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13 Commits

Author SHA1 Message Date
gauthiier
42d048ca04 ... 2023-09-08 08:20:39 +02:00
dviid
5c5581f16e mid-backed commit - master is dead 2012-02-21 18:06:58 +01:00
dviid
b5cebe9304 mid-commit AbstractAnalysis::saveimage 2012-02-20 14:10:20 +01:00
Tom Schofield
3649211943 merged with tom 2012-02-20 13:00:05 +00:00
Tom Schofield
bc19757de2 merge local master 2012-02-20 12:37:44 +00:00
Tom Schofield
d798394793 final check and commit before merge with master 2012-02-20 12:33:13 +00:00
Tom Schofield
bf8c630add make vector of meshes static since we only ever want to display one at a time 2012-02-20 12:00:18 +00:00
Tom Schofield
935d6414b5 tidy up 2012-02-20 11:33:26 +00:00
Tom Schofield
6b401b8424 added synthesise and display results to all analysis classes 2012-02-20 11:25:55 +00:00
Tom Schofield
3fd26c1eb4 fixed bug in color single 2012-02-19 18:51:25 +00:00
Tom Schofield
c53eb2eb6c corrected file confusion AGAIN 2012-02-19 18:25:37 +00:00
Tom Schofield
1d5d6abbde corrected file confusion 2012-02-19 18:17:45 +00:00
Tom Schofield
71e3a9a1db added image loading and display results stuff- changes all commented in code 2012-02-19 16:42:55 +00:00
40 changed files with 1745 additions and 4651 deletions

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README
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WARNING: WORK IN PROGRESS...
configuring OpenFrameworks under Xcode
---------------------------------------
these files are configured according to OpenFrameworks addons - http://ofxaddons.com/howto
(1) drag-drop "ReflectiveIndex" folder into your OpenFrameworks project
(2) Install depedencies: {ofxXmlSettings, ofxOpenCV, ofxFileHelper};
(3) Press Play!

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README.md Normal file
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<img src="https://davidgauthier.info/rfi/img-resize/rfi3.jpg" width="100%">
<img src="https://davidgauthier.info/rfi/img-resize/rfi4.jpg" width="100%">

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<!-- THIS FILE NEEDS TO GO IN THE APPLICATION /data/ folder -->
<config>
<mode>analysing</mode>
<camera>
<id>1</id>
<width>640</width>
<height>480</height>
</camera>
<display>
<fps>30</fps>
</display>
<locale>
<name>FUTURE</name>
</locale>
<analysis_NUM_RUN>
<NUM_RUN_shadowscapes> 1 </NUM_RUN_shadowscapes>
<NUM_RUN_relaxrate> 1 </NUM_RUN_relaxrate>
<NUM_RUN_iresponse> 1 </NUM_RUN_iresponse>
<NUM_RUN_shapefromshading> 1 </NUM_RUN_shapefromshading>
<NUM_RUN_strobe> 1 </NUM_RUN_strobe>
<NUM_RUN_camnoise> 1 </NUM_RUN_camnoise>
<NUM_RUN_colorsingle> 1 </NUM_RUN_colorsingle>
<NUM_RUN_colormulti> 1 </NUM_RUN_colormulti>
<NUM_RUN_diffnoise> 1 </NUM_RUN_diffnoise>
</analysis_NUM_RUN>
<analysis_time>
<acquiretime_shadowscapes> 5 </acquiretime_shadowscapes>
<acquiretime_relaxrate> 5 </acquiretime_relaxrate>
<acquiretime_iresponse> 5 </acquiretime_iresponse>
<acquiretime_shapefromshading> 5 </acquiretime_shapefromshading>
<acquiretime_strobe> 5 </acquiretime_strobe>
<acquiretime_camnoise> 5 </acquiretime_camnoise>
<acquiretime_colorsingle> 5 </acquiretime_colorsingle>
<acquiretime_colormulti> 5 </acquiretime_colormulti>
<acquiretime_diffnoise> 5 </acquiretime_diffnoise>
</analysis_time>
<viewport>
<tx>0</tx>
<ty>-20</ty>
<tz>-400</tz>
<rx>-10</rx>
<ry>0</ry>
<rz>0</rz>
</viewport>
<algorithms>
<vertices_per_frame>1000</vertices_per_frame>
<pixel_per_vertex>4</pixel_per_vertex>
<colormulti>
<algo>2</algo>
<scale>1</scale>
<draw_style>2</draw_style>
<line_width>0.5</line_width>
</colormulti>
<colorsingle>
<algo>2</algo>
<scale>1</scale>
<draw_style>2</draw_style>
<line_width>0.5</line_width>
</colorsingle>
<relaxrate>
<algo>1</algo>
<scale>500</scale>
<draw_style>1</draw_style>
<line_width>2</line_width>
<point_size>2</point_size>
</relaxrate>
<diffnoise>
<algo>1</algo>
<scale>500</scale>
<draw_style>1</draw_style>
<line_width>2</line_width>
<point_size>2</point_size>
</diffnoise>
<shapeshade>
<algo>1</algo>
<scale>500</scale>
<draw_style>1</draw_style>
<line_width>2</line_width>
<point_size>2</point_size>
</shapeshade>
<strobe>
<algo>1</algo>
<scale>500</scale>
<draw_style>1</draw_style>
<line_width>2</line_width>
<point_size>2</point_size>
</strobe>
<camnoise>
<algo>1</algo>
<scale>500</scale>
<draw_style>1</draw_style>
<line_width>2</line_width>
<point_size>2</point_size>
</camnoise>
<shadowscapes>
<algo>4</algo>
<scale>500</scale>
<draw_style>2</draw_style>
<line_width>2</line_width>
</shadowscapes>
<iresponse>
<algo>1</algo>
<scale>500</scale>
<draw_style>1</draw_style>
<line_width>2</line_width>
<point_size>2</point_size>
</iresponse>
</algorithms>
</config>

