shaders all analysis

all analysis are now shadered
This commit is contained in:
dviid
2012-05-25 15:27:49 +02:00
parent 2699edc3ac
commit 80847c5439
24 changed files with 1433 additions and 1081 deletions
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/*
~ copyright (c) 2011 dviid
~ contact: dviid@labs.ciid.dk
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
const sampler_t smp = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;
const sampler_t smp_adrs = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP | CLK_FILTER_NEAREST;
float box_integral(read_only image2d_t src, int width, int height, int row, int col, int nbrrows, int nbrcols)
{
float A = 0.0f;
float B = 0.0f;
float C = 0.0f;
float D = 0.0f;
int r0 = min(row, height) - 1;
int c0 = min(col, width) - 1;
int r1 = min(row + nbrrows, height) - 1;
int c1 = min(col + nbrcols, width) - 1;
A = read_imagef(src, smp, (int2)(c0, r0)).x;
B = read_imagef(src, smp, (int2)(c1, r0)).x;
C = read_imagef(src, smp, (int2)(c0, r1)).x;
D = read_imagef(src, smp, (int2)(c1, r1)).x;
return max(0.0f, A - B - C + D);
}
__kernel void hessian_det(
read_only image2d_t src,
int width,
int height,
write_only image2d_t determinant,
write_only image2d_t laplacians,
int layer_width,
int layer_height,
int step,
int filter)
{
int l, w, b;
float Dxx, Dxy, Dyy, inverse;
int idx = get_global_id(0);
int idy = get_global_id(1);
w = filter;
l = w / 3;
b = (w - 1) / 2 + 1
inverse = 1.0f / (w * w);
int c = idx * step;
int r = idy * step;
if(r >= height || c >= width) return;
Dxx = box_integral(src, width, height, r - l + 1, c - b, 2 * l - 1, w) -
box_integral(src, width, height, r - l + 1, c - l / 2, 2 * l - 1, l) * 3;
Dxy = box_integral(src, width, height, r - l, c + 1, l, l) +
box_integral(src, width, height, r + 1, c - l, l, l) -
box_integral(src, width, height, r - 1, c - l, l, l) -
box_integral(src, widht, height, r + 1, c + 1, l, l);
DYY = box_integral(src, width, height, r - b, c - l + 1, w, 2 * l - 1) -
box_integral(src, width, height, r - l / 2, c - l + 1, l, 2 * l -1) * 3;
Dxx += inverse;
Dxy += inverse;
Dyy += inverse;
float4 det = {0.0f, 0.0f, 0.0f, 0.0f};
det.x = (Dxx * Dyy - 0.81f * Dxy * Dxy);
int4 lap = {0, 0, 0, 0};
lap.x = (Dxx + Dyy >= 0 ? 1 : 0);
write_imagef(determinant, (int2)(idx, idy), det);
write_imagef(laplacians, (int2)(idx, idy), lap);
}
int pop_laplacian(read_only image2d_t layer, int c, int r, int width)
{
int lap;
lap = read_imagei(layer, smp_adrs, (int2)(c,r)).x;
return lap;
}
float pop_response(read_only image2d_t layer, int c, int r, int width, int scale)
{
float resp;
resp = read_imagef(layer, smp_adrs, (int2)(c*scale, r*scale)).x;
return resp;
}
bool interpolate_extremum(
int r,
int c,
__global int* pts_cnt;
float2* pos,
float* det_scale
int* laplacian,
read_only image2d_t t,
int t_width,
int t_height,
int t_step,
read_only image2d_t m,
read_only image2d_t mlaplacian,
int m_width,
int m_height,
int m_filter,
read_only image2d_t b,
int b_width,
int b_height,
int b_filter
)
{
// 3D derivatives
int mscale = (m_width / m_height);
int bscale = (b_width / b_height);
float Dx, Dy, Dz;
Dx = (pop_response(m, c+1, r, m_width, mscale) -
pop_response(m, c-1, r, m_width, mscale)) / 2.0f;
Dy = (pop_response(m, c, r+1, m_width, mscale) -
pop_response(m, c, r-1, m_width, mscale)) / 2.0f;
Dz = (pop_response(t, c, r, t_width, 1) -
pop_response(b, c, r, b_width, bscale)) / 2.0f;
