2012-02-18 20:37:22 +01:00
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#include "ShapeFromShadingAnalysis.h"
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#include "ofMain.h"
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#include "Poco/Timer.h"
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#include "Poco/Thread.h"
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#include "RefractiveIndex.h"
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using Poco::Timer;
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using Poco::TimerCallback;
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using Poco::Thread;
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2012-02-22 19:41:16 +01:00
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#define NUMBER_RUNS 1
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2012-02-23 01:22:14 +00:00
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#define ACQUIRE_TIME 20
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2012-02-22 19:41:16 +01:00
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2012-02-18 20:37:22 +01:00
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void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
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2012-02-26 18:01:30 +01:00
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{
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2012-04-06 18:46:38 +02:00
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AbstractAnalysis::setup(camWidth, camHeight);
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2012-02-26 18:01:30 +01:00
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NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_shapefromshading", NUMBER_RUNS);
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2012-02-22 19:41:16 +01:00
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cout << "NUM_RUN ShapeFromShadingAnalysis " << NUM_RUN << endl;
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2012-02-26 18:01:30 +01:00
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//NUM_RUN = 5;
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2012-02-20 19:48:43 +01:00
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2012-05-06 22:47:06 +02:00
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//flag for main sketch
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meshIsComplete=false;
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_gotFirstImage=false;
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2012-05-11 17:15:24 +02:00
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_mesh_size_multiplier = 8;
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2012-05-09 19:34:37 +02:00
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vertexSubsampling = 1;
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chooseColour = 5;
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2012-05-11 17:15:24 +02:00
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multiplier = 3.0;
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2012-05-06 22:47:06 +02:00
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2012-05-09 21:11:16 +02:00
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ofSetLineWidth(5.0f);
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glPointSize(5.0f);
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2012-05-09 19:34:37 +02:00
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//blendMode = OF_BLENDMODE_ADD;
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//blendMode = OF_BLENDMODE_MULTIPLY;
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//blendMode = OF_BLENDMODE_SUBTRACT;
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2012-05-09 21:11:16 +02:00
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blendMode = OF_BLENDMODE_ALPHA;
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2012-05-09 19:34:37 +02:00
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//blendMode = OF_BLENDMODE_SCREEN;
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2012-05-09 21:11:16 +02:00
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//meshMode = OF_PRIMITIVE_TRIANGLES;
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2012-05-09 19:34:37 +02:00
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//meshMode = OF_PRIMITIVE_TRIANGLE_STRIP;
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//meshMode = OF_PRIMITIVE_TRIANGLE_FAN;
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2012-05-09 21:11:16 +02:00
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meshMode = OF_PRIMITIVE_LINES;
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2012-05-09 19:34:37 +02:00
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//meshMode = OF_PRIMITIVE_LINE_STRIP;
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//meshMode = OF_PRIMITIVE_POINTS;
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2012-05-06 22:47:06 +02:00
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2012-05-09 21:11:16 +02:00
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///setup light
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ofEnableLighting();
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GLfloat light_ambient[] = {0.5, 0.5, 0.5, 0.5 };
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GLfloat light_diffuse[] = { 0.5, 0.5, 0.5, 0.5 };
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GLfloat light_specular[] = { 0.5, 0.5, 0.5, 0.5 };
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GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
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glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
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glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
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glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);
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glLightfv(GL_LIGHT0, GL_POSITION, light_position);
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glEnable(GL_LIGHT0);
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GLfloat light_ambient1[] = { 0.5, 0.5, 0.5, 0.5 };
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GLfloat light_diffuse1[] = { 0.5, 0.5, 0.5, 0.5 };
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GLfloat light_specular1[] = { 0.5, 0.5, 0.5, 0.5 };
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GLfloat light_position1[] = { -1.0, 1.0, 1.0, 0.0 };
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glLightfv(GL_LIGHT1, GL_AMBIENT, light_ambient1);
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glLightfv(GL_LIGHT1, GL_DIFFUSE, light_diffuse1);
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glLightfv(GL_LIGHT1, GL_SPECULAR, light_specular1);
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glLightfv(GL_LIGHT1, GL_POSITION, light_position1);
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glEnable(GL_LIGHT1);
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2012-02-23 01:22:14 +00:00
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int acq_run_time; // 10 seconds of acquiring per run
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2012-02-26 18:01:30 +01:00
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acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_shapefromshading", ACQUIRE_TIME);
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2012-02-23 01:22:14 +00:00
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cout << "ACQUIRE_TIME ShapeFromShadingAnalysis " << acq_run_time << endl;
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2012-02-26 18:01:30 +01:00
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2012-02-23 01:22:14 +00:00
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//int acq_run_time = 20; // 20 seconds of acquiring per run
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2012-02-20 19:48:43 +01:00
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2012-02-21 17:51:14 +01:00
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DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
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2012-02-20 19:48:43 +01:00
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// or 10 times per second = every 100 ms
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_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
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2012-02-18 20:37:22 +01:00
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2012-02-26 19:12:34 +01:00
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//create_dir_allocate_images();
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2012-02-22 16:17:24 +01:00
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_synth_save_cnt = 0;
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2012-02-22 15:36:22 +01:00
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_run_cnt = 0;
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2012-02-18 20:37:22 +01:00
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_frame_cnt = 0;
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c = 0;
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2012-02-20 03:40:38 +01:00
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2012-02-20 19:48:43 +01:00
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int anim_time = 5; // 10 seconds
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2012-02-20 03:40:38 +01:00
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_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
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2012-02-20 19:48:43 +01:00
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2012-02-21 01:01:49 +01:00
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_show_image = false;
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_image_shown = false;
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2012-02-27 02:41:25 +01:00
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image1.clear();
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image2.clear();
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image3.clear();
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image4.clear();
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image5.clear();
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2012-02-22 02:09:19 +01:00
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// images use for drawing the synthesized files to the screen ///
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image1.setUseTexture(false); // the non texture image that is needed to first load the image
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image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
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// images used for re-loading and saving out the synthesized files ///
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image3.setUseTexture(false);
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image4.setUseTexture(false);
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image5.setUseTexture(false);
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2012-02-27 02:41:25 +01:00
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image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
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image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
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image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
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image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
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image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
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2012-02-22 02:09:19 +01:00
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// cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
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// cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
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2012-02-27 02:41:25 +01:00
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// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
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// that we're getting in OSX/Windows and is maybe crashing Windows
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// http://forum.openframeworks.cc/index.php?topic=1867.0
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cvColorImage1.clear();
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cvGrayImage1.clear();
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cvGrayDiff1.clear();
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cvColorImage2.clear();
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cvGrayImage2.clear();
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cvGrayDiff2.clear();
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2012-02-28 20:13:08 +01:00
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cvConvertorImage.clear();
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2012-02-22 02:09:19 +01:00
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cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
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cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
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cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
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cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
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cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
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cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
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2012-02-28 20:13:08 +01:00
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cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
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2012-02-21 01:01:49 +01:00
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2012-02-18 20:37:22 +01:00
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}
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2012-02-20 03:40:38 +01:00
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2012-02-18 20:37:22 +01:00
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void ShapeFromShadingAnalysis::acquire()
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{
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Timer* save_timer;
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TimerCallback<ShapeFromShadingAnalysis> save_callback(*this, &ShapeFromShadingAnalysis::save_cb);
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2012-02-22 15:36:22 +01:00
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_run_cnt++;
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2012-02-22 18:35:35 +01:00
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_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
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2012-02-22 15:36:22 +01:00
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_RUN_DONE = false;
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2012-02-26 19:12:34 +01:00
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create_dir_allocate_images();
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2012-02-22 15:36:22 +01:00
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_animation_cnt1 = 0;
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_animation_cnt2 = 0;
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_animation_cnt3 = 0;
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_animation_cnt4 = 0;
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_animation_cnt5 = 0;
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_animation_cnt6 = 0;
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_animation_cnt7 = 0;
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_animation_cnt8 = 0;
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_animation_cnt9 = 0;
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_animation_cnt10 = 0;
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_animation_cnt11 = 0;
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_animation_cnt12 = 0;
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_animation_cnt13 = 0;
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_animation_cnt14 = 0;
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_animation_cnt15 = 0;
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_animation_cnt16 = 0;
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_animation_reset = false; // coundn't get this to work - so using seperate counters - shitty!
