Jakob changed some comments on bill's computer
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@ -7,14 +7,15 @@
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#include "Motor.h"
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#include "Music.h"
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int pos; // position from analogRead
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int force; // computed from pos and k
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int k = 2; // spring constant
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int duty; // pwm duty for Timer1 (range 0 - 1023) 10-bit resolution
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int posA, posB; // position from analogRead
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int forceA, forceB; // computed from pos and k
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int kA, kB = 2; // spring constant
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//int duty; // pwm duty for Timer1 (range 0 - 1023) 10-bit resolution
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void setup()
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{
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MotorA.init();
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MotorB.init();
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Music.init();
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}
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@ -22,15 +23,19 @@ void setup()
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void loop()
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{
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pos = analogRead(A0);
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posA = analogRead(A0);
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posB = analogRead(A3);
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Music.setFrequency(pos);
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Music.setFrequency1(posA);
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Music.setFrequency2(posB);
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force = k * (512 - pos);
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forceA = - kA * (512 - posA);
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forceB = - kB * (512 - posB);
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//duty = abs(force);
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//duty = min(512, duty);
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MotorA.torque(force);
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MotorA.torque(forceA); //force can be -512 to +511
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MotorB.torque(forceB); //force can be -512 to +511
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//if(force < 0) MotorA.direction(FORWARD);
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//else MotorA.direction(BACKWARD);
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@ -74,26 +74,26 @@ public:
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void setDetune1(float detune);
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void setDetune2(float detune);
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void setDetune3(float detune);
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void pitchBend(float b);
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void pitchBend(float b); // NOT IMPLEMENTED
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// WAVEFORM FUNCTIONS
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void setWaveform(uint16_t waveForm);
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void setWaveform1(uint16_t waveForm);
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void setWaveform2(uint16_t waveForm);
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void setWaveform3(uint16_t waveForm);
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void setWaveform(uint16_t waveForm); // JUST FOR 8bit WAVEFORMS
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void setWaveform1(uint16_t waveForm); //
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void setWaveform2(uint16_t waveForm); //
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void setWaveform3(uint16_t waveForm); //
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// GAIN FUNCTIONS
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void setGainFloat(float value); // 0.0 - 1.0
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void setGain16bit(uint16_t value); // 0 - 65535
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void setGain(uint16_t value); // 0 - 65535
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void setGain(float value); // 0.0 - 1.0
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void setGain(float value); // 0.0 - 1.0 USE THIS
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void setGain1(uint16_t value); // 0 - 65535
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void setGain2(uint16_t value); // 0 - 65535
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void setGain3(uint16_t value); // 0 - 65535
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void setGain1(float value); // 0.0 - 1.0
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void setGain2(float value); // 0.0 - 1.0
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void setGain3(float value); // 0.0 - 1.0
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float getGainFloat();
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void setGain1(float value); // 0.0 - 1.0 USE THIS
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void setGain2(float value); // 0.0 - 1.0 USE THIS
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void setGain3(float value); // 0.0 - 1.0 USE THIS
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float getGainFloat(); // 0.0 - 1.0 USE THIS
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uint16_t getGain();
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// NOTE FUNCTIONS
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@ -101,7 +101,7 @@ public:
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void noteOn(uint8_t note); // 0 - 255
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void noteOff(uint8_t note); // 0 - 255
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void noteOff();
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uint16_t getNoteFrequency(uint8_t note); // 0 - 127
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uint16_t getNoteFrequency(uint8_t note); // 0 - 127 CHECK THIS OUT
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// ENVELOPE FUNCTIONS
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void enableEnvelope();
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@ -113,10 +113,10 @@ public:
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void setSustain16bit(uint16_t sus); // 0 - 65535
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void setRelease16bit(uint16_t rel); // 0 - 65535
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void setAttack(uint8_t att); // 0 - 127
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void setDecay(uint8_t dec); // 0 - 127
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void setSustain(uint8_t sus); // 0 - 127
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void setRelease(uint8_t rel); // 0 - 127
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void setAttack(uint8_t att); // 0 - 127 USE THESE ONES
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void setDecay(uint8_t dec); // 0 - 127 USE THESE ONES
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void setSustain(uint8_t sus); // 0 - 127 USE THESE ONES
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void setRelease(uint8_t rel); // 0 - 127 USE THESE ONES
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void setVelSustain(uint8_t vel); // 0 - 127
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void setVelPeak(uint8_t vel); // 0 - 127
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