// inverse hessian
float v, Dxx, Dyy, Dzz, Dxy, Dxz, Dyz;
v = pop_response(m, r, c, m_width, mscale);
Dxx = pop_response(m, c+1, r, m_width, mscale) +
pop_response(m, c-1, r, m_width, mscale) - 2.0f * v;
Dyy = pop_response(m, c, r+1, m_width, mscale) +
pop_response(m, c, r-1, m_width, mscale) - 2.0f * v;
Dxy = (pop_response(m, c+1, r+1, m_width, mscale) -
pop_response(m, c-1, r+1, m_width, mscale) -
pop_response(m, c+1, r-1, m_width, mscale) +
pop_response(m, c-1, r-1, m_width, mscale)) / 4.0f;
Dzz = pop_response(t, c, r, t_width, 1) -
pop_response(b, c, r, b_width, bscale) - 2.0f * v;
Dxz = (pop_response(t, c+1, r, t_width, 1) -
pop_response(t, c-1, r, t_width, 1) -
pop_response(b, c+1, r, b_width, bscale) +
pop_response(b, c-1, r, b_width, bscale)) / 4.0f;
Dyz = (pop_response(t, c, r+1, t_width, 1) -
pop_response(t, c, r-1, t_width, 1) -
pop_response(b, c, r+1, b_width, bscale) +
pop_response(b, c, r-1, b_width, bscale)) / 4.0f;
float det = Dxx * (Dyy*Dzz - Dyz*Dyz) -
Dxy * (Dxy*Dzz - Dyz*Dxz) +
Dxz * (Dxy*Dyz - Dyy*Dxz);
float invdet = 1.0f / det;
float invDxx = (Dyy*Dzz-Dyz*Dyz) * invdet;
float invDxy = -(Dxy*Dzz-Dyz*Dxz) * invdet;
float invDxz = (Dxy*Dyz-Dyy*Dxz) * invdet;
float invDyx = -(Dxy*Dzz-Dxz*Dyz) * invdet;
float invDyy = (Dxx*Dzz-Dxz*Dxz) * invdet;
float invDyz = -(Dxx*Dyz-Dxy*Dxz) * invdet;
float invDzx = (Dxy*Dyz-Dxz*Dyy) * invdet;
float invDzy = -(Dxx*Dyz-Dxz*Dxy) * invdet;
float invDzz = (Dxx*Dyy-Dxy*Dxy) * invdet;
// derivative * hessian
float xi = 0.0f, xr = 0.0f, xc = 0.0f;
xc -= invDxx * Dx;
xc -= invDxy * Dy;
xc -= invDxz * Dz;
xr -= invDyx * Dx;
xr -= invDyy * Dy;
xr -= invDyz * Dz;
xc -= invDzx * Dx;
xc -= invDzy * Dy;
xc -= invDzz * Dz;
// extremum??
if(fabs(xi) < 0.5f && fabs(xr) < 0.5f && fabs(xc) < 0.5f) {
int fstep = m_filter - b_filter;
(*pos).x = (float)((c + xc) * fstep);
(*pos).y = (float)((c + xr) * fstep);
*det_scale = (float)(0.1333f) * (m_filter + (xi * fstep));
int s = m_width / t_width;
*laplacian = pop_laplacian(mlaplacian, c * s, r * s, m_width);
return true;
}
return false;
}
bool is_extremum(
int r,
int c,
read_only image2d_t t,
int t_width,
int t_height,
int t_step,
int t_filter,
read_only image2d_t m,
int m_width,
int m_height,
read_only image2d_t b,
int b_width,
int b_height,
float tresh
)
{
int border = (t_filter + 1) / (2 * t_step);
if(r <= border || r >= t_height - border || c <= border || c >= t_width - border) {
return false;
}
int mscale = m_width / t_width;
float candidate = pop_response(m, c, r, m_width, mscale);
if(candidate < tresh) {
return false;
}
// If any response in 3x3x3 is greater candidate not maximum
float localMax = getResponse(t, c-1, r-1, t_width, 1);
localMax = fmax(localMax, getResponse(t, c, r-1, t_width, 1));
localMax = fmax(localMax, getResponse(t, c+1, r-1, t_width, 1));
localMax = fmax(localMax, getResponse(t, c-1, r, t_width, 1));
localMax = fmax(localMax, getResponse(t, c, r, t_width, 1));
localMax = fmax(localMax, getResponse(t, c+1, r, t_width, 1));
localMax = fmax(localMax, getResponse(t, c-1, r+1, t_width, 1));
localMax = fmax(localMax, getResponse(t, c, r+1, t_width, 1));
localMax = fmax(localMax, getResponse(t, c+1, r+1, t_width, 1));
int bScale = b_width/t_width;
