working on color single and color multi, some openCV implementations in both
still needs work
This commit is contained in:
@@ -227,7 +227,6 @@ void AbstractAnalysis::saveImageSynthesis(string filename, ofxCvImage* newPixels
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{
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#ifdef TARGET_OSX
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ofSaveImage(newPixels->getPixelsRef(), _whole_file_path_synthesis+"/"+filename, OF_IMAGE_QUALITY_BEST);
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@@ -256,4 +255,3 @@ void AbstractAnalysis::saveImageSynthesis(string filename, ofxCvImage* newPixels
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}
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@@ -64,6 +64,7 @@ public:
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bool meshIsComplete;
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bool imageForContourAvailable;
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ofMesh aMesh;
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string meshFileName;
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//difference between our image size and the size of the fbo
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float widthScaleFactor;
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@@ -21,6 +21,12 @@ void CamNoiseAnalysis::setup(int camWidth, int camHeight)
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cout << "NUM_RUN CamNoiseAnalysis " << NUM_RUN << endl;
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//NUM_RUN = 5;
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//flag for main sketch
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meshIsComplete=false;
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_gotFirstImage=false;
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_mesh_size_multiplier=4;
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int acq_run_time; // 10 seconds of acquiring per run
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acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_camnoise", ACQUIRE_TIME);
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cout << "ACQUIRE_TIME CamNoiseAnalysis " << acq_run_time << endl;
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+215
-31
@@ -20,6 +20,13 @@ void ColorMultiAnalysis::setup(int camWidth, int camHeight)
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cout << "NUM_RUN ColorMultiAnalysis " << NUM_RUN << endl;
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//NUM_RUN = 5;
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//flag for main sketch
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meshIsComplete=false;
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_gotFirstImage=false;
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_mesh_size_multiplier=4;
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int acq_run_time; // 10 seconds of acquiring per run
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acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_colormulti", ACQUIRE_TIME);
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cout << "ACQUIRE_TIME ColorMultiAnalysis " << acq_run_time << endl;
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@@ -141,6 +148,7 @@ void ColorMultiAnalysis::synthesise()
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cout << "didn't load image" << endl;
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}
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if(image1.loadImage(_saved_filenames_analysis[i])){
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//cout << "LOADED image1!!!" << endl;
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//if(image5.loadImage(_saved_filenames_analysis[i+1])){
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@@ -150,40 +158,75 @@ void ColorMultiAnalysis::synthesise()
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cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
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//cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
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cvColorImage1.blur(5);
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cvColorImage1.erode();
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cvColorImage1.erode();
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cvColorImage1.dilate();
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cvColorImage1.blur(5);
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cvColorImage1.dilate();
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cvColorImage1.dilate();
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cvColorImage1.dilate();
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cvColorImage1.dilate();
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//cvColorImage1.blur(1);
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//cvColorImage1.erode();
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//cvColorImage1.dilate();
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//cvColorImage1.dilate();
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//cvColorImage1.dilate();
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//cvColorImage1.dilate();
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//cvFloatImage1 = cvColorImage1;
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//cvGrayImage1 = cvColorImage1;
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cvSmooth( cvColorImage1.getCvImage(), cvColorImage1.getCvImage(), CV_GAUSSIAN, 9, 9);
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cvXorS( cvColorImage1.getCvImage(), cvScalarAll(1), cvColorImage1.getCvImage(), 0 );
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//cvCanny(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 100, 100, 3);
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//cvLaplace(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0);
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//cvGrayImage1 = cvCreateImage(cvSize(image1.width, image1.height),IPL_DEPTH_16S,1);
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//cvSobel(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0, 1, 3);
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// convert the CV image
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image1.setFromPixels(cvColorImage1.getPixelsRef());
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///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
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if(!_gotFirstImage){
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cout<<"background image is"<< _saved_filenames_analysis[i]<<endl;
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_background=image1;
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_gotFirstImage=true;
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}
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//subtract background begin///////////////
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ofPixels imagePixels1 = image1.getPixelsRef();
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//ofPixels imagePixels2 = image5.getPixelsRef();
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ofPixels backgroundPixels = _background.getPixelsRef();
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for(int i=0;i<imagePixels1.size();i++){
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//unsigned char val=imagePixels1[i];
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// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
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if(imagePixels1[i]-backgroundPixels[i]>0){
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imagePixels1[i]-=backgroundPixels[i];
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}
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else{
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imagePixels1[i]=0;
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}
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}
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//update the images with their new background subtracted selves
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image1.setFromPixels(imagePixels1);
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//flag the main app that we aren't read yet
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meshIsComplete=false;
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//make a mesh - this mesh will be drawn in the main app
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setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
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//setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
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/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
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string file_name;
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//string file_name;
