Added more examples
This commit is contained in:
parent
e2a3935f07
commit
4fddbf3190
@ -1,39 +0,0 @@
|
||||
|
||||
// This needs to be in all sketches at the moment
|
||||
#include <stdint.h>
|
||||
|
||||
// The Music and Midi objects are automatically instantiated when the header file is included.
|
||||
// Make calls to the Music and Midi objects with "Music.function(args)" and "Midi.function(args)"
|
||||
// You still need to call Music.init() and Midi.init() in the setup() function below.
|
||||
#include <Music.h>
|
||||
#include <Midi.h>
|
||||
|
||||
// variables for this sketch
|
||||
|
||||
void setup() {
|
||||
|
||||
// We initialise the sound engine by calling Music.init() which outputs a tone
|
||||
Music.init();
|
||||
|
||||
// We initialize the MIDI engine by calling Midi.init()
|
||||
Midi.init();
|
||||
|
||||
// Choosing the sine wave oscillator (optional since this is already the default).
|
||||
Music.setSaw();
|
||||
|
||||
// Detuning the three oscillators heavily to create more movement in the sound.
|
||||
Music.setDetune(0.01);
|
||||
|
||||
// Enabling envelope, otherwise the synth would just play constant tones.
|
||||
Music.enableEnvelope();
|
||||
|
||||
}
|
||||
|
||||
void loop() {
|
||||
|
||||
// The MIDI must be used with the external
|
||||
// "IAC2Serial.pde" Processing sketch.
|
||||
Midi.checkMidi();
|
||||
|
||||
}
|
||||
|
||||
@ -1,21 +0,0 @@
|
||||
|
||||
// This needs to be in all sketches at the moment
|
||||
#include <stdint.h>
|
||||
|
||||
// The Music and Midi objects are automatically instantiated when the header file is included.
|
||||
// Make calls to the Music and Midi objects with "Music.function(args)" and "Midi.function(args)"
|
||||
// You still need to call Music.init() and Midi.init() in the setup() function below.
|
||||
#include <Music.h>
|
||||
|
||||
void setup() {
|
||||
// We initialise the sound engine by calling Music.init() which outputs a tone
|
||||
Music.init();
|
||||
|
||||
Music.setSine();
|
||||
|
||||
}
|
||||
|
||||
void loop() {
|
||||
|
||||
}
|
||||
|
||||
259
software/apps/Music/Music_Controls/Controller_Functions.pde
Normal file
259
software/apps/Music/Music_Controls/Controller_Functions.pde
Normal file
@ -0,0 +1,259 @@
|
||||
String[] knobName = {"FREQ1",
|
||||
"SEMI1",
|
||||
"DETUNE1",
|
||||
"GAIN1",
|
||||
"WAVE1",
|
||||
"FREQ2",
|
||||
"SEMI2",
|
||||
"DETUNE2",
|
||||
"GAIN2",
|
||||
"WAVE2",
|
||||
"FREQ3",
|
||||
"SEMI3",
|
||||
"DETUNE3",
|
||||
"GAIN3",
|
||||
"WAVE3",
|
||||
"ATTACK",
|
||||
"DECAY",
|
||||
"SUSTAIN",
|
||||
"RELEASE",
|
||||
"DETUNE_ALL",
|
||||
"WAVE_ALL"
|
||||
};
|
||||
|
||||
String[] waveform = {"SINE",
|
||||
"SQUARE",
|
||||
"PULSE",
|
||||
"TRIANGLE",
|
||||
"SAW",
|
||||
"FUZZ",
|
||||
"DIGI1",
|
||||
"DIGI2",
|
||||
"DIGI3",
|
||||
"DIGI4",
|
||||
"NOISE",
|
||||
"DIGI6",
|
||||
"TAN1",
|
||||
"TAN2",
|
||||
"TAN3",
|
||||
"TAN4"
|
||||
};
|
||||
|
||||
byte[] knobMidiCC = {10,11,12,13,14,20,21,22,23,24,30,31,32,33,34,114,115,116,117,4,5};
|
||||
|
||||
|
||||
void freq1(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 0;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + (int)(pow(2,(knobValue[knob]-69)/12.0)*440) + " Hz");
|
||||
//(2^((p-69)/12))*440
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void semi1(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 1;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
int semi =(knobValue[knob]+24)*2+16;
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)semi);
|
||||
}
|
||||
}
|
||||
|
||||
void detune1(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 2;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void gain1(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 3;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void wave1(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 4;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob] + " (" + waveform[knobValue[knob]] + ")");
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)(knobValue[knob]*8));
|
||||
}