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<!-- THIS FILE NEEDS TO GO IN THE APPLICATION /data/ folder -->
<config>
<display>
<fps>30</fps>
</display>
<locale>
<name>DRAWING</name>
</locale>
<viewport>
<tx>0</tx>
<ty>-0</ty>
<tz>-0</tz>
<rx>0</rx>
<ry>0</ry>
<rz>0</rz>
</viewport>
<renderer>
<edit>true</edit>
<vertices_per_frame>1000</vertices_per_frame>
<pixel_per_vertex>1</pixel_per_vertex>
<algorithm>
<algo>3</algo>
<scale>0.71</scale>
<draw_style>3</draw_style>
<line_width>0.1</line_width>
</algorithm>
</renderer>
</config>

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/*
~ copyright (c) 2011 dviid
~ contact: dviid@labs.ciid.dk
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
const sampler_t smp = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;
const sampler_t smp_adrs = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP | CLK_FILTER_NEAREST;
float box_integral(read_only image2d_t src, int width, int height, int row, int col, int nbrrows, int nbrcols)
{
float A = 0.0f;
float B = 0.0f;
float C = 0.0f;
float D = 0.0f;
int r0 = min(row, height) - 1;
int c0 = min(col, width) - 1;
int r1 = min(row + nbrrows, height) - 1;
int c1 = min(col + nbrcols, width) - 1;
A = read_imagef(src, smp, (int2)(c0, r0)).x;
B = read_imagef(src, smp, (int2)(c1, r0)).x;
C = read_imagef(src, smp, (int2)(c0, r1)).x;
D = read_imagef(src, smp, (int2)(c1, r1)).x;
return max(0.0f, A - B - C + D);
}
__kernel void hessian_det(
read_only image2d_t src,
int width,
int height,
write_only image2d_t determinant,
write_only image2d_t laplacians,
int layer_width,
int layer_height,
int step,
int filter)
{
int l, w, b;
float Dxx, Dxy, Dyy, inverse;
int idx = get_global_id(0);
int idy = get_global_id(1);
w = filter;
l = w / 3;
b = (w - 1) / 2 + 1
inverse = 1.0f / (w * w);
int c = idx * step;
int r = idy * step;
if(r >= height || c >= width) return;
Dxx = box_integral(src, width, height, r - l + 1, c - b, 2 * l - 1, w) -
box_integral(src, width, height, r - l + 1, c - l / 2, 2 * l - 1, l) * 3;
Dxy = box_integral(src, width, height, r - l, c + 1, l, l) +
box_integral(src, width, height, r + 1, c - l, l, l) -
box_integral(src, width, height, r - 1, c - l, l, l) -
box_integral(src, widht, height, r + 1, c + 1, l, l);
DYY = box_integral(src, width, height, r - b, c - l + 1, w, 2 * l - 1) -
box_integral(src, width, height, r - l / 2, c - l + 1, l, 2 * l -1) * 3;
Dxx += inverse;
Dxy += inverse;
Dyy += inverse;
float4 det = {0.0f, 0.0f, 0.0f, 0.0f};
det.x = (Dxx * Dyy - 0.81f * Dxy * Dxy);
int4 lap = {0, 0, 0, 0};
lap.x = (Dxx + Dyy >= 0 ? 1 : 0);
write_imagef(determinant, (int2)(idx, idy), det);
write_imagef(laplacians, (int2)(idx, idy), lap);
}
int pop_laplacian(read_only image2d_t layer, int c, int r, int width)
{
int lap;
lap = read_imagei(layer, smp_adrs, (int2)(c,r)).x;
return lap;
}
float pop_response(read_only image2d_t layer, int c, int r, int width, int scale)
{
float resp;
resp = read_imagef(layer, smp_adrs, (int2)(c*scale, r*scale)).x;
return resp;
}
bool interpolate_extremum(
int r,
int c,
