future everything build

This commit is contained in:
dviid 2012-05-25 13:52:22 +02:00
parent f8291acdc5
commit 2699edc3ac
13 changed files with 400 additions and 417 deletions

BIN
.DS_Store vendored Normal file

Binary file not shown.

View File

@ -1,7 +1,7 @@
<!-- THIS FILE NEEDS TO GO IN THE APPLICATION /data/ folder -->
<config>
<mode>drawing</mode>
<mode>analysis</mode>
<camera>
<id>1</id>
<width>640</width>
@ -11,7 +11,7 @@
<fps>30</fps>
</display>
<locale>
<name>SWANSEA</name>
<name>FUTURE</name>
</locale>
<analysis_NUM_RUN>
@ -34,10 +34,30 @@
<acquiretime_strobe> 30 </acquiretime_strobe>
<acquiretime_camnoise> 30 </acquiretime_camnoise>
<acquiretime_colorsingle> 40 </acquiretime_colorsingle>
<acquiretime_colormulti> 40 </acquiretime_colormulti>
<acquiretime_colormulti> 10 </acquiretime_colormulti>
<acquiretime_diffnoise> 30 </acquiretime_diffnoise>
</analysis_time>
<algorithms>
<vertices_per_frame>1000</vertices_per_frame>
<pixel_per_vertex>4</pixel_per_vertex>
<colormulti>
<algo>2</algo>
<scale>4</scale>
<draw_style>2</draw_style>
</colormulti>
<relaxrate>
<algo>1</algo>
<scale>500</scale>
<draw_style>1</draw_style>
</relaxrate>
<shadowscapes>
<algo>3</algo>
<scale>1</scale>
<draw_style>1</draw_style>
</shadowscapes>
</algorithms>
<relaxrate>
<treshold>51</treshold>
<maxblobs>25</maxblobs>

