removed the ofxArcBall.h and related calls as it was producing runtime locking errors
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+67
-106
@@ -1,115 +1,76 @@
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<!-- THIS FILE NEEDS TO GO IN THE APPLICATION /data/ folder -->
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<config>
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<mode>analysing</mode>
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<camera>
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<id>1</id>
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<width>640</width>
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<height>480</height>
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</camera>
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<display>
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<fps>30</fps>
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</display>
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<locale>
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<name>FUTURE</name>
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</locale>
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<mode>analysis</mode>
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<analysis_NUM_RUN>
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<NUM_RUN_shadowscapes> 1 </NUM_RUN_shadowscapes>
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<NUM_RUN_relaxrate> 1 </NUM_RUN_relaxrate>
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<NUM_RUN_iresponse> 1 </NUM_RUN_iresponse>
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<NUM_RUN_shapefromshading> 1 </NUM_RUN_shapefromshading>
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<NUM_RUN_strobe> 1 </NUM_RUN_strobe>
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<NUM_RUN_camnoise> 1 </NUM_RUN_camnoise>
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<NUM_RUN_colorsingle> 1 </NUM_RUN_colorsingle>
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<NUM_RUN_colormulti> 1 </NUM_RUN_colormulti>
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<NUM_RUN_diffnoise> 1 </NUM_RUN_diffnoise>
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</analysis_NUM_RUN>
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<camera>
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<id>1</id>
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<width>640</width>
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<height>480</height>
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</camera>
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<analysis_time>
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<acquiretime_shadowscapes> 5 </acquiretime_shadowscapes>
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<acquiretime_relaxrate> 5 </acquiretime_relaxrate>
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<acquiretime_iresponse> 5 </acquiretime_iresponse>
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<acquiretime_shapefromshading> 5 </acquiretime_shapefromshading>
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<acquiretime_strobe> 5 </acquiretime_strobe>
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<acquiretime_camnoise> 5 </acquiretime_camnoise>
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<acquiretime_colorsingle> 5 </acquiretime_colorsingle>
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<acquiretime_colormulti> 5 </acquiretime_colormulti>
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<acquiretime_diffnoise> 5 </acquiretime_diffnoise>
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</analysis_time>
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<display>
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<fps>30</fps>
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</display>
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<locale>
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<name>FUTURE</name>
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</locale>
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<analysis_NUM_RUN>
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<NUM_RUN_shadowscapes> 1 </NUM_RUN_shadowscapes>
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<NUM_RUN_relaxrate> 1 </NUM_RUN_relaxrate>
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<NUM_RUN_iresponse> 1 </NUM_RUN_iresponse>
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<NUM_RUN_shapefromshading> 1 </NUM_RUN_shapefromshading>
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<NUM_RUN_strobe> 1 </NUM_RUN_strobe>
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<NUM_RUN_camnoise> 1 </NUM_RUN_camnoise>
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<NUM_RUN_colorsingle> 1 </NUM_RUN_colorsingle>
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<NUM_RUN_colormulti> 1 </NUM_RUN_colormulti>
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<NUM_RUN_diffnoise> 1 </NUM_RUN_diffnoise>
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</analysis_NUM_RUN>
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<analysis_time>
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<acquiretime_shadowscapes> 7 </acquiretime_shadowscapes>
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<acquiretime_relaxrate> 10 </acquiretime_relaxrate>
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<acquiretime_iresponse> 30 </acquiretime_iresponse>
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<acquiretime_shapefromshading> 30 </acquiretime_shapefromshading>
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<acquiretime_strobe> 30 </acquiretime_strobe>
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<acquiretime_camnoise> 30 </acquiretime_camnoise>
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<acquiretime_colorsingle> 40 </acquiretime_colorsingle>
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<acquiretime_colormulti> 15 </acquiretime_colormulti>
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<acquiretime_diffnoise> 30 </acquiretime_diffnoise>
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</analysis_time>
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<algorithms>
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<vertices_per_frame>1000</vertices_per_frame>
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<pixel_per_vertex>4</pixel_per_vertex>
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<viewport>
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<tx>0</tx>
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<ty>-20</ty>
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<tz>-400</tz>
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<rx>-10</rx>
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<ry>0</ry>
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<rz>0</rz>
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</viewport>
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<colormulti>
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<algo>2</algo>
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<scale>2</scale>
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<draw_style>3</draw_style>
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<line_width>2</line_width>
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</colormulti>
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<algorithms>
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<vertices_per_frame>1000</vertices_per_frame>
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<pixel_per_vertex>4</pixel_per_vertex>
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<colormulti>
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<algo>2</algo>
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<scale>1</scale>
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<draw_style>2</draw_style>
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<line_width>0.5</line_width>
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</colormulti>
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<colorsingle>
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<algo>2</algo>
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<scale>1</scale>
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<draw_style>2</draw_style>
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<line_width>0.5</line_width>
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</colorsingle>
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<relaxrate>
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<algo>1</algo>
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<scale>500</scale>
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<draw_style>1</draw_style>
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<line_width>2</line_width>
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<point_size>2</point_size>
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</relaxrate>
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<diffnoise>
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<algo>1</algo>
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<scale>500</scale>
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<draw_style>1</draw_style>
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<line_width>2</line_width>
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<point_size>2</point_size>
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</diffnoise>
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<shapeshade>
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<algo>1</algo>
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<scale>500</scale>
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<draw_style>1</draw_style>
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<line_width>2</line_width>
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<point_size>2</point_size>
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</shapeshade>
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<strobe>
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<algo>1</algo>
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<scale>500</scale>
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<draw_style>1</draw_style>
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<line_width>2</line_width>
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<point_size>2</point_size>
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</strobe>
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<camnoise>
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<algo>1</algo>
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<scale>500</scale>
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<draw_style>1</draw_style>
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<line_width>2</line_width>
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<point_size>2</point_size>
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</camnoise>
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<shadowscapes>
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<algo>4</algo>
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<scale>500</scale>
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<draw_style>2</draw_style>
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<line_width>2</line_width>
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</shadowscapes>
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<iresponse>
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<algo>1</algo>
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<scale>500</scale>
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<draw_style>1</draw_style>
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<line_width>2</line_width>
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<point_size>2</point_size>
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</iresponse>
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</algorithms>
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<relaxrate>
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<algo>4</algo>
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<scale>600</scale>
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<draw_style>2</draw_style>
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<line_width>4</line_width>
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</relaxrate>
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<shadowscapes>
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<algo>1</algo>
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<scale>650</scale>
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<draw_style>1</draw_style>
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<line_width>1</line_width>
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</shadowscapes>
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</algorithms>
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<relaxrate>
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<treshold>51</treshold>
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<maxblobs>25</maxblobs>
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</relaxrate>
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</config>
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