|
||||
}
|
||||
|
||||
void freq2(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 5;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + (int)(pow(2,(knobValue[knob]-69)/12.0)*440) + " Hz");
|
||||
//(2^((p-69)/12))*440
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void semi2(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 6;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
int semi =(knobValue[knob]+24)*2+16;
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)semi);
|
||||
}
|
||||
}
|
||||
|
||||
void detune2(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 7;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void gain2(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 8;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void wave2(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 9;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob] + " (" + waveform[knobValue[knob]] + ")");
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)(knobValue[knob]*8));
|
||||
}
|
||||
}
|
||||
|
||||
void freq3(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 10;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + (int)(pow(2,(knobValue[knob]-69)/12.0)*440) + " Hz");
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void semi3(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 11;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
int semi =(knobValue[knob]+24)*2+16;
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)semi);
|
||||
}
|
||||
}
|
||||
|
||||
void detune3(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 12;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void gain3(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 13;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void wave3(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 14;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob] + " (" + waveform[knobValue[knob]] + ")");
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)(knobValue[knob]*8));
|
||||
}
|
||||
}
|
||||
|
||||
void attack(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 15;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void decay(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 16;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void sustain(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 17;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void release(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 18;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
102
software/apps/Music/Music_Controls/Music_Controls.pde
Normal file
102
software/apps/Music/Music_Controls/Music_Controls.pde
Normal file
@ -0,0 +1,102 @@
|
||||
import controlP5.*;
|
||||
import processing.serial.*;
|
||||
|
||||
ControlP5 controlP5;
|
||||
|
||||
Serial port0;
|
||||
|
||||
boolean printChange = true;
|
||||
|
||||
int defaultMidiChannel = 9;
|
||||
|
||||
int backgroundColor = color(0,0,0);
|
||||
int knobColor = color(235,103,295);
|
||||
|
||||
int numKnobs = 24;
|
||||
int[] knobValue = new int[numKnobs];
|
||||
|
||||
int posX = 20;
|
||||
int posY = 40;
|
||||
int posW = 60;
|
||||
int posH = 60;
|
||||
int knobS = 40;
|
||||
|
||||
|
||||
void setup() {
|
||||
|
||||
size(400,400);
|
||||
smooth();
|
||||
background(0);
|
||||
|
||||
controlP5 = new ControlP5(this);
|
||||
PFont p = createFont("Georgia",12);
|
||||
controlP5.setControlFont(p,12);
|
||||
controlP5.setColorLabel(color(255,128));
|
||||
|
||||
Textlabel labelFreq = controlP5.addTextlabel("freqLabel","FREQ",posX+posW*0+3,posY-20);
|
||||
Textlabel labelSemi = controlP5.addTextlabel("semiLabel","SEMI",posX+posW*1+4,posY-20);
|
||||
Textlabel labelDetune = controlP5.addTextlabel("detuneLabel","DETUNE",posX+posW*2-6,posY-20);
|
||||
Textlabel labelGain = controlP5.addTextlabel("gainLabel","GAIN",posX+posW*3+4,posY-20);
|
||||
Textlabel labelWave = controlP5.addTextlabel("waveLabel","WAVE",posX+posW*4+2,posY-20);
|
||||
|
||||
Textlabel labelAttack = controlP5.addTextlabel("attackLabel","A",posX+16+posW*0,posY+posH*4-20);