View File

@ -15,6 +15,11 @@
#include "ofxXmlSettings.h"
#include "ofxArcBall.h"
#include <stdio.h>
#include <stdlib.h>
#define CAMERA_ID 0
#define CAMERA_ACQU_WIDTH 640
#define CAMERA_ACQU_HEIGHT 480
@ -27,6 +32,22 @@
#define ISTATE_TRANSITION 0xCCCC
#define ISTATE_END 0xDDDD
static const int subdiv_pixels = 4;
static const int VID_W = 640, VID_H = 480;
static const int VERTICES_X = VID_W / subdiv_pixels, VERTICES_Y = VID_W / subdiv_pixels;
static const int TRI_W = 1000;
int draw_style = FACE;
#define ALGO_1 1
#define ALGO_2 2
#define ALGO_3 3
#define ALGO_4 4
int algo = ALGO_2;
float scale = 1.f;
int _state = ISTATE_UNDEF;
@ -40,8 +61,64 @@ string RefractiveIndex::_location;
ofxXmlSettings RefractiveIndex::XML;
ofShader RefractiveIndex::_shader;
ofVboMesh RefractiveIndex::_mesh_vbo;
ofxArcBall RefractiveIndex::cam;
string msg;
void RefractiveIndex::setup_shader_vbo()
{
int vertices_per_frame = XML.getValue("config:algorithms:vertices_per_frame", TRI_W);
int pixel_per_vertex = XML.getValue("config:algorithms:pixel_per_vertex", subdiv_pixels);
int vertices_X = _vid_w / pixel_per_vertex, vertices_Y = _vid_h / pixel_per_vertex;
// VBO
for(int i = 0; i < vertices_X; i++){
for(int j = 0; j < vertices_Y; j++) {
_verts.push_back(ofVec3f((i / (float)vertices_X) * vertices_per_frame, (j / (float) vertices_Y) * vertices_per_frame, 0.0f));
_tex.push_back(ofVec2f(i / (float)vertices_X * _vid_w, j / (float) vertices_Y * _vid_h));
if( ( i + 1 < vertices_X ) && ( j + 1 < vertices_Y ) ) {
//triangle #1
_ind.push_back( (i+0) * vertices_Y + (j+0) );
_ind.push_back( (i+1) * vertices_Y + (j+0) );
_ind.push_back( (i+1) * vertices_Y + (j+1) );
//triangle #2
_ind.push_back( (i+1) * vertices_Y + (j+1) );
_ind.push_back( (i+0) * vertices_Y + (j+1) );
_ind.push_back( (i+0) * vertices_Y + (j+0) );
}
}
}
//ofEnableNormalizedTexCoords();
_mesh_vbo.addVertices(_verts);
_mesh_vbo.addTexCoords(_tex);
_mesh_vbo.addIndices(_ind);
_mesh_vbo.setMode(OF_PRIMITIVE_TRIANGLES);
// geometry shader
_shader.setGeometryInputType(GL_TRIANGLES);
_shader.setGeometryOutputType(GL_TRIANGLES);
_shader.setGeometryOutputCount(3);
_shader.load("dviid/rfi.vert.glsl", "dviid/rfi.frag.glsl", "dviid/rfi.geom.glsl");
printf("Maximum number of output vertices support is: %i\n", _shader.getGeometryMaxOutputCount());
}
void RefractiveIndex::setup()
{
ofSetLogLevel(OF_LOG_VERBOSE);
ofHideCursor();
bool save_config = false;
cout << "Loading configuration..." << endl;
@ -99,16 +176,24 @@ void RefractiveIndex::setup()
//getting a warning from the OFlog that the pixels aren't allocated
