added zmapper from inverse square law saves from main app draw()
This commit is contained in:
parent
e29accb9ce
commit
21791b9769
@ -19,7 +19,7 @@
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#define CAMERA_ACQU_WIDTH 640
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#define CAMERA_ACQU_WIDTH 640
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#define CAMERA_ACQU_HEIGHT 480
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#define CAMERA_ACQU_HEIGHT 480
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#define LOCATION "MIDDLESBOROUGH"
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#define LOCATION "BRADFORD"
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#define ISTATE_UNDEF 0xEEEE
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#define ISTATE_UNDEF 0xEEEE
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#define ISTATE_START 0xAAAA
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#define ISTATE_START 0xAAAA
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@ -101,7 +101,7 @@ void RefractiveIndex::setup()
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//void ofPixels::allocate(int w, int h, ofImageType type)
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//void ofPixels::allocate(int w, int h, ofImageType type)
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_pixels.allocate(_vid_w, _vid_h, OF_IMAGE_COLOR);
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_pixels.allocate(_vid_w, _vid_h, OF_IMAGE_COLOR);
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//TODO: whichever one of these is first - it always runs twice ?
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//TODO: whichever one of these is first - it always runs twice ?
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_analysisVector.push_back(new ShadowScapesAnalysis(V));
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_analysisVector.push_back(new ShadowScapesAnalysis(V));
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@ -133,6 +133,9 @@ void RefractiveIndex::setup()
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_currentAnalysis = NULL;
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_currentAnalysis = NULL;
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_state = ISTATE_UNDEF;
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_state = ISTATE_UNDEF;
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fbo.allocate(_vid_w,_vid_h);
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_meshRotation=0;
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}
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}
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void RefractiveIndex::analysis_cb(string & analysis)
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void RefractiveIndex::analysis_cb(string & analysis)
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@ -211,8 +214,30 @@ void RefractiveIndex::draw()
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// black
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// black
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ofBackground(0, 0, 0);
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ofBackground(0, 0, 0);
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if(_currentAnalysis)
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if(_currentAnalysis){
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_currentAnalysis->draw();
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_currentAnalysis->draw();
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cout<<_currentAnalysis->meshIsComplete<<endl;
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if(_currentAnalysis->meshIsComplete){
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fbo.begin();
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ofSetColor(0, 0, 0);
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ofRect(0, 0, fbo.getWidth(), fbo.getHeight());
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ofPushMatrix();
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ofTranslate(fbo.getWidth()/2, fbo.getHeight()/2);
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ofRotateY(_meshRotation );
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ofTranslate(-fbo.getWidth()/2, -fbo.getHeight()/2);
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_meshRotation+=0.5;
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_currentAnalysis->aMesh.draw();
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fbo.end();
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ofPixels pixels;
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fbo.readToPixels(pixels);
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cout<<_currentAnalysis->meshFileName<<endl;
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ofSaveImage(pixels,_currentAnalysis->meshFileName, OF_IMAGE_QUALITY_BEST);
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//saving jpgs doesn't work maybe because of of_image_quality
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}
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}
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}
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}
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void RefractiveIndex::setup_camera()
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void RefractiveIndex::setup_camera()
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@ -54,6 +54,8 @@ protected:
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AnalysisAdaptor* _analysisAdapator;
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AnalysisAdaptor* _analysisAdapator;
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vector<AbstractAnalysis*> _analysisVector;
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vector<AbstractAnalysis*> _analysisVector;
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float _meshRotation;
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public:
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public:
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// acquisition
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// acquisition
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static ofPixels _pixels;
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static ofPixels _pixels;
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@ -69,4 +71,7 @@ public:
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static string _location;
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static string _location;
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static ofxXmlSettings XML; // made this static so we can access RUN_NUM in the analyses
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static ofxXmlSettings XML; // made this static so we can access RUN_NUM in the analyses
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ofFbo fbo;
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};
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};
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@ -7,8 +7,8 @@
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void AbstractAnalysis::setup(int camWidth, int camHeight) {
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void AbstractAnalysis::setup(int camWidth, int camHeight) {
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meshIsComplete=false;
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_cam_w = camWidth; _cam_h = camHeight;
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_cam_w = camWidth; _cam_h = camHeight;
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if(RefractiveIndex::_mode == MODE_DRAWING) {
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if(RefractiveIndex::_mode == MODE_DRAWING) {
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ofFileDialogResult r = ofSystemLoadDialog("choooose da folda", true);
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ofFileDialogResult r = ofSystemLoadDialog("choooose da folda", true);
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if(!r.bSuccess) {
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if(!r.bSuccess) {
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@ -19,7 +19,7 @@ void AbstractAnalysis::setup(int camWidth, int camHeight) {
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_whole_file_path_analysis = r.filePath;
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_whole_file_path_analysis = r.filePath;
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_whole_file_path_synthesis = r.filePath + "/darwings";
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_whole_file_path_synthesis = r.filePath + "/darwings";
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}
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}
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}
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}
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// this is the main threaded loop for a given analysis
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// this is the main threaded loop for a given analysis
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@ -50,6 +50,8 @@ void AbstractAnalysis::do_synthesize() {
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case MODE_DRAWING:
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case MODE_DRAWING:
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{
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{
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ofxFileHelper fileHelperDrawing;
