HAHA! commit
Initial commit
This commit is contained in:
@@ -0,0 +1,130 @@
|
||||
#########################
|
||||
# .gitignore file for Xcode4 / OS X Source projects
|
||||
#
|
||||
# Version 2.0
|
||||
# For latest version, see: http://stackoverflow.com/questions/49478/git-ignore-file-for-xcode-projects
|
||||
#
|
||||
# 2013 updates:
|
||||
# - fixed the broken "save personal Schemes"
|
||||
#
|
||||
# NB: if you are storing "built" products, this WILL NOT WORK,
|
||||
# and you should use a different .gitignore (or none at all)
|
||||
# This file is for SOURCE projects, where there are many extra
|
||||
# files that we want to exclude
|
||||
#
|
||||
#########################
|
||||
|
||||
#####
|
||||
# OS X temporary files that should never be committed
|
||||
|
||||
.DS_Store
|
||||
*.swp
|
||||
*.lock
|
||||
profile
|
||||
|
||||
|
||||
####
|
||||
# Xcode temporary files that should never be committed
|
||||
#
|
||||
# NB: NIB/XIB files still exist even on Storyboard projects, so we want this...
|
||||
|
||||
*~.nib
|
||||
|
||||
|
||||
####
|
||||
# Xcode build files -
|
||||
#
|
||||
# NB: slash on the end, so we only remove the FOLDER, not any files that were badly named "DerivedData"
|
||||
|
||||
DerivedData/
|
||||
|
||||
# NB: slash on the end, so we only remove the FOLDER, not any files that were badly named "build"
|
||||
|
||||
build/
|
||||
|
||||
bin/
|
||||
|
||||
#####
|
||||
# Xcode private settings (window sizes, bookmarks, breakpoints, custom executables, smart groups)
|
||||
#
|
||||
# This is complicated:
|
||||
#
|
||||
# SOMETIMES you need to put this file in version control.
|
||||
# Apple designed it poorly - if you use "custom executables", they are
|
||||
# saved in this file.
|
||||
# 99% of projects do NOT use those, so they do NOT want to version control this file.
|
||||
# ..but if you're in the 1%, comment out the line "*.pbxuser"
|
||||
|
||||
*.pbxuser
|
||||
*.mode1v3
|
||||
*.mode2v3
|
||||
*.perspectivev3
|
||||
# NB: also, whitelist the default ones, some projects need to use these
|
||||
!default.pbxuser
|
||||
!default.mode1v3
|
||||
!default.mode2v3
|
||||
!default.perspectivev3
|
||||
|
||||
|
||||
####
|
||||
# Xcode 4 - semi-personal settings
|
||||
#
|
||||
#
|
||||
# OPTION 1: ---------------------------------
|
||||
# throw away ALL personal settings (including custom schemes!
|
||||
# - unless they are "shared")
|
||||
#
|
||||
# NB: this is exclusive with OPTION 2 below
|
||||
xcuserdata
|
||||
|
||||
# OPTION 2: ---------------------------------
|
||||
# get rid of ALL personal settings, but KEEP SOME OF THEM
|
||||
# - NB: you must manually uncomment the bits you want to keep
|
