HUD info displayed correctly

This commit is contained in:
James Alliban 2014-01-24 14:51:36 +00:00
parent 6bd2d52c2d
commit 78c8e50351
2 changed files with 2 additions and 2 deletions

View File

@ -319,8 +319,8 @@ void Scene::addNewData(vector<DataObject> newData)
bodyGraph.addNewData(newData); bodyGraph.addNewData(newData);
separateBodyGraph.addNewData(newData); separateBodyGraph.addNewData(newData);
tlStr = newData[0].info + newData[0].unitMeasure + "\n" + reduceDecimalCount(ofToString(newData[0].stringValue), valDecimalPoints0); tlStr = newData[0].info + "\n" + newData[0].unitMeasure + "\n" + reduceDecimalCount(ofToString(newData[0].stringValue), valDecimalPoints0);
trStr = newData[1].info + newData[1].unitMeasure + "\n" + reduceDecimalCount(ofToString(newData[1].stringValue), valDecimalPoints1); trStr = newData[1].info + "\n" + newData[1].unitMeasure + "\n" + reduceDecimalCount(ofToString(newData[1].stringValue), valDecimalPoints1);
} }