Publisher text added rendered
- Colour key added to text boxes - the position and thickness is adjustable in GUI
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@ -1,22 +1,22 @@
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<Widget>
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<Widget>
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<Kind>4</Kind>
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<Kind>4</Kind>
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<Name>X Margin</Name>
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<Name>X Margin</Name>
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<Value>90.460525513</Value>
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<Value>64.144737244</Value>
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</Widget>
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</Widget>
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<Widget>
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<Widget>
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<Kind>4</Kind>
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<Kind>4</Kind>
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<Name>Y Margin</Name>
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<Name>Y Margin</Name>
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<Value>87.171058655</Value>
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<Value>80.592102051</Value>
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</Widget>
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</Widget>
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<Widget>
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<Widget>
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<Kind>4</Kind>
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<Kind>4</Kind>
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<Name>Y Margin Bottom Offset</Name>
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<Name>Y Margin Bottom Offset</Name>
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<Value>92.763160706</Value>
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<Value>54.276313782</Value>
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</Widget>
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</Widget>
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<Widget>
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<Widget>
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<Kind>4</Kind>
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<Kind>4</Kind>
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<Name>Line Length</Name>
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<Name>Line Length</Name>
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<Value>380.098693848</Value>
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<Value>360.855255127</Value>
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</Widget>
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</Widget>
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<Widget>
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<Widget>
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<Kind>4</Kind>
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<Kind>4</Kind>
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@ -28,6 +28,11 @@
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<Name>Text Size</Name>
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<Name>Text Size</Name>
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<Value>21.842105865</Value>
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<Value>21.842105865</Value>
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</Widget>
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</Widget>
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<Widget>
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<Kind>4</Kind>
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<Name>Value average amount</Name>
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<Value>3.006578922</Value>
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</Widget>
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<Widget>
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<Widget>
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<Kind>4</Kind>
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<Kind>4</Kind>
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<Name>Red</Name>
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<Name>Red</Name>
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@ -48,3 +53,18 @@
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<Name>Alpha</Name>
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<Name>Alpha</Name>
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<Value>255.000000000</Value>
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<Value>255.000000000</Value>
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</Widget>
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</Widget>
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<Widget>
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<Kind>4</Kind>
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<Name>Top Colour Box X Offset</Name>
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<Value>-33.552642822</Value>
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</Widget>
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<Widget>
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<Kind>4</Kind>
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<Name>Bottom Colour Box X Offset</Name>
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<Value>73.026336670</Value>
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</Widget>
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<Widget>
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<Kind>4</Kind>
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<Name>Colour Box Thickness</Name>
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<Value>6.319078922</Value>
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</Widget>
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@ -1,7 +1,7 @@
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<Widget>
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<Widget>
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<Kind>2</Kind>
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<Kind>2</Kind>
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<Name>Toggle Data Simulation</Name>
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<Name>Toggle Data Simulation</Name>
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<Value>1</Value>