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2012-02-18 20:37:22 +01:00
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// RUN ROUTINE
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2012-02-22 15:36:22 +01:00
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//for(int i = 0; i < NUM_RUN; i++) {
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2012-02-18 20:37:22 +01:00
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2012-02-22 15:36:22 +01:00
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// _run_cnt = i;
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2012-02-18 20:37:22 +01:00
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2012-02-22 02:09:19 +01:00
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//cout << "RUN NUM = " << i;
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2012-02-18 20:37:22 +01:00
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2012-02-22 15:36:22 +01:00
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save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
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save_timer->start(save_callback);
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2012-02-21 21:18:25 +01:00
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while(!_RUN_DONE && _state != STATE_STOP)
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2012-02-18 20:37:22 +01:00
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Thread::sleep(3);
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2012-02-22 15:36:22 +01:00
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save_timer->stop();
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// }
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2012-02-18 20:37:22 +01:00
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}
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void ShapeFromShadingAnalysis::synthesise()
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{
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2012-02-22 02:09:19 +01:00
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// cout << "ShapeFromShadingAnalysis::saving synthesis...\n";
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if(_state == STATE_STOP) return;
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for(float i=1;i<_saved_filenames_analysis.size()-1;i++){
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// cout << "ShapeFromShadingAnalysis::synthesis FOR LOOP...\n";
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// cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
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if(_state == STATE_STOP) return;
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if(!image1.loadImage(_saved_filenames_analysis[i])){
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//couldn't load image
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cout << "didn't load image" << endl;
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}
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if(image1.loadImage(_saved_filenames_analysis[i])){
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// cout << "LOADED image1!!!" << endl;
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if(image5.loadImage(_saved_filenames_analysis[i+1])){
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2012-05-09 19:34:37 +02:00
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if(_saved_filenames_analysis[i].find("QUAD1")<_saved_filenames_analysis[i].length())
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{
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fileNameQuad = "QUAD1";
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cout<<"FOUND QUAD1"<<endl;
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} else if (_saved_filenames_analysis[i].find("QUAD2")<_saved_filenames_analysis[i].length())
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{
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fileNameQuad = "QUAD2";
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cout<<"FOUND QUAD2"<<endl;
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} else if(_saved_filenames_analysis[i].find("QUAD3")<_saved_filenames_analysis[i].length())
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{
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fileNameQuad = "QUAD3";
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cout<<"FOUND QUAD3"<<endl;
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} else if(_saved_filenames_analysis[i].find("QUAD4")<_saved_filenames_analysis[i].length())
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{
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fileNameQuad = "QUAD4";
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cout<<"FOUND QUAD4"<<endl;
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}
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2012-02-22 02:09:19 +01:00
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///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
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cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
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cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
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2012-02-27 20:08:48 +01:00
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cvColorImage1.convertToGrayscalePlanarImage(cvGrayImage1, 1);
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cvColorImage2.convertToGrayscalePlanarImage(cvGrayImage2, 1);
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2012-02-22 02:09:19 +01:00
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2012-05-09 19:34:37 +02:00
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//cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
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//cvGrayDiff1.erode();
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2012-05-09 21:11:16 +02:00
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2012-05-09 19:34:37 +02:00
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cvGrayImage1.dilate();
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cvGrayImage1.blur(5);
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2012-05-09 21:11:16 +02:00
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cvGrayImage1.contrastStretch();
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2012-02-22 02:09:19 +01:00
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/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
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2012-05-09 19:34:37 +02:00
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cvColorImage1.setFromGrayscalePlanarImages(cvGrayImage1, cvGrayImage1, cvGrayImage1);
