RefractiveIndex/src/ColorMultiAnalysis.cpp

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/*
- copyright (c) 2011 Copenhagen Institute of Interaction Design (CIID)
- all rights reserved.
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+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
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+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ author: dviid
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~ contact: dviid@labs.ciid.dk
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*/
#include "ColorMultiAnalysis.h"
#include "ofMain.h"
#include "Poco/Timer.h"
#include "Poco/Thread.h"
#include "RefractiveIndex.h"
using Poco::Timer;
using Poco::TimerCallback;
using Poco::Thread;
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void ColorMultiAnalysis::setup(int camWidth, int camHeight)
{
DELTA_T_SAVE = 100;//150; // the right number is about 300
NUM_PHASE = 1;
NUM_RUN = 1;
NUM_SAVE_PER_RUN = 100;//;
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create_dir();
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_frame_cnt = 0;
_fade_cnt=0;
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_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
c = 0;
}
void ColorMultiAnalysis::acquire()
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{
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Timer* save_timer;
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TimerCallback<ColorMultiAnalysis> save_callback(*this, &ColorMultiAnalysis::save_cb);
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// RUN ROUTINE
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for(int i = 0; i < NUM_RUN; i++) {
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_run_cnt = i;
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cout << "RUN NUM = " << i;
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save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
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save_timer->start(save_callback);
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_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
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while(!_RUN_DONE)
Thread::sleep(3);
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save_timer->stop();
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}
}
void ColorMultiAnalysis::synthesise()
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{
//incrementer to whichMesh
speed=0.2;
//whichMesh is the index in the vector of meshes
whichMesh=0;
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int index=0;
float iterator=1;
bool debug=false;
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if(debug){
_saved_filenames.clear();
_saved_filenames=getListOfImageFilePaths("MIDDLESBOROUGH", _name);
//hack to limit number of meshes.
if(_saved_filenames.size()>100){
iterator= _saved_filenames.size() /100;
}
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}
//clear vector so we don't add to it on successive runs
meshes.clear();
for(float i=0;i<_saved_filenames.size()-1;i+=iterator){
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ofImage image1;
ofImage image2;
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//there is a known issue with using loadImage inside classes in other directories. the fix is to call setUseTExture(false)
image1.setUseTexture(false);
image2.setUseTexture(false);
//some of the textures are not loading correctly so only make mesh if both the images load
if(image1.loadImage(_saved_filenames[0]) && image2.loadImage(_saved_filenames[i+1])){
cout<<"setting mesh"<<endl;
meshes.push_back(ofMesh());
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setMeshFromPixels( calculateListOfZValues(image1,image2, COMPARE_HUE), image2, &meshes[index]);
index++;
}
}
}
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void ColorMultiAnalysis::display_results(){
Timer* display_results_timer;
TimerCallback<ColorMultiAnalysis> display_results_callback(*this, &ColorMultiAnalysis::display_results_cb);
// display results of the synthesis
display_results_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
display_results_timer->start(display_results_callback);
_RUN_DONE = false;
_results_cnt=0;
_results_cnt_max=500;
while(!_RUN_DONE)
Thread::sleep(3);
display_results_timer->stop();
}
void ColorMultiAnalysis::draw()
{
switch (_state) {
case STATE_ACQUIRING:
{
if (_frame_cnt < _frame_cnt_max)
{
int _fade_in_frames = _frame_cnt_max/50;
if (_frame_cnt < _fade_in_frames) {
ofColor aColor;
aColor.setHsb(c, ofMap(_frame_cnt, 0, _fade_in_frames, 0, 255), ofMap(_frame_cnt, 0, _fade_in_frames, 0, 255));
ofSetColor(aColor);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
cout << "FADING IN..." << endl;
}
if (_frame_cnt >= _fade_in_frames && _frame_cnt < _frame_cnt_max-_fade_in_frames){
ofColor aColor;
aColor.setHsb(c, 255, 255);
ofSetColor(aColor);
//how far are we as a percent of _frame_count_max * 360 HUE VALUES
c = 255.0 * (_frame_cnt_max - _frame_cnt)/(_frame_cnt_max);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
}
if (_frame_cnt >= (_frame_cnt_max-_fade_in_frames) && _frame_cnt < _frame_cnt_max) {
ofColor aColor;
aColor.setHsb(c, 255-ofMap(_fade_cnt, 0, _fade_in_frames, 0, 255), 255-ofMap(_fade_cnt, 0, _fade_in_frames, 0, 255));
ofSetColor(aColor);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
_fade_cnt++;
cout << "FADING OUT..." << endl;
}
} else {
_RUN_DONE = true;
}
_frame_cnt++;
break;
}
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
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break;
}
case STATE_DISPLAY_RESULTS:
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{
int imageWidth=640;
int imageHeight =480;
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
ofRotateY(_results_cnt*0.3);
//ofRotateX(90);
//ofRotateZ(whichMesh);
ofTranslate(-ofGetWidth()/2, -ofGetHeight()/2),-400;
ofTranslate((ofGetWidth()/2)-(imageWidth/2),0,0 );
meshes[whichMesh].drawVertices();
ofPopMatrix();
whichMesh+=speed;
if(whichMesh>meshes.size() -1 || whichMesh<0){
speed*=-1;
whichMesh+=speed;
}
break;
}
default:
break;
}
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}
// this runs at save_cb timer rate = DELTA_T_SAVE
void ColorMultiAnalysis::save_cb(Timer& timer)
{
// cout << "COLORMULTIANALYSIS::saving...\n";
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string file_name = ofToString(_save_cnt,2)+"_"+ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
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saveimage(file_name);
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_save_cnt++;
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}
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void ColorMultiAnalysis::display_results_cb(Timer& timer){
_results_cnt++;
if (_results_cnt>_results_cnt_max) {
_RUN_DONE=true;
}
}