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file_name = ofToString(_synth_save_cnt, 2)+"_ColorMultiAnalysis_"+ofToString(_run_cnt,2)+".jpg";
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//with jpgs this was refusing to save out
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meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_ColorMultiAnalysis_"+ofToString(_run_cnt,2)+".png";
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_saved_filenames_synthesis.push_back(meshFileName);
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//file_name = ofToString(_synth_save_cnt, 2)+"_ColorMultiAnalysis_"+ofToString(_run_cnt,2)+".jpg";
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//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
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// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
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//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
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//ofImage image;
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//image.allocate(cvColorImage1.width, cvColorImage1.height, OF_IMAGE_COLOR);
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//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
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//image.setUseTexture(false);
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//image.setFromPixels(cvColorImage1.getPixels(), cvColorImage1.width, cvColorImage1.height,OF_IMAGE_COLOR);
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//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
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//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
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// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
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saveImageSynthesis(file_name, &cvColorImage1, OF_IMAGE_COLOR);
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//flag that we are finished
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meshIsComplete=true;
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_synth_save_cnt++;
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// }
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@@ -411,8 +454,149 @@ void ColorMultiAnalysis::draw()
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void ColorMultiAnalysis::save_cb(Timer& timer)
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{
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_save_cnt++;
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string file_name = ofToString(_save_cnt,2)+"_"+ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
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saveImageAnalysis(file_name);
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}
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void ColorMultiAnalysis::setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh){
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int x=0;
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int y=0;
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//get rid of all previous vectors and colours
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mesh.clear();
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mesh.setMode(OF_PRIMITIVE_LINE_STRIP);
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/*
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OF_PRIMITIVE_TRIANGLES,
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OF_PRIMITIVE_TRIANGLE_STRIP,
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OF_PRIMITIVE_TRIANGLE_FAN,
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OF_PRIMITIVE_LINES,
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OF_PRIMITIVE_LINE_STRIP,
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OF_PRIMITIVE_LINE_LOOP,
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OF_PRIMITIVE_POINTS
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*/
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ofColor meshColour=ofColor(255,0,0);
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int chooseColour=1 ;
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//the average z position of the matrix - used later to centre the mesh on the z axis when drawing
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float zPlaneAverage=0;
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for(int i=0;i<sPixels.size();i++){
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zPlaneAverage+=sPixels[i];
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}
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if (sPixels.size()!=0) {
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zPlaneAverage/=sPixels.size();
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//cout<<zPlaneAverage<<" zPlaneAverage "<<endl;
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}
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else{
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cout<<"DEPTH FLOAT ARRAY IS EMPTY";
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}
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if(chooseColour==1){
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for(int i=0;i<sPixels.size();i++){
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mesh.addColor( currentSecondImage.getColor(x, y+1));
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mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
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mesh.addColor( currentSecondImage.getColor(x, y));
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mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
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mesh.addColor( currentSecondImage.getColor(x+1, y+1));
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mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
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mesh.addColor( currentSecondImage.getColor(x+1, y+1));
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mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
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mesh.addColor( currentSecondImage.getColor(x, y));
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mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
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mesh.addColor( currentSecondImage.getColor(x+1, y) );
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mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
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x++;
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if(x>=currentSecondImage.getWidth()-1){
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x=0;
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y++;
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//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
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if(y>=currentSecondImage.getHeight()-1){
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break;
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}
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}
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}
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}
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}
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vector<float> ColorMultiAnalysis::_returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImag){
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ofPixels imagePixels1 = image1.getPixelsRef();
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//ofPixels imagePixels2 = image2.getPixelsRef();
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ofPixels backgroundPixels = backgroundImag.getPixelsRef();
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vector<float> differences;
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ofPixels difference;
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//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
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unsigned char * thesePixels = new unsigned char[imagePixels1.getWidth()*imagePixels1.getHeight()*3];
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for(int i=0;i<imagePixels1.size();i++){
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thesePixels[i]=0;
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}
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int x=0;
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int y=0;
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int chooseComparison=1;
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//comparison here to find out how close each color is to pure RED / GREEN / BLUE
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if(chooseComparison==1){
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//for each pixel...