|
||||
Textlabel labelDecay = controlP5.addTextlabel("decayLabel","D",posX+16+posW*1,posY+posH*4-20);
|
||||
Textlabel labelsustain = controlP5.addTextlabel("sustainLabel","S",posX+16+posW*2,posY+posH*4-20);
|
||||
Textlabel labelReleasek = controlP5.addTextlabel("releaseLabel","R",posX+16+posW*3,posY+posH*4-20);
|
||||
|
||||
Knob freq1 = controlP5.addKnob("freq1", 0,127,64, posX+posW*0,posY+posH*0,knobS);
|
||||
Knob semi1 = controlP5.addKnob("semi1", -24,24,0, posX+posW*1,posY+posH*0,knobS);
|
||||
Knob detune1 = controlP5.addKnob("detune1",0,127,64, posX+posW*2,posY+posH*0,knobS);
|
||||
Knob gain1 = controlP5.addKnob("gain1", 0,127,127, posX+posW*3,posY+posH*0,knobS);
|
||||
Knob wave1 = controlP5.addKnob("wave1", 0,15,0, posX+posW*4,posY+posH*0,knobS);
|
||||
|
||||
Knob freq2 = controlP5.addKnob("freq2", 0,127,64, posX+posW*0,posY+posH*1,knobS);
|
||||
Knob semi2 = controlP5.addKnob("semi2", -24,24,0, posX+posW*1,posY+posH*1,knobS);
|
||||
Knob detune2 = controlP5.addKnob("detune2",0,127,64, posX+posW*2,posY+posH*1,knobS);
|
||||
Knob gain2 = controlP5.addKnob("gain2", 0,127,127, posX+posW*3,posY+posH*1,knobS);
|
||||
Knob wave2 = controlP5.addKnob("wave2", 0,15,0, posX+posW*4,posY+posH*1,knobS);
|
||||
|
||||
Knob freq3 = controlP5.addKnob("freq3", 0,127,64, posX+posW*0,posY+posH*2,knobS);
|
||||
Knob semi3 = controlP5.addKnob("semi3", -24,24,0, posX+posW*1,posY+posH*2,knobS);
|
||||
Knob detune3 = controlP5.addKnob("detune3",0,127,64, posX+posW*2,posY+posH*2,knobS);
|
||||
Knob gain3 = controlP5.addKnob("gain3", 0,127,127, posX+posW*3,posY+posH*2,knobS);
|
||||
Knob wave3 = controlP5.addKnob("wave3", 0,15,0, posX+posW*4,posY+posH*2,knobS);
|
||||
|
||||
Knob attack = controlP5.addKnob("attack", 0,127,0, posX+posW*0, posY+posH*4, knobS);
|
||||
Knob decay = controlP5.addKnob("decay", 0,127,64, posX+posW*1, posY+posH*4, knobS);
|
||||
Knob sustain = controlP5.addKnob("sustain",0,127,64, posX+posW*2, posY+posH*4, knobS);
|
||||
Knob release = controlP5.addKnob("release",0,127,64, posX+posW*3, posY+posH*4, knobS);
|
||||
|
||||
println(Serial.list());
|
||||
port0 = new Serial(this, Serial.list()[0], 9600);
|
||||
|
||||
for(int i=0; i<numKnobs; i++) {
|
||||
knobValue[i] = 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
void draw() {
|
||||
background(backgroundColor);
|
||||
|
||||
|
||||
if(port0.available() > 0) {
|
||||
//int val = port0.read();
|
||||
//float val = float(port0.read());
|
||||
char val = char(port0.read());
|
||||
println(val);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
void sendControlChange(byte channel, byte CC, byte value) {
|
||||
|
||||
byte controlChange = byte(0xB0 | channel);
|
||||
|
||||
port0.write(controlChange);
|
||||
port0.write(CC);
|
||||
port0.write(value);
|
||||
|
||||
}
|
||||
259
software/apps/Music/Music_Controls_RW/Controller_Functions.pde
Normal file
259
software/apps/Music/Music_Controls_RW/Controller_Functions.pde
Normal file
@ -0,0 +1,259 @@
|
||||
String[] knobName = {"FREQ1",
|
||||
"SEMI1",
|
||||
"DETUNE1",
|
||||
"GAIN1",
|
||||
"WAVE1",
|
||||
"FREQ2",
|
||||
"SEMI2",
|
||||
"DETUNE2",
|
||||
"GAIN2",
|
||||
"WAVE2",
|
||||
"FREQ3",
|
||||
"SEMI3",
|
||||
"DETUNE3",
|
||||
"GAIN3",
|
||||
"WAVE3",
|
||||
"ATTACK",
|
||||
"DECAY",
|
||||
"SUSTAIN",
|
||||
"RELEASE",
|
||||
"DETUNE_ALL",
|
||||
"WAVE_ALL"
|
||||
};
|
||||
|
||||
String[] waveform = {"SINE",
|
||||
"SQUARE",
|
||||
"PULSE",
|
||||
"TRIANGLE",
|
||||
"SAW",
|
||||
"FUZZ",
|
||||
"DIGI1",
|
||||
"DIGI2",
|
||||
"DIGI3",
|
||||
"DIGI4",
|
||||
"NOISE",
|
||||
"DIGI6",
|
||||
"TAN1",
|
||||
"TAN2",
|
||||
"TAN3",
|
||||
"TAN4"
|
||||
};
|
||||
|
||||
byte[] knobMidiCC = {10,11,12,13,14,20,21,22,23,24,30,31,32,33,34,114,115,116,117,4,5};
|
||||
|
||||
|
||||
void freq1(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 0;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + (int)(pow(2,(knobValue[knob]-69)/12.0)*440) + " Hz");
|
||||
//(2^((p-69)/12))*440