localMax = fmax(localMax, getResponse(b, c-1, r-1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c, r-1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c+1, r-1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c-1, r, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c, r, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c+1, r, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c-1, r+1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c, r+1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c+1, r+1, b_width, bScale));
//int mScale = m_width/t_width;
localMax = fmax(localMax, getResponse(m, c-1, r-1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c, r-1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c+1, r-1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c-1, r, m_width, mScale));
// This is the candidate pixel
localMax = fmax(localMax, getResponse(m, c+1, r, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c-1, r+1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c, r+1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c+1, r+1, m_width, mScale));
// If localMax > candidate, candidate is not the local maxima
if(localMax > candidate) {
return false;
}
return true;
}
__kernel void suppress_non_max(
read_only image2d_t tResponse,
int t_width,
int t_height,
int t_filter,
int t_step,
read_only image2d_t mResponse,
read_only image2d_t mLaplacian,
int m_width,
int m_height,
int m_filter,
read_only image2d_t bResponse,
int b_width;
int b_height,
int b_filter,
__global int* pts_cnt,
__global float2* pix_pos,
__global float* scale,
__global int* laplacian,
int max_pts,
float tresh
)
{
int r = get_global_id(0);
int c = get_global_id(1);
float2 pixpos;
float s;
int lap;
if(is_extremum(r, c, tResponse, t_width, t_height, t_step, t_filter, mResponse, m_width, m_height, bResponse, b_width, b_height, tresh)) {
if(interpolate_extremum(r, c, pts_cnt, &pixpos, &s, &lap, tResponse, t_width, t_height, t_step, mResponse, mLaplacian, m_width, m_height, m_filter, bResponse, b_width, b_height, b_filter)) {
int indx = atom_add(&pts_cnt[0],1);
if(indx < max_pts) {
pix_pos[indx] = pix_pos;
scale[indx] = s;
laplacian[indx] = lap;
}
}
}
}
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/*
~ copyright (c) 2011 dviid
~ contact: dviid@labs.ciid.dk
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
const sampler_t smp = CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;
__kernel void sobel(read_only image2d_t src, write_only image2d_t dst)
{
int2 coords = (int2) (get_global_id(0), get_global_id(1));
int2 dx = (int2)(1,0);
int2 dy = (int2)(0,1);
float Gx, Gy, G, theta, p;
if(coords.x > get_image_width(dst) || coords.y > get_image_height(dst))
return;
p = read_imagef(src, smp, coords - dx + dy).s0;
Gx = p;
Gy = p;
p = read_imagef(src, smp, coords + dy).s0;
Gy += 2 * p;
p = read_imagef(src, smp, coords + dx + dy).s0;
Gx -= p;
Gy += p;
p = read_imagef(src, smp, coords - dx).s0;
Gx += 2 * p;
p = read_imagef(src, smp, coords + dx).s0;
Gx -= 2 * p;
p = read_imagef(src, smp, coords - dx - dy).s0;
Gx += p;
Gy -= p;
p = read_imagef(src, smp, coords - dy).s0;
Gy -= 2 * p;
p = read_imagef(src, smp, coords + dx - dy).s0;
Gx -= p;
Gy -= p;
G = sqrt(Gx * Gx + Gy * Gy);
theta = atan(Gx / Gy);
write_imagef(dst, coords, G);
}
__kernel void hgauss(read_only image2d_t src, write_only image2d_t dst,
global read_only float* weights, global float* offsets, const int nbr_weights)
{
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float2 src_coords = (float2) (get_global_id(0), get_global_id(1));
float4 pix = (float4)(0,0,0,0);
