further commit with correct orientation / placement of the images for FCP

This commit is contained in:
Jamie Allen 2012-05-11 20:25:57 +02:00
parent 0dc006af44
commit 35aa74f743
3 changed files with 5 additions and 4 deletions

View File

@ -155,7 +155,7 @@ void RefractiveIndex::start_analysis()
// fbo.allocate( _currentAnalysis->_mesh_size_multiplier *_vid_w,_currentAnalysis->_mesh_size_multiplier * _vid_h);
//camera.setPosition((fbo.getWidth()/2), fbo.getHeight()/2,_currentAnalysis->_mesh_size_multiplier *500);
camera.setPosition(0, (fbo.getHeight()/2)+250, _currentAnalysis->_mesh_size_multiplier*500);
camera.setPosition(0, (fbo.getHeight()/2)+150, _currentAnalysis->_mesh_size_multiplier*500);
camera.setFov(65.0);
camera.setOrientation(ofVec3f(-2,0,0));
_meshRotation=0;

View File

@ -28,9 +28,9 @@ void RelaxRateAnalysis::setup(int camWidth, int camHeight)
_gotFirstImage=false;
_mesh_size_multiplier = 8;
vertexSubsampling_x = 1; //must be at least '1'
vertexSubsampling_y = 7; //must be at least '1'
vertexSubsampling_y = 5; //must be at least '1'
chooseColour = 2;
multiplier = 3.0;
multiplier = 4.0;
//blendMode = OF_BLENDMODE_ADD;
//blendMode = OF_BLENDMODE_MULTIPLY;

View File

@ -28,13 +28,14 @@ void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
//flag for main sketch
meshIsComplete=false;
_gotFirstImage=false;
_mesh_size_multiplier = 15;
_mesh_size_multiplier = 8;
vertexSubsampling = 1;
chooseColour = 5;
multiplier = 4.0;
ofSetLineWidth(5.0f);
glPointSize(5.0f);
glEnable(GL_DEPTH_TEST);
//blendMode = OF_BLENDMODE_ADD;
//blendMode = OF_BLENDMODE_MULTIPLY;