||||
#
|
||||
# NB: this is exclusive with OPTION 1 above
|
||||
#
|
||||
#xcuserdata/**/*
|
||||
|
||||
# (requires option 2 above): Personal Schemes
|
||||
#
|
||||
#!xcuserdata/**/xcschemes/*
|
||||
|
||||
####
|
||||
# XCode 4 workspaces - more detailed
|
||||
#
|
||||
# Workspaces are important! They are a core feature of Xcode - don't exclude them :)
|
||||
#
|
||||
# Workspace layout is quite spammy. For reference:
|
||||
#
|
||||
# /(root)/
|
||||
# /(project-name).xcodeproj/
|
||||
# project.pbxproj
|
||||
# /project.xcworkspace/
|
||||
# contents.xcworkspacedata
|
||||
# /xcuserdata/
|
||||
# /(your name)/xcuserdatad/
|
||||
# UserInterfaceState.xcuserstate
|
||||
# /xcsshareddata/
|
||||
# /xcschemes/
|
||||
# (shared scheme name).xcscheme
|
||||
# /xcuserdata/
|
||||
# /(your name)/xcuserdatad/
|
||||
# (private scheme).xcscheme
|
||||
# xcschememanagement.plist
|
||||
#
|
||||
#
|
||||
|
||||
####
|
||||
# Xcode 4 - Deprecated classes
|
||||
#
|
||||
# Allegedly, if you manually "deprecate" your classes, they get moved here.
|
||||
#
|
||||
# We're using source-control, so this is a "feature" that we do not want!
|
||||
|
||||
*.moved-aside
|
||||
|
||||
|
||||
####
|
||||
# UNKNOWN: recommended by others, but I can't discover what these files are
|
||||
#
|
||||
# ...none. Everything is now explained.
|
||||
@@ -0,0 +1,13 @@
|
||||
# Attempt to load a config.make file.
|
||||
# If none is found, project defaults in config.project.make will be used.
|
||||
ifneq ($(wildcard config.make),)
|
||||
include config.make
|
||||
endif
|
||||
|
||||
# make sure the the OF_ROOT location is defined
|
||||
ifndef OF_ROOT
|
||||
OF_ROOT=../../..
|
||||
endif
|
||||
|
||||
# call the project makefile!
|
||||
include $(OF_ROOT)/libs/openFrameworksCompiled/project/makefileCommon/compile.project.mk
|
||||
@@ -0,0 +1,17 @@
|
||||
//THE PATH TO THE ROOT OF OUR OF PATH RELATIVE TO THIS PROJECT.
|
||||
//THIS NEEDS TO BE DEFINED BEFORE CoreOF.xcconfig IS INCLUDED
|
||||
OF_PATH = ../../../of_v0.8.0_osx_release
|
||||
|
||||
//THIS HAS ALL THE HEADER AND LIBS FOR OF CORE
|
||||
#include "../../../of_v0.8.0_osx_release/libs/openFrameworksCompiled/project/osx/CoreOF.xcconfig"
|
||||
|
||||
//ICONS - NEW IN 0072
|
||||
ICON_NAME_DEBUG = icon-debug.icns
|
||||
ICON_NAME_RELEASE = icon.icns
|
||||
ICON_FILE_PATH = $(OF_PATH)/libs/openFrameworksCompiled/project/osx/
|
||||
|
||||
//IF YOU WANT AN APP TO HAVE A CUSTOM ICON - PUT THEM IN YOUR DATA FOLDER AND CHANGE ICON_FILE_PATH to:
|
||||
//ICON_FILE_PATH = bin/data/
|
||||
|
||||
OTHER_LDFLAGS = $(OF_CORE_LIBS)
|
||||
HEADER_SEARCH_PATHS = $(OF_CORE_HEADERS)