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//cvColorImage2.setFromGrayscalePlanarImages(cvGrayImage2, cvGrayImage2, cvGrayImage2);
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2012-02-22 02:09:19 +01:00
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2012-05-09 19:34:37 +02:00
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//cvPyrMeanShiftFiltering(cvColorImage1.getCvImage(), cvColorImage1.getCvImage(), 1, 1);
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//cvPyrMeanShiftFiltering(cvColorImage2.getCvImage(), cvColorImage2.getCvImage(), 1, 1);
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2012-02-22 02:09:19 +01:00
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2012-05-09 19:34:37 +02:00
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//cvFloatImage1 = cvColorImage1;
|
|
|
|
|
//cvGrayImage1 = cvColorImage1;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//cvSmooth( cvColorImage1.getCvImage(), cvColorImage1.getCvImage(), CV_GAUSSIAN, 5, 5);
|
|
|
|
|
//cvSmooth( cvColorImage2.getCvImage(), cvColorImage2.getCvImage(), CV_GAUSSIAN, 5, 5);
|
|
|
|
|
|
|
|
|
|
//cvCanny(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 100, 100, 3);
|
|
|
|
|
//cvLaplace(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0);
|
|
|
|
|
|
|
|
|
|
//cvGrayImage1 = cvCreateImage(cvSize(image1.width, image1.height),IPL_DEPTH_16S,1);
|
|
|
|
|
//cvSobel(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0, 1, 3);
|
|
|
|
|
|
|
|
|
|
// convert the CV image
|
|
|
|
|
image1.setFromPixels(cvColorImage1.getPixelsRef());
|
|
|
|
|
image5.setFromPixels(cvColorImage2.getPixelsRef());
|
2012-02-22 02:09:19 +01:00
|
|
|
|
2012-05-09 19:34:37 +02:00
|
|
|
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
|
|
|
|
if(!_gotFirstImage){
|
|
|
|
|
cout<<"background image is"<< _saved_filenames_analysis[i]<<endl;
|
|
|
|
|
_background=image1;
|
|
|
|
|
_gotFirstImage=true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//subtract background begin///////////////
|
2012-02-26 19:12:34 +01:00
|
|
|
|
2012-05-09 19:34:37 +02:00
|
|
|
ofPixels imagePixels1 = image1.getPixelsRef();
|
|
|
|
|
ofPixels imagePixels2 = image5.getPixelsRef();
|
|
|
|
|
ofPixels backgroundPixels = _background.getPixelsRef();
|
2012-02-26 19:12:34 +01:00
|
|
|
|
2012-05-09 19:34:37 +02:00
|
|
|
//DIFFERENCING SUBSEQUENT IMAGES
|
|
|
|
|
/*
|
|
|
|
|
for(int i=0;i<imagePixels1.size();i++){
|
|
|
|
|
//unsigned char val=imagePixels1[i];
|
|
|
|
|
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
|
|
|
|
if(imagePixels1[i]-imagePixels2[i]>0){
|
|
|
|
|
imagePixels1[i]-=imagePixels2[i];
|
|
|
|
|
}
|
|
|
|
|
else{
|
|
|
|
|
imagePixels1[i]=0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
*/
|
2012-02-23 01:22:14 +00:00
|
|
|
|
2012-05-09 19:34:37 +02:00
|
|
|
//DIFFERENCING THE BACKGROUND
|
2012-05-09 21:11:16 +02:00
|
|
|
/*
|
2012-05-09 19:34:37 +02:00
|
|
|
for(int i=0;i<imagePixels1.size();i++){
|
|
|
|
|
//unsigned char val=imagePixels1[i];
|
|
|
|
|
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
|
|
|
|
if(imagePixels1[i]-backgroundPixels[i]>0){
|
|
|
|
|
imagePixels1[i]-=backgroundPixels[i];
|
|
|
|
|
}
|
|
|
|
|
else{
|
|
|
|
|
imagePixels1[i]=0;
|
|
|
|
|
}
|
|
|
|
|
}
|
2012-05-09 21:11:16 +02:00
|
|
|
*/
|
2012-05-09 19:34:37 +02:00
|
|
|
|
|
|
|
|
//update the images with their new background subtracted selves
|
|
|
|
|
image1.setFromPixels(imagePixels1);
|
2012-02-22 02:09:19 +01:00
|
|
|
|
2012-05-09 19:34:37 +02:00
|
|
|
//flag the main app that we aren't read yet
|
|
|
|
|
meshIsComplete=false;
|
|
|
|
|
|
|
|
|
|
//make a mesh - this mesh will be drawn in the main app
|
|
|
|
|
setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
|
|
|
|
|
|
|
|
|
//setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
|
|
|
|
|
|
|
|
|
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
|
|
|
|
|
//string file_name;
|
|
|
|
|
|
|
|
|
|
if(fileNameQuad=="QUAD1")
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
//with jpgs this was refusing to save out
|
|
|
|
|
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_ShapeFromShadingAnalysis_"+fileNameQuad+"_"+ofToString(_run_cnt,2)+".png";
|
|
|
|
|
_saved_filenames_synthesis.push_back(meshFileName);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} else if(fileNameQuad=="QUAD2")
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
//with jpgs this was refusing to save out
|
|
|
|
|
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_ShapeFromShadingAnalysis_"+fileNameQuad+"_"+ofToString(_run_cnt,2)+".png";
|
|
|
|
|
_saved_filenames_synthesis.push_back(meshFileName);
|
|
|
|
|
|
|
|
|
|
} else if(fileNameQuad=="QUAD3")
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
//with jpgs this was refusing to save out
|
|
|
|
|
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_ShapeFromShadingAnalysis_"+fileNameQuad+"_"+ofToString(_run_cnt,2)+".png";
|
|
|
|
|
_saved_filenames_synthesis.push_back(meshFileName);
|
2012-05-09 21:11:16 +02:00
|
|
|
|
2012-05-09 19:34:37 +02:00
|
|
|
} else if(fileNameQuad=="QUAD4") {
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//with jpgs this was refusing to save out
|
|
|
|
|
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_ShapeFromShadingAnalysis_"+fileNameQuad+"_"+ofToString(_run_cnt,2)+".png";
|
|
|
|
|
_saved_filenames_synthesis.push_back(meshFileName);
|
2012-05-09 21:11:16 +02:00
|
|
|
|
2012-05-09 19:34:37 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//file_name = ofToString(_synth_save_cnt, 2)+"_ColorMultiAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
|
|
|
|
|
|
|
|
|
//flag that we are finished
|
|
|
|
|
meshIsComplete=true;
|
|
|
|
|
_synth_save_cnt++;
|
|
|
|
|
|
2012-02-22 02:09:19 +01:00
|
|
|
}
|
2012-05-09 19:34:37 +02:00
|
|
|
} else {
|
|
|
|
|
cout<<"couldn't load image from "<<_saved_filenames_analysis[i]<<endl;
|
2012-02-22 02:09:19 +01:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// _saved_filenames_synthesis has processed all the files in the analysis images folder
|
2012-02-21 21:18:25 +01:00
|
|
|
while(!_RUN_DONE && _state != STATE_STOP)
|
2012-02-22 02:09:19 +01:00
|
|
|
Thread::sleep(3);
|
|
|
|
|
|
2012-02-18 20:37:22 +01:00
|
|
|
}
|
|
|
|
|
|
2012-02-21 01:01:49 +01:00
|
|
|
void ShapeFromShadingAnalysis::displayresults()
|
|
|
|
|
{
|
2012-02-22 02:09:19 +01:00
|
|
|
for(float i=1;i<_saved_filenames_synthesis.size();i++){
|
2012-02-21 01:01:49 +01:00
|
|
|
|
2012-02-21 21:18:25 +01:00
|
|
|
if(_state == STATE_STOP) return;
|
|
|
|
|
|
2012-02-22 02:09:19 +01:00
|
|
|
// cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
|
2012-02-21 01:01:49 +01:00
|
|
|
|
|
|
|
|
while(!_image_shown){
