added STATE_SYNTHESISING - animation loop - for each analysis - comments needs cleaning up but they all seem to work...

NOT SURE I'M USING THE STATES CORRECTLY!?
This commit is contained in:
Jamie Allen 2012-02-20 03:40:38 +01:00
parent b045f44bf1
commit 12d210327b
18 changed files with 765 additions and 196 deletions

View File

@ -98,9 +98,9 @@ void RefractiveIndex::setup()
//TODO: whichever one of these is first - it always runs twice ?
_analysisVector.push_back(new ShadowScapesAnalysis(V));
_analysisVector.push_back(new ShadowScapesAnalysis(H));
_analysisVector.push_back(new ShadowScapesAnalysis(D));
// _analysisVector.push_back(new ShadowScapesAnalysis(V));
// _analysisVector.push_back(new ShadowScapesAnalysis(H));
// _analysisVector.push_back(new ShadowScapesAnalysis(D));
_analysisVector.push_back(new RelaxRateAnalysis());

View File

@ -1,8 +1,3 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "CamNoiseAnalysis.h"
#include "ofMain.h"
@ -28,6 +23,10 @@ void CamNoiseAnalysis::setup(int camWidth, int camHeight)
_frame_cnt = 0;
_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
c = 0;
int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
}
@ -48,7 +47,8 @@ void CamNoiseAnalysis::acquire()
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0;
while(!_RUN_DONE)
Thread::sleep(3);
@ -119,7 +119,8 @@ void CamNoiseAnalysis::draw()
} else {
_RUN_DONE = true;
_state = STATE_SYNTHESISING;
// _RUN_DONE = true;
}
_frame_cnt++;
@ -130,12 +131,90 @@ void CamNoiseAnalysis::draw()
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
// display results of the synthesis
_RUN_DONE = true;
break;
}

View File

@ -27,8 +27,7 @@ public:
protected:
bool _RUN_DONE;
int _run_cnt, _save_cnt;
float c, _frame_cnt, _frame_cnt_max,_save_cnt_max ;
int _run_cnt, _save_cnt, _fade_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
};

View File

@ -1,35 +1,3 @@
/*
- copyright (c) 2011 Copenhagen Institute of Interaction Design (CIID)
- all rights reserved.
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "ColorMultiAnalysis.h"
#include "ofMain.h"
@ -55,6 +23,10 @@ void ColorMultiAnalysis::setup(int camWidth, int camHeight)
_fade_cnt=0;
_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
c = 0;
int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
}
void ColorMultiAnalysis::acquire()
@ -74,7 +46,8 @@ void ColorMultiAnalysis::acquire()
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0;
while(!_RUN_DONE)
Thread::sleep(3);
@ -141,8 +114,9 @@ void ColorMultiAnalysis::draw()
}
} else {
_state = STATE_SYNTHESISING;
_RUN_DONE = true;
//_RUN_DONE = true;
}
@ -154,12 +128,89 @@ void ColorMultiAnalysis::draw()
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
// display results of the synthesis
_RUN_DONE = true;
break;
}

View File

@ -22,6 +22,7 @@ public:
protected:
bool _RUN_DONE;
int _run_cnt, _save_cnt, _fade_cnt;
float c, _frame_cnt, _frame_cnt_max;
int _run_cnt, _save_cnt, _fade_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
};

View File

@ -1,8 +1,3 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "ColorSingleAnalysis.h"
#include "ofMain.h"
@ -32,6 +27,11 @@ void ColorSingleAnalysis::setup(int camWidth, int camHeight)
_fade_cnt=0;
fileNameTag = "";
int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
}
@ -52,7 +52,8 @@ void ColorSingleAnalysis::acquire()
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0;
while(!_RUN_DONE)
Thread::sleep(3);
@ -125,7 +126,8 @@ void ColorSingleAnalysis::draw()
}
} else {
_RUN_DONE = true;
_state = STATE_SYNTHESISING;
//_RUN_DONE = true;
}
_frame_cnt++;
@ -136,12 +138,89 @@ void ColorSingleAnalysis::draw()
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
// display results of the synthesis
_RUN_DONE = true;
break;
}

