/* Music.h - Music library Copyright (c) 2012 Copenhagen Institute of Interaction Design. All right reserved. This library is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser Public License for more details. You should have received a copy of the GNU Lesser Public License along with Foobar. If not, see . +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ + author: Jakob Bak + contact: j.bak@ciid.dk */ #ifndef Music_h // include guard #define Music_h #include "Arduino.h" #include #include #include #include "Wavetable.h" // current sample rate is 15625 as defined in the init() section #define SAMPLE_RATE 15625 #ifndef NUM_OSCILLATORS #define NUM_OSCILLATORS 1 #elif (NUM_OSCILLATORS == 1)||(NUM_OSCILLATORS == 2)||(NUM_OSCILLATORS == 3) #else #error NUM_OSCILLATORS shall be 1, 2 or 3 #endif #ifndef BIT_DEPTH #define BIT_DEPTH 8 #elif (BIT_DEPTH == 8)||(BIT_DEPTH == 12) #else #error BIT_DEPTH shall be 8 or 12 #endif // Maximum possible value for amplification envelope #define MAX_ENV_GAIN 65535 // Table of MIDI note values to frequency in Hertz prog_uint16_t hertsTable[] PROGMEM = {8,8,9,9,10,10,11,12,12,13,14,15,16,17,18,19,20,21,23,24,25,27,29,30,32,34,36,38,41,43,46,48,51,54,58,61,65,69,73,77,82,87,92,97,103,109,116,123,130,138,146,155,164,174,184,195,207,219,233,246,261,277,293,311,329,349,369,391,415,440,466,493,523,554,587,622,659,698,739,783,830,880,932,987,1046,1108,1174,1244,1318,1396,1479,1567,1661,1760,1864,1975,2093,2217,2349,2489,2637,2793,2959,3135,3322,3520,3729,3951,4186,4434,4698,4978,5274,5587,5919,6271,6644,7040,7458,7902,8372,8869,9397,9956,10548,11175,11839,12543}; prog_uint32_t envTimeTable[] PROGMEM = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,33,34,35,36,37,38,39,41,42,43,45,46,48,49,51,53,55,57,59,61,63,65,67,70,73,75,78,81,85,88,92,96,100,104,109,114,119,125,131,138,146,154,163,172,183,195,209,225,242,261,284,310,341,379,425,482,556,654,792,998,1342,2030,4095}; float semitoneTable[] = {0.25,0.2648658,0.2806155,0.29730177,0.31498027,0.33370996,0.35355338,0.37457678,0.39685026,0.4204482,0.44544938,0.47193715,0.5,0.5297315,0.561231,0.59460354,0.62996054,0.6674199,0.70710677,0.74915355,0.7937005,0.8408964,0.8908987,0.9438743,1.0,1.0594631,1.122462,1.1892071,1.2599211,1.3348398,1.4142135,1.4983071,1.587401,1.6817929,1.7817974,1.8877486,2.0,2.1189263,2.244924,2.3784142,2.5198421,2.6696796,2.828427,2.9966142,3.174802,3.3635857,3.563595,3.7754972,4.0}; // Defining which pins the SPI interface is connected to. #define SPI_SCK 5 #define SPI_MOSI 3 class MMusic { public: // INITIALIZER void init(); // AUDIO INTERRUPT SERVICE ROUTINE void synthInterrupt8bit(); void synthInterrupt12bitSine(); // FREQUENCY AND DETUNE FUNCTIONS void setFrequency(float frequency); void setFrequency1(float frequency1); void setFrequency2(float frequency2); void setFrequency3(float frequency3); void setSemitone1(int8_t semi); void setSemitone2(int8_t semi); void setSemitone3(int8_t semi); void setDetune(float detune); void setDetune1(float detune); void setDetune2(float detune); void setDetune3(float detune); void pitchBend(float b); // NOT IMPLEMENTED // WAVEFORM FUNCTIONS void setWaveform(uint16_t