|
|
|
|
|
Thread::sleep(2);
|
|
|
|
|
//cout << "!_image_shown" << endl;
|
|
|
|
|
}
|
|
|
|
|
|
2012-02-22 02:09:19 +01:00
|
|
|
if(!image3.loadImage(_saved_filenames_synthesis[i])){
|
2012-02-21 01:01:49 +01:00
|
|
|
//couldn't load image
|
|
|
|
|
cout << "didn't load image" << endl;
|
|
|
|
|
}
|
|
|
|
|
|
2012-02-22 02:09:19 +01:00
|
|
|
if(image3.loadImage(_saved_filenames_synthesis[i])){
|
|
|
|
|
image3.loadImage(_saved_filenames_synthesis[i]);
|
2012-02-21 01:01:49 +01:00
|
|
|
//cout << "_show_image = true;" << endl;
|
|
|
|
|
_show_image = true;
|
|
|
|
|
_image_shown = false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2012-02-18 20:37:22 +01:00
|
|
|
// this runs at frame rate = 33 ms for 30 FPS
|
|
|
|
|
void ShapeFromShadingAnalysis::draw()
|
|
|
|
|
{
|
|
|
|
|
|
2012-05-09 21:11:16 +02:00
|
|
|
//rotate light around origin ofviewspace
|
|
|
|
|
float xx=cos(ofGetElapsedTimef()*0.4)*150;
|
|
|
|
|
float yy=sin(ofGetElapsedTimef()*0.4)*150;
|
|
|
|
|
float zz=0;
|
2012-05-09 19:34:37 +02:00
|
|
|
|
|
|
|
|
if(fileNameQuad=="QUAD1")
|
|
|
|
|
{
|
2012-05-09 21:11:16 +02:00
|
|
|
|
|
|
|
|
GLfloat light_position[] = { 1000, 1000, 20, 0.0 };
|
|
|
|
|
GLfloat light_position1[] = { 1000, 1000, 20, 0.0 };
|
|
|
|
|
glLightfv(GL_LIGHT0, GL_POSITION, light_position);
|
|
|
|
|
glLightfv(GL_LIGHT1, GL_POSITION, light_position1);
|
2012-05-09 19:34:37 +02:00
|
|
|
|
|
|
|
|
} else if(fileNameQuad=="QUAD2")
|
|
|
|
|
{
|
2012-05-09 21:11:16 +02:00
|
|
|
|
|
|
|
|
GLfloat light_position[] = { 1000, -1000, 20, 0.0 };
|
|
|
|
|
GLfloat light_position1[] = { 1000, -1000, 20, 0.0 };
|
|
|
|
|
glLightfv(GL_LIGHT0, GL_POSITION, light_position);
|
|
|
|
|
glLightfv(GL_LIGHT1, GL_POSITION, light_position1);
|
|
|
|
|
|
2012-05-09 19:34:37 +02:00
|
|
|
|
|
|
|
|
} else if(fileNameQuad=="QUAD3")
|
|
|
|
|
{
|
2012-05-09 21:11:16 +02:00
|
|
|
|
|
|
|
|
GLfloat light_position[] = {-1000, 1000, 20, 0.0 };
|
|
|
|
|
GLfloat light_position1[] = { -1000, 1000, 20, 0.0 };
|
|
|
|
|
glLightfv(GL_LIGHT0, GL_POSITION, light_position);
|
|
|
|
|
glLightfv(GL_LIGHT1, GL_POSITION, light_position1);
|
|
|
|
|
|
2012-05-09 19:34:37 +02:00
|
|
|
|
|
|
|
|
} else if(fileNameQuad=="QUAD4")
|
|
|
|
|
{
|
2012-05-09 21:11:16 +02:00
|
|
|
GLfloat light_position[] = { -1000, -1000, 20, 0.0 };
|
|
|
|
|
GLfloat light_position1[] = { -1000, -1000, 20, 0.0 };
|
|
|
|
|
glLightfv(GL_LIGHT0, GL_POSITION, light_position);
|
|
|
|
|
glLightfv(GL_LIGHT1, GL_POSITION, light_position1);
|
|
|
|
|
|
2012-05-09 19:34:37 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2012-05-09 21:11:16 +02:00
|
|
|
|
2012-02-18 20:37:22 +01:00
|
|
|
switch (_state) {
|
|
|
|
|
case STATE_ACQUIRING:
|
|
|
|
|
{
|
2012-02-19 16:13:09 +01:00
|
|
|
if (_frame_cnt < _frame_cnt_max)
|
2012-02-18 20:37:22 +01:00
|
|
|
{
|
|
|
|
|
|
|
|
|
|
ofEnableAlphaBlending();
|
|
|
|
|
|
|
|
|
|
int _quarter_frame_cnt_max = _frame_cnt_max/4;
|
|
|
|
|
int _half_frame_cnt_max = _frame_cnt_max/2;
|
|
|
|
|
int _threequarters_frame_cnt_max = 3*_frame_cnt_max/4;
|
|
|
|
|
|
|
|
|
|
if(_frame_cnt < _quarter_frame_cnt_max) {
|
|
|
|
|
|
|
|
|
|
quad = "QUAD1";
|
|
|
|
|
//cout << quad << endl;
|
|
|
|
|
|
|
|
|
|
if(_frame_cnt <= _quarter_frame_cnt_max/4)
|
|
|
|
|
{
|
|
|
|
|
ofSetColor(255, 255, 255, ofMap(_animation_cnt1, 0, _quarter_frame_cnt_max/4, 0, 255));
|
|
|
|
|
ofRect(3*ofGetWidth()/4, 0, ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
_animation_cnt1++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(_frame_cnt <= _quarter_frame_cnt_max/2)
|
|
|
|
|
{
|
|
|
|
|
ofSetColor(255, 255, 255, ofMap(_animation_cnt2, 0, _quarter_frame_cnt_max/4, 0, 255));
|
|
|
|
|
ofRect(2.5*ofGetWidth()/4, 0, ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
_animation_cnt2++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(_frame_cnt <= _quarter_frame_cnt_max)
|
|
|
|
|
{
|
|
|
|
|
ofSetColor(255, 255, 255, ofMap(_animation_cnt3, 0, _quarter_frame_cnt_max/4, 0, 255));
|
|
|
|
|
|
|
|
|
|
ofRect(2.25*ofGetWidth()/4, 0, ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
_animation_cnt3++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if((7*_quarter_frame_cnt_max/8 < _frame_cnt) && (_frame_cnt < _quarter_frame_cnt_max))
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
ofSetColor(0, 0, 0, ofMap(_animation_cnt4, 0, _quarter_frame_cnt_max/8, 0, 255));
|
|
|
|
|
//cout << "4 counter: " << ofMap(_animation_cnt4, 0, _quarter_frame_cnt_max/8, 0, 255) << endl;
|
|
|
|
|
|
|
|
|
|
ofRect(2.25*ofGetWidth()/4, 0, ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
//ofRect(2.25*ofGetWidth()/4, 0, ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
//ofRect(2.5*ofGetWidth()/4, 0, ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
//ofRect(2.75*ofGetWidth()/4, 0, ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
_animation_cnt4++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if((_frame_cnt >= _frame_cnt_max/4) && (_frame_cnt < _frame_cnt_max/2)){
|
|
|
|
|
|
|
|
|
|
quad = "QUAD2";
|
|
|
|
|
//cout << quad << endl;
|
|
|
|
|
|
|
|
|
|
int _local_frame_count = _frame_cnt - _quarter_frame_cnt_max;
|
|
|
|
|
//cout << "_local_frame_count" << _local_frame_count << endl;
|
|
|
|
|
|
|
|
|
|
if(_local_frame_count < _quarter_frame_cnt_max/4)
|
|
|
|
|
{
|
|
|
|
|
ofSetColor(255, 255, 255, ofMap(_animation_cnt5, 0, _quarter_frame_cnt_max/4, 0, 255));
|
|
|
|
|
ofRect(0, 3*ofGetHeight()/4, ofGetWidth(), ofGetHeight()/2);
|
|
|
|
|
//cout << "_animation_cnt1: " << _animation_cnt1 << endl;
|
|
|
|
|
|
|
|
|
|
_animation_cnt5++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(_local_frame_count < _quarter_frame_cnt_max/2)
|
|
|
|
|
{
|
|
|
|
|
ofSetColor(255, 255, 255, ofMap(_animation_cnt6, 0, _quarter_frame_cnt_max/4, 0, 255));
|
|
|
|
|
ofRect(0, 2.5*ofGetHeight()/4, ofGetWidth(), ofGetHeight()/2);
|
|
|
|
|
_animation_cnt6++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(_local_frame_count < _quarter_frame_cnt_max)
|
|
|
|
|
{
|
|
|
|
|
ofSetColor(255, 255, 255, ofMap(_animation_cnt7, 0, _quarter_frame_cnt_max/4, 0, 255));
|
|
|
|
|
ofRect(0, 2.25*ofGetHeight()/4, ofGetWidth(), ofGetHeight()/2);
|
|
|
|
|
_animation_cnt7++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if((7*_quarter_frame_cnt_max/8 < _local_frame_count) && (_local_frame_count < _quarter_frame_cnt_max))
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
ofSetColor(0, 0, 0, ofMap(_animation_cnt8, 0, _quarter_frame_cnt_max/8, 0, 255));
|
|
|
|
|
//cout << "4 counter: " << ofMap(_animation_cnt4, 0, _quarter_frame_cnt_max/8, 0, 255) << endl;
|
|
|
|
|
|
|
|
|
|
ofRect(0, 2.25*ofGetHeight()/4, ofGetWidth(), ofGetHeight()/2);
|
|
|
|
|
//ofRect(2.25*ofGetWidth()/4, 0, ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