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ofxFileHelper fileHelperDrawing;
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if(!fileHelperDrawing.doesDirectoryExist(_whole_file_path_synthesis)){
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if(!fileHelperDrawing.doesDirectoryExist(_whole_file_path_synthesis)){
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fileHelperDrawing.makeDirectory(_whole_file_path_synthesis);
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fileHelperDrawing.makeDirectory(_whole_file_path_synthesis);
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@ -153,6 +155,7 @@ void AbstractAnalysis::create_dir_allocate_images()
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myGrayImage1.setUseTexture(false);
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myGrayImage1.setUseTexture(false);
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myGrayImage1.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, OF_IMAGE_GRAYSCALE);
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myGrayImage1.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, OF_IMAGE_GRAYSCALE);
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//////////////////////////////END ALLOCATE IMAGES //////////////////////////////////////////////////
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//////////////////////////////END ALLOCATE IMAGES //////////////////////////////////////////////////
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}
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}
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@ -61,6 +61,10 @@ public:
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// event
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// event
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ofEvent<string> _synthesize_cb;
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ofEvent<string> _synthesize_cb;
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bool meshIsComplete;
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ofMesh aMesh;
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string meshFileName;
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protected:
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protected:
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int _cam_w, _cam_h;
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int _cam_w, _cam_h;
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@ -1,4 +1,4 @@
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/*
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/*
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~ author: dviid
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~ author: dviid
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~ contact: dviid@labs.ciid.dk
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~ contact: dviid@labs.ciid.dk
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*/
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*/
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@ -25,6 +25,10 @@ void IResponseAnalysis::setup(int camWidth, int camHeight)
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acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_iresponse", ACQUIRE_TIME);
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acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_iresponse", ACQUIRE_TIME);
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cout << "ACQUIRE_TIME IResponseAnalysis " << acq_run_time << endl;
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cout << "ACQUIRE_TIME IResponseAnalysis " << acq_run_time << endl;
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//flag for main sketch
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meshIsComplete=false;
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_gotFirstImage=false;
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//int acq_run_time = 20; // 20 seconds of acquiring per run
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//int acq_run_time = 20; // 20 seconds of acquiring per run
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@ -125,7 +129,9 @@ void IResponseAnalysis::acquire()
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void IResponseAnalysis::synthesise()
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void IResponseAnalysis::synthesise()
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{
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{
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cout<<"SYNTHESISING IRESPONSE";
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//cout << "IResponseAnalysis::saving synthesis...\n";
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//cout << "IResponseAnalysis::saving synthesis...\n";
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if(_state == STATE_STOP) return;
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if(_state == STATE_STOP) return;
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@ -147,50 +153,51 @@ void IResponseAnalysis::synthesise()
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if(image5.loadImage(_saved_filenames_analysis[i+1])){
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if(image5.loadImage(_saved_filenames_analysis[i+1])){
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///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
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///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
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if(!_gotFirstImage){
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cout<<"background image is"<< _saved_filenames_analysis[i]<<endl;
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_background=image1;
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_gotFirstImage=true;
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}
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cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
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//subtract background begin///////////////
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cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
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cvColorImage1.convertToGrayscalePlanarImage(cvGrayImage1, 1);
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cvColorImage2.convertToGrayscalePlanarImage(cvGrayImage2, 1);
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cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
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cvGrayDiff1.erode();
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cvGrayDiff1.contrastStretch();
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//cvGrayDiff1.blur(5);
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//cvGrayDiff1.dilate();
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//cvGrayDiff1.contrastStretch();
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/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
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string file_name;
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file_name = ofToString(_synth_save_cnt, 2)+"_IResponseSynthesis_"+ofToString(_run_cnt,2)+".jpg";
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//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
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// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
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//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
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//ofImage image;
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//image.allocate(cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
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//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
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//image.setUseTexture(false);
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//image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
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//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
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//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
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// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
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cvConvertorImage.setFromGrayscalePlanarImages(cvGrayDiff1,cvGrayDiff1,cvGrayDiff1);
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saveImageSynthesis(file_name, &cvConvertorImage, OF_IMAGE_GRAYSCALE);
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_synth_save_cnt++;
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ofPixels imagePixels1 = image1.getPixelsRef();
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ofPixels imagePixels2 = image5.getPixelsRef();
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ofPixels backgroundPixels = _background.getPixelsRef();
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for(int i=0;i<imagePixels1.size();i++){
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unsigned char val=imagePixels1[i];
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// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
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if(imagePixels1[i]-backgroundPixels[i]>0){
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imagePixels1[i]-=backgroundPixels[i];
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}
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else{