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float _maxPossibleDistanceToCentre=ofDist(0,0,imagePixels1.getWidth()/2, imagePixels1.getHeight()/2);
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for(int i=0;i<imagePixels1.size();i+=3){
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ofColor imageColor1 = imagePixels1.getColor(x, y);
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//ofColor colourImage2 = imagePixels2.getColor(x, y);
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float _distanceToCentre=ofDist(imagePixels1.getWidth()/2, imagePixels1.getHeight()/2, x, y);
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float _presumedBrightness=ofMap(sqrt(_maxPossibleDistanceToCentre)-sqrt(_distanceToCentre), 0, sqrt(_maxPossibleDistanceToCentre), 0, 255);
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//int thisDiff=abs(imageColor1.getHue());
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//int thisDiff=abs(imageColor1.getBrightness());
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//int thisDiff=abs(imageColor1.getBrightness()-_presumedBrightness);
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//int thisDiff=abs(imageColor1.getHue());
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int thisDiff=abs(imageColor1.getLightness());
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//cout<<thisDiff<< " thisDiff "<<endl;
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//red hue: 0
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//green hue: 120
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//blue hue: 240
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float multiplier=4.0;
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differences.push_back(multiplier* thisDiff);
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thesePixels[i]=thisDiff;
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thesePixels[i+1]=thisDiff;
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thesePixels[i+2]=thisDiff;
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x++;
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if(x>=imagePixels1.getWidth()){
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x=0;
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y++;
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}
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}
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}
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//difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
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return differences;
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}
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@@ -58,5 +58,15 @@ protected:
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//this is the temporary container to allow us to convert and save out greyscale images
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ofxCvColorImage cvConvertorImage;
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//mesh making function
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void setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh);
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//depth map function
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vector<float> _returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImage);
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bool _gotFirstImage;
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ofImage _background;
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};
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+209
-37
@@ -21,10 +21,23 @@ void ColorSingleAnalysis::setup(int camWidth, int camHeight)
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cout << "NUM_RUN ColorSingleAnalysis " << NUM_RUN << endl;
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//NUM_RUN = 5;
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//flag for main sketch
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meshIsComplete=false;
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_gotFirstImage=false;
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_mesh_size_multiplier=4;
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int acq_run_time; // 10 seconds of acquiring per run
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acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_colorsingle", ACQUIRE_TIME);