//ofRect(2.5*ofGetWidth()/4, 0, ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
//ofRect(2.75*ofGetWidth()/4, 0, ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
_animation_cnt8++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2012-02-21 01:01:49 +01:00
|
|
|
|
2012-02-18 20:37:22 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//draw bottom middle
|
|
|
|
|
if ((_frame_cnt >= _frame_cnt_max/2) && (_frame_cnt < 3*_frame_cnt_max/4)) {
|
|
|
|
|
|
|
|
|
|
quad = "QUAD3";
|
|
|
|
|
//cout << quad << endl;
|
|
|
|
|
|
|
|
|
|
int _local_frame_count = _frame_cnt - _half_frame_cnt_max;
|
|
|
|
|
//cout << "_local_frame_count" << _local_frame_count << endl;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if(_local_frame_count <= _quarter_frame_cnt_max/4)
|
|
|
|
|
{
|
|
|
|
|
ofSetColor(255, 255, 255, ofMap(_animation_cnt9, 0, _quarter_frame_cnt_max/4, 0, 255));
|
|
|
|
|
ofRect(ofGetWidth()/4, 0, -ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
//cout << "_animation_cnt1: " << _animation_cnt1 << endl;
|
|
|
|
|
|
|
|
|
|
_animation_cnt9++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(_local_frame_count < _quarter_frame_cnt_max/2)
|
|
|
|
|
{
|
|
|
|
|
ofSetColor(255, 255, 255, ofMap(_animation_cnt10, 0, _quarter_frame_cnt_max/4, 0, 255));
|
|
|
|
|
ofRect(1.25*ofGetWidth()/4, 0, -ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
_animation_cnt10++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(_local_frame_count < _quarter_frame_cnt_max)
|
|
|
|
|
{
|
|
|
|
|
ofSetColor(255, 255, 255, ofMap(_animation_cnt11, 0, _quarter_frame_cnt_max/4, 0, 255));
|
|
|
|
|
ofRect(1.5*ofGetWidth()/4, 0, -ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
_animation_cnt11++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if((7*_quarter_frame_cnt_max/8 < _local_frame_count) && (_local_frame_count < _quarter_frame_cnt_max))
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
ofSetColor(0, 0, 0, ofMap(_animation_cnt12, 0, _quarter_frame_cnt_max/8, 0, 255));
|
|
|
|
|
//cout << "4 counter: " << ofMap(_animation_cnt4, 0, _quarter_frame_cnt_max/8, 0, 255) << endl;
|
|
|
|
|
|
|
|
|
|
ofRect(1.5*ofGetWidth()/4, 0, -ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
//ofRect(2.25*ofGetWidth()/4, 0, ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
//ofRect(2.5*ofGetWidth()/4, 0, ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
//ofRect(2.75*ofGetWidth()/4, 0, ofGetWidth()/2, ofGetHeight());
|
|
|
|
|
_animation_cnt12++;
|
|
|
|
|
}
|
2012-02-21 01:01:49 +01:00
|
|
|
|
2012-02-18 20:37:22 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//draw left
|
|
|
|
|
if((_frame_cnt >= 3*_frame_cnt_max/4) && (_frame_cnt <= _frame_cnt_max) ){
|
|
|
|
|
|
|
|
|
|
quad = "QUAD4";
|
|
|
|
|
//cout << quad << endl;
|
|
|
|
|
|
|
|
|
|
int _local_frame_count = _frame_cnt - _threequarters_frame_cnt_max;
|
|
|
|
|
//cout << "_local_frame_count" << _local_frame_count << endl;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if(_local_frame_count <= _quarter_frame_cnt_max/4)
|
|
|
|
|
{
|
|
|
|
|
ofSetColor(255, 255, 255, ofMap(_animation_cnt13, 0, _quarter_frame_cnt_max/4, 0, 255));
|
|
|
|
|
ofRect(0, ofGetHeight()/4, ofGetWidth(), -ofGetHeight()/2);
|
|
|
|
|
//cout << "_animation_cnt13: " << _animation_cnt1 << endl;
|
|
|
|
|
|
|
|
|
|
_animation_cnt13++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(_local_frame_count < _quarter_frame_cnt_max/2)
|
|
|
|
|
{
|
|
|
|
|
ofSetColor(255, 255, 255, ofMap(_animation_cnt14, 0, _quarter_frame_cnt_max/4, 0, 255));
|
|
|
|
|
|
|
|
|
|
ofRect(0, 1.25*ofGetHeight()/4, ofGetWidth(), -ofGetHeight()/2);
|
|
|
|
|
_animation_cnt14++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(_local_frame_count < _quarter_frame_cnt_max)
|
|
|
|
|
{
|
|
|
|
|
ofSetColor(255, 255, 255, ofMap(_animation_cnt15, 0, _quarter_frame_cnt_max/4, 0, 255));
|
|
|
|
|
ofRect(0, 1.5*ofGetHeight()/4, ofGetWidth(), -ofGetHeight()/2);
|
|
|
|
|
_animation_cnt15++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if((7*_quarter_frame_cnt_max/8 < _local_frame_count) && (_local_frame_count < _quarter_frame_cnt_max))
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
ofSetColor(0, 0, 0, ofMap(_animation_cnt16, 0, _quarter_frame_cnt_max/8, 0, 255));
|
|
|
|
|
//cout << "4 counter: " << ofMap(_animation_cnt4, 0, _quarter_frame_cnt_max/8, 0, 255) << endl;
|
|
|
|
|
|
|
|
|
|
ofRect(0, 1.5*ofGetHeight()/4, ofGetWidth(), -ofGetHeight()/2);
|
|
|
|
|
|
|
|
|
|
_animation_cnt16++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ofDisableAlphaBlending();
|
2012-02-19 23:00:34 +01:00
|
|
|
} else {
|
2012-02-20 19:48:43 +01:00
|
|
|
//_state = STATE_SYNTHESISING;
|
2012-02-21 01:01:49 +01:00
|
|
|
_frame_cnt = 0;
|
2012-02-20 19:48:43 +01:00
|
|
|
_RUN_DONE = true;
|
2012-02-19 23:00:34 +01:00
|
|
|
}
|
2012-02-18 20:37:22 +01:00
|
|
|
|
|
|
|
|
_frame_cnt++;
|
|
|
|
|
//cout << "_frame_cnt:" << _frame_cnt << endl;
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
case STATE_SYNTHESISING:
|
|
|
|
|
{
|
|
|
|
|
// display animation of something while the synthesis in on-going...
|
2012-02-20 03:40:38 +01:00
|
|
|
|
2012-02-22 02:09:19 +01:00
|
|
|
// cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n";
|
2012-02-20 03:40:38 +01:00
|
|
|
|
|
|
|
|
// display animation of something while the synthesis in on-going...
|
|
|
|
|
ofEnableAlphaBlending();
|
|
|
|
|
ofSetRectMode(OF_RECTMODE_CENTER);
|
|
|
|
|
ofPushMatrix();
|
|
|
|
|
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
|
|
|
|
|
|
|
|
|
|
if(_anim_cnt < _anim_cnt_max){
|
|
|
|
|
|
|
|
|
|
ofColor aColour;
|
|
|
|
|
int rectSizeW = ofGetWidth()/4;
|
|
|
|
|
int rectSizeH = ofGetHeight()/4;
|
|
|
|
|
int _fade_in_frames = _anim_cnt_max/2;
|
|
|
|
|
|
|
|
|
|
int c_anim = 10;
|
|
|
|
|
int fade;
|
|
|
|
|
|
|
|
|
|
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
|
|
|
|
|
|
|
|
|
|
if (_anim_cnt < _fade_in_frames) {
|
2012-02-22 02:09:19 +01:00
|
|
|
//cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
|
2012-02-20 03:40:38 +01:00
|
|
|
|
|
|
|
|
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
|
|
|
|
|
|
|
|
|
|
for (int i=0; i <= 15; i++){
|
|
|
|
|
c_anim = 0+17*i;
|
|
|
|
|
|
|
|
|
|
aColour.set(c_anim, c_anim, c_anim, fade);
|
|
|
|
|
ofSetColor(aColour);
|
|
|
|
|
|
|
|
|
|
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
|
|
|
|
|
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
|
|
|
|
|
|
|
|
|
|
for (int i=0; i <= 15; i++){
|
|
|
|
|
c_anim = 255;
|
|
|
|
|
aColour.set(c_anim, c_anim, c_anim, 255);
|
|
|
|
|
ofSetColor(aColour);
|
|
|
|
|
|
|
|
|
|
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
|
|
|
|
|
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