__global int* pts_cnt;
float2* pos,
float* det_scale
int* laplacian,
read_only image2d_t t,
int t_width,
int t_height,
int t_step,
read_only image2d_t m,
read_only image2d_t mlaplacian,
int m_width,
int m_height,
int m_filter,
read_only image2d_t b,
int b_width,
int b_height,
int b_filter
)
{
// 3D derivatives
int mscale = (m_width / m_height);
int bscale = (b_width / b_height);
float Dx, Dy, Dz;
Dx = (pop_response(m, c+1, r, m_width, mscale) -
pop_response(m, c-1, r, m_width, mscale)) / 2.0f;
Dy = (pop_response(m, c, r+1, m_width, mscale) -
pop_response(m, c, r-1, m_width, mscale)) / 2.0f;
Dz = (pop_response(t, c, r, t_width, 1) -
pop_response(b, c, r, b_width, bscale)) / 2.0f;
// inverse hessian
float v, Dxx, Dyy, Dzz, Dxy, Dxz, Dyz;
v = pop_response(m, r, c, m_width, mscale);
Dxx = pop_response(m, c+1, r, m_width, mscale) +
pop_response(m, c-1, r, m_width, mscale) - 2.0f * v;
Dyy = pop_response(m, c, r+1, m_width, mscale) +
pop_response(m, c, r-1, m_width, mscale) - 2.0f * v;
Dxy = (pop_response(m, c+1, r+1, m_width, mscale) -
pop_response(m, c-1, r+1, m_width, mscale) -
pop_response(m, c+1, r-1, m_width, mscale) +
pop_response(m, c-1, r-1, m_width, mscale)) / 4.0f;
Dzz = pop_response(t, c, r, t_width, 1) -
pop_response(b, c, r, b_width, bscale) - 2.0f * v;
Dxz = (pop_response(t, c+1, r, t_width, 1) -
pop_response(t, c-1, r, t_width, 1) -
pop_response(b, c+1, r, b_width, bscale) +
pop_response(b, c-1, r, b_width, bscale)) / 4.0f;
Dyz = (pop_response(t, c, r+1, t_width, 1) -
pop_response(t, c, r-1, t_width, 1) -
pop_response(b, c, r+1, b_width, bscale) +
pop_response(b, c, r-1, b_width, bscale)) / 4.0f;
float det = Dxx * (Dyy*Dzz - Dyz*Dyz) -
Dxy * (Dxy*Dzz - Dyz*Dxz) +
Dxz * (Dxy*Dyz - Dyy*Dxz);
float invdet = 1.0f / det;
float invDxx = (Dyy*Dzz-Dyz*Dyz) * invdet;
float invDxy = -(Dxy*Dzz-Dyz*Dxz) * invdet;
float invDxz = (Dxy*Dyz-Dyy*Dxz) * invdet;
float invDyx = -(Dxy*Dzz-Dxz*Dyz) * invdet;
float invDyy = (Dxx*Dzz-Dxz*Dxz) * invdet;
float invDyz = -(Dxx*Dyz-Dxy*Dxz) * invdet;
float invDzx = (Dxy*Dyz-Dxz*Dyy) * invdet;
float invDzy = -(Dxx*Dyz-Dxz*Dxy) * invdet;
float invDzz = (Dxx*Dyy-Dxy*Dxy) * invdet;
// derivative * hessian
float xi = 0.0f, xr = 0.0f, xc = 0.0f;
xc -= invDxx * Dx;
xc -= invDxy * Dy;
xc -= invDxz * Dz;
xr -= invDyx * Dx;
xr -= invDyy * Dy;
xr -= invDyz * Dz;
xc -= invDzx * Dx;
xc -= invDzy * Dy;
xc -= invDzz * Dz;
// extremum??
if(fabs(xi) < 0.5f && fabs(xr) < 0.5f && fabs(xc) < 0.5f) {
int fstep = m_filter - b_filter;
(*pos).x = (float)((c + xc) * fstep);
(*pos).y = (float)((c + xr) * fstep);
*det_scale = (float)(0.1333f) * (m_filter + (xi * fstep));
int s = m_width / t_width;
*laplacian = pop_laplacian(mlaplacian, c * s, r * s, m_width);
return true;
}
return false;
}
bool is_extremum(
int r,
int c,
read_only image2d_t t,
int t_width,
int t_height,
int t_step,
int t_filter,
read_only image2d_t m,
int m_width,
int m_height,
read_only image2d_t b,
int b_width,
int b_height,
float tresh
)
{
int border = (t_filter + 1) / (2 * t_step);