|
||||
@@ -0,0 +1,2 @@
|
||||
ofxLibwebsockets
|
||||
ofxSpacebrew
|
||||
@@ -0,0 +1,142 @@
|
||||
################################################################################
|
||||
# CONFIGURE PROJECT MAKEFILE (optional)
|
||||
# This file is where we make project specific configurations.
|
||||
################################################################################
|
||||
|
||||
################################################################################
|
||||
# OF ROOT
|
||||
# The location of your root openFrameworks installation
|
||||
# (default) OF_ROOT = ../../..
|
||||
################################################################################
|
||||
# OF_ROOT = ../../..
|
||||
|
||||
################################################################################
|
||||
# PROJECT ROOT
|
||||
# The location of the project - a starting place for searching for files
|
||||
# (default) PROJECT_ROOT = . (this directory)
|
||||
#
|
||||
################################################################################
|
||||
# PROJECT_ROOT = .
|
||||
|
||||
################################################################################
|
||||
# PROJECT SPECIFIC CHECKS
|
||||
# This is a project defined section to create internal makefile flags to
|
||||
# conditionally enable or disable the addition of various features within
|
||||
# this makefile. For instance, if you want to make changes based on whether
|
||||
# GTK is installed, one might test that here and create a variable to check.
|
||||
################################################################################
|
||||
# None
|
||||
|
||||
################################################################################
|
||||
# PROJECT EXTERNAL SOURCE PATHS
|
||||
# These are fully qualified paths that are not within the PROJECT_ROOT folder.
|
||||
# Like source folders in the PROJECT_ROOT, these paths are subject to
|
||||
# exlclusion via the PROJECT_EXLCUSIONS list.
|
||||
#
|
||||
# (default) PROJECT_EXTERNAL_SOURCE_PATHS = (blank)
|
||||
#
|
||||
# Note: Leave a leading space when adding list items with the += operator
|
||||
################################################################################
|
||||
# PROJECT_EXTERNAL_SOURCE_PATHS =
|
||||
|
||||
################################################################################
|
||||
# PROJECT EXCLUSIONS
|
||||
# These makefiles assume that all folders in your current project directory
|
||||
# and any listed in the PROJECT_EXTERNAL_SOURCH_PATHS are are valid locations
|
||||
# to look for source code. The any folders or files that match any of the
|
||||
# items in the PROJECT_EXCLUSIONS list below will be ignored.
|
||||
#
|
||||
# Each item in the PROJECT_EXCLUSIONS list will be treated as a complete
|
||||
# string unless teh user adds a wildcard (%) operator to match subdirectories.
|
||||
# GNU make only allows one wildcard for matching. The second wildcard (%) is
|
||||
# treated literally.
|
||||
#
|
||||
# (default) PROJECT_EXCLUSIONS = (blank)
|
||||
#
|
||||
# Will automatically exclude the following:
|
||||
#
|
||||
# $(PROJECT_ROOT)/bin%
|
||||
# $(PROJECT_ROOT)/obj%
|
||||
# $(PROJECT_ROOT)/%.xcodeproj
|
||||
#
|
||||
# Note: Leave a leading space when adding list items with the += operator
|
||||
################################################################################
|
||||
# PROJECT_EXCLUSIONS =
|
||||
|
||||
################################################################################
|
||||
# PROJECT LINKER FLAGS
|
||||
# These flags will be sent to the linker when compiling the executable.
|
||||
#
|
||||
# (default) PROJECT_LDFLAGS = -Wl,-rpath=./libs
|
||||
#
|
||||
# Note: Leave a leading space when adding list items with the += operator
|
||||
################################################################################
|
||||
|
||||
# Currently, shared libraries that are needed are copied to the
|
||||
# $(PROJECT_ROOT)/bin/libs directory. The following LDFLAGS tell the linker to
|
||||