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cout << "ACQUIRE_TIME ColorSingleAnalysis " << acq_run_time << endl;
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//flag for main sketch
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meshIsComplete=false;
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_gotFirstImage=false;
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_mesh_size_multiplier=3;
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//int acq_run_time = 25; // 20 seconds of acquiring per run
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DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
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@@ -96,14 +109,12 @@ void ColorSingleAnalysis::setup(int camWidth, int camHeight)
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cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
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cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
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cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
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cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
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}
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void ColorSingleAnalysis::acquire()
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{
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Timer* save_timer;
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TimerCallback<ColorSingleAnalysis> save_callback(*this, &ColorSingleAnalysis::save_cb);
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@@ -126,8 +137,6 @@ void ColorSingleAnalysis::acquire()
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save_timer->stop();
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// }
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}
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void ColorSingleAnalysis::synthesise()
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@@ -150,49 +159,82 @@ void ColorSingleAnalysis::synthesise()
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}
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if(image1.loadImage(_saved_filenames_analysis[i])){
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//cout << "LOADED image1!!!" << endl;
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//if(image5.loadImage(_saved_filenames_analysis[i+1])){
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//cout << "LOADED image1!!!" << endl;
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//if(image5.loadImage(_saved_filenames_analysis[i+1])){
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///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
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cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
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//cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
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cvColorImage1.blur(5);
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cvColorImage1.erode();
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cvColorImage1.erode();
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cvColorImage1.dilate();
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cvColorImage1.blur(5);
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cvColorImage1.erode();
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cvColorImage1.erode();
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cvColorImage1.erode();
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cvColorImage1.erode();
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//cvColorImage1.blur(1);
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//cvColorImage1.erode();
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//cvColorImage1.dilate();
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//cvColorImage1.dilate();
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//cvColorImage1.dilate();
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//cvColorImage1.dilate();
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//cvFloatImage1 = cvColorImage1;
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//cvGrayImage1 = cvColorImage1;
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cvXorS( cvColorImage1.getCvImage(), cvScalarAll(255), cvColorImage1.getCvImage(), 0 );
