Text fields added
- With UI sliders to adjust various visual elements - Text is hardcoded currently
This commit is contained in:
@@ -21,6 +21,7 @@ void GUI::setup()
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addBarGraphDesignGUI();
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addGraphSimulationGUI();
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addBackgroundGUI();
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addHUDTextGUI();
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addVariousGUI();
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setGUIColour();
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@@ -106,7 +107,7 @@ void GUI::addBackgroundGUI()
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gui->addSlider("Blue", 0, 2, &app->scene.blue, length, dim);
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gui->addSlider("Alpha", 0, 2, &app->scene.alpha, length, dim);
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gui->addSpacer(length, 1);
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gui->addLabel("HUD SETTINGS");
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gui->addLabel("HUD BACKGROUND SETTINGS");
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gui->addSlider("Red .", 0, 255, &app->scene.hudColour[0], length, dim);
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gui->addSlider("Green .", 0, 255, &app->scene.hudColour[1], length, dim);
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gui->addSlider("Blue .", 0, 255, &app->scene.hudColour[2], length, dim);
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@@ -120,6 +121,28 @@ void GUI::addBackgroundGUI()
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}
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void GUI::addHUDTextGUI()
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{
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string title = "HUD TEXT";
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ofxUICanvas* gui = getNewGUI(title);
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gui->addSlider("X Margin", 0, 500, &app->scene.xMargin, length, dim);
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gui->addSlider("Y Margin", 0, 500, &app->scene.yMargin, length, dim);
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gui->addSlider("Y Margin Bottom Offset", 0, 300, &app->scene.yMarginBottomOffset, length, dim);
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gui->addSlider("Line Length", 50, 500, &app->scene.lineLength, length, dim);
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gui->addSlider("Line Spacing", 0, 10, &app->scene.lineSpacing, length, dim);
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gui->addSlider("Text Size", 10, 100, &app->scene.textSize, length, dim);
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gui->addSpacer(length, 1);
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gui->addSlider("Red", 0, 255, &app->scene.textColour[0], length, dim);
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gui->addSlider("Green", 0, 255, &app->scene.textColour[1], length, dim);
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gui->addSlider("Blue", 0, 255, &app->scene.textColour[2], length, dim);
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gui->addSlider("Alpha", 0, 255, &app->scene.textColour[3], length, dim);
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ofAddListener(gui->newGUIEvent, this, &GUI::variousGUIEvent);
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finaliseCanvas(gui, true);
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}
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void GUI::addVariousGUI()
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{
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string title = "VARIOUS";
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@@ -24,6 +24,7 @@ public:
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void addBarGraphDesignGUI();
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void addGraphSimulationGUI();
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void addBackgroundGUI();
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void addHUDTextGUI();
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void addVariousGUI();
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void variousGUIEvent(ofxUIEventArgs &e);
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@@ -32,6 +32,7 @@ void testApp::setup()
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ofSetWindowPosition(0, 100);
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ofEnableSmoothing();
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ofSeedRandom(ofRandom(23243));
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ofSetFullscreen(true);
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dataManager.setup();
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scene.setup();
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@@ -70,6 +71,8 @@ void testApp::keyPressed(int key)
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isPaused = !isPaused;
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else if (key == 'f')
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ofToggleFullscreen();
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scene.keyPressed(key);
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}
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@@ -14,12 +14,26 @@ void Scene::setup()
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bgImg.loadImage("images/tanks.jpg");
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rgbShader.load("shaders/RGBShader");
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barGraph.setup();
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text.loadFont("fonts/mplus-1c-regular.ttf", 8);
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//text.setLineLength(ofGetWidth() - margin * 2);
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xMargin = 500;
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yMargin = 400;
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lineLength = 200;
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}
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void Scene::update()
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{
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barGraph.update();
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text.setLineLength(lineLength);
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text.setLineSpacing(lineSpacing);
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text.setSize(textSize);
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}
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@@ -27,7 +41,8 @@ void Scene::draw()
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{
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drawVideo();
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barGraph.draw();
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drawHUD();
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drawHUDBG();
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drawHUDCopy();
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}
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void Scene::drawVideo()
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@@ -47,7 +62,7 @@ void Scene::drawVideo()
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rgbShader.end();
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}
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void Scene::drawHUD()
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void Scene::drawHUDBG()
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{
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ofPushStyle();
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ofSetColor(hudColour[0], hudColour[1], hudColour[2], hudColour[3]);
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@@ -71,4 +86,57 @@ void Scene::drawHUD()
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ofPopStyle();
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ofFill();
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}
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void Scene::drawHUDCopy()
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{
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string tlStr = "TOP LEFT\nThis is some text\nthis is some more text\na little more";
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drawTextBox(tlStr, "TOP LEFT");
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string trStr = "TOP RIGHT\nThis is some text\nthis is some more text\na little more\none more line";
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drawTextBox(trStr, "TOP RIGHT");
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string blStr = "BOTTOM LEFT\nThis is some text\nthis is some more text";
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drawTextBox(blStr, "BOTTOM LEFT");
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string brStr = "BOTTOM RIGHT\nThis is some text\nthis is some more text\na little more";
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drawTextBox(brStr, "BOTTOM RIGHT");
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}
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void Scene::drawTextBox(string copy, string align)
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{
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ofPushStyle();
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ofSetColor(textColour[0], textColour[1], textColour[2], textColour[3]);
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ofPushMatrix();
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if (align == "TOP LEFT")
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{
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ofTranslate(xMargin, yMargin);
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text.setAlignment(FTGL_ALIGN_LEFT);
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}
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else if (align == "TOP RIGHT")
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{
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text.setAlignment(FTGL_ALIGN_RIGHT);
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ofTranslate(ofGetWidth() - xMargin - lineLength, yMargin);
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}
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else if (align == "BOTTOM LEFT")
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{
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ofTranslate(xMargin, ofGetHeight() - yMargin - yMarginBottomOffset);
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text.setAlignment(FTGL_ALIGN_LEFT);
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}
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if (align == "BOTTOM RIGHT")
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{
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text.setAlignment(FTGL_ALIGN_RIGHT);
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ofTranslate(ofGetWidth() - xMargin - lineLength, ofGetHeight() - yMargin - yMarginBottomOffset);
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}
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text.drawString(copy, 0, 0);
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ofPopMatrix();
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ofPopStyle();
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}
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void Scene::keyPressed(int key)
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{
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}
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@@ -10,6 +10,7 @@
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#include "ofMain.h"
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#include "BarGraph.h"
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#include "ofxFTGL.h"
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class testApp;
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@@ -20,16 +21,39 @@ public:
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void update();
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void draw();
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void drawVideo();
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void drawHUD();
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void drawHUDBG();
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void drawHUDCopy();
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void drawTextBox(string copy, string align);
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void keyPressed(int key);
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BarGraph barGraph;
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ofShader rgbShader;
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ofImage bgImg;
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ofxFTGLSimpleLayout text;
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// video image vars
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float brightness;
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float contrast;
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float saturation;
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float red;
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float green;
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float blue;
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float alpha;
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float brightness, contrast, saturation, red, green, blue, alpha;
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// HUD background vars
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float hudColour[4];
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float circlePointSize;
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float radiusW;
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float radiusH;
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// text vars
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float xMargin;
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float yMargin;
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float yMarginBottomOffset;
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float lineLength;
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float lineSpacing;
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float textSize;
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float textColour[4];
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};
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