# add a runtime path to search for those shared libraries, since they aren't
|
||||
# incorporated directly into the final executable application binary.
|
||||
# TODO: should this be a default setting?
|
||||
# PROJECT_LDFLAGS=-Wl,-rpath=./libs
|
||||
|
||||
################################################################################
|
||||
# PROJECT DEFINES
|
||||
# Create a space-delimited list of DEFINES. The list will be converted into
|
||||
# CFLAGS with the "-D" flag later in the makefile.
|
||||
#
|
||||
# (default) PROJECT_DEFINES = (blank)
|
||||
#
|
||||
# Note: Leave a leading space when adding list items with the += operator
|
||||
################################################################################
|
||||
# PROJECT_DEFINES =
|
||||
|
||||
################################################################################
|
||||
# PROJECT CFLAGS
|
||||
# This is a list of fully qualified CFLAGS required when compiling for this
|
||||
# project. These CFLAGS will be used IN ADDITION TO the PLATFORM_CFLAGS
|
||||
# defined in your platform specific core configuration files. These flags are
|
||||
# presented to the compiler BEFORE the PROJECT_OPTIMIZATION_CFLAGS below.
|
||||
#
|
||||
# (default) PROJECT_CFLAGS = (blank)
|
||||
#
|
||||
# Note: Before adding PROJECT_CFLAGS, note that the PLATFORM_CFLAGS defined in
|
||||
# your platform specific configuration file will be applied by default and
|
||||
# further flags here may not be needed.
|
||||
#
|
||||
# Note: Leave a leading space when adding list items with the += operator
|
||||
################################################################################
|
||||
# PROJECT_CFLAGS =
|
||||
|
||||
################################################################################
|
||||
# PROJECT OPTIMIZATION CFLAGS
|
||||
# These are lists of CFLAGS that are target-specific. While any flags could
|
||||
# be conditionally added, they are usually limited to optimization flags.
|
||||
# These flags are added BEFORE the PROJECT_CFLAGS.
|
||||
#
|
||||
# PROJECT_OPTIMIZATION_CFLAGS_RELEASE flags are only applied to RELEASE targets.
|
||||
#
|
||||
# (default) PROJECT_OPTIMIZATION_CFLAGS_RELEASE = (blank)
|
||||
#
|
||||
# PROJECT_OPTIMIZATION_CFLAGS_DEBUG flags are only applied to DEBUG targets.
|
||||
#
|
||||
# (default) PROJECT_OPTIMIZATION_CFLAGS_DEBUG = (blank)
|
||||
#
|
||||
# Note: Before adding PROJECT_OPTIMIZATION_CFLAGS, please note that the
|
||||
# PLATFORM_OPTIMIZATION_CFLAGS defined in your platform specific configuration
|
||||
# file will be applied by default and further optimization flags here may not
|
||||
# be needed.
|
||||
#
|
||||
# Note: Leave a leading space when adding list items with the += operator
|
||||
################################################################################
|
||||
# PROJECT_OPTIMIZATION_CFLAGS_RELEASE =
|
||||
# PROJECT_OPTIMIZATION_CFLAGS_DEBUG =
|
||||
|
||||
################################################################################
|
||||
# PROJECT COMPILERS
|
||||
# Custom compilers can be set for CC and CXX
|
||||
# (default) PROJECT_CXX = (blank)
|
||||
# (default) PROJECT_CC = (blank)
|
||||
# Note: Leave a leading space when adding list items with the += operator
|
||||
################################################################################
|
||||
# PROJECT_CXX =
|
||||
# PROJECT_CC =
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>com.yourcompany.openFrameworks</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string>${ICON}</string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -0,0 +1,114 @@
|
||||
//
|
||||
// WaspFrameParser.cpp
|
||||
// waspmote_gateway_parser
|
||||
//
|
||||
// Created by dviid on 11/23/13.
|
||||
//
|
||||
//
|
||||
|
||||
#include "WaspFrameParser.h"
|
||||
|
||||
#define FRAME_DELIM "<=>"
|
||||
#define FRAME_SEP '#'
|
||||
|
||||
#include <sstream>
|
||||
#include <iostream>
|
||||
|
||||
ostream& operator<<(ostream& out, const WaspFrame& wf)
|
||||
{
|
||||
out << "--- WaspFrame ---" << endl;
|
||||
out << "Serial Id: " << wf.serial_id << endl;