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//cvSmooth( cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), CV_GAUSSIAN, 3, 3 );
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//cvCanny(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 100, 100, 3);
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//cvLaplace(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0);
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//cvGrayImage1 = cvCreateImage(cvSize(image1.width, image1.height),IPL_DEPTH_16S,1);
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//cvSobel(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0, 1, 3);
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// convert the CV image
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image1.setFromPixels(cvColorImage1.getPixelsRef());
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///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
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if(!_gotFirstImage){
|
||||
cout<<"background image is"<< _saved_filenames_analysis[i]<<endl;
|
||||
_background=image1;
|
||||
_gotFirstImage=true;
|
||||
}
|
||||
|
||||
//subtract background begin///////////////
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
ofPixels imagePixels2 = image5.getPixelsRef();
|
||||
ofPixels backgroundPixels = _background.getPixelsRef();
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-backgroundPixels[i]>0){
|
||||
imagePixels1[i]-=backgroundPixels[i];
|
||||
}
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
}
|
||||
|
||||
//update the images with their new background subtracted selves
|
||||
image1.setFromPixels(imagePixels1);
|
||||
|
||||
//flag the main app that we aren't read yet
|
||||
meshIsComplete=false;
|
||||
|
||||
//make a mesh - this mesh will be drawn in the main app
|
||||
setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
//setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
|
||||
string file_name;
|
||||
//string file_name;
|
||||
|
||||
file_name = ofToString(_synth_save_cnt, 2)+"_ColorSingleAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
|
||||
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
|
||||
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
|
||||
|
||||
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
|
||||
//ofImage image;
|
||||
//image.allocate(cvColorImage1.width, cvColorImage1.height, OF_IMAGE_COLOR);
|
||||
|
||||
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
|
||||
//image.setUseTexture(false);
|
||||
|
||||
//image.setFromPixels(cvColorImage1.getPixels(), cvColorImage1.width, cvColorImage1.height,OF_IMAGE_COLOR);
|
||||
//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
|
||||
//with jpgs this was refusing to save out
|
||||
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_ColorSingleAnalysis_"+ofToString(_run_cnt,2)+".png";
|
||||
_saved_filenames_synthesis.push_back(meshFileName);
|
||||
|
||||
//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
|
||||
|
||||
// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
|
||||
//file_name = ofToString(_synth_save_cnt, 2)+"_ColorSingleAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
saveImageSynthesis(file_name, &cvColorImage1, OF_IMAGE_COLOR);
|
||||
//flag that we are finished
|
||||
meshIsComplete=true;
|
||||
_synth_save_cnt++;
|
||||
|
||||
// }
|
||||
@@ -433,3 +475,133 @@ void ColorSingleAnalysis::save_cb(Timer& timer)
|
||||
|
||||
saveImageAnalysis(file_name);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ColorSingleAnalysis::setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh){
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
//get rid of all previous vectors and colours
|
||||
mesh.clear();
|
||||
mesh.setMode(OF_PRIMITIVE_TRIANGLES);
|
||||
|
||||
ofColor meshColour=ofColor(255,0,0);
|
||||
|
||||
int chooseColour=1 ;
|
||||
|
||||
//the average z position of the matrix - used later to centre the mesh on the z axis when drawing
|
||||
float zPlaneAverage=0;
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
zPlaneAverage+=sPixels[i];
|
||||
}
|
||||
if (sPixels.size()!=0) {
|
||||
zPlaneAverage/=sPixels.size();
|
||||
//cout<<zPlaneAverage<<" zPlaneAverage "<<endl;
|
||||
}
|
||||
|
||||
else{
|
||||
cout<<"DEPTH FLOAT ARRAY IS EMPTY";
|
||||
}
|
||||
|
||||
if(chooseColour==1){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