//void ofPixels::allocate(int w, int h, ofImageType type)
_pixels.allocate(_vid_w, _vid_h, OF_IMAGE_COLOR);
_pixels.allocate(_vid_w, _vid_h, OF_IMAGE_COLOR_ALPHA);
setup_shader_vbo();
//TODO: whichever one of these is first - it always runs twice ?
_analysisVector.push_back(new ShadowScapesAnalysis(V));
//_analysisVector.push_back(new ShadowScapesAnalysis(V));
_analysisVector.push_back(new ShadowScapesAnalysis(H));
/*
_analysisVector.push_back(new ShadowScapesAnalysis(D));
*/
_analysisVector.push_back(new RelaxRateAnalysis());
/*
_analysisVector.push_back(new IResponseAnalysis());
@ -121,17 +206,22 @@ void RefractiveIndex::setup()
_analysisVector.push_back(new ColorSingleAnalysis());
*/
_analysisVector.push_back(new ColorMultiAnalysis());
_analysisVector.push_back(new DiffNoiseAnalysis());
//_analysisVector.push_back(new DiffNoiseAnalysis());
//_currentAnalysisIndx = 0;
//_currentAnalysis = _analysisVector.at(_currentAnalysisIndx++);
//_state = ISTATE_START;
_currentAnalysisIndx = 1;
_state = ISTATE_TRANSITION;
_currentAnalysis = NULL;
_state = ISTATE_UNDEF;
// to be idle at the beginning of the program (i.e. press keys to )
//_currentAnalysis = NULL;
//_state = ISTATE_UNDEF;
ofSetEscapeQuitsApp(false);
}
@ -173,7 +263,6 @@ void RefractiveIndex::state_analysis()
_currentAnalysisIndx = 0;
_currentAnalysis = _analysisVector.at(_currentAnalysisIndx++);
_state = ISTATE_START;
//_state = ISTATE_END;
} else {
_currentAnalysis = _analysisVector.at(_currentAnalysisIndx++);
_state = ISTATE_START;
@ -205,9 +294,6 @@ void RefractiveIndex::update()
void RefractiveIndex::draw()
{
// refractive mauve - this doesn't work... looks weird in various places.
//ofBackground(113, 110, 136);
// black
ofBackground(0, 0, 0);
@ -246,8 +332,21 @@ void RefractiveIndex::stop_camera()
void RefractiveIndex::keyPressed (int key)
{
std::stringstream out;
out << (char)key;
msg.append(out.str());
if(msg.find("kcuf") != string::npos) {
cout << "alright" << endl;
exitApp();
::exit(1);
}
/*
if( key =='f')
ofToggleFullscreen();
*/
/* TODO: complete the below... would be good to trigger the Analysis from keypresses if needed... */
// currently this doesn't work... the save_cb's in the individual
@ -255,6 +354,7 @@ void RefractiveIndex::keyPressed (int key)
// i.e.: ask david how to shut off the prior Analysis if it's not finished running from here?
/*
if(key == 'x')
{
if(_currentAnalysis)
@ -361,6 +461,7 @@ void RefractiveIndex::keyPressed (int key)
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
*/
/*
TO DO: add a file dialog so we can save images to another hard drive...