if(r <= border || r >= t_height - border || c <= border || c >= t_width - border) {
return false;
}
int mscale = m_width / t_width;
float candidate = pop_response(m, c, r, m_width, mscale);
if(candidate < tresh) {
return false;
}
// If any response in 3x3x3 is greater candidate not maximum
float localMax = getResponse(t, c-1, r-1, t_width, 1);
localMax = fmax(localMax, getResponse(t, c, r-1, t_width, 1));
localMax = fmax(localMax, getResponse(t, c+1, r-1, t_width, 1));
localMax = fmax(localMax, getResponse(t, c-1, r, t_width, 1));
localMax = fmax(localMax, getResponse(t, c, r, t_width, 1));
localMax = fmax(localMax, getResponse(t, c+1, r, t_width, 1));
localMax = fmax(localMax, getResponse(t, c-1, r+1, t_width, 1));
localMax = fmax(localMax, getResponse(t, c, r+1, t_width, 1));
localMax = fmax(localMax, getResponse(t, c+1, r+1, t_width, 1));
int bScale = b_width/t_width;
localMax = fmax(localMax, getResponse(b, c-1, r-1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c, r-1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c+1, r-1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c-1, r, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c, r, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c+1, r, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c-1, r+1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c, r+1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c+1, r+1, b_width, bScale));
//int mScale = m_width/t_width;
localMax = fmax(localMax, getResponse(m, c-1, r-1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c, r-1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c+1, r-1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c-1, r, m_width, mScale));
// This is the candidate pixel
localMax = fmax(localMax, getResponse(m, c+1, r, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c-1, r+1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c, r+1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c+1, r+1, m_width, mScale));
// If localMax > candidate, candidate is not the local maxima
if(localMax > candidate) {
return false;
}
return true;
}
__kernel void suppress_non_max(
read_only image2d_t tResponse,
int t_width,
int t_height,
int t_filter,
int t_step,
read_only image2d_t mResponse,
read_only image2d_t mLaplacian,
int m_width,
int m_height,
int m_filter,
read_only image2d_t bResponse,
int b_width;
int b_height,
int b_filter,
__global int* pts_cnt,
__global float2* pix_pos,
__global float* scale,
__global int* laplacian,
int max_pts,
float tresh
)
{
int r = get_global_id(0);
int c = get_global_id(1);
float2 pixpos;
float s;
int lap;
if(is_extremum(r, c, tResponse, t_width, t_height, t_step, t_filter, mResponse, m_width, m_height, bResponse, b_width, b_height, tresh)) {
if(interpolate_extremum(r, c, pts_cnt, &pixpos, &s, &lap, tResponse, t_width, t_height, t_step, mResponse, mLaplacian, m_width, m_height, m_filter, bResponse, b_width, b_height, b_filter)) {
int indx = atom_add(&pts_cnt[0],1);
if(indx < max_pts) {
pix_pos[indx] = pix_pos;
scale[indx] = s;
laplacian[indx] = lap;
}
}
}
}

