RefractiveIndex/example/RefractiveIndex.cpp

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////also the new shit////
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#include "RefractiveIndex.h"
#include "ShadowScapesAnalysis.h"
#include "RelaxRateAnalysis.h"
#include "IResponseAnalysis.h"
#include "ShapeFromShadingAnalysis.h"
#include "StrobeAnalysis.h"
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#include "CamNoiseAnalysis.h"
#include "ColorSingleAnalysis.h"
#include "ColorMultiAnalysis.h"
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#include "DiffNoiseAnalysis.h"
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#include "ofxXmlSettings.h"
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#define CAMERA_ID 0
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#define CAMERA_ACQU_WIDTH 640
#define CAMERA_ACQU_HEIGHT 480
#define LOCATION "MANCHESTER"
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#define ISTATE_UNDEF 0xEEEE
#define ISTATE_START 0xAAAA
#define ISTATE_STOP 0xBBBB
#define ISTATE_TRANSITION 0xCCCC
#define ISTATE_END 0xDDDD
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int _state = ISTATE_UNDEF;
int RefractiveIndex::_mode;
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ofPixels RefractiveIndex::_pixels;
ofVideoGrabber RefractiveIndex::_vidGrabber;
int RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, RefractiveIndex::_vid_id;
bool RefractiveIndex::_vid_stream_open;
bool RefractiveIndex::_vid_toggle_on;
string RefractiveIndex::_location;
ofxXmlSettings RefractiveIndex::XML;
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void RefractiveIndex::setup()
{
camDist=1000;
ofBackground(0, 0, 0);
ofSetBackgroundAuto(false);
//camera.setOrientation(ofVec3f(1,-1,1));
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bool save_config = false;
cout << "Loading configuration..." << endl;
if(XML.loadFile("config.refindx") == false) {
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ofLog(OF_LOG_ERROR) << "error loading config - using default.";
save_config = true;
} else {
XML.loadFile("config.refindx");
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}
// <mode>
string m = XML.getValue("config:mode", "analysing");
_mode = (m == "analysing" ? MODE_ANALYSING : (m == "drawing" ? MODE_DRAWING : MODE_ANALYSING));
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// <camera>
_vid_id = XML.getValue("config:camera:id", CAMERA_ID);
cout << "_vid_id: " << _vid_id << endl;
_vid_w = XML.getValue("config:camera:width", CAMERA_ACQU_WIDTH);
_vid_h = XML.getValue("config:camera:height", CAMERA_ACQU_HEIGHT);
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// <display>
int fps = XML.getValue("config:display:fps", 30);
// <location>
_location = XML.getValue("config:locale:name", LOCATION);
cout << "Configuring..." << endl;
// display
cout << "> display" << endl;
ofSetFrameRate(fps);
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if(fps > 30) {
ofSetVerticalSync(FALSE);
} else {
ofSetVerticalSync(TRUE);
}
cout << "* fps = " << fps << endl;
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// camera
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cout << "> camera" << endl;
cout << "* cam id = " << _vid_id << endl;
cout << "* cam width = " << _vid_w << endl;
cout << "* cam height = " << _vid_h << endl;
if(_mode == MODE_ANALYSING) {
_vid_stream_open = false;
setup_camera();
}
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cout << "RRRRRREADY!" << endl;
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_analysisAdapator = NULL;
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//getting a warning from the OFlog that the pixels aren't allocated
//void ofPixels::allocate(int w, int h, ofImageType type)
_pixels.allocate(_vid_w, _vid_h, OF_IMAGE_COLOR);
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//TODO: whichever one of these is first - it always runs twice ?