View File

@ -11,9 +11,15 @@
#include "ofxOpenCv.h"
#include "ofxXmlSettings.h"
#include "ofxArcBall.h"
#define MODE_DRAWING 0xEEFF
#define MODE_ANALYSING 0xFFEE
#define VERTS 1
#define WIRE 2
#define FACE 3
class RefractiveIndex : public ofBaseApp
{
public:
@ -32,6 +38,8 @@ public:
void stop_analysis();
void state_analysis();
void setup_shader_vbo();
// ofx
void keyPressed (int key);
void keyReleased(int key){;}
@ -69,4 +77,16 @@ public:
static string _location;
static ofxXmlSettings XML; // made this static so we can access RUN_NUM in the analyses
static ofVboMesh _mesh_vbo;
vector<ofVec3f> _verts;
vector<ofVec2f> _tex;
vector<unsigned int> _ind;
static ofxArcBall cam;
static ofShader _shader;
};

View File

@ -10,8 +10,8 @@ int main() {
bool fullscreen;
//fullscreen = true;
fullscreen = false;
fullscreen = true;
//fullscreen = false;
cout << "> display configuration" << endl;
cout << "* fullscreen: " << (fullscreen ? "yes" : "no") << endl;

View File

@ -20,6 +20,16 @@ void AbstractAnalysis::setup(int camWidth, int camHeight) {
_whole_file_path_synthesis = r.filePath + "/darwings";
}
// viewport
tx = RefractiveIndex::XML.getValue("config:viewport:tx", 200.0);
ty = RefractiveIndex::XML.getValue("config:viewport:ty", 50.0);
tz = RefractiveIndex::XML.getValue("config:viewport:tz", -500.0);
rx = RefractiveIndex::XML.getValue("config:viewport:rx", 0.0);
ry = RefractiveIndex::XML.getValue("config:viewport:ry", 0.0);
rz = RefractiveIndex::XML.getValue("config:viewport:rz", 0.0);
}
// this is the main threaded loop for a given analysis
@ -39,13 +49,14 @@ void AbstractAnalysis::do_synthesize() {
_state = STATE_ACQUIRING;
acquire();
if(_state == STATE_STOP) goto exit;
_state = STATE_SYNTHESISING;
synthesise();
if(_state == STATE_STOP) goto exit;
//_state = STATE_SYNTHESISING;
//synthesise();
//if(_state == STATE_STOP) goto exit;
_state = STATE_DISPLAY_RESULTS;
displayresults();
cleanup();
}
break;
}
case MODE_DRAWING:
@ -61,12 +72,14 @@ void AbstractAnalysis::do_synthesize() {
if(_state == STATE_STOP) goto exit;
_state = STATE_DISPLAY_RESULTS;
displayresults();
cleanup();
break;
}
}
exit:
cleanup();
ofxFileHelper::deleteFolder(_whole_file_path_analysis);
ofNotifyEvent(_synthesize_cb, _name);
}
@ -95,7 +108,7 @@ void AbstractAnalysis::create_dir_allocate_images()
}
ofxFileHelper fileHelperAnalysis;
ofxFileHelper fileHelperSynthesis;
//ofxFileHelper fileHelperSynthesis;
_whole_file_path_analysis = ANALYSIS_PATH + RefractiveIndex::_location + "/" + _name + "/"+replaceTime ;
@ -118,6 +131,7 @@ void AbstractAnalysis::create_dir_allocate_images()
}
/*
_whole_file_path_synthesis = SYNTHESIS_PATH + RefractiveIndex::_location + "/" + _name + "/"+replaceTime;
if(!fileHelperSynthesis.doesDirectoryExist(_whole_file_path_synthesis)){
@ -135,6 +149,7 @@ void AbstractAnalysis::create_dir_allocate_images()
fileHelperSynthesis.makeDirectory(SYNTHESIS_PATH+RefractiveIndex::_location+"/"+_name+"/"+replaceTime);
}
*/
//////////////////////////////END DIRECTORY CREATION //////////////////////////////////////////////////
@ -189,6 +204,7 @@ void AbstractAnalysis::saveImageAnalysis(string filename)
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}