|
||||
out << "Mote Id: " << wf.mote_id << endl;
|
||||
out << "Frame Seq.: " << wf.frame_seq << endl;
|
||||
out << "MAC: " << wf.mac << endl;
|
||||
out << "ADC: " << wf.adc_data << endl;
|
||||
out << "BATT: " << wf.battery_level << endl;
|
||||
out << "-----------------" << endl;
|
||||
|
||||
return out;
|
||||
|
||||
}
|
||||
|
||||
void WaspFrameParser::ASCII_split_frame(string &input, vector<string> &output)
|
||||
{
|
||||
//cout << "PARSE: " << input << endl;
|
||||
|
||||
string d = FRAME_DELIM;
|
||||
string token;
|
||||
size_t i, j = 0;
|
||||
|
||||
|
||||
// CASE A
|
||||
if((i = input.find(d)) == std::string::npos) {
|
||||
input.erase(0, input.length());
|
||||
return;
|
||||
}
|
||||
|
||||
while((j = input.find(d)) != std::string::npos) {
|
||||
token = input.substr(0, j);
|
||||
|
||||
//cout << "TOKEN: " << token << endl;
|
||||
|
||||
output.push_back(string(token));
|
||||
|
||||
input.erase(0, j + d.length());
|
||||
|
||||
//cout << "NEXT: " << input << endl;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void WaspFrameParser::ASCII_token_frame(string &input, vector<string> &output)
|
||||
{
|
||||
//cout << endl << "frame -- " << input << endl;
|
||||
|
||||
stringstream ss(input);
|
||||
string tok;
|
||||
while(getline(ss, tok, FRAME_SEP))
|
||||
{
|
||||
output.push_back(tok);
|
||||
}
|
||||
}
|
||||
|
||||
void WaspFrameParser::ASCII_process(string &input, vector<WaspFrame> &output)
|
||||
{
|
||||
vector<string> r;
|
||||
WaspFrameParser::ASCII_split_frame(input, r);
|
||||
|
||||
for(int i = 0; i < r.size(); i++) {
|
||||
|
||||
vector<string> t;
|
||||
WaspFrameParser::ASCII_token_frame(r[i], t);
|
||||
|
||||
//cout << "SIZE:::" << t.size() << endl;
|
||||
|
||||
if(t.size() < MIN_FRAME_ENTRIES) continue; // not valid frame
|
||||
|
||||
WaspFrame* wp = new WaspFrame();
|
||||
|
||||
wp->serial_id = t[1];
|
||||
wp->mote_id = t[2];
|
||||
wp->frame_seq = atoi(t[3].c_str());
|
||||
wp->mac = t[4];
|
||||
wp->adc_data = atoi(WaspFrameParser::ASCII_parse("CI0:", t[5]).c_str());
|
||||
wp->battery_level = atoi(WaspFrameParser::ASCII_parse("BAT:", t[6]).c_str());
|
||||
|
||||
//cout << (*wp) << endl;
|
||||
|
||||
output.push_back(*wp);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
string WaspFrameParser::ASCII_parse(string id, string input)
|
||||
{
|
||||
size_t i;
|
||||
if((i = input.find(id)) != std::string::npos) {
|
||||
return input.substr(i + id.length(), input.length());
|
||||
}
|
||||
return "";
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
//
|
||||
// WaspFrameParser.h
|
||||
// waspmote_gateway_parser
|
||||
//
|
||||
// Created by dviid on 11/23/13.
|
||||
//
|
||||
//
|
||||
|
||||
#ifndef __waspmote_gateway_parser__WaspFrameParser__
|
||||
#define __waspmote_gateway_parser__WaspFrameParser__
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
using namespace std;
|
||||
|
||||
#define MIN_FRAME_ENTRIES 7
|
||||
|
||||
class WaspFrame {
|
||||
|
||||
public:
|
||||
|
||||
WaspFrame(){;}
|
||||
|
||||
string serial_id;
|
||||
string mote_id;
|
||||
int frame_seq;
|
||||
string mac;
|
||||
int adc_data;
|
||||
int battery_level;
|
||||
|
||||
friend ostream& operator<<(ostream& os, const WaspFrame& wf);
|
||||
|
||||
};
|
||||
|
||||
class WaspFrameParser {
|
||||
|
||||
public:
|
||||
|
||||
static void ASCII_split_frame(string &input, vector<string> &output);
|
||||
static void ASCII_token_frame(string &input, vector<string> &output);
|
||||
|
||||
static void ASCII_process(string &input, vector<WaspFrame> &output);
|
||||
|
||||
static string ASCII_parse(string id, string input);
|
||||
|
||||
};
|
||||
|
||||
#endif /* defined(__waspmote_gateway_parser__WaspFrameParser__) */
|
||||
@@ -0,0 +1,13 @@
|
||||
#include "ofMain.h"
|
||||
#include "testApp.h"
|
||||
|
||||
//========================================================================
|
||||
int main( ){
|
||||
ofSetupOpenGL(1024,768,OF_WINDOW); // <-------- setup the GL context
|
||||
|
||||
// this kicks off the running of my app
|
||||
// can be OF_WINDOW or OF_FULLSCREEN