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_analysisVector.push_back(new ShadowScapesAnalysis(V)); //1
_analysisVector.push_back(new ShadowScapesAnalysis(H)); //2
_analysisVector.push_back(new ShadowScapesAnalysis(D)); //3
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_analysisVector.push_back(new RelaxRateAnalysis()); //4
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_analysisVector.push_back(new IResponseAnalysis()); //5
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_analysisVector.push_back(new ShapeFromShadingAnalysis()); //6
_analysisVector.push_back(new StrobeAnalysis()); //7
_analysisVector.push_back(new CamNoiseAnalysis()); //8
_analysisVector.push_back(new ColorSingleAnalysis()); //9
_analysisVector.push_back(new ColorMultiAnalysis()); //0
_analysisVector.push_back(new DiffNoiseAnalysis()); //Q
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//_currentAnalysisIndx = 0;
//_currentAnalysis = _analysisVector.at(_currentAnalysisIndx++);
//_state = ISTATE_START;
_currentAnalysis = NULL;
_state = ISTATE_UNDEF;
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}
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void RefractiveIndex::analysis_cb(string & analysis)
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{
assert(analysis == _currentAnalysis->_name);
_state = ISTATE_STOP;
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}
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void RefractiveIndex::start_analysis()
{
ofAddListener(_currentAnalysis->_synthesize_cb, this, &RefractiveIndex::analysis_cb);
_analysisAdapator = new AnalysisAdaptor(_currentAnalysis);
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_currentAnalysis->setup(_vid_w, _vid_h);
_analysisAdapator->start();
//allocate fbo for HD
fbo.allocate(1920,1080);
// fbo.allocate( _currentAnalysis->_mesh_size_multiplier *_vid_w,_currentAnalysis->_mesh_size_multiplier * _vid_h);
camera.setPosition(fbo.getWidth()/2, fbo.getHeight()/2,_currentAnalysis->_mesh_size_multiplier *500);
_meshRotation=0;
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}
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void RefractiveIndex::stop_analysis()
{
if(_analysisAdapator == NULL) return;
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_analysisAdapator->stop(); //blocking
ofRemoveListener(_currentAnalysis->_synthesize_cb, this, &RefractiveIndex::analysis_cb);
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_currentAnalysis = NULL;
delete _analysisAdapator;
_analysisAdapator = NULL;
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}
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void RefractiveIndex::state_analysis()
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{
switch (_state) {
case ISTATE_START:
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start_analysis();
_state = ISTATE_UNDEF;
break;
case ISTATE_TRANSITION:
if(_currentAnalysisIndx >= _analysisVector.size()) {
_currentAnalysisIndx = 0;
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_currentAnalysis = _analysisVector.at(_currentAnalysisIndx++);
_state = ISTATE_START;
//_state = ISTATE_END;
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} else {
_currentAnalysis = _analysisVector.at(_currentAnalysisIndx++);
_state = ISTATE_START;
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}
break;
case ISTATE_STOP:
stop_analysis(); // blocking
if(_mode == MODE_DRAWING)
_state = ISTATE_UNDEF;
else
_state = ISTATE_TRANSITION;
break;
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case ISTATE_END:
if(_mode == MODE_ANALYSING)
stop_camera();
::exit(1);
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break;
case ISTATE_UNDEF:
break;
default:
break;
}
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}
void RefractiveIndex::update()
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{
state_analysis();
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}
void RefractiveIndex::draw()
{
// refractive mauve - this doesn't work... looks weird in various places.
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//ofBackground(113, 110, 136);
// black
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ofBackground(0, 0, 0);
if(_currentAnalysis){
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_currentAnalysis->draw();
if(_currentAnalysis->meshIsComplete){
fbo.begin();
ofClear(0,0,0);
glShadeModel(GL_SMOOTH);
camera.begin();
//this is a hack, I don't know how to colour the fbo with black pixels so I'm drawing a massive black rectangle in the background
/*
ofPushMatrix();
ofTranslate(0, 0,-500);
ofSetColor(0, 0, 0);
ofRect(-fbo.getWidth(), -fbo.getHeight(), fbo.getWidth()*3, fbo.getHeight()*3);
ofPopMatrix();
ofSetColor(255);
*/
float xDiff= (fbo.getWidth()- 1.33333*(_currentAnalysis->_mesh_size_multiplier * _vid_w))/2;
float yDiff= (fbo.getHeight()- 1.0*(_currentAnalysis->_mesh_size_multiplier * _vid_h))/2;
ofTranslate(xDiff,yDiff,-_currentAnalysis->zPlaneAverage );
ofScale(1.33333,1.0,1.0);
//_currentAnalysis->aMesh.drawVertices(); // TODO: tom - why do you have the vertices drawing here?
