added vid grab to IResponse
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2bd7704f38
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@ -189,6 +189,7 @@ void RefractiveIndex::state_analysis()
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void RefractiveIndex::update()
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void RefractiveIndex::update()
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{
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{
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state_analysis();
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state_analysis();
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/*
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/*
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RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
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RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
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@ -200,6 +200,13 @@ void IResponseAnalysis::save_cb(Timer& timer)
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{
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{
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_save_cnt++;
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_save_cnt++;
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RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
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if (RefractiveIndex::_vidGrabber.isFrameNew())
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{
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RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
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}
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cout << "IResponseAnalysis::saving...\n";
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cout << "IResponseAnalysis::saving...\n";
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string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
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string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
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@ -278,7 +278,6 @@ void ShadowScapesAnalysis::save_cb(Timer& timer)
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RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
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RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
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}
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}
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cout << "ShadowScapesAnalysis::saving...\n";
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cout << "ShadowScapesAnalysis::saving...\n";
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string file_name;
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string file_name;
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