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void semi1(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 1;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
int semi =(knobValue[knob]+24)*2+16;
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)semi);
|
||||
}
|
||||
}
|
||||
|
||||
void detune1(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 2;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void gain1(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 3;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void wave1(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 4;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob] + " (" + waveform[knobValue[knob]] + ")");
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)(knobValue[knob]*8));
|
||||
}
|
||||
}
|
||||
|
||||
void freq2(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 5;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + (int)(pow(2,(knobValue[knob]-69)/12.0)*440) + " Hz");
|
||||
//(2^((p-69)/12))*440
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void semi2(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 6;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
int semi =(knobValue[knob]+24)*2+16;
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)semi);
|
||||
}
|
||||
}
|
||||
|
||||
void detune2(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 7;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void gain2(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 8;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void wave2(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 9;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob] + " (" + waveform[knobValue[knob]] + ")");
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)(knobValue[knob]*8));
|
||||
}
|
||||
}
|
||||
|
||||
void freq3(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 10;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + (int)(pow(2,(knobValue[knob]-69)/12.0)*440) + " Hz");
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void semi3(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 11;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
int semi =(knobValue[knob]+24)*2+16;
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)semi);
|
||||
}
|
||||
}
|
||||
|
||||
void detune3(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 12;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void gain3(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 13;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void wave3(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 14;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob] + " (" + waveform[knobValue[knob]] + ")");
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)(knobValue[knob]*8));
|
||||
}
|
||||
}
|
||||
|
||||
void attack(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 15;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void decay(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 16;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void sustain(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 17;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
void release(int val)
|
||||
{
|
||||
val = (int)val;
|
||||
int knob = 18;
|
||||
if(knobValue[knob] != val) {
|
||||
knobValue[knob] = val;
|
||||
if(printChange) println(knobName[knob] + " is: " + knobValue[knob]);
|
||||
sendControlChange((byte)0, (byte)knobMidiCC[knob], (byte)knobValue[knob]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
166
software/apps/Music/Music_Controls_RW/Music_Controls_RW.pde
Normal file
166
software/apps/Music/Music_Controls_RW/Music_Controls_RW.pde
Normal file
@ -0,0 +1,166 @@
|
||||
//import oscP5.*;
|
||||
//import netP5.*;
|
||||
import controlP5.*;
|
||||
import rwmidi.*; // watch out for this
|
||||
import processing.serial.*;
|
||||
|
||||
ControlP5 controlP5;
|
||||
|
||||
MidiInput input;
|
||||
|
||||
Serial port0;
|
||||
|
||||
boolean printChange = true;
|
||||
|
||||
int defaultMidiChannel = 9;
|
||||
|