waveForm); // JUST FOR 8bit WAVEFORMS void setWaveform1(uint16_t waveForm); // void setWaveform2(uint16_t waveForm); // void setWaveform3(uint16_t waveForm); // // GAIN FUNCTIONS void setGain(float value); // 0.0 - 1.0 USE THIS void setGain1(float value); // 0.0 - 1.0 USE THIS void setGain2(float value); // 0.0 - 1.0 USE THIS void setGain3(float value); // 0.0 - 1.0 USE THIS float getGain(); // 0.0 - 1.0 USE THIS float getGain1(); // 0.0 - 1.0 USE THIS float getGain2(); // 0.0 - 1.0 USE THIS float getGain3(); // 0.0 - 1.0 USE THIS // NOTE FUNCTIONS void noteOn(uint8_t note, uint8_t vel); // 0 - 255 void noteOn(uint8_t note); // 0 - 255 void noteOff(uint8_t note); // 0 - 255 void noteOff(); uint16_t getNoteFrequency(uint8_t note); // 0 - 127 CHECK THIS OUT // ENVELOPE FUNCTIONS void enableEnvelope(); void disableEnvelope(); void setEnvStage(uint8_t stage); // 0 - 4 void setAttack16bit(uint16_t att); // 0 - 65535 void setDecay16bit(uint16_t dec); // 0 - 65535 void setSustain16bit(uint16_t sus); // 0 - 65535 void setRelease16bit(uint16_t rel); // 0 - 65535 void setAttack(uint8_t att); // 0 - 127 USE THESE ONES void setDecay(uint8_t dec); // 0 - 127 USE THESE ONES void setSustain(uint8_t sus); // 0 - 127 USE THESE ONES void setRelease(uint8_t rel); // 0 - 127 USE THESE ONES void setVelSustain(uint8_t vel); // 0 - 127 void setVelPeak(uint8_t vel); // 0 - 127 private: // WAVEFORM VARIABLES uint16_t waveForm1; uint16_t waveForm2; uint16_t waveForm3; uint16_t waveForm; bool sine; bool saw; bool square; // FREQUENCY VARIABLES uint16_t period1; uint16_t period2; uint16_t period3; uint16_t frequency16bit; float frequency; float frequency1; float frequency2; float frequency3; float semi1; float semi2; float semi3; float detune1; float detune2; float detune3; float bend; // OSCILLATOR VARIABLES uint16_t accumulator1; uint16_t accumulator2; uint16_t accumulator3; uint16_t index1; uint16_t index2; uint16_t index3; uint32_t oscil1; uint32_t oscil2; uint32_t oscil3; uint16_t gain; uint16_t gain1; uint16_t gain2; uint16_t gain3; // ENVELOPE VARIABLES bool envelopeOn; uint32_t env; uint8_t envStage; uint16_t attack; uint16_t decay; uint16_t sustain; uint16_t release; uint16_t velSustain; uint16_t velPeak; // NOTE VARIABLE uint8_t notePlayed; // final sample that goes to the DAC uint32_t sample; // the two bytes that go to the DAC over SPI uint8_t dacSPI0; uint8_t dacSPI1; }; extern MMusic Music; ///////////////////////////////////////////////////////// // // 8 BIT WAVETABLE - AUDIO INTERRUPT SERVICE ROUTINE // ///////////////////////////////////////////////////////// void inline MMusic::synthInterrupt8bit() { PORTD &= ~(1<<3); // Frame sync low for SPI (making it low here so that we can measure lenght of interrupt with scope) PORTD &= ~(1<<6); accumulator1 = accumulator1 + period1; index1 = accumulator1 >> 8; //oscil1 = 0; memcpy_P(&oscil1, &waveTable[index1 + waveForm1],1); sample = (oscil1 * gain1); #if (NUM_OSCILLATORS==2) || (NUM_OSCILLATORS==3) accumulator2 = accumulator2 + period2; index2 = accumulator2 >> 8; //oscil2 = 0; memcpy_P(&oscil2, &waveTable[index2 + waveForm2],1); sample += (oscil2 * gain2); #endif #if NUM_OSCILLATORS==3 accumulator3 = accumulator3 + period3; index3 = accumulator3 >> 8; //oscil3 = 0; memcpy_P(&oscil3, &waveTable[index3 + waveForm3],1); sample += (oscil3 * gain3); #endif sample >>= 10; // AMPLIFICATION ENVELOPE // Amplification envelope is calculated here if(envelopeOn) { // Attack if(envStage == 1) { env += attack; if(velPeak < env) { env = velPeak; envStage = 2; } } // Decay else if(envStage == 2) { env -= decay; if(env < velSustain || MAX_ENV_GAIN < env) { env = velSustain; envStage = 3; } } // Sustain else if (envStage == 3) { env = velSustain; } // Release else if (envStage == 4) { env -= release; if(MAX_ENV_GAIN < env) { env = 0; envStage = 0; } } // No gain else if (envStage == 0) { env = 0; accumulator1 = 0; accumulator2 = 0; accumulator3 = 0; } } else { env = 65535; } // Adding the amplification envelope (16bit) we bring it back to the 16bit frame again afterwards. sample = (env * sample) >> 16; // Formatting the samples to be transfered to the MCP4921 DAC dacSPI0 = sample >> 8; dacSPI0 >>= 4; dacSPI0 |= 0x30; dacSPI1 = sample >> 4; SPCR |= (1 << MSTR); // transmit value out the SPI port SPDR = dacSPI0; while (!(SPSR & (1<> 4; memcpy_P(&oscil1, &sineTable[index1],2); sample = (oscil1 * gain1) << 2; #if (NUM_OSCILLATORS==2) || (NUM_OSCILLATORS==3) accumulator2 = accumulator2 + period2; index2 = accumulator2 >> 4; memcpy_P(&oscil2, &sineTable[index2],2); sample += (oscil2 * gain2) << 2; #endif #if NUM_OSCILLATORS==3 accumulator3 = accumulator3 + period3; index3 = accumulator3 >> 4; memcpy_P(&oscil3, &sineTable[index3],2); sample += (oscil3 * gain3) << 2; #endif sample >>= 16; // AMPLIFICATION ENVELOPE // Amplification envelope is calculated here if(envelopeOn) { // Attack if(envStage == 1) { env += attack; if(velPeak < env) { env = velPeak; envStage = 2; } } // Decay else if(envStage == 2) { env -= decay; if(env < velSustain || MAX_ENV_GAIN < env) { env = velSustain; envStage = 3; } } // Sustain else if (envStage == 3) { env = velSustain; } // Release else if (envStage == 4) { env -= release; if(MAX_ENV_GAIN < env) { env = 0; envStage = 0; } } /* // No gain else if (envStage == 0) { env = 0; //accumulator1 = 0; //accumulator2 = 0; //accumulator3 = 0; } */ } else { env = 65535; } // Adding the amplification envelope (16bit) we bring it back to the 16bit frame again afterwards. sample = (env * sample) >> 16; // Formatting the samples to be transfered to the MCP4921 DAC dacSPI0 = sample >> 8; dacSPI0 >>= 4; dacSPI0 |= 0x30; dacSPI1 = sample >> 4; SPCR |= (1 << MSTR); // transmit value out the SPI port SPDR = dacSPI0; while (!(SPSR & (1<127) att = 127; memcpy_P(&attack, &envTimeTable[127 - att],2); } void MMusic::setDecay(uint8_t dec) { if(dec>127) dec = 127; memcpy_P(&decay, &envTimeTable[127 - dec],2); } void MMusic::setSustain(uint8_t sus) { sustain = ((sus * MAX_ENV_GAIN)/128); } void MMusic::setRelease(uint8_t rel) { if(rel>127) rel = 127; memcpy_P(&release, &envTimeTable[127 - rel],2); } void MMusic::setVelSustain(uint8_t vel) { velSustain = vel * (sustain / 128); } void MMusic::setVelPeak(uint8_t vel) { velPeak = vel * (MAX_ENV_GAIN / 128); } #endif // close guard Music_h