int i;
for(i = 0; i < nbr_weights; i++) {
pix += read_imagef(src, smp, src_coords + (float2) (offsets[i], 0.0f)) * weights[i];
}
write_imagef(dst, coords, clamp(pix, 0.0f, 1.0f));
}
__kernel void vgauss(read_only image2d_t src, write_only image2d_t dst,
global read_only float* weights, global float* offsets, const int nbr_weights)
{
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float2 src_coords = (float2) (get_global_id(0), get_global_id(1));
float4 pix = (float4)(0,0,0,0);
int i;
for(i = 0; i < nbr_weights; i++) {
pix += read_imagef(src, smp, src_coords + (float2) (0.0f, offsets[i])) * weights[i];
}
write_imagef(dst, coords, clamp(pix, 0.0f, 1.0f));
}
__kernel void grey(read_only image2d_t src, write_only image2d_t dst)
{
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float4 color = read_imagef(src, smp, coords);
float luminance = 0.3f * color.x + 0.59 * color.y + 0.11 * color.z;
color = (float4)(luminance, luminance, luminance, 1.0f);
write_imagef(dst, coords, color);
}
__kernel void brightness(read_only image2d_t src, write_only image2d_t dst)
{
float max = 0;
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float4 color = read_imagef(src, smp, coords);
max = color.x;
if(color.y > max) { max = color.y; }
if(color.z > max) { max = color.z; }
write_imagef(dst, coords, max);
}
__kernel void lightness(read_only image2d_t src, write_only image2d_t dst)
{
float l = 0;
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float4 color = read_imagef(src, smp, coords);
l = (color.x + color.y + color.z) / 3.0f;
write_imagef(dst, coords, l);
}
__kernel void hist()
{
}
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/*
~ copyright (c) 2011 dviid
~ contact: dviid@labs.ciid.dk
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
#define WORK_G_SIZE 64
#define HALF_WORK_G_SIZE (WORK_G_SIZE / 2)
const sampler_t smp = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;
__kernel void scan(read_only image2d_t src, write_only image2d_t dst, int rows, int cols)
{
__local float data0[WORK_G_SIZE + HALF_WORK_G_SIZE];
__local float data1[WORK_G_SIZE + HALF_WORK_G_SIZE];
int2 coords = (int2) (get_global_id(0), get_global_id(1));
int X = coords.x;
int Y = coords.x;
if(coords.x < HALF_WORK_G_SIZE) {
data0[coords.x] = 0.0f;
data1[coords.x] = 0.0f;
}
X += HALF_WORK_G_SIZE;
float max_val = 0.0f;
int it = cols / WORK_G_SIZE;
if(cols % WORK_G_SIZE != 0) {
it++;
}
for(int i = 0; i < it; i++) {
int col_offset = i * WORK_G_SIZE + coords.x;
data0[X] = read_imagef(src, smp, (int2)(col_offset, Y)).x;
barrier(CLK_LOCAL_MEM_FENCE);
// 1
data1[X] = data0[X] + data0[X-1];
barrier(CLK_LOCAL_MEM_FENCE);
// 2
data0[X] = data1[X] + data1[X-2];
barrier(CLK_LOCAL_MEM_FENCE);
// 4
data1[X] = data0[X] + data0[X-4];
barrier(CLK_LOCAL_MEM_FENCE);
// 8
data0[X] = data1[X] + data1[X-8];
barrier(CLK_LOCAL_MEM_FENCE);
// 16
data1[X] = data0[X] + data0[X-16];
barrier(CLK_LOCAL_MEM_FENCE);
// 32
data0[X] = data1[X] + data1[X-32];
barrier(CLK_LOCAL_MEM_FENCE);
if(col_offset < cols) {
write_imagef(dst, (int2)(col_offset, Y), (float4)(data0[X] + max_val, 0.0f, 0.0f, 0.0f));
}
max_val += data0[WORK_G_SIZE + HALF_WORK_G_SIZE - 1];
}
}
__kernel void transpose(read_only image2d_t src, write_only image2d_t dst, int rows, int cols)
{
__local float buff[256];
int2 coords = (int2) (get_global_id(0), get_global_id(1));
int inX = coords.x;
int inY = coords.y;
int lX = coords.x;
