HAHA!
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// This needs to be in all sketches at the moment
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#include <stdint.h>
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// The Music and Midi objects are automatically instantiated when the header file is included.
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// Make calls to the Music and Midi objects with "Music.function(args)" and "Midi.function(args)"
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// You still need to call Music.init() and Midi.init() in the setup() function below.
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#include <Music.h>
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void setup() {
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// We initialise the sound engine by calling Music.init() which outputs a tone
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Music.init();
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Music.setSquare();
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}
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void loop() {
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}
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void serialEvent() {
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while (Serial.available()) {
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// get the new byte:
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int inChar = (int)Serial.read();
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if (inChar == '\n') {
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stringComplete = true;
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}
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}
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}
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