basically the same as dviid02_dviid_1 - just got it working...
there does seem to be some kind of strange file saving ordering problem going on... into the 'drawing' --> folder. will look at it and try and see what its doing wrong
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@ -28,7 +28,7 @@ void ColorSingleAnalysis::setup(int camWidth, int camHeight)
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//int acq_run_time = 25; // 20 seconds of acquiring per run
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//int acq_run_time = 25; // 20 seconds of acquiring per run
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DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
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DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
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// or 10 times per second = every 100 ms
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// or 10 times per second = every 100 ms
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_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
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_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
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@ -115,14 +115,14 @@ void ColorSingleAnalysis::acquire()
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// RUN ROUTINE
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// RUN ROUTINE
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//for(int i = 0; i < NUM_RUN; i++) {
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//for(int i = 0; i < NUM_RUN; i++) {
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// _run_cnt = i;
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// _run_cnt = i;
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//cout << "RUN NUM = " << i;
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//cout << "RUN NUM = " << i;
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save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
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save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
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save_timer->start(save_callback);
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save_timer->start(save_callback);
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while(!_RUN_DONE && _state != STATE_STOP)
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while(!_RUN_DONE && _state != STATE_STOP)
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Thread::sleep(3);
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Thread::sleep(3);
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save_timer->stop();
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save_timer->stop();
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@ -153,49 +153,49 @@ void ColorSingleAnalysis::synthesise()
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//cout << "LOADED image1!!!" << endl;
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//cout << "LOADED image1!!!" << endl;
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//if(image5.loadImage(_saved_filenames_analysis[i+1])){
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//if(image5.loadImage(_saved_filenames_analysis[i+1])){
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///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
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///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
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cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
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cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
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//cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
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//cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
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cvColorImage1.blur(5);
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cvColorImage1.blur(5);
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cvColorImage1.erode();
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cvColorImage1.erode();
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cvColorImage1.erode();
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cvColorImage1.erode();
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cvColorImage1.dilate();
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cvColorImage1.dilate();
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cvColorImage1.blur(5);
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cvColorImage1.blur(5);
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cvColorImage1.erode();
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cvColorImage1.erode();
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cvColorImage1.erode();
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cvColorImage1.erode();
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cvColorImage1.erode();
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cvColorImage1.erode();
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cvColorImage1.erode();
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cvColorImage1.erode();
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/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
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/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
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string file_name;
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string file_name;
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file_name = ofToString(_synth_save_cnt, 2)+"_ColorSingleAnalysis_"+ofToString(_run_cnt,2)+".jpg";
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file_name = ofToString(_synth_save_cnt, 2)+"_ColorSingleAnalysis_"+ofToString(_run_cnt,2)+".jpg";
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//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
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//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
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// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
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// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
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//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
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//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
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//ofImage image;
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//ofImage image;
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//image.allocate(cvColorImage1.width, cvColorImage1.height, OF_IMAGE_COLOR);
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//image.allocate(cvColorImage1.width, cvColorImage1.height, OF_IMAGE_COLOR);
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//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
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//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
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//image.setUseTexture(false);
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//image.setUseTexture(false);
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//image.setFromPixels(cvColorImage1.getPixels(), cvColorImage1.width, cvColorImage1.height,OF_IMAGE_COLOR);
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//image.setFromPixels(cvColorImage1.getPixels(), cvColorImage1.width, cvColorImage1.height,OF_IMAGE_COLOR);
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//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
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//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
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//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
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//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
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// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
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// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
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saveImageSynthesis(file_name, &cvColorImage1, OF_IMAGE_COLOR);
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saveImageSynthesis(file_name, &cvColorImage1, OF_IMAGE_COLOR);
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_synth_save_cnt++;
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_synth_save_cnt++;
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// }
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// }
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}
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}
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}
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}
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@ -326,7 +326,7 @@ void ColorSingleAnalysis::draw()
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//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
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//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
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if (_anim_cnt < _fade_in_frames) {
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if (_anim_cnt < _fade_in_frames) {
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// cout << "ColorSingleAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
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// cout << "ColorSingleAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
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fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
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fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
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@ -65,5 +65,8 @@ protected:
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//this is the temporary container to allow us to convert and save out greyscale images
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//this is the temporary container to allow us to convert and save out greyscale images
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ofxCvColorImage cvConvertorImage;
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ofxCvColorImage cvConvertorImage;
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unsigned char * imagePixels;
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int vectorCount;
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ofVec2f * vectorField;
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};
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};
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