int lY = coords.y;
int ginX = coords.x * 16 + lX;
int ginY = coords.y * 16 + lY;
buff[lY * 16 + lX] = read_imagef(src, smp, (int2)(ginX, ginY)).x;
barrier(CLK_LOCAL_MEM_FENCE);
int outRows = rows;
int outCols = cols;
int outX = inX;
int outY = inY;
int goutX = coords.x * 16 + lX;
int goutY = coords.y * 16 + lY;
if(goutX >= 0 && goutX < outCols && goutY >=0 && goutY < outRows) {
write_imagef(dst, (int2)(goutX, goutY), (float4)(buff[lX * 16 + lY], 0.0f, 0.0f, 0.0f));
}
}
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#version 120
uniform int algo;
uniform sampler2DRect tex0;
void main() {
if(algo == 4) {
vec4 color = texture2DRect(tex0, gl_TexCoord[0].st);
float luminance = 0.3f * color.x + 0.59 * color.y + 0.11 * color.z;
//gl_FragColor = vec4(luminance, luminance, luminance, 1.0f);
gl_FragColor = vec4(1.0f, 1.0f, 1.0f, 0.5f);
return;
}
gl_FragColor = texture2DRect(tex0, gl_TexCoord[0].st);
}
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#version 120
#extension GL_EXT_geometry_shader4 : enable
#define ALGO_1 1
#define ALGO_2 2
#define ALGO_3 3
#define ALGO_4 4
uniform int algo;
uniform float scale;
uniform sampler2DRect tex0;
float max_color(vec3 rgb)
{
float max = rgb.r;
if(rgb.g > max) { max = rgb.g; }
if(rgb.b > max) { max = rgb.b; }
return max;
}
float min_color(vec3 rgb)
{
float min = rgb.r;
if(rgb.g < min) { min = rgb.g; }
if(rgb.b < min) { min = rgb.b; }
return min;
}
void hue(in vec4 color, out float h)
{
float max = max_color(color.rgb);
float min = min_color(color.rgb);
if(max == min) { h = 0.f; }
float hueSixth;
if(color.r == max) {
hueSixth = (color.g - color.b) / (max - min);
if(hueSixth < 0.f)
hueSixth += 6.f;
} else if (color.g == max) {
hueSixth = 2.f + (color.b - color.r) / (max - min);
} else {
hueSixth = 4.f + (color.r - color.g) / (max - min);
}
h = 255.f * hueSixth / 6.f;
}
void saturation(in vec4 color, out float s)
{
float max = max_color(color.rgb);
float min = min_color(color.rgb);
if(max == min) { s = 0.f; }
s = 255.f * (max - min) / max;
}
void brightness(in vec4 color, out float b)
{
b = max_color(color.rgb);
}
void toHSB(in vec3 rgb, out vec3 hsb)
{
float max = max_color(rgb);
float min = min_color(rgb);
if(max == min) {
hsb.x = 0.f;
hsb.y = 0.f;
hsb.z = 255.f * max;
return;
}
float hueSixth;
if(rgb.r == max) {
hueSixth = (rgb.g - rgb.b) / (max - min);
if(hueSixth < 0.f)
hueSixth += 6.f;
} else if (rgb.g == max) {
hueSixth = 2.f + (rgb.b - rgb.r) / (max - min);
} else {
hueSixth = 4.f + (rgb.r - rgb.g) / (max - min);
}
hsb.x = 255.f * hueSixth / 6.f;
hsb.y = 255.f * (max - min) / max;
hsb.z = max;
}
void main()
{
if(algo == ALGO_4 && mod(gl_PositionIn[0].y, 2.f) != 0) return;
for (int i = 0; i < gl_VerticesIn; i++)
{
gl_Position = gl_PositionIn[i];
vec4 color0 = texture2DRect(tex0, gl_TexCoordIn[i][0].st);
float depth = 0.f;
if(algo == ALGO_1) {
brightness(color0, depth);
}
else if(algo == ALGO_2) {
hue(color0, depth);
}
else if(algo == ALGO_3) {
saturation(color0, depth);
}
else if(algo == ALGO_4) {
brightness(color0, depth);
}
else {
brightness(color0, depth);
}
gl_Position = gl_ModelViewProjectionMatrix * vec4(gl_Position.x, gl_Position.y, depth * scale, 1.0);
gl_TexCoord[0] = gl_TexCoordIn[i][0];
EmitVertex();
}
}
+11
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#version 120
void main()
{
gl_FrontColor = gl_Color;
gl_TexCoord[0] = gl_MultiTexCoord0;
gl_Position = gl_Vertex;
}