|
||||
// pass in width and height too:
|
||||
ofRunApp(new testApp());
|
||||
|
||||
}
|
||||
@@ -0,0 +1,105 @@
|
||||
#include "testApp.h"
|
||||
|
||||
#include "WaspFrameParser.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
#define wasp_signature "usbserial"
|
||||
#define wasp_baud 115200
|
||||
|
||||
|
||||
bool testApp::setup_serial() {
|
||||
|
||||
//_serial.enumerateDevices();
|
||||
|
||||
vector <ofSerialDeviceInfo> list = _serial.getDeviceList();
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
if (list[i].getDeviceName().find(wasp_signature) != std::string::npos) {
|
||||
_serial.setup(list[i].getDevicePath(), wasp_baud);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
string wp_ascii_split(string input)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
void testApp::setup(){
|
||||
|
||||
_serial_set = setup_serial();
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
void testApp::update(){
|
||||
|
||||
static vector<WaspFrame> r;
|
||||
r.clear();
|
||||
|
||||
if(_serial.available() >= BUFFER_LEN) {
|
||||
_serial.readBytes(_buffer, BUFFER_LEN);
|
||||
_payload += string(_buffer, _buffer + BUFFER_LEN);
|
||||
|
||||
WaspFrameParser::ASCII_process(_payload, r);
|
||||
for(int i = 0; i < r.size(); i++) {
|
||||
ofLog() << r[i] << endl;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
void testApp::draw(){
|
||||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
void testApp::keyPressed(int key){
|
||||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
void testApp::keyReleased(int key){
|
||||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
void testApp::mouseMoved(int x, int y ){
|
||||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
void testApp::mouseDragged(int x, int y, int button){
|
||||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
void testApp::mousePressed(int x, int y, int button){
|
||||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
void testApp::mouseReleased(int x, int y, int button){
|
||||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
void testApp::windowResized(int w, int h){
|
||||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
void testApp::gotMessage(ofMessage msg){
|
||||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
void testApp::dragEvent(ofDragInfo dragInfo){
|
||||
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
#pragma once
|
||||
|
||||
#include "ofMain.h"
|
||||
#include "OfSerial.h"
|
||||
|
||||
#define BUFFER_LEN 136
|
||||
|
||||
class testApp : public ofBaseApp{
|
||||
|
||||
public:
|
||||
void setup();
|
||||
void update();
|
||||
void draw();
|
||||
|
||||
void keyPressed(int key);
|
||||
void keyReleased(int key);
|
||||
void mouseMoved(int x, int y );
|
||||
void mouseDragged(int x, int y, int button);
|
||||
void mousePressed(int x, int y, int button);
|
||||
void mouseReleased(int x, int y, int button);
|
||||
void windowResized(int w, int h);
|
||||
void dragEvent(ofDragInfo dragInfo);
|
||||
void gotMessage(ofMessage msg);
|
||||
|
||||
bool setup_serial();
|
||||
|
||||
string wp_ascii_split(string input);
|
||||
|
||||
public:
|
||||
|
||||
ofSerial _serial;
|
||||
bool _serial_set;
|
||||
|
||||
unsigned char _buffer[BUFFER_LEN];
|
||||
string _payload;
|
||||
|
||||
|
||||
};
|
||||
@@ -0,0 +1,696 @@
|
||||
// !$*UTF8*$!
|
||||
{
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archiveVersion = 1;
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||||
classes = {
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||||
};
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objectVersion = 46;
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BBAB23CB13894F3D00AA2426 /* GLUT.framework in CopyFiles */,
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runOnlyForDeploymentPostprocessing = 0;
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</BuildableReference>
|
||||
</BuildableProductRunnable>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Release">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
||||
Reference in New Issue
Block a user