||||
int backgroundColor = color(0,0,0);
|
||||
int knobColor = color(235,103,295);
|
||||
|
||||
int numKnobs = 24;
|
||||
int[] knobValue = new int[numKnobs];
|
||||
|
||||
int posX = 20;
|
||||
int posY = 40;
|
||||
int posW = 60;
|
||||
int posH = 60;
|
||||
int knobS = 40;
|
||||
|
||||
|
||||
void setup() {
|
||||
|
||||
size(400,400);
|
||||
smooth();
|
||||
background(0);
|
||||
|
||||
controlP5 = new ControlP5(this);
|
||||
PFont p = createFont("Georgia",12);
|
||||
controlP5.setControlFont(p,12);
|
||||
controlP5.setColorLabel(color(255,128));
|
||||
|
||||
Textlabel labelFreq = controlP5.addTextlabel("freqLabel","FREQ",posX+posW*0+3,posY-20);
|
||||
Textlabel labelSemi = controlP5.addTextlabel("semiLabel","SEMI",posX+posW*1+4,posY-20);
|
||||
Textlabel labelDetune = controlP5.addTextlabel("detuneLabel","DETUNE",posX+posW*2-6,posY-20);
|
||||
Textlabel labelGain = controlP5.addTextlabel("gainLabel","GAIN",posX+posW*3+4,posY-20);
|
||||
Textlabel labelWave = controlP5.addTextlabel("waveLabel","WAVE",posX+posW*4+2,posY-20);
|
||||
|
||||
Textlabel labelAttack = controlP5.addTextlabel("attackLabel","A",posX+16+posW*0,posY+posH*4-20);
|
||||
Textlabel labelDecay = controlP5.addTextlabel("decayLabel","D",posX+16+posW*1,posY+posH*4-20);
|
||||
Textlabel labelsustain = controlP5.addTextlabel("sustainLabel","S",posX+16+posW*2,posY+posH*4-20);
|
||||
Textlabel labelReleasek = controlP5.addTextlabel("releaseLabel","R",posX+16+posW*3,posY+posH*4-20);
|
||||
|
||||
Knob freq1 = controlP5.addKnob("freq1", 0,127,64, posX+posW*0,posY+posH*0,knobS);
|
||||
Knob semi1 = controlP5.addKnob("semi1", -24,24,0, posX+posW*1,posY+posH*0,knobS);
|
||||
Knob detune1 = controlP5.addKnob("detune1",0,127,64, posX+posW*2,posY+posH*0,knobS);
|
||||
Knob gain1 = controlP5.addKnob("gain1", 0,127,127, posX+posW*3,posY+posH*0,knobS);
|
||||
Knob wave1 = controlP5.addKnob("wave1", 0,15,0, posX+posW*4,posY+posH*0,knobS);
|
||||
|
||||
Knob freq2 = controlP5.addKnob("freq2", 0,127,64, posX+posW*0,posY+posH*1,knobS);
|
||||
Knob semi2 = controlP5.addKnob("semi2", -24,24,0, posX+posW*1,posY+posH*1,knobS);
|
||||
Knob detune2 = controlP5.addKnob("detune2",0,127,64, posX+posW*2,posY+posH*1,knobS);
|
||||
Knob gain2 = controlP5.addKnob("gain2", 0,127,127, posX+posW*3,posY+posH*1,knobS);
|
||||
Knob wave2 = controlP5.addKnob("wave2", 0,15,0, posX+posW*4,posY+posH*1,knobS);
|
||||
|
||||
Knob freq3 = controlP5.addKnob("freq3", 0,127,64, posX+posW*0,posY+posH*2,knobS);
|
||||
Knob semi3 = controlP5.addKnob("semi3", -24,24,0, posX+posW*1,posY+posH*2,knobS);
|
||||
Knob detune3 = controlP5.addKnob("detune3",0,127,64, posX+posW*2,posY+posH*2,knobS);
|
||||
Knob gain3 = controlP5.addKnob("gain3", 0,127,127, posX+posW*3,posY+posH*2,knobS);
|
||||
Knob wave3 = controlP5.addKnob("wave3", 0,15,0, posX+posW*4,posY+posH*2,knobS);
|
||||
|
||||
Knob attack = controlP5.addKnob("attack", 0,127,0, posX+posW*0, posY+posH*4, knobS);
|
||||
Knob decay = controlP5.addKnob("decay", 0,127,64, posX+posW*1, posY+posH*4, knobS);
|
||||
Knob sustain = controlP5.addKnob("sustain",0,127,64, posX+posW*2, posY+posH*4, knobS);
|
||||
Knob release = controlP5.addKnob("release",0,127,64, posX+posW*3, posY+posH*4, knobS);
|
||||
|
||||
|
||||
println("print MIDI input devices:");
|
||||
println(RWMidi.getInputDeviceNames());
|
||||
input = RWMidi.getInputDevices()[0].createInput(this);
|
||||
|
||||
println(Serial.list());
|
||||
port0 = new Serial(this, Serial.list()[0], 9600);
|
||||
|
||||
for(int i=0; i<numKnobs; i++) {
|
||||
knobValue[i] = 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
void draw() {
|
||||
background(backgroundColor);
|
||||
|
||||
|
||||
if(port0.available() > 0) {
|
||||
//int val = port0.read();
|
||||
//float val = float(port0.read());
|
||||
char val = char(port0.read());
|
||||
println(val);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
void noteOnReceived(Note note) {
|
||||
|
||||
byte channel = byte(note.getChannel());
|
||||
byte pitch = byte(note.getPitch());
|
||||
byte velocity = byte(note.getVelocity());