|
|
|
|
|
|
2012-02-22 02:09:19 +01:00
|
|
|
//cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
|
2012-02-20 03:40:38 +01:00
|
|
|
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
|
2012-02-22 02:09:19 +01:00
|
|
|
//cout << "fade down = " << fade << endl;
|
2012-02-20 03:40:38 +01:00
|
|
|
|
|
|
|
|
for (int i=0; i <= 15; i++){
|
|
|
|
|
|
|
|
|
|
c_anim = (17*i);
|
|
|
|
|
|
|
|
|
|
aColour.set(c_anim, c_anim, c_anim, 255-fade);
|
|
|
|
|
ofSetColor(aColour);
|
|
|
|
|
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
|
|
|
|
|
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
_anim_cnt++;
|
|
|
|
|
|
|
|
|
|
} else {
|
2012-02-20 19:48:43 +01:00
|
|
|
_RUN_DONE = true;
|
|
|
|
|
//_state = STATE_DISPLAY_RESULTS;
|
2012-02-20 03:40:38 +01:00
|
|
|
_anim_cnt=0;
|
|
|
|
|
}
|
|
|
|
|
ofPopMatrix();
|
|
|
|
|
ofSetRectMode(OF_RECTMODE_CORNER);
|
|
|
|
|
ofDisableAlphaBlending();
|
|
|
|
|
|
2012-02-18 20:37:22 +01:00
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
2012-02-21 01:01:49 +01:00
|
|
|
|
|
|
|
|
|
2012-02-18 20:37:22 +01:00
|
|
|
case STATE_DISPLAY_RESULTS:
|
2012-02-21 01:01:49 +01:00
|
|
|
{
|
2012-02-22 02:09:19 +01:00
|
|
|
// cout << "STATE_DISPLAY_RESULTS...\n" << endl;
|
|
|
|
|
|
2012-02-21 01:01:49 +01:00
|
|
|
if (_frame_cnt > 2)
|
|
|
|
|
{
|
|
|
|
|
_image_shown = true;
|
|
|
|
|
_frame_cnt=0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
_frame_cnt++;
|
|
|
|
|
|
|
|
|
|
if (_show_image)
|
|
|
|
|
{
|
2012-02-22 02:09:19 +01:00
|
|
|
// cout << "_show_image...\n" << endl;
|
|
|
|
|
|
2012-02-21 01:01:49 +01:00
|
|
|
ofEnableAlphaBlending();
|
|
|
|
|
|
2012-02-22 02:09:19 +01:00
|
|
|
ofSetColor(255, 255, 255);
|
2012-02-29 11:11:28 +01:00
|
|
|
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
|
2012-02-22 02:09:19 +01:00
|
|
|
image2.draw(0,0, ofGetWidth(), ofGetHeight());
|
2012-02-21 01:01:49 +01:00
|
|
|
|
|
|
|
|
ofDisableAlphaBlending();
|
|
|
|
|
}
|
2012-02-22 02:09:19 +01:00
|
|
|
|
2012-02-18 20:37:22 +01:00
|
|
|
// display results of the synthesis
|
2012-02-20 03:40:38 +01:00
|
|
|
_RUN_DONE = true;
|
2012-02-18 20:37:22 +01:00
|
|
|
break;
|
2012-02-22 02:09:19 +01:00
|
|
|
|
2012-02-18 20:37:22 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// this runs at save_cb timer rate = DELTA_T_SAVE
|
|
|
|
|
void ShapeFromShadingAnalysis::save_cb(Timer& timer)
|
|
|
|
|
{
|
2012-02-19 23:00:34 +01:00
|
|
|
_save_cnt++;
|
2012-02-26 15:28:27 +01:00
|
|
|
|
2012-02-18 20:37:22 +01:00
|
|
|
string file_name = ofToString(_save_cnt,2)+"_"+ quad +"_"+ofToString(_run_cnt,2)+".jpg";
|
|
|
|
|
|
2012-02-26 19:12:34 +01:00
|
|
|
saveImageAnalysis(file_name);
|
2012-02-18 20:37:22 +01:00
|
|
|
}
|
2012-05-09 19:34:37 +02:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void ShapeFromShadingAnalysis::setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh){
|
|
|
|
|
int x=0;
|
|
|
|
|
int y=0;
|
|
|
|
|
|
|
|
|
|
//get rid of all previous vectors and colours
|
|
|
|
|
mesh.clear();
|
|
|
|
|
mesh.setMode(meshMode);
|
|
|
|
|
|
|
|
|
|
ofColor meshColour=ofColor(255,255,255);
|
|
|
|
|
|
|
|
|
|
//the average z position of the matrix - used later to centre the mesh on the z axis when drawing
|
|
|
|
|
float zPlaneAverage=0;
|
|
|
|
|
|
|
|
|
|
for(int i=0;i<sPixels.size();i++){
|
|
|
|
|
zPlaneAverage+=sPixels[i];
|
|
|
|
|
}
|
|
|
|
|
if (sPixels.size()!=0) {
|
|
|
|
|
zPlaneAverage/=sPixels.size();
|
|
|
|
|
//cout<<zPlaneAverage<<" zPlaneAverage "<<endl;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
else{
|
|
|
|
|
cout<<"DEPTH FLOAT ARRAY IS EMPTY";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(chooseColour==1){
|
|
|
|
|
|
|
|
|
|
for(int i=0;i<sPixels.size();i++){
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImage.getColor(x, y+1));
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImage.getColor(x, y));
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImage.getColor(x, y));
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImage.getColor(x+1, y) );
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
|
|
|
|
|
|
|
|
|
x=x+vertexSubsampling;
|
|
|
|
|
if(x>=currentSecondImage.getWidth()-1){
|
|
|
|
|
x=0;
|
|
|
|
|
y=y+vertexSubsampling;
|
|
|
|
|
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
|
|
|
|
if(y>=currentSecondImage.getHeight()-1){
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(chooseColour==2){
|
|
|
|
|
|
|
|
|
|
for(int i=0;i<sPixels.size();i++){
|
|
|
|
|
ofColor currentSecondImageColor = currentSecondImage.getColor(x, y+1);
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImageColor.getBrightness());
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
|
|
|
|
mesh.addColor( currentSecondImageColor.getBrightness());
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
|
|
|
|
mesh.addColor( currentSecondImageColor.getBrightness());
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
|
|
|
|
mesh.addColor( currentSecondImageColor.getBrightness());
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
|
|
|
|
mesh.addColor( currentSecondImageColor.getBrightness());
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor = currentSecondImage.getColor(x+1, y);
|
|
|
|
|
mesh.addColor( currentSecondImageColor.getBrightness());
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
|
|
|
|
|
|
|
|
|
x=x+vertexSubsampling;
|
|
|
|
|
if(x>=currentSecondImage.getWidth()-1){
|
|
|
|
|
x=0;
|
|
|
|
|
y=y+vertexSubsampling;
|
|
|
|
|
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
|
|
|
|
if(y>=currentSecondImage.getHeight()-1){
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(chooseColour==3){
|
|
|
|
|
|
|
|
|
|
for(int i=0;i<sPixels.size();i++){
|
|
|
|
|
ofColor currentSecondImageColor;
|
|
|
|
|
|
|
|
|
|
ofSeedRandom();
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor.r = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.g = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.b = ofRandom(0,255);
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImageColor);
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
|
|
|
|
|
|
|
|
|
ofSeedRandom();
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor.r = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.g = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.b = ofRandom(0,255);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImageColor);
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
|
|
|
|
|
|
|
|
|
ofSeedRandom();
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor.r = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.g = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.b = ofRandom(0,255);
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImageColor);
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