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<Value>0</Value>
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</Widget>
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</Widget>
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<Widget>
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<Widget>
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<Kind>4</Kind>
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<Kind>4</Kind>
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@ -62,6 +62,7 @@ void GUI::addGraphGlobalGUI()
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graphNames.push_back("Line fade graph");
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graphNames.push_back("Line fade graph");
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gui->addRadio("Graph Selection", graphNames, OFX_UI_ORIENTATION_VERTICAL, dim*2, dim*2);
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gui->addRadio("Graph Selection", graphNames, OFX_UI_ORIENTATION_VERTICAL, dim*2, dim*2);
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gui->addSpacer(length, 1);
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gui->addSpacer(length, 1);
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gui->addRangeSlider("Graph X begin/end (percent)", 0, 1, &AbstractGraph::minGraphPercent, &AbstractGraph::maxGraphPercent, length, dim);
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gui->addRangeSlider("Graph X begin/end (percent)", 0, 1, &AbstractGraph::minGraphPercent, &AbstractGraph::maxGraphPercent, length, dim);
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@ -80,12 +81,13 @@ void GUI::addBarGraphDesignGUI()
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gui->addSlider("Graph Item X Gap", 5, 50, &app->scene.barGraph.graphItemXGap, length, dim);
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gui->addSlider("Graph Item X Gap", 5, 50, &app->scene.barGraph.graphItemXGap, length, dim);
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gui->addSlider("BarWidth", 2, 50, &app->scene.barGraph.barWidth, length, dim);
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gui->addSlider("BarWidth", 2, 50, &app->scene.barGraph.barWidth, length, dim);
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gui->addSlider("Graph Height Max", 100, 1000, &app->scene.barGraph.graphHeightMax, length, dim);
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gui->addSlider("Graph Height Max", 100, 1000, &app->scene.barGraph.graphHeightMax, length, dim);
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gui->addSpacer(length, 1);
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gui->addSpacer(length, 1);
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gui->addSlider("Data0 red", 0, 255, &app->scene.barGraph.col0[0], length, dim);
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gui->addSlider("Data0 red", 0, 255, &app->scene.barGraph.col0[0], length, dim);
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gui->addSlider("Data0 green", 0, 255, &app->scene.barGraph.col0[1], length, dim);
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gui->addSlider("Data0 green", 0, 255, &app->scene.barGraph.col0[1], length, dim);
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gui->addSlider("Data0 blue", 0, 255, &app->scene.barGraph.col0[2], length, dim);
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gui->addSlider("Data0 blue", 0, 255, &app->scene.barGraph.col0[2], length, dim);
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gui->addSlider("Data0 alpha", 0, 255, &app->scene.barGraph.col0[3], length, dim);
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gui->addSlider("Data0 alpha", 0, 255, &app->scene.barGraph.col0[3], length, dim);
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gui->addSpacer(length, 1);
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gui->addSpacer(length, 1);
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gui->addSlider("Data1 red", 0, 255, &app->scene.barGraph.col1[0], length, dim);
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gui->addSlider("Data1 red", 0, 255, &app->scene.barGraph.col1[0], length, dim);
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gui->addSlider("Data1 green", 0, 255, &app->scene.barGraph.col1[1], length, dim);
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gui->addSlider("Data1 green", 0, 255, &app->scene.barGraph.col1[1], length, dim);
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@ -104,12 +106,13 @@ void GUI::addBodyGraphDesignGUI()
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gui->addSlider("Graph Item X Gap", 5, 50, &app->scene.bodyGraph.graphItemXGap, length, dim);
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gui->addSlider("Graph Item X Gap", 5, 50, &app->scene.bodyGraph.graphItemXGap, length, dim);
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gui->addSlider("Line width", 1, 50, &app->scene.bodyGraph.lineWidth, length, dim);
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gui->addSlider("Line width", 1, 50, &app->scene.bodyGraph.lineWidth, length, dim);
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gui->addSlider("Graph Height Max", 100, 1000, &app->scene.bodyGraph.graphHeightMax, length, dim);
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gui->addSlider("Graph Height Max", 100, 1000, &app->scene.bodyGraph.graphHeightMax, length, dim);
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gui->addSpacer(length, 1);
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gui->addSpacer(length, 1);
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gui->addSlider("Data0 red", 0, 255, &app->scene.bodyGraph.col0[0], length, dim);
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gui->addSlider("Data0 red", 0, 255, &app->scene.bodyGraph.col0[0], length, dim);
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gui->addSlider("Data0 green", 0, 255, &app->scene.bodyGraph.col0[1], length, dim);
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gui->addSlider("Data0 green", 0, 255, &app->scene.bodyGraph.col0[1], length, dim);
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gui->addSlider("Data0 blue", 0, 255, &app->scene.bodyGraph.col0[2], length, dim);
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gui->addSlider("Data0 blue", 0, 255, &app->scene.bodyGraph.col0[2], length, dim);
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gui->addSlider("Data0 alpha", 0, 255, &app->scene.bodyGraph.col0[3], length, dim);
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gui->addSlider("Data0 alpha", 0, 255, &app->scene.bodyGraph.col0[3], length, dim);
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gui->addSpacer(length, 1);