mesh.addColor( currentSecondImage.getColor(x, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y) );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x++;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y++;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
vector<float> ColorSingleAnalysis::_returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImag){
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
//ofPixels imagePixels2 = image2.getPixelsRef();
|
||||
ofPixels backgroundPixels = backgroundImag.getPixelsRef();
|
||||
vector<float> differences;
|
||||
|
||||
ofPixels difference;
|
||||
|
||||
//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
|
||||
unsigned char * thesePixels = new unsigned char[imagePixels1.getWidth()*imagePixels1.getHeight()*3];
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
thesePixels[i]=0;
|
||||
}
|
||||
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
int chooseComparison=1;
|
||||
|
||||
//comparison here to find out how close each color is to pure RED / GREEN / BLUE
|
||||
|
||||
if(chooseComparison==1){
|
||||
//for each pixel...
|
||||
float _maxPossibleDistanceToCentre=ofDist(0,0,imagePixels1.getWidth()/2, imagePixels1.getHeight()/2);
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i+=3){
|
||||
|
||||
ofColor imageColor1 = imagePixels1.getColor(x, y);
|
||||
//ofColor colourImage2 = imagePixels2.getColor(x, y);
|
||||
|
||||
//float _distanceToCentre=ofDist(imagePixels1.getWidth()/2, imagePixels1.getHeight()/2, x, y);
|
||||
//float _presumedBrightness=ofMap(sqrt(_maxPossibleDistanceToCentre)-sqrt(_distanceToCentre), 0, sqrt(_maxPossibleDistanceToCentre), 0, 255);
|
||||
//float _presumedBrightness=255;
|
||||
|
||||
//int thisDiff=abs(imageColor1.getHue());
|
||||
int thisDiff=abs(imageColor1.getBrightness());
|
||||
|
||||
//cout<<thisDiff<< " thisDiff "<<endl;
|
||||
|
||||
//red hue: 0
|
||||
//green hue: 120
|
||||
//blue hue: 240
|
||||
|
||||
float multiplier=2.0;
|
||||
|
||||
differences.push_back(multiplier* thisDiff);
|
||||
|
||||
thesePixels[i]=thisDiff;
|
||||
thesePixels[i+1]=thisDiff;
|
||||
thesePixels[i+2]=thisDiff;
|
||||
x++;
|
||||
|
||||
if(x>=imagePixels1.getWidth()){
|
||||
x=0;
|
||||
y++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
|
||||
return differences;
|
||||
}
|
||||
|
||||
|
||||
@@ -60,10 +60,21 @@ protected:
|
||||
ofxCvGrayscaleImage cvGrayImage3;
|
||||
ofxCvGrayscaleImage cvGrayImage4;
|
||||
|
||||
ofxCvFloatImage cvFloatImage1;
|
||||
|
||||
ofxCvContourFinder cvContourFinder1;
|
||||
|
||||
//this is the temporary container to allow us to convert and save out greyscale images
|
||||
ofxCvColorImage cvConvertorImage;
|
||||
|
||||
|
||||
//mesh making function
|
||||
void setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh);
|
||||
|
||||
//depth map function
|
||||
vector<float> _returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImage);
|
||||
|
||||
bool _gotFirstImage;
|
||||
ofImage _background;
|
||||
|
||||
};
|
||||
|
||||
+37
-88
@@ -31,7 +31,6 @@ void IResponseAnalysis::setup(int camWidth, int camHeight)
|
||||
|
||||
_mesh_size_multiplier=4;
|
||||
|
||||
|
||||
//int acq_run_time = 20; // 20 seconds of acquiring per run
|
||||
|
||||
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
|
||||
@@ -132,7 +131,6 @@ void IResponseAnalysis::acquire()
|
||||
void IResponseAnalysis::synthesise()
|
||||
{
|
||||
cout<<"SYNTHESISING IRESPONSE";
|
||||
|
||||
|
||||
//cout << "IResponseAnalysis::saving synthesis...\n";
|
||||
if(_state == STATE_STOP) return;
|
||||
@@ -152,7 +150,7 @@ void IResponseAnalysis::synthesise()
|
||||
|
||||
if(image1.loadImage(_saved_filenames_analysis[i])){
|
||||
//cout << "LOADED image1!!!" << endl;
|
||||
if(image5.loadImage(_saved_filenames_analysis[i+1])){
|
||||
//if(image5.loadImage(_saved_filenames_analysis[i+1])){
|
||||
|
||||
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
||||
if(!_gotFirstImage){
|
||||
@@ -163,13 +161,14 @@ void IResponseAnalysis::synthesise()
|
||||
|
||||
//subtract background begin///////////////
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
ofPixels imagePixels2 = image5.getPixelsRef();
|
||||
ofPixels backgroundPixels = _background.getPixelsRef();
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
//ofPixels imagePixels2 = image5.getPixelsRef();
|
||||
ofPixels backgroundPixels = _background.getPixelsRef();
|
||||
|
||||