|
|
|
|
|
|
|
|
|
ofSeedRandom();
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor.r = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.g = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.b = ofRandom(0,255);
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImageColor);
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
|
|
|
|
|
|
|
|
|
ofSeedRandom();
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor.r = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.g = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.b = ofRandom(0,255);
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImageColor);
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
|
|
|
|
|
|
|
|
|
ofSeedRandom();
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor.r = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.g = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.b = ofRandom(0,255);
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImageColor);
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
|
|
|
|
|
|
|
|
|
x=x+vertexSubsampling;
|
|
|
|
|
if(x>=currentSecondImage.getWidth()-1){
|
|
|
|
|
x=0;
|
|
|
|
|
y=y+vertexSubsampling;
|
|
|
|
|
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
|
|
|
|
if(y>=currentSecondImage.getHeight()-1){
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(chooseColour==4){
|
|
|
|
|
|
|
|
|
|
for(int i=0;i<sPixels.size();i++){
|
|
|
|
|
ofColor currentSecondImageColor;
|
|
|
|
|
|
|
|
|
|
ofSeedRandom();
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor.r = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.g = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.b = ofRandom(0,255);
|
|
|
|
|
|
|
|
|
|
int randomJitter = ofRandom(0,5);
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImageColor.getBrightness());
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter+1),- sPixels[ (currentSecondImage.getWidth()*(y+randomJitter+1))+(x+randomJitter) ] ));
|
|
|
|
|
|
|
|
|
|
ofSeedRandom();
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor.r = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.g = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.b = ofRandom(0,255);
|
|
|
|
|
|
|
|
|
|
randomJitter = ofRandom(0,5);
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImageColor.getBrightness());
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
|
|
|
|
|
|
|
|
|
ofSeedRandom();
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor.r = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.g = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.b = ofRandom(0,255);
|
|
|
|
|
|
|
|
|
|
randomJitter = ofRandom(0,5);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImageColor.getBrightness());
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*((y+randomJitter)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1 ] ));
|
|
|
|
|
|
|
|
|
|
ofSeedRandom();
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor.r = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.g = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.b = ofRandom(0,255);
|
|
|
|
|
|
|
|
|
|
randomJitter = ofRandom(0,5);
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImageColor.getBrightness());
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*((y+randomJitter)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1] ));
|
|
|
|
|
|
|
|
|
|
ofSeedRandom();
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor.r = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.g = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.b = ofRandom(0,255);
|
|
|
|
|
|
|
|
|
|
randomJitter = ofRandom(0,5);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImageColor.getBrightness());
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
|
|
|
|
|
|
|
|
|
ofSeedRandom();
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor.r = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.g = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.b = ofRandom(0,255);
|
|
|
|
|
|
|
|
|
|
randomJitter = ofRandom(0,5);
|
|
|
|
|
|
|
|
|
|
mesh.addColor( currentSecondImageColor.getBrightness());
|
|
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) +1 ]));
|
|
|
|
|
|
|
|
|
|
ofSeedRandom();
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor.r = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.g = ofRandom(0,255);
|
|
|
|
|
currentSecondImageColor.b = ofRandom(0,255);
|
|
|
|
|
|
|
|
|
|
randomJitter = ofRandom(0,5);
|
|
|
|
|
|
|
|
|
|
x=x+vertexSubsampling;
|
|
|
|
|
if(x>=currentSecondImage.getWidth()-1){
|
|
|
|
|
x=0;
|
|
|
|
|
y=y+vertexSubsampling;
|
|
|
|
|
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
|
|
|
|
if(y>=currentSecondImage.getHeight()-1){
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(chooseColour==5){
|
|
|
|
|
|
|
|
|
|
for(int i=0;i<sPixels.size();i++){
|
|
|
|
|
|
|
|
|
|
int randomJitter2 = 0;
|
|
|
|
|
int randomJitter = 0;
|
|
|
|
|
|
|
|
|
|
ofColor currentSecondImageColor;
|
|
|
|
|
ofColor currentSecondImageBW;
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor = currentSecondImage.getColor(x, y+1);
|
|
|
|
|
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
|
|
|
|
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
|
|
|
|
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
|
|
|
|
|
2012-05-09 21:11:16 +02:00
|
|
|
mesh.addColor( currentSecondImageBW);
|
2012-05-09 19:34:37 +02:00
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*((y)+1),- sPixels[ (currentSecondImage.getWidth()*(y+randomJitter+1))+(x+randomJitter) ] ));
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
|
|
|
|
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
|
|
|
|
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
|
|
|
|
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
|
|
|
|
|
2012-05-09 21:11:16 +02:00
|
|
|
mesh.addColor(currentSecondImageBW);
|
2012-05-09 19:34:37 +02:00
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
|
|
|
|
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
|
|
|
|
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
|
|
|
|
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
|
|
|
|
|
2012-05-09 21:11:16 +02:00
|
|
|
mesh.addColor(currentSecondImageBW);
|
2012-05-09 19:34:37 +02:00
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*((y)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1 ] ));
|
|
|
|
|
|
|
|
|
|
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
|
|
|
|
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
|
|
|
|
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
|
|
|
|
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
|
|
|
|
|
2012-05-09 21:11:16 +02:00
|
|
|
mesh.addColor( currentSecondImageBW);
|
2012-05-09 19:34:37 +02:00
