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//
// GUI.h
// emptyExample
//
// Created by James Alliban on 25/06/2013.
//
//
#pragma once
#include "ofMain.h"
#include "BarGraph.h"
class testApp;
class Scene
{
public:
void setup();
void update();
void draw();
BarGraph barGraph;
ofShader rgbShader;
ofImage bgImg;
float brightness, contrast, saturation, red, green, blue, alpha;
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float bgGradStartCol[4];
float bgGradEndCol[4];
};