View File

@ -28,6 +28,8 @@ protected:
bool _RUN_DONE;
string fileNameTag;
int _run_cnt, _save_cnt, _fade_cnt;
float r,g,b, _frame_cnt, _frame_cnt_max;
float r,g,b;
int _run_cnt, _save_cnt, _fade_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
};

View File

@ -1,8 +1,3 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "DiffNoiseAnalysis.h"
#include "ofMain.h"
@ -28,6 +23,10 @@ void DiffNoiseAnalysis::setup(int camWidth, int camHeight)
_frame_cnt = 0;
_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
c = 0;
int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
}
@ -48,7 +47,8 @@ void DiffNoiseAnalysis::acquire()
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0;
while(!_RUN_DONE)
Thread::sleep(3);
@ -133,7 +133,7 @@ void DiffNoiseAnalysis::draw()
ofDisableAlphaBlending();
} else {
_state = STATE_SYNTHESISING;
_RUN_DONE = true;
}
@ -146,12 +146,89 @@ void DiffNoiseAnalysis::draw()
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
// display results of the synthesis
_RUN_DONE = true;
break;
}

View File

@ -27,7 +27,7 @@ public:
protected:
bool _RUN_DONE;
int _run_cnt, _save_cnt, _fade_cnt;
float c, _frame_cnt, _frame_cnt_max;
int _run_cnt, _save_cnt, _fade_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
};

View File

@ -1,8 +1,3 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "IResponseAnalysis.h"
#include "ofMain.h"
@ -17,7 +12,7 @@ using Poco::Thread;
void IResponseAnalysis::setup(int camWidth, int camHeight)
{
DELTA_T_SAVE = 100;
DELTA_T_SAVE = 50; //150 is about right
NUM_PHASE = 1;
NUM_RUN = 1;
NUM_SAVE_PER_RUN = 100;
@ -26,6 +21,10 @@ void IResponseAnalysis::setup(int camWidth, int camHeight)
_frame_cnt = 0;
_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
c = 0;
int anim_time = 5; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
}
@ -46,7 +45,7 @@ void IResponseAnalysis::acquire()
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0;
while(!_RUN_DONE)
Thread::sleep(3);
@ -80,7 +79,9 @@ void IResponseAnalysis::draw()
ofRect(0, 0, ofGetWidth(), ofGetHeight());
c = 255.0 * (_frame_cnt_max*_frame_cnt_max - _frame_cnt*_frame_cnt)/(_frame_cnt_max*_frame_cnt_max);
} else {
_RUN_DONE = true;
_state = STATE_SYNTHESISING;
//_RUN_DONE = true;
}
_frame_cnt++;
@ -91,12 +92,89 @@ void IResponseAnalysis::draw()
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
// display results of the synthesis
_RUN_DONE = true;
break;
}

View File

@ -27,8 +27,7 @@ public:
protected:
bool _RUN_DONE;
int _run_cnt, _save_cnt;
float c, _frame_cnt, _frame_cnt_max;
int _run_cnt, _save_cnt, _fade_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
};