//background subtraction//
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
|
||||
unsigned char val=imagePixels1[i];
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-backgroundPixels[i]>0){
|
||||
imagePixels1[i]-=backgroundPixels[i];
|
||||
@@ -177,17 +176,16 @@ void IResponseAnalysis::synthesise()
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//update the images with their new background subtracted selves
|
||||
image1.setFromPixels(imagePixels1);
|
||||
|
||||
|
||||
//flag the main app that we aren't read yet
|
||||
meshIsComplete=false;
|
||||
//make a mesh - this mesh will be drawn in the main app
|
||||
setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1,image1, aMesh);
|
||||
setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
//meshPix=make3DZmap(image1, image5, _background);
|
||||
//with jpgs this was refusing to save out
|
||||
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_IResponseSynthesis_"+ofToString(_run_cnt,2)+".png";
|
||||
@@ -198,14 +196,12 @@ void IResponseAnalysis::synthesise()
|
||||
_synth_save_cnt++;
|
||||
|
||||
}
|
||||
}
|
||||
//}
|
||||
}
|
||||
|
||||
// _saved_filenames_synthesis has processed all the files in the analysis images folder
|
||||
while(!_RUN_DONE && _state != STATE_STOP)
|
||||
Thread::sleep(3);
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -442,20 +438,21 @@ void IResponseAnalysis::setMeshFromPixels(vector<float> sPixels, ofImage current
|
||||
}
|
||||
|
||||
if(chooseColour==1){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
mesh.addColor( currentSecondImage.getColor(x, y+1) );
|
||||
mesh.addColor( currentSecondImage.getColor(x, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y) );
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1) );
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1) );
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y) );
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y) );
|
||||
@@ -470,78 +467,26 @@ void IResponseAnalysis::setMeshFromPixels(vector<float> sPixels, ofImage current
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/*else{
|
||||
for(int i=0;i<somePixels.getWidth()*(somePixels.getHeight()-1);i++){
|
||||
|
||||
|
||||
ofVec3f U;
|
||||
ofVec3f V;
|
||||
//tri 1
|
||||
U =ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- somePixels.getColor(x, y).getBrightness() ).operator- ( ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- somePixels.getColor(x, y).getBrightness() ) );
|
||||
V =ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- somePixels.getColor(x+1, y+1).getBrightness() ).operator-(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- somePixels.getColor(x, y).getBrightness() ));
|
||||
|
||||
ofVec3f normal;
|
||||
float mult=5.2;
|
||||
normal = ofVec3f( (U.y*V.z)-(U.z-V.y) , (U.z*V.x)-(U.x*V.z) , (U.x*V.y)-(U.y*V.x) );
|
||||
|
||||
mesh.addColor(meshColour);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- mult*(1+somePixels.getColor(x, y+1).getBrightness() ) ));
|
||||
|
||||
mesh.addColor(meshColour);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- mult*(1+somePixels.getColor(x, y).getBrightness() ) ));
|
||||
|
||||
mesh.addColor(meshColour);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- mult*(1+somePixels.getColor(x+1, y+1).getBrightness()) ));
|
||||
|
||||
mesh.addNormal(normal);
|
||||
|
||||
//tri 2
|
||||
U =ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*y,- somePixels.getColor(x, y).getBrightness() ).operator-(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- somePixels.getColor(x+1, y+1).getBrightness() ) );
|
||||
V =ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- somePixels.getColor(x+1, y).getBrightness() ).operator-(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- somePixels.getColor(x+1, y+1).getBrightness() ) );
|
||||
|
||||
normal = ofVec3f( (U.y*V.z)-(U.z-V.y) , (U.z*V.x)-(U.x*V.z) , (U.x*V.y)-(U.y*V.x) );
|
||||
|
||||
mesh.addColor(meshColour);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- mult*(1+somePixels.getColor(x+1, y+1).getBrightness()) ));
|
||||
// mesh.addColor( ofColor(255,10,10) );
|
||||
|
||||
mesh.addColor(meshColour);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*y,- mult*(1+somePixels.getColor(x, y).getBrightness() ) ));
|
||||
|
||||
mesh.addColor(meshColour);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,-mult*(1+ somePixels.getColor(x+1, y).getBrightness()) ));
|
||||
|
||||