|
||||
|
||||
sendNoteOn(channel, pitch, velocity);
|
||||
|
||||
}
|
||||
|
||||
void noteOffReceived(Note note) {
|
||||
|
||||
byte channel = byte(note.getChannel());
|
||||
byte pitch = byte(note.getPitch());
|
||||
byte velocity = byte(note.getVelocity());
|
||||
|
||||
sendNoteOff(channel, pitch, velocity);
|
||||
|
||||
}
|
||||
|
||||
void controllerChangeReceived(rwmidi.Controller controller) {
|
||||
|
||||
byte channel = byte(controller.getChannel());
|
||||
byte CC = byte(controller.getCC());
|
||||
byte value = byte(controller.getValue());
|
||||
|
||||
sendControlChange(channel, CC, value);
|
||||
}
|
||||
|
||||
|
||||
void sendNoteOn(byte channel, byte pitch, byte velocity) {
|
||||
|
||||
byte noteOn = byte(0x90 | channel);
|
||||
|
||||
port0.write(noteOn);
|
||||
port0.write(pitch);
|
||||
port0.write(velocity);
|
||||
//println('\n' + hex(noteOn) + " " + hex(pitch) + " " + hex(velocity));
|
||||
|
||||
}
|
||||
|
||||
void sendNoteOff(byte channel, byte pitch, byte velocity) {
|
||||
|
||||
byte noteOff = byte(0x80 | channel);
|
||||
|
||||
port0.write(noteOff);
|
||||
port0.write(pitch);
|
||||
port0.write(velocity);
|
||||
//println('\n' + hex(noteOff) + " " + hex(pitch) + " " + hex(velocity));
|
||||
|
||||
}
|
||||
|
||||
void sendControlChange(byte channel, byte CC, byte value) {
|
||||
|
||||
byte controlChange = byte(0xB0 | channel);
|
||||
|
||||
port0.clear();
|
||||
port0.write(controlChange);
|
||||
port0.write(CC);
|
||||
port0.write(value);
|
||||
//println('\n' + hex(controlChange) + " " + hex(CC) + " " + hex(value));
|
||||
|
||||
}
|
||||
@ -1,50 +0,0 @@
|
||||
|
||||
// This needs to be in all sketches at the moment
|
||||
#include <stdint.h>
|
||||
|
||||
// The Music and Midi objects are automatically instantiated when the header file is included.
|
||||
// Make calls to the Music and Midi objects with "Music.function(args)" and "Midi.function(args)"
|
||||
// You still need to call Music.init() and Midi.init() in the setup() function below.
|
||||
#include <Music.h>
|
||||
|
||||
// variables for this sketch
|
||||
boolean noteIsOn = false;
|
||||
int note = 48;
|
||||
|
||||
long time = 0;
|
||||
long lastTime = 0;
|
||||
long beatTime = 1000;
|
||||
|
||||
|
||||
void setup() {
|
||||
|
||||
// We initialise the sound engine by calling Music.init() which outputs a tone
|
||||
Music.init();
|
||||
|
||||
// enabling the envelope lets us define an gain envelope for the synth
|
||||
// without having to specify it in our loop() or physics code.
|
||||
Music.enableEnvelope();
|
||||
Music.setAttack(0x0FFF);
|
||||
Music.setDecay(0x0004);
|
||||
Music.setSustain(0x00FF);
|
||||
Music.setRelease(0x0008);
|
||||
|
||||
}
|
||||
|
||||
void loop() {
|
||||
|
||||
// This short routine loops note over and over again
|
||||
time = millis();
|
||||
if(time - lastTime > beatTime) {
|
||||
if(!noteIsOn) {
|
||||
Music.noteOn(note);
|
||||
noteIsOn = true;
|
||||
} else {
|
||||
Music.noteOff();
|
||||
noteIsOn = false;
|
||||
}
|
||||
lastTime = time;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -1,64 +0,0 @@
|
||||
|
||||
// This needs to be in all sketches at the moment
|
||||
#include <stdint.h>
|
||||
|
||||
// The Music and Midi objects are automatically instantiated when the header file is included.
|
||||
// Make calls to the Music and Midi objects with "Music.function(args)" and "Midi.function(args)"
|
||||
// You still need to call Music.init() and Midi.init() in the setup() function below.
|
||||
#include <Music.h>
|
||||
|
||||
// variables for this sketch
|
||||
float gain = 1.0;
|
||||
float c = 220; // center frequency
|
||||
float f1 = 1;
|
||||
float f2 = 1;
|
||||
float f3 = 1;
|
||||
float m1 = 1.0011;
|
||||
float m2 = 1.0012;
|
||||
float m3 = 1.0013;
|
||||
|
||||
|
||||
void setup() {
|
||||
|
||||
// We initialise the sound engine by calling Music.init() which outputs a tone
|
||||
Music.init();
|
||||
|
||||
// Choosing the sine wave oscillator (optional since this is already the default).