View File

@ -81,5 +81,9 @@ protected:
int NUM_RUN;
int NUM_SAVE_PER_RUN;
//viewport
float tx, ty, tz, rx, ry, rz;
friend class AnalysisAdaptor;
};

View File

@ -12,6 +12,11 @@ using Poco::Thread;
#define NUMBER_RUNS 1
#define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const float line_width_default = 0.5f;
void ColorMultiAnalysis::setup(int camWidth, int camHeight)
{
AbstractAnalysis::setup(camWidth, camHeight);
@ -46,50 +51,21 @@ void ColorMultiAnalysis::setup(int camWidth, int camHeight)
image1.clear();
image2.clear();
image3.clear();
image4.clear();
image5.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
// images used for re-loading and saving out the synthesized files ///
image3.setUseTexture(false);
image4.setUseTexture(false);
image5.setUseTexture(false);
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
// that we're getting in OSX/Windows and is maybe crashing Windows
// http://forum.openframeworks.cc/index.php?topic=1867.0
cvColorImage1.clear();
cvGrayImage1.clear();
cvGrayDiff1.clear();
////---------
cvColorImage2.clear();
cvGrayImage2.clear();
cvGrayDiff2.clear();
cvConvertorImage.clear();
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
algo = RefractiveIndex::XML.getValue("config:algorithms:colormulti:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:colormulti:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:colormulti:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:colormulti:line_width", line_width_default);
}
@ -128,67 +104,7 @@ void ColorMultiAnalysis::synthesise()
//cout << "ColorMultiAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){
//cout << "ColorMultiAnalysis::synthesis FOR LOOP...\n";
//cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
if(_state == STATE_STOP) return;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "LOADED image1!!!" << endl;
//if(image5.loadImage(_saved_filenames_analysis[i+1])){
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
//cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
cvColorImage1.blur(5);
cvColorImage1.erode();
cvColorImage1.erode();
cvColorImage1.dilate();
cvColorImage1.blur(5);
cvColorImage1.dilate();
cvColorImage1.dilate();
cvColorImage1.dilate();
cvColorImage1.dilate();
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
string file_name;
file_name = ofToString(_synth_save_cnt, 2)+"_ColorMultiAnalysis_"+ofToString(_run_cnt,2)+".jpg";
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
//ofImage image;
//image.allocate(cvColorImage1.width, cvColorImage1.height, OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
//image.setUseTexture(false);
//image.setFromPixels(cvColorImage1.getPixels(), cvColorImage1.width, cvColorImage1.height,OF_IMAGE_COLOR);
//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
saveImageSynthesis(file_name, &cvColorImage1, OF_IMAGE_COLOR);
_synth_save_cnt++;
// }
}
}
_RUN_DONE = false;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
@ -197,7 +113,7 @@ void ColorMultiAnalysis::synthesise()
void ColorMultiAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_synthesis.size();i++){
for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return;
@ -208,13 +124,15 @@ void ColorMultiAnalysis::displayresults()
//cout << "!_image_shown" << endl;
}
if(!image3.loadImage(_saved_filenames_synthesis[i])){
_show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image3.loadImage(_saved_filenames_synthesis[i])){
image3.loadImage(_saved_filenames_synthesis[i]);
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
@ -356,8 +274,9 @@ void ColorMultiAnalysis::draw()
_anim_cnt++;
} else {
_state = STATE_DISPLAY_RESULTS;
//_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
_RUN_DONE = true;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
@ -371,7 +290,6 @@ void ColorMultiAnalysis::draw()
//cout << "STATE_DISPLAY_RESULTS...\n" << endl;
if (_frame_cnt > 2)
{
_image_shown = true;
@ -380,22 +298,48 @@ void ColorMultiAnalysis::draw()
_frame_cnt++;
if (_show_image)
{
//cout << "_show_image...\n" << endl;
ofEnableAlphaBlending();
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
image2.draw(0,0, ofGetWidth(), ofGetHeight());
RefractiveIndex::cam.begin();
ofDisableAlphaBlending();
}
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
// display results of the synthesis
_RUN_DONE = true;
break;
if (_show_image)
image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
image2.bind();
RefractiveIndex::_shader.begin();
RefractiveIndex::_shader.setUniform1i("algo", algo);
RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
}
RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
_RUN_DONE = true;
break;
}