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gui->addSpacer(length, 1);
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gui->addSlider("Data1 red", 0, 255, &app->scene.bodyGraph.col1[0], length, dim);
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gui->addSlider("Data1 red", 0, 255, &app->scene.bodyGraph.col1[0], length, dim);
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gui->addSlider("Data1 green", 0, 255, &app->scene.bodyGraph.col1[1], length, dim);
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gui->addSlider("Data1 green", 0, 255, &app->scene.bodyGraph.col1[1], length, dim);
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@ -150,6 +153,7 @@ void GUI::addBackgroundGUI()
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gui->addSlider("Green", 0, 2, &app->scene.green, length, dim);
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gui->addSlider("Green", 0, 2, &app->scene.green, length, dim);
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gui->addSlider("Blue", 0, 2, &app->scene.blue, length, dim);
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gui->addSlider("Blue", 0, 2, &app->scene.blue, length, dim);
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gui->addSlider("Alpha", 0, 2, &app->scene.alpha, length, dim);
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gui->addSlider("Alpha", 0, 2, &app->scene.alpha, length, dim);
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gui->addSpacer(length, 1);
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gui->addSpacer(length, 1);
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gui->addLabel("HUD BACKGROUND SETTINGS");
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gui->addLabel("HUD BACKGROUND SETTINGS");
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gui->addSlider("Red .", 0, 255, &app->scene.hudColour[0], length, dim);
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gui->addSlider("Red .", 0, 255, &app->scene.hudColour[0], length, dim);
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@ -176,12 +180,20 @@ void GUI::addHUDTextGUI()
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gui->addSlider("Line Length", 50, 500, &app->scene.lineLength, length, dim);
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gui->addSlider("Line Length", 50, 500, &app->scene.lineLength, length, dim);
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gui->addSlider("Line Spacing", 0, 10, &app->scene.lineSpacing, length, dim);
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gui->addSlider("Line Spacing", 0, 10, &app->scene.lineSpacing, length, dim);
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gui->addSlider("Text Size", 10, 100, &app->scene.textSize, length, dim);
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gui->addSlider("Text Size", 10, 100, &app->scene.textSize, length, dim);
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gui->addSlider("Value average amount", 2, 20, &app->scene.averageAmount, length, dim);
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gui->addSpacer(length, 1);
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gui->addSpacer(length, 1);
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gui->addSlider("Red", 0, 255, &app->scene.textColour[0], length, dim);
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gui->addSlider("Red", 0, 255, &app->scene.textColour[0], length, dim);
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gui->addSlider("Green", 0, 255, &app->scene.textColour[1], length, dim);
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gui->addSlider("Green", 0, 255, &app->scene.textColour[1], length, dim);
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gui->addSlider("Blue", 0, 255, &app->scene.textColour[2], length, dim);
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gui->addSlider("Blue", 0, 255, &app->scene.textColour[2], length, dim);
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gui->addSlider("Alpha", 0, 255, &app->scene.textColour[3], length, dim);
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gui->addSlider("Alpha", 0, 255, &app->scene.textColour[3], length, dim);
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gui->addSpacer(length, 1);
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gui->addLabel("COLOUR KEY");
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gui->addSlider("Top Colour Box X Offset", -300, 300, &app->scene.topColourBoxXOffset, length, dim);
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gui->addSlider("Bottom Colour Box X Offset", -300, 300, &app->scene.bottomColourBoxXOffset, length, dim);
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gui->addSlider("Colour Box Thickness", 1, 50, &app->scene.colourBoxThickness, length, dim);
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ofAddListener(gui->newGUIEvent, this, &GUI::variousGUIEvent);
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ofAddListener(gui->newGUIEvent, this, &GUI::variousGUIEvent);
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finaliseCanvas(gui, true);
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finaliseCanvas(gui, true);
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}
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}
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@ -208,19 +220,6 @@ void GUI::addVariousGUI()
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void GUI::update()
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{
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}
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void GUI::draw()
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{
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}
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void GUI::graphGlobalGUIEvent(ofxUIEventArgs &e)
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void GUI::graphGlobalGUIEvent(ofxUIEventArgs &e)
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{
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{
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string name = e.widget->getName();
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string name = e.widget->getName();
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@ -31,8 +31,7 @@ public:
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void graphGlobalGUIEvent(ofxUIEventArgs &e);
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void graphGlobalGUIEvent(ofxUIEventArgs &e);
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void variousGUIEvent(ofxUIEventArgs &e);
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void variousGUIEvent(ofxUIEventArgs &e);