View File

@ -1,8 +1,3 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "RelaxRateAnalysis.h"
#include "ofMain.h"
@ -18,7 +13,7 @@ using Poco::Thread;
void RelaxRateAnalysis::setup(int camWidth, int camHeight)
{
DELTA_T_SAVE = 100; //300 is the correct number
DELTA_T_SAVE = 50; //300 is the correct number
NUM_PHASE = 1;
NUM_RUN = 1;
NUM_SAVE_PER_RUN = 100;
@ -30,6 +25,10 @@ void RelaxRateAnalysis::setup(int camWidth, int camHeight)
_frame_cnt = 0;
_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
c = 0;
int anim_time = 5; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
}
@ -50,7 +49,7 @@ void RelaxRateAnalysis::acquire()
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0;
while(!_RUN_DONE)
Thread::sleep(3);
@ -92,9 +91,10 @@ void RelaxRateAnalysis::draw()
}
} else {
cout << "RELAXRATE RUN COMPLETED" << endl;
//_state = STATE_SYNTHESISING;
_RUN_DONE = true;
_state = STATE_SYNTHESISING;
//_RUN_DONE = true;
}
_frame_cnt++;
@ -106,12 +106,97 @@ void RelaxRateAnalysis::draw()
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = MIDDLE OF ANIMATION...\n";
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
cout << "_anim_cnt = " << _anim_cnt << endl;
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADE OUT OF ANIMATION...\n";
cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
cout << "c_anim = " << c_anim << endl;
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
// display results of the synthesis
_RUN_DONE = true;
cout << "RELAXRATE RUN COMPLETED" << endl;
break;
}

View File

@ -29,7 +29,6 @@ protected:
bool _RUN_DONE;
float _flip, _level;
int _run_cnt, _save_cnt;
float c, _frame_cnt, _frame_cnt_max;
int _run_cnt, _save_cnt, _fade_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
};

View File

@ -1,35 +1,3 @@
/*
- copyright (c) 2011 Copenhagen Institute of Interaction Design (CIID)
- all rights reserved.
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "ShadowScapesAnalysis.h"
#include "ofMain.h"
@ -47,20 +15,21 @@ using Poco::Thread;
void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
{
DELTA_T_SAVE = 100;
DELTA_T_SAVE = 50;
NUM_PHASE = 1;
NUM_RUN = 1;
NUM_SAVE_PER_RUN = 100;
create_dir();
_speed = 100.0; // 900.0 is the correct number
_scanLineWidth = 100.0;
_run_cnt = 0;
_save_cnt = 0;
int anim_time = 5; // 5 seconds
_anim_cnt_max = 5*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
int anim_time = 5; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
}
void ShadowScapesAnalysis::acquire()
@ -197,68 +166,63 @@ void ShadowScapesAnalysis::draw()
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetWidth()/4;
int _fade_in_frames = _anim_cnt_max/10;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
cout << "fade up = " << fade << endl;
for (int i=0; i < ofGetHeight() ; i=i+rectSizeH)
{
for (int j=0; j < ofGetWidth(); j=j+rectSizeW)
{
c_anim = ofRandom(150,255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(ofGetWidth()/2, ofGetHeight()/2, rectSizeW, rectSizeH);
}
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i < ofGetHeight() ; i=i+rectSizeH)
{
for (int j=0; j < ofGetWidth(); j=j+rectSizeW)
{
c_anim = ofRandom(150,255);
//c = ofRandom(0,255);
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(ofGetWidth()/2, ofGetHeight()/2, rectSizeW, rectSizeH);
}
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _frame_cnt <= _anim_cnt_max) {
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
cout << "fade down = " << fade << endl;
for (int i=0; i < ofGetHeight() ; i=i+rectSizeH)
{
for (int j=0; j < ofGetWidth(); j=j+rectSizeW)
{
c_anim = ofRandom(150,255);
//c = ofRandom(0,255);
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(ofGetWidth()/2, ofGetHeight()/2, rectSizeW, rectSizeH);
}
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
@ -268,6 +232,7 @@ void ShadowScapesAnalysis::draw()
_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;