|
|
|
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*((y)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1] ));
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currentSecondImageColor = currentSecondImage.getColor(x, y);
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currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
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currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
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currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
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mesh.addColor( currentSecondImageBW.clamp());
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mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
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currentSecondImageColor = currentSecondImage.getColor(x+1, y);
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currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
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currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
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currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
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mesh.addColor( currentSecondImageBW.clamp() );
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mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter)+1 ]));
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x=x+vertexSubsampling;
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if(x>=currentSecondImage.getWidth()-1){
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x=0;
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y=y+vertexSubsampling;
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//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
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if(y>=currentSecondImage.getHeight()-1){
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break;
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}
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}
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}
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}
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}
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vector<float> ShapeFromShadingAnalysis::_returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImag){
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ofPixels imagePixels1 = image1.getPixelsRef();
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//ofPixels imagePixels2 = image2.getPixelsRef();
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ofPixels backgroundPixels = backgroundImag.getPixelsRef();
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vector<float> differences;
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ofPixels difference;
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//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
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unsigned char * thesePixels = new unsigned char[imagePixels1.getWidth()*imagePixels1.getHeight()*3];
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for(int i=0;i<imagePixels1.size();i++){
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thesePixels[i]=0;
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}
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int x=0;
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int y=0;
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int chooseComparison=1;
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//comparison here to find out how close each color is to pure RED / GREEN / BLUE
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if(chooseComparison==1){
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//for each pixel...
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float _maxPossibleDistanceToCentre=ofDist(0,0,imagePixels1.getWidth()/2, imagePixels1.getHeight()/2);
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for(int i=0;i<imagePixels1.size();i+=3){
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ofColor imageColor1 = imagePixels1.getColor(x, y);
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|
2012-05-09 21:11:16 +02:00
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ofColor imageColor2 = imagePixels1.getColor(x+1, y+1);
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ofColor imageColor3 = imagePixels1.getColor(x+2, y+2);
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//ofColor colourImage2 = imagePixels2.getColor(x, y);
|
2012-05-09 19:34:37 +02:00
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//int thisDiff=abs(imageColor1.getHue());
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//int thisDiff=abs(imageColor1.getBrightness());
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//int thisDiff=abs(imageColor1.getBrightness()-_presumedBrightness);
|
2012-05-09 21:11:16 +02:00
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int thisDiff=-abs(imageColor1.getBrightness()+ofRandom(-50,50));
|
2012-05-09 19:34:37 +02:00
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//int thisDiff=abs(imageColor1.getLightness());
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//int thisDiff=-abs(imageColor1.r);
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//cout<<thisDiff<< " thisDiff "<<endl;
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//red hue: 0
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//green hue: 120
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//blue hue: 240
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differences.push_back(multiplier * thisDiff);
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thesePixels[i]=thisDiff;
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|
thesePixels[i+1]=thisDiff;
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|
thesePixels[i+2]=thisDiff;
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|
x++;
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|
if(x>=imagePixels1.getWidth()){
|
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|
|
x=0;
|
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|
|
y++;
|
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|
}
|
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|
}
|
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|
}
|
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|
//difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
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|
|
return differences;
|
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|
}
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