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virtual void update();
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virtual void draw();
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testApp* app;
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testApp* app;
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vector<string> publishers;
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vector<string> publishers;
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@ -2,7 +2,7 @@
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// TODO
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// TODO
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// ====
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// ====
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// - Add video camera feed
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// - Add spacebrew text to text boxes
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// - Add colour boxes to text
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// - Add colour boxes to text
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// - Make system to slow down data - The screen should show 15-20 minutes worth of data
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// - Make system to slow down data - The screen should show 15-20 minutes worth of data
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// - Make 3rd graph - separate fade
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// - Make 3rd graph - separate fade
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@ -19,9 +19,6 @@ void Scene::setup()
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barGraph.setup();
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barGraph.setup();
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bodyGraph.setup();
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bodyGraph.setup();
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//activeGraph = &barGraph;
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//text.loadFont("fonts/Roboto-Regular.ttf", 8);
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text.loadFont("fonts/Roboto-Light.ttf", 8);
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text.loadFont("fonts/Roboto-Light.ttf", 8);
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}
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}
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@ -35,7 +32,6 @@ void Scene::update()
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text.setLineLength(lineLength);
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text.setLineLength(lineLength);
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text.setLineSpacing(lineSpacing);
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text.setLineSpacing(lineSpacing);
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text.setSize(textSize);
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text.setSize(textSize);
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}
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}
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@ -45,6 +41,7 @@ void Scene::draw()
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activeGraph->draw();
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activeGraph->draw();
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drawHUDBG();
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drawHUDBG();
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drawHUDCopy();
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drawHUDCopy();
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drawHUDColourBars();
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}
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}
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void Scene::drawVideo()
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void Scene::drawVideo()
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@ -96,14 +93,36 @@ void Scene::drawHUDBG()
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void Scene::drawHUDCopy()
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void Scene::drawHUDCopy()
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{
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{
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string tlStr = "TOP LEFT\nThis is some text\nthis is some more text\na little more";
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drawTextBox(tlStr, "TOP LEFT");
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drawTextBox(tlStr, "TOP LEFT");
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string trStr = "TOP RIGHT\nThis is some text\nthis is some more text\na little more\none more line";
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drawTextBox(trStr, "TOP RIGHT");
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drawTextBox(trStr, "TOP RIGHT");
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string blStr = "BOTTOM LEFT\nThis is some text\nthis is some more text";
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drawTextBox(blStr, "BOTTOM LEFT");
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vector<DataObject> *p0Data = &activeGraph->publisher0Data;
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string brStr = "BOTTOM RIGHT\nThis is some text\nthis is some more text\na little more";
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vector<DataObject> *p1Data = &activeGraph->publisher1Data;
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drawTextBox(brStr, "BOTTOM RIGHT");
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if (p0Data->size() > (int)averageAmount - 1)
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{
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float average0 = 0;
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for (int i = 0; i < (int)averageAmount; i++)
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average0 += p0Data->at(p0Data->size() - i - 1).value;
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average0 /= (int)averageAmount;
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// (p0Data->back() + p0Data->at(p0Data->size() - 2) + p0Data->at(p0Data->size() - 2))
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blStr = ofToString(p0Data->back().value - p0Data->at(p0Data->size() - 2).value) + "\n" +
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ofToString(p0Data->back().value) + "\n" +
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"Running average: " + ofToString(average0);
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drawTextBox(blStr, "BOTTOM LEFT");
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float average1 = 0;