View File

@ -31,32 +31,14 @@ protected:
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown;
ofImage image1;
ofImage image2;
ofImage image3;
ofImage image4;
ofImage image5;
ofImage image6;
ofxCvColorImage cvColorImage1;
ofxCvColorImage cvColorImage2;
ofxCvColorImage cvColorImage3;
ofxCvColorImage cvColorImage4;
ofxCvColorImage cvColorImage5;
ofxCvColorImage cvColorImage6;
ofxCvGrayscaleImage cvGrayDiff1;
ofxCvGrayscaleImage cvGrayDiff2;
ofxCvGrayscaleImage cvGrayImage1;
ofxCvGrayscaleImage cvGrayImage2;
ofxCvGrayscaleImage cvGrayImage3;
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
//this is the temporary container to allow us to convert and save out greyscale images
ofxCvColorImage cvConvertorImage;
int algo;
int scale;
int draw_style;
float line_width;
};

View File

@ -15,6 +15,12 @@ using Poco::Thread;
#define TRESHOLD 80
#define MAXBLOBS 15
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const int line_width_default = 0.5f;
const float point_size_default = 0.5f;
void RelaxRateAnalysis::setup(int camWidth, int camHeight)
{
AbstractAnalysis::setup(camWidth, camHeight);
@ -57,17 +63,23 @@ void RelaxRateAnalysis::setup(int camWidth, int camHeight)
_image_shown = false;
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
// that we're getting in OSX/Windows and is maybe crashing Windows
// http://forum.openframeworks.cc/index.php?topic=1867.0
cvColorImage1.clear();
cvGrayDiff1.clear();
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
////---------
algo = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:line_width", line_width_default);
point_size = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:point_size", point_size_default);
}
@ -104,74 +116,44 @@ void RelaxRateAnalysis::synthesise()
//cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
cvContourFinderVect.clear();
for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return;
if(image1.loadImage(_saved_filenames_analysis[i])){
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
cvColorImage1.convertToGrayscalePlanarImage(cvGrayDiff1, 1);
cvGrayDiff1.threshold(_treshold);
rfiCvContourFinder* cf = new rfiCvContourFinder();
cf->findContours(cvGrayDiff1, 20, (image1.width * image1.height) / 4, _maxblobs, true);
cvContourFinderVect.push_back(cf);
}
}
_RUN_DONE = false;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
}
void RelaxRateAnalysis::displayresults()
{
//cvContourFinderVectDisplay.clear();
clearcfindervectdisplay();
for(int i=1;i<cvContourFinderVect.size();i++){
if(_state == STATE_STOP){
clearcfindervectdisplay();
clearcfindervect();
return;
}
for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
if(_state == STATE_STOP) return;
//cout << "!_image_shown" << endl;
}
cvContourFinderVectDisplay.push_back(cvContourFinderVect[i]);
_show_image = true;
_image_shown = false;
_show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
}
}
clearcfindervectdisplay();
clearcfindervect();
//cvContourFinderVectDisplay.clear();
//cvContourFinderVect.clear();
}
@ -312,16 +294,48 @@ void RelaxRateAnalysis::draw()
_frame_cnt++;
if (_show_image)
{
for(int i=0;i<cvContourFinderVectDisplay.size();i++){
cvContourFinderVectDisplay[i]->draw(0,0, ofGetWidth(), ofGetHeight());
}
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
glPointSize(point_size);
glEnable(GL_POINT_SMOOTH);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image)
image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
image2.bind();
RefractiveIndex::_shader.begin();
RefractiveIndex::_shader.setUniform1i("algo", algo);
RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
}
// display results of the synthesis
_RUN_DONE = true;
RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
//_RUN_DONE = true;
break;
}
@ -344,27 +358,3 @@ void RelaxRateAnalysis::save_cb(Timer& timer)
}
void RelaxRateAnalysis::cleanup()
{
}
void RelaxRateAnalysis::clearcfindervect()
{
for(int i = 0; i < cvContourFinderVect.size(); i++) {
rfiCvContourFinder* f = cvContourFinderVect[i];
// maybe it's erase here? http://forum.openframeworks.cc/index.php/topic,3016.0.html
// cvContourFinderVect.erase(i);
delete f;
}
cvContourFinderVect.clear();
}
void RelaxRateAnalysis::clearcfindervectdisplay()
{
cvContourFinderVectDisplay.clear();
}

View File

@ -23,7 +23,6 @@ public:
void acquire();
void synthesise();
void displayresults();
void cleanup();
void draw();
@ -31,8 +30,6 @@ public:
protected:
void clearcfindervect();
void clearcfindervectdisplay();
bool _RUN_DONE;
float _flip, _level;
@ -44,11 +41,13 @@ protected:
bool _show_image, _image_shown;
ofImage image1;
ofxCvColorImage cvColorImage1;
ofxCvGrayscaleImage cvGrayDiff1;
ofImage image1;
ofImage image2;
vector<rfiCvContourFinder*> cvContourFinderVect;
vector<rfiCvContourFinder*> cvContourFinderVectDisplay;
int algo;
int scale;
int draw_style;
float line_width;
float point_size;
};