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/*
~ copyright (c) 2011 dviid
~ contact: dviid@labs.ciid.dk
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
const sampler_t smp = CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;
__kernel void sobel(read_only image2d_t src, write_only image2d_t dst)
{
int2 coords = (int2) (get_global_id(0), get_global_id(1));
int2 dx = (int2)(1,0);
int2 dy = (int2)(0,1);
float Gx, Gy, G, theta, p;
if(coords.x > get_image_width(dst) || coords.y > get_image_height(dst))
return;
p = read_imagef(src, smp, coords - dx + dy).s0;
Gx = p;
Gy = p;
p = read_imagef(src, smp, coords + dy).s0;
Gy += 2 * p;
p = read_imagef(src, smp, coords + dx + dy).s0;
Gx -= p;
Gy += p;
p = read_imagef(src, smp, coords - dx).s0;
Gx += 2 * p;
p = read_imagef(src, smp, coords + dx).s0;
Gx -= 2 * p;
p = read_imagef(src, smp, coords - dx - dy).s0;
Gx += p;
Gy -= p;
p = read_imagef(src, smp, coords - dy).s0;
Gy -= 2 * p;
p = read_imagef(src, smp, coords + dx - dy).s0;
Gx -= p;
Gy -= p;
G = sqrt(Gx * Gx + Gy * Gy);
theta = atan(Gx / Gy);
write_imagef(dst, coords, G);
}
__kernel void hgauss(read_only image2d_t src, write_only image2d_t dst,
global read_only float* weights, global float* offsets, const int nbr_weights)
{
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float2 src_coords = (float2) (get_global_id(0), get_global_id(1));
float4 pix = (float4)(0,0,0,0);
int i;
for(i = 0; i < nbr_weights; i++) {
pix += read_imagef(src, smp, src_coords + (float2) (offsets[i], 0.0f)) * weights[i];
}
write_imagef(dst, coords, clamp(pix, 0.0f, 1.0f));
}
__kernel void vgauss(read_only image2d_t src, write_only image2d_t dst,
global read_only float* weights, global float* offsets, const int nbr_weights)
{
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float2 src_coords = (float2) (get_global_id(0), get_global_id(1));
float4 pix = (float4)(0,0,0,0);
int i;
for(i = 0; i < nbr_weights; i++) {
pix += read_imagef(src, smp, src_coords + (float2) (0.0f, offsets[i])) * weights[i];
}
write_imagef(dst, coords, clamp(pix, 0.0f, 1.0f));
}
__kernel void grey(read_only image2d_t src, write_only image2d_t dst)
{
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float4 color = read_imagef(src, smp, coords);
float luminance = 0.3f * color.x + 0.59 * color.y + 0.11 * color.z;
color = (float4)(luminance, luminance, luminance, 1.0f);
write_imagef(dst, coords, color);
}
__kernel void brightness(read_only image2d_t src, write_only image2d_t dst)
{
float max = 0;
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float4 color = read_imagef(src, smp, coords);
max = color.x;
if(color.y > max) { max = color.y; }
if(color.z > max) { max = color.z; }
write_imagef(dst, coords, max);
}
__kernel void lightness(read_only image2d_t src, write_only image2d_t dst)
{
float l = 0;
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float4 color = read_imagef(src, smp, coords);
l = (color.x + color.y + color.z) / 3.0f;
write_imagef(dst, coords, l);
}
__kernel void hist()
{
}

View File

@ -1,130 +0,0 @@
/*
~ copyright (c) 2011 dviid
~ contact: dviid@labs.ciid.dk
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
#define WORK_G_SIZE 64
#define HALF_WORK_G_SIZE (WORK_G_SIZE / 2)
const sampler_t smp = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;
__kernel void scan(read_only image2d_t src, write_only image2d_t dst, int rows, int cols)
{
__local float data0[WORK_G_SIZE + HALF_WORK_G_SIZE];
__local float data1[WORK_G_SIZE + HALF_WORK_G_SIZE];
int2 coords = (int2) (get_global_id(0), get_global_id(1));
int X = coords.x;
int Y = coords.x;
if(coords.x < HALF_WORK_G_SIZE) {
data0[coords.x] = 0.0f;
data1[coords.x] = 0.0f;
}
X += HALF_WORK_G_SIZE;
float max_val = 0.0f;
int it = cols / WORK_G_SIZE;
if(cols % WORK_G_SIZE != 0) {
it++;
}
for(int i = 0; i < it; i++) {
int col_offset = i * WORK_G_SIZE + coords.x;
data0[X] = read_imagef(src, smp, (int2)(col_offset, Y)).