// // GUI.h // emptyExample // // Created by James Alliban on 25/06/2013. // // #pragma once #include "ofMain.h" #include "BarGraph.h" class testApp; class Scene { public: void setup(); void update(); void draw(); void drawVideo(); void drawHUD(); BarGraph barGraph; ofShader rgbShader; ofImage bgImg; float brightness, contrast, saturation, red, green, blue, alpha; float hudColour[4]; float circlePointSize; float radiusW; float radiusH; };