_currentAnalysis->aMesh.drawFaces();
_currentAnalysis->aMesh.draw();
camera.end();
fbo.end();
ofPixels pixels;
fbo.readToPixels(pixels);
ofSaveImage(pixels,_currentAnalysis->meshFileName, OF_IMAGE_QUALITY_BEST);
//saving jpgs doesn't work - pngs only!
// PNG is fine - better for Final Cut anyway!
ofDisableBlendMode() ;
}
}
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}
void RefractiveIndex::setup_camera()
{
stop_camera();
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// THIS IS LOADED IN FROM THE XML FILE SETTINGS
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_vidGrabber.setDeviceID(_vid_id);
_vidGrabber.listDevices();
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if(!_vidGrabber.initGrabber(_vid_w, _vid_h)) {
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ofLog(OF_LOG_ERROR) << "RefractiveIndex::setup_camera - could not initialise grabber";
return;
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}
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_vidGrabber.setVerbose(true);
_vidGrabber.setUseTexture(false);
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_vid_stream_open = true;
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cout << "CAMERA SETUP " << endl;
return;
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}
void RefractiveIndex::stop_camera()
{
if(_vid_stream_open) {
_vidGrabber.close();
_vid_stream_open = false;
}
}
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void RefractiveIndex::keyPressed (int key)
{
if( key =='f')
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ofToggleFullscreen();
/* TODO: complete the below... would be good to trigger the Analysis from keypresses if needed... */
// currently this doesn't work... the save_cb's in the individual
// tried to add a stop_analysis(); call but it blocks the whole programme
// i.e.: ask david how to shut off the prior Analysis if it's not finished running from here?
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if(key == 'x')
{
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if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysis = NULL;
_state = ISTATE_UNDEF;
}
else if(key == '1')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 0;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
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else if(key == '2')
{
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if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 1;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
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else if(key == '3')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 2;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
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else if(key == '4')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 3;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
else if(key == '5')
{
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if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 4;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
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else if(key == '6')
{
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if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 5;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
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else if(key == '7')
{
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if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 6;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
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else if(key == '8')
{
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if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 7;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
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else if(key == '9')
{
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if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 8;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
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else if(key == '0')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 9;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
else if(key == 'q')
{
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if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 10;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
/*
TO DO: add a file dialog so we can save images to another hard drive...
e.g.: http://dev.openframeworks.cc/pipermail/of-dev-openframeworks.cc/2011-April/003125.html
>> case 's':
>> doSave ^= true;
>> doLoad = false;
>> if(doSave) {
>> ofFileDialogResult r = ofSystemLoadDialog("Select path to save to", true);
>> if(r.bSuccess) {
>> saveCounter = 0;
>> savePath = r.getPath();
>> ofDirectory::createDirectory(savePath + "/color/");
>> ofDirectory::createDirectory(savePath + "/depth/");
>> printf("SAVE %s %s\n", r.getPath().c_str(), r.getName().c_str());
>> } else {
>> doSave = false;
>> }
>>
>> }
>> break;
>>
>> case 'l':
>> doLoad ^= true;
>> doSave = false;
>> if(doLoad) {
>> ofFileDialogResult r = ofSystemLoadDialog("Select path to load from", true);
>> if(r.bSuccess) {
>> loadCounter = 0;
>> loadPath = r.getPath();
>> ofDirectory dir;
>> loadMaxFiles = MAX(dir.listDir(loadPath + "/color"), dir.listDir(loadPath + "/depth"));
>> printf("LOAD %i %s %s\n", loadMaxFiles, r.getPath().c_str(), r.getName().c_str());
>> } else {
>> doLoad = false;
>> }
>>
>> }
>> break;
*/
}
void RefractiveIndex::exit()
{
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if(_currentAnalysis)
_analysisAdapator->stop();
stop_camera();
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}