|
||||
// Music.setSine(); //Sine is default so don't need this.
|
||||
|
||||
// Setting the initial frequency for all three oscillators.
|
||||
Music.setFrequency(c);
|
||||
|
||||
// Detuning the three oscillators slightly to create movement in the sound.
|
||||
Music.setDetune(0.002);
|
||||
|
||||
}
|
||||
|
||||
void loop() {
|
||||
|
||||
// This short routine creates a
|
||||
|
||||
Music.setFrequency1(c*f1);
|
||||
Music.setFrequency2(c*f2);
|
||||
Music.setFrequency3(c*f3);
|
||||
|
||||
f1 *= m1;
|
||||
f2 *= m2;
|
||||
f3 *= m3;
|
||||
|
||||
if(f1 > 4.0) m1 = 0.9745;
|
||||
if(f2 > 4.0) m2 = 0.9852;
|
||||
if(f3 > 4.0) m3 = 0.9975;
|
||||
|
||||
if(f1 < 0.25) m1 = 1.0754;
|
||||
if(f2 < 0.25) m2 = 1.0573;
|
||||
if(f3 < 0.25) m3 = 1.0386;
|
||||
|
||||
if(millis() > 10000) {
|
||||
Music.setGain(gain);
|
||||
gain *= 0.999;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@ -1,62 +0,0 @@
|
||||
|
||||
// This needs to be in all sketches at the moment
|
||||
#include <stdint.h>
|
||||
|
||||
// The Music and Midi objects are automatically instantiated when the header file is included.
|
||||
// Make calls to the Music and Midi objects with "Music.function(args)" and "Midi.function(args)"
|
||||
// You still need to call Music.init() and Midi.init() in the setup() function below.
|
||||
#include <Music.h>
|
||||
|
||||
// variables for this sketch
|
||||
boolean noteIsOn = false;
|
||||
int n = 0;
|
||||
int dir = 1;
|
||||
int rootNote = 48;
|
||||
int note[] = {0,2,3,5,7,9,10,12,14};
|
||||
|
||||
long time = 0;
|
||||
long lastTime = 0;
|
||||
long beatTime = 100;
|
||||
|
||||
|
||||
void setup() {
|
||||
|
||||
// We initialise the sound engine by calling Music.init() which outputs a tone
|
||||
Music.init();
|
||||
|
||||
// enabling the envelope lets us define an gain envelope for the synth
|
||||
// without having to specify it in our loop() or physics code.
|
||||
Music.enableEnvelope();
|
||||
Music.setAttack(0x00FF);
|
||||
Music.setDecay(0x0008);
|
||||
Music.setSustain(0x00FF);
|
||||
Music.setRelease(0x0008);
|
||||
|
||||
}
|
||||
|
||||
void loop() {
|
||||
|
||||
// This short routine loops note over and over again
|
||||
time = millis();
|
||||
if(time - lastTime > beatTime) {
|
||||
if(!noteIsOn) {
|
||||
Music.noteOn(rootNote+note[n]);
|
||||
noteIsOn = true;
|
||||
n = n + dir;
|
||||
if(n > 7)
|
||||
{
|
||||
dir = -1;
|
||||
}
|
||||
else if(n < 1)
|
||||
{
|
||||
dir = 1;
|
||||
}
|
||||
} else {
|
||||
Music.noteOff();
|
||||
noteIsOn = false;
|
||||
}
|
||||
lastTime = time;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -1,62 +0,0 @@
|
||||
|
||||
// This needs to be in all sketches at the moment
|
||||
#include <stdint.h>
|
||||
|
||||
// The Music and Midi objects are automatically instantiated when the header file is included.
|
||||
// Make calls to the Music and Midi objects with "Music.function(args)" and "Midi.function(args)"
|
||||
// You still need to call Music.init() and Midi.init() in the setup() function below.
|
||||
#include <Music.h>
|
||||
|
||||
// variables for this sketch
|
||||
boolean noteIsOn = false;
|
||||
int n = 0;
|
||||
int dir = 1;
|
||||
int rootNote = 48;
|
||||
int note[] = {0,2,3,5,7,9,10,12,14};
|
||||
|
||||
long time = 0;
|
||||
long lastTime = 0;
|
||||
long beatTime = 100;
|
||||
|
||||
|
||||
void setup() {
|
||||
|
||||
// We initialise the sound engine by calling Music.init() which outputs a tone
|
||||
Music.init();
|
||||
|
||||
// enabling the envelope lets us define an gain envelope for the synth
|
||||
// without having to specify it in our loop() or physics code.