View File

@ -1,8 +1,3 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "ShapeFromShadingAnalysis.h"
#include "ofMain.h"
@ -18,7 +13,7 @@ using Poco::Thread;
void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
{
DELTA_T_SAVE = 300; //300 is about the right number
DELTA_T_SAVE = 50; //300 is about the right number
NUM_PHASE = 1;
NUM_RUN = 1;
NUM_SAVE_PER_RUN = 100;
@ -31,9 +26,14 @@ void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
c = 0;
int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
}
void ShapeFromShadingAnalysis::acquire()
{
@ -51,7 +51,8 @@ void ShapeFromShadingAnalysis::acquire()
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0;
_animation_cnt1 = 0;
_animation_cnt2 = 0;
_animation_cnt3 = 0;
@ -307,8 +308,8 @@ void ShapeFromShadingAnalysis::draw()
ofDisableAlphaBlending();
} else {
_RUN_DONE = true;
_state = STATE_SYNTHESISING;
//_RUN_DONE = true;
}
_frame_cnt++;
@ -320,12 +321,89 @@ void ShapeFromShadingAnalysis::draw()
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
// display results of the synthesis
_RUN_DONE = true;
break;
}

View File

@ -30,7 +30,6 @@ protected:
string quad;
bool _RUN_DONE;
float _flip, _level;
int _run_cnt, _save_cnt;
int _animation_cnt1;
int _animation_cnt2;
int _animation_cnt3;
@ -48,6 +47,7 @@ protected:
int _animation_cnt15;
int _animation_cnt16;
int _animation_reset; // this reset part didn't get working - so using 16 different counters! yay!
float c, _frame_cnt, _frame_cnt_max;
int _run_cnt, _save_cnt, _fade_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
};

View File

@ -1,8 +1,3 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "StrobeAnalysis.h"
#include "ofMain.h"
@ -27,10 +22,12 @@ void StrobeAnalysis::setup(int camWidth, int camHeight)
// The British Health and Safety Executive recommend that a net flash rate for a bank of strobe lights does not exceed 5 flashes per second, at which only 5% of photosensitive epileptics are at risk. It also recommends that no strobing effect continue for more than 30 seconds, due to the potential for discomfort and disorientation.
//or 20 times, every one second...
_save_cnt_max = _strobe_cnt_max*_strobe_interval/DELTA_T_SAVE;
create_dir();
int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
}
@ -53,7 +50,8 @@ void StrobeAnalysis::acquire()
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0;
while(!_RUN_DONE)
Thread::sleep(3);
@ -98,13 +96,13 @@ void StrobeAnalysis::draw()
//cout << "frame_cnt % 15: " << _frame_cnt%15 << endl;
//cout << "MAIN STROBE TIME " << endl;
if (_frame_cnt%int(ofGetFrameRate()*_strobe_interval/1000) < (ofGetFrameRate()*_strobe_interval/1000)/2)
if (int(_frame_cnt)%int(ofGetFrameRate()*_strobe_interval/1000) < (ofGetFrameRate()*_strobe_interval/1000)/2)
{
ofSetColor(255, 255, 255);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
_strobe_cnt++;
_strobe_on = 1;
} else if (_frame_cnt%int(ofGetFrameRate()*_strobe_interval/1000) >= (ofGetFrameRate()*_strobe_interval/1000)/2)
} else if (int(_frame_cnt)%int(ofGetFrameRate()*_strobe_interval/1000) >= (ofGetFrameRate()*_strobe_interval/1000)/2)
{
ofSetColor(0, 0, 0);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
@ -122,7 +120,8 @@ void StrobeAnalysis::draw()
ofDisableAlphaBlending();
} else {
_RUN_DONE = true;
_state = STATE_SYNTHESISING;
//_RUN_DONE = true;
}
_frame_cnt++;
@ -133,12 +132,89 @@ void StrobeAnalysis::draw()
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
// display results of the synthesis
_RUN_DONE = true;
break;
}

View File

@ -28,10 +28,11 @@ public:
protected:
bool _RUN_DONE;
int _strobe_cnt, _run_cnt, _strobe_cnt_max;
int _save_cnt;
int _strobe_cnt, _strobe_cnt_max;
int _frame_cnt, _frame_cnt_max, _save_cnt_max ;
int _strobe_interval;
bool _strobe_on;
int _run_cnt, _save_cnt, _fade_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
};