#include "cinder/app/App.h" #include "cinder/app/RendererGl.h" #include "cinder/gl/gl.h" using namespace ci; using namespace ci::app; using namespace std; class voicemachineApp : public App { public: void setup() override; void mouseDown( MouseEvent event ) override; void update() override; void draw() override; }; void voicemachineApp::setup() { } void voicemachineApp::mouseDown( MouseEvent event ) { } void voicemachineApp::update() { } void voicemachineApp::draw() { gl::clear( Color( 0, 0, 0 ) ); } CINDER_APP( voicemachineApp, RendererGl )