|
||||
Music.enableEnvelope();
|
||||
Music.setAttack(8);
|
||||
Music.setDecay(70);
|
||||
Music.setSustain(24);
|
||||
Music.setRelease(90);
|
||||
|
||||
}
|
||||
|
||||
void loop() {
|
||||
|
||||
// This short routine loops note over and over again
|
||||
time = millis();
|
||||
if(time - lastTime > beatTime) {
|
||||
if(!noteIsOn) {
|
||||
Music.noteOn(rootNote+note[n]);
|
||||
noteIsOn = true;
|
||||
n = n + dir;
|
||||
if(n > 7)
|
||||
{
|
||||
dir = -1;
|
||||
}
|
||||
else if(n < 1)
|
||||
{
|
||||
dir = 1;
|
||||
}
|
||||
} else {
|
||||
Music.noteOff();
|
||||
noteIsOn = false;
|
||||
}
|
||||
lastTime = time;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -1,68 +0,0 @@
|
||||
|
||||
// This needs to be in all sketches at the moment
|
||||
#include <stdint.h>
|
||||
|
||||
// The Music and Midi objects are automatically instantiated when the header file is included.
|
||||
// Make calls to the Music and Midi objects with "Music.function(args)" and "Midi.function(args)"
|
||||
// You still need to call Music.init() and Midi.init() in the setup() function below.
|
||||
#include <Music.h>
|
||||
|
||||
// variables for this sketch
|
||||
boolean noteIsOn = false;
|
||||
int n = 0;
|
||||
int dir = 1;
|
||||
int rootNote = 26;
|
||||
int note[] = {0,2,3,5,7,9,10,12,14};
|
||||
|
||||
long time = 0;
|
||||
long lastTime = 0;
|
||||
long beatTime = 100;
|
||||
|
||||
|
||||
void setup() {
|
||||
|
||||
// We initialise the sound engine by calling Music.init() which outputs a tone
|
||||
Music.init();
|
||||
|
||||
// Choosing the square wave oscillator instead of the sine wave.
|
||||
Music.setSquare();
|
||||
|
||||
// Detuning the three oscillators slightly to create movement in the sound.
|
||||
Music.setDetune(0.008);
|
||||
|
||||
// enabling the envelope lets us define an gain envelope for the synth
|
||||
// without having to specify it in our loop() or physics code.
|
||||
Music.enableEnvelope();
|
||||
Music.setAttack(8);
|
||||
Music.setDecay(90);
|
||||
Music.setSustain(48);
|
||||
Music.setRelease(64);
|
||||
|
||||
}
|
||||
|
||||
void loop() {
|
||||
|
||||
// This short routine loops note over and over again
|
||||
time = millis();
|
||||
if(time - lastTime > beatTime) {
|
||||
if(!noteIsOn) {
|
||||
Music.noteOn(rootNote+note[n]);
|
||||
noteIsOn = true;
|
||||
n = n + dir;
|
||||
if(n > 7)
|
||||
{
|
||||
dir = -1;
|
||||
}
|
||||
else if(n < 1)
|
||||
{
|
||||
dir = 1;
|
||||
}
|
||||
} else {
|
||||
Music.noteOff();
|
||||
noteIsOn = false;
|
||||
}
|
||||
lastTime = time;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -1,34 +0,0 @@
|
||||
|
||||
// This needs to be in all sketches at the moment
|
||||
#include <stdint.h>
|
||||
|
||||
// The Music and Midi objects are automatically instantiated when the header file is included.
|
||||
// Make calls to the Music and Midi objects with "Music.function(args)" and "Midi.function(args)"
|
||||
// You still need to call Music.init() and Midi.init() in the setup() function below.
|
||||
#include <Music.h>
|
||||
|
||||
void setup() {
|
||||
// We initialise the sound engine by calling Music.init() which outputs a tone
|
||||
Music.init();
|
||||
|
||||
Music.setSquare();
|
||||
|
||||
}
|
||||
|
||||
void loop() {
|
||||
|
||||
}
|
||||
|
||||
void serialEvent() {
|
||||
while (Serial.available()) {
|
||||
// get the new byte:
|
||||
|
||||
|
||||
|
||||
int inChar = (int)Serial.read();
|
||||
if (inChar == '\n') {
|
||||
stringComplete = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user