mesh.addNormal(normal);
|
||||
|
||||
x++;
|
||||
if(x>=somePixels.getWidth()-1){
|
||||
x=0;
|
||||
y++;
|
||||
if(y>=479){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
// add colour from current second image of two - this is a hang over from when i was comparing two image
|
||||
|
||||
|
||||
}
|
||||
|
||||
vector<float> IResponseAnalysis::_returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImag){
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
ofPixels imagePixels2 = image2.getPixelsRef();
|
||||
//ofPixels imagePixels2 = image2.getPixelsRef();
|
||||
ofPixels backgroundPixels = backgroundImag.getPixelsRef();
|
||||
vector<float> differences;
|
||||
|
||||
ofPixels difference;
|
||||
|
||||
//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
|
||||
unsigned char * thesePixels = new unsigned char[ imagePixels1.getWidth()*imagePixels1.getHeight()*3];
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
thesePixels[i]=0;
|
||||
}
|
||||
unsigned char * thesePixels = new unsigned char[imagePixels1.getWidth()*imagePixels1.getHeight()*3];
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
thesePixels[i]=0;
|
||||
}
|
||||
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
@@ -553,32 +498,36 @@ vector<float> IResponseAnalysis::_returnDepthsAtEachPixel(ofImage &image1, ofIma
|
||||
float _maxPossibleDistanceToCentre=ofDist(0,0,imagePixels1.getWidth()/2, imagePixels1.getHeight()/2);
|
||||
for(int i=0;i<imagePixels1.size();i+=3){
|
||||
|
||||
ofColor colourImage1 = imagePixels1.getColor(x, y);
|
||||
ofColor imageColor1 = imagePixels1.getColor(x, y);
|
||||
//ofColor colourImage2 = imagePixels2.getColor(x, y);
|
||||
|
||||
float _distanceToCentre=ofDist(imagePixels1.getWidth()/2, imagePixels1.getHeight()/2, x, y);
|
||||
float _presumedBrightness=ofMap( sqrt(_maxPossibleDistanceToCentre)-sqrt(_distanceToCentre), 0, sqrt(_maxPossibleDistanceToCentre), 0, 255);
|
||||
|
||||
float _presumedBrightness=ofMap(sqrt(_maxPossibleDistanceToCentre)-sqrt(_distanceToCentre), 0, sqrt(_maxPossibleDistanceToCentre), 0, 255);
|
||||
|
||||
//float _presumedBrightness=255;
|
||||
int thisDiff=abs(colourImage1.getBrightness()-_presumedBrightness);
|
||||
|
||||
int thisDiff=abs(imageColor1.getBrightness()-_presumedBrightness);
|
||||
|
||||
//cout<<thisDiff<< " thisDiff "<<endl;
|
||||
float multiplier=2.0;
|
||||
differences.push_back(multiplier* thisDiff);
|
||||
|
||||
differences.push_back(multiplier * thisDiff);
|
||||
|
||||
thesePixels[i]=thisDiff;
|
||||
thesePixels[i+1]=thisDiff;
|
||||
thesePixels[i+2]=thisDiff;
|
||||
x++;
|
||||
|
||||
if(x>=imagePixels1.getWidth()){
|
||||
x=0;
|
||||
y++;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
|
||||
return differences;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -23,6 +23,12 @@ void RelaxRateAnalysis::setup(int camWidth, int camHeight)
|
||||
cout << "NUM_RUN RelaxRateAnalysis " << NUM_RUN << endl;
|
||||
//NUM_RUN = 5;
|
||||
|
||||
//flag for main sketch
|
||||
meshIsComplete=false;
|
||||
_gotFirstImage=false;
|
||||
|
||||
_mesh_size_multiplier=4;
|
||||
|
||||
int acq_run_time; // 10 seconds of acquiring per run
|
||||
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_relaxrate", ACQUIRE_TIME);
|
||||
cout << "ACQUIRE_TIME RelaxRateAnalysis " << acq_run_time << endl;
|
||||
|
||||
@@ -21,6 +21,13 @@ void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
|
||||
cout << "NUM_RUN ShapeFromShadingAnalysis " << NUM_RUN << endl;
|
||||
//NUM_RUN = 5;
|
||||
|
||||
//flag for main sketch
|
||||
meshIsComplete=false;
|
||||
_gotFirstImage=false;
|
||||
|
||||
_mesh_size_multiplier=4;
|
||||
|
||||
|
||||
int acq_run_time; // 10 seconds of acquiring per run
|
||||
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_shapefromshading", ACQUIRE_TIME);
|
||||
cout << "ACQUIRE_TIME ShapeFromShadingAnalysis " << acq_run_time << endl;
|
||||
|
||||
@@ -21,6 +21,12 @@ void StrobeAnalysis::setup(int camWidth, int camHeight)
|
||||
cout << "NUM_RUN StrobeAnalysis " << NUM_RUN << endl;
|
||||
//NUM_RUN = 5;
|
||||
|
||||
//flag for main sketch
|
||||
meshIsComplete=false;
|
||||
_gotFirstImage=false;
|
||||
|
||||
_mesh_size_multiplier=4;
|
||||
|
||||
int acq_run_time; // 10 seconds of acquiring per run
|
||||
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_strobe", ACQUIRE_TIME);
|
||||
cout << "ACQUIRE_TIME StrobeAnalysis " << acq_run_time << endl;
|
||||
|
||||
Reference in New Issue
Block a user