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for (int i = 0; i < (int)averageAmount; i++)
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average1 += p1Data->at(p1Data->size() - i - 1).value;
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average1 /= (int)averageAmount;
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brStr = ofToString(p1Data->back().value - p1Data->at(p1Data->size() - 2).value) + "m/s\n" +
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ofToString(p1Data->back().value) + "\n" +
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"Running average: " + ofToString(average1);
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drawTextBox(brStr, "BOTTOM RIGHT");
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}
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}
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}
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@ -114,8 +133,8 @@ void Scene::drawTextBox(string copy, string align)
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ofPushMatrix();
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ofPushMatrix();
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if (align == "TOP LEFT")
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if (align == "TOP LEFT")
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{
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{
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ofTranslate(xMargin, yMargin);
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text.setAlignment(FTGL_ALIGN_LEFT);
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text.setAlignment(FTGL_ALIGN_LEFT);
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ofTranslate(xMargin, yMargin);
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}
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}
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else if (align == "TOP RIGHT")
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else if (align == "TOP RIGHT")
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{
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{
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@ -135,15 +154,44 @@ void Scene::drawTextBox(string copy, string align)
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text.drawString(copy, 0, 0);
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text.drawString(copy, 0, 0);
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//printf("%s text.getXHeight() = %f\n", align.c_str(), text.getStringBoundingBox(copy, xMargin, yMargin));
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ofPopMatrix();
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ofPopMatrix();
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ofPopStyle();
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ofPopStyle();
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}
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}
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void Scene::drawHUDColourBars()
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{
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ofPushStyle();
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ofSetColor(activeGraph->col0[0], activeGraph->col0[1], activeGraph->col0[2], activeGraph->col0[3]);
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ofRect(xMargin, yMargin + topColourBoxXOffset, lineLength, colourBoxThickness);
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ofSetColor(activeGraph->col0[0], activeGraph->col0[1], activeGraph->col0[2], activeGraph->col0[3]);
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ofRect(xMargin, ofGetHeight() - yMargin - yMarginBottomOffset + bottomColourBoxXOffset, lineLength, colourBoxThickness);
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ofSetColor(activeGraph->col1[0], activeGraph->col1[1], activeGraph->col1[2], activeGraph->col1[3]);
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ofRect(ofGetWidth() - xMargin - lineLength, yMargin + topColourBoxXOffset, lineLength, colourBoxThickness);
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ofSetColor(activeGraph->col1[0], activeGraph->col1[1], activeGraph->col1[2], activeGraph->col1[3]);
|
||||||
|
ofRect(ofGetWidth() - xMargin - lineLength, ofGetHeight() - yMargin - yMarginBottomOffset + bottomColourBoxXOffset, lineLength, colourBoxThickness);
|
||||||
|
|
||||||
|
ofPopStyle();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void Scene::addNewData(vector<DataObject> newData)
|
void Scene::addNewData(vector<DataObject> newData)
|
||||||
{
|
{
|
||||||
barGraph.addNewData(newData);
|
barGraph.addNewData(newData);
|
||||||
bodyGraph.addNewData(newData);
|
bodyGraph.addNewData(newData);
|
||||||
|
|
||||||
|
tlStr = newData[0].info + "\n" + ofToString(newData[0].value);
|
||||||
|
trStr = newData[1].info + "\n" + ofToString(newData[1].value);
|
||||||
|
|
||||||
|
millisAtLastData = ofGetElapsedTimeMillis();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@ -25,6 +25,7 @@ public:
|
|||||||
void drawVideo();
|
void drawVideo();
|
||||||
void drawHUDBG();
|
void drawHUDBG();
|
||||||
void drawHUDCopy();
|
void drawHUDCopy();
|
||||||
|
void drawHUDColourBars();
|
||||||
void drawTextBox(string copy, string align);
|
void drawTextBox(string copy, string align);
|
||||||
void addNewData(vector<DataObject> newData);
|
void addNewData(vector<DataObject> newData);
|
||||||
void keyPressed(int key);
|
void keyPressed(int key);
|
||||||
@ -65,4 +66,15 @@ public:
|
|||||||
float lineSpacing;
|
float lineSpacing;
|
||||||
float textSize;
|
float textSize;
|
||||||
float textColour[4];
|
float textColour[4];
|
||||||
|
string tlStr;
|
||||||
|
string trStr;
|
||||||
|
string blStr;
|
||||||
|
string brStr;
|
||||||
|
long millisAtLastData;
|
||||||
|
float averageAmount;
|
||||||
|
|
||||||
|
// text colour boxes
|
||||||
|
float topColourBoxXOffset;
|
||||||
|
float bottomColourBoxXOffset;
|
||||||
|
float colourBoxThickness;
|
||||||
};
|
};
|
||||||
@ -30,4 +30,7 @@ public:
|
|||||||
|
|
||||||
float graphHeightMax;
|
float graphHeightMax;
|
||||||
|
|
||||||
|
float col0[4];
|
||||||
|
float col1[4];
|
||||||
|
|
||||||
};
|
};
|
||||||
@ -13,8 +13,6 @@ public:
|
|||||||
|
|
||||||
float barWidth;
|
float barWidth;
|
||||||
|
|
||||||
float col0[4];
|
|
||||||
float col1[4];
|
|
||||||
|
|
||||||
|
|
||||||
};
|
};
|
||||||
@ -14,7 +14,4 @@ public:
|
|||||||
|
|
||||||
float barWidth;
|
float barWidth;
|
||||||
float lineWidth;
|
float lineWidth;
|
||||||
|
|
||||||
float col0[4];
|
|
||||||
float col1[4];
|
|
||||||
};
|
};
|
||||||
Loading…
x
Reference in New Issue
Block a user