//
// GUI.h
// emptyExample
// Created by James Alliban on 25/06/2013.
#pragma once
#include "ofMain.h"
#include "BarGraph.h"
class testApp;
class Scene
{
public:
void setup();
void update();
void draw();
BarGraph barGraph;
ofShader rgbShader;
ofImage bgImg;
float brightness, contrast, saturation, red, green, blue, alpha;
float bgGradStartCol[4];
float bgGradEndCol[4];
};