View File

@ -17,6 +17,11 @@ using Poco::Thread;
#define NUMBER_RUNS 1
#define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const double line_width_default = 0.5;
void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
{
AbstractAnalysis::setup(camWidth, camHeight);
@ -42,7 +47,7 @@ void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
DELTA_T_SAVE = 3*(10*acq_run_time/2); // for 20 seconds, we want this to be around 100 files
// or 5 times per second = every 200 ms
_scanLineWidth = 100.0;
_scanLineWidth = 300.0;
_run_cnt = 0;
_save_cnt = 0;
_synth_save_cnt = 0;
@ -55,50 +60,21 @@ void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
image1.clear();
image2.clear();
image3.clear();
image4.clear();
image5.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
// images used for re-loading and saving out the synthesized files ///
image3.setUseTexture(false);
image4.setUseTexture(false);
image5.setUseTexture(false);
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
// that we're getting in OSX/Windows and is maybe crashing Windows
// http://forum.openframeworks.cc/index.php?topic=1867.0
cvColorImage1.clear();
cvGrayImage1.clear();
cvGrayDiff1.clear();
////---------
cvColorImage2.clear();
cvGrayImage2.clear();
cvGrayDiff2.clear();
cvConvertorImage.clear();
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
algo = RefractiveIndex::XML.getValue("config:algorithms:shadowscapes:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:shadowscapes:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:shadowscapes:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:shadowscapes:line_width", line_width_default);
}
@ -128,114 +104,43 @@ void ShadowScapesAnalysis::synthesise()
{
//cout << "ShadowScapesAnalysis::saving synthesis...\n";
for(float i=1;i<_saved_filenames_analysis.size()-1; i++){
if(_state == STATE_STOP) return;
// cout << "ShadowScapesAnalysis::synthesis FOR LOOP...\n";
_RUN_DONE = false;
// cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
}
void ShadowScapesAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
}
_show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
if(image5.loadImage(_saved_filenames_analysis[i+1])){
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
//cvGrayImage1 = cvColorImage1;
//cvGrayImage2 = cvColorImage2;
cvColorImage1.convertToGrayscalePlanarImage(cvGrayImage1, 1);
cvColorImage2.convertToGrayscalePlanarImage(cvGrayImage2, 1);
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
cvGrayDiff1.erode();
cvGrayDiff1.contrastStretch();
cvGrayDiff1.blur(5);
cvGrayDiff1.dilate();
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
string file_name;
if(_dir == H) {
file_name = ofToString(_synth_save_cnt, 2)+"_H_ShadowScapesSynthesis_"+ofToString(_run_cnt,2)+".jpg";
}
if(_dir == V) {
file_name = ofToString(_synth_save_cnt, 2)+"_V_ShadowScapesSynthesis_"+ofToString(_run_cnt,2)+".jpg";
}
if(_dir == D) {
file_name = ofToString(_synth_save_cnt, 2)+"_D_ShadowScapesSynthesis_"+ofToString(_run_cnt,2)+".jpg";
}
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
//ofImage image;
//image.allocate(cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
//image.setUseTexture(false);
//image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
cvConvertorImage.setFromGrayscalePlanarImages(cvGrayDiff1,cvGrayDiff1,cvGrayDiff1);
saveImageSynthesis(file_name, &cvConvertorImage, OF_IMAGE_GRAYSCALE);
_synth_save_cnt++;
}
}
}
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
}
void ShadowScapesAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_synthesis.size();i++){
if(_state == STATE_STOP) return;
// cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
}
if(!image3.loadImage(_saved_filenames_synthesis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image3.loadImage(_saved_filenames_synthesis[i])){
image3.loadImage(_saved_filenames_synthesis[i]);
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
}
}
}
@ -423,27 +328,47 @@ void ShadowScapesAnalysis::draw()
_frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image)
{
// cout << "_show_image...\n" << endl;
image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
ofEnableAlphaBlending();
image2.bind();
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
image2.draw(0,0, ofGetWidth(), ofGetHeight());
ofDisableAlphaBlending();
RefractiveIndex::_shader.begin();
RefractiveIndex::_shader.setUniform1i("algo", algo);
RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
}
// display results of the synthesis
RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
_RUN_DONE = true;
// clear allocated memory...?
break;
}

View File

@ -42,31 +42,13 @@ protected:
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown;
ofImage image1;
ofImage image2;
ofImage image3;
ofImage image4;
ofImage image5;
ofImage image6;
ofxCvColorImage cvColorImage1;
ofxCvColorImage cvColorImage2;
ofxCvColorImage cvColorImage3;
ofxCvColorImage cvColorImage4;
ofxCvColorImage cvColorImage5;
ofxCvColorImage cvColorImage6;
ofxCvGrayscaleImage cvGrayDiff1;
ofxCvGrayscaleImage cvGrayDiff2;
ofxCvGrayscaleImage cvGrayImage1;
ofxCvGrayscaleImage cvGrayImage2;
ofxCvGrayscaleImage cvGrayImage3;
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
//this is the temporary container to allow us to convert and save out greyscale images
ofxCvColorImage cvConvertorImage;
int algo;
int scale;
int draw_style;
double line_width;
};