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imagePixels1[i]=0;
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}
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if(imagePixels2[i]-backgroundPixels[i]>0){
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imagePixels2[i]-=backgroundPixels[i];
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}
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else{
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imagePixels2[i]=0;
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}
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}
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//update the images with their new background subtracted selves
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image1.setFromPixels(imagePixels1);
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image5.setFromPixels(imagePixels2);
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//subtract background end///////////////
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//flag the main app that we aren't read yet
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meshIsComplete=false;
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//make a mesh - this mesh will be drawn in the main app
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setMeshFromPixels(make3DZmap(image1, image5, _background), image1,image5, aMesh);
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//with jpgs this was refusing to save out
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meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_IResponseSynthesis_"+ofToString(_run_cnt,2)+".png";
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//flag that we are finished
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meshIsComplete=true;
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_synth_save_cnt++;
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}
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}
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}
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}
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}
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}
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@ -407,3 +414,95 @@ void IResponseAnalysis::save_cb(Timer& timer)
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saveImageAnalysis(file_name);
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saveImageAnalysis(file_name);
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}
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}
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void IResponseAnalysis::setMeshFromPixels(ofPixels somePixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh){
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int x=0;
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int y=0;
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//get rid of all previous vectors and colours
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mesh.clear();
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//unsigned char * thesePixels =currentSecondImage.getPixels();
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for(int i=0;i<somePixels.size();i+=3){
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mesh.addVertex(ofVec3f(x,y,- somePixels.getColor(x, y).getBrightness() ));
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// add colour from current second image of two - this is a hang over from when i was comparing two images
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mesh.addColor( currentSecondImage.getColor(x, y) );
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x++;
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if(x>=somePixels.getWidth()){
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x=0;
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y++;
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}
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}
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}
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ofPixels IResponseAnalysis::make3DZmap(ofImage &image1, ofImage &image2, ofImage &backgroundImag){
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ofPixels imagePixels1 = image1.getPixelsRef();
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ofPixels imagePixels2 = image2.getPixelsRef();
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ofPixels backgroundPixels = backgroundImag.getPixelsRef();
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ofPixels difference;
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//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
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unsigned char * thesePixels = new unsigned char[ imagePixels1.getWidth()*imagePixels1.getHeight()*3];
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int x=0;
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int y=0;
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int chooseComparison=1;
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//previous versiom which compared two images -now deprecated
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if(chooseComparison==0){
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//for each pixel...
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for(int i=0;i<imagePixels1.size();i+=3){
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ofColor colourImage1 = imagePixels1.getColor(x, y);
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ofColor colourImage2 = imagePixels2.getColor(x, y);
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//the brightness difference at this pixel address for both images
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int thisDiff=abs(colourImage1.getBrightness()-colourImage2.getBrightness());
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thesePixels[i]=thisDiff;
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thesePixels[i+1]=thisDiff;
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thesePixels[i+2]=thisDiff;
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x++;
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if(x>=imagePixels1.getWidth()){
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x=0;
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y++;
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}
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}
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}
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//the current version compares how bright this pixel is with how bright it would be following inverse square fall off from centre
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if(chooseComparison==1){
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//for each pixel...
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float _maxPossibleDistanceToCentre=ofDist(0,0,imagePixels1.getWidth()/2, imagePixels1.getHeight()/2);
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for(int i=0;i<imagePixels1.size();i+=3){
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ofColor colourImage1 = imagePixels1.getColor(x, y);
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ofColor colourImage2 = imagePixels2.getColor(x, y);
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float _distanceToCentre=ofDist(imagePixels1.getWidth()/2, imagePixels1.getHeight()/2, x, y);
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float _presumedBrightness=ofMap( sqrt(_distanceToCentre), 0, sqrt(_maxPossibleDistanceToCentre), 0, 255);
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int thisDiff=abs(colourImage1.getBrightness()-_presumedBrightness);
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thesePixels[i]=thisDiff;
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thesePixels[i+1]=thisDiff;
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thesePixels[i+2]=thisDiff;
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x++;
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if(x>=imagePixels1.getWidth()){
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x=0;
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y++;
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}
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}
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}
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difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
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return difference;
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}
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@ -62,4 +62,10 @@ protected:
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//this is the temporary container to allow us to convert and save out greyscale images
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//this is the temporary container to allow us to convert and save out greyscale images
|
||||||
ofxCvColorImage cvConvertorImage;
|
ofxCvColorImage cvConvertorImage;
|
||||||
|
|
||||||
|
//mesh making function
|
||||||
|
void setMeshFromPixels(ofPixels somePixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh);
|
||||||
|
//returns ofPixels but these pixels actually hold depth data.
|
||||||
|
ofPixels make3DZmap(ofImage &image1, ofImage &image2, ofImage &backgroundImage);
|
||||||
|
bool _gotFirstImage;
|
||||||
|
ofImage _background;
|
||||||
};
|
};
|
||||||
|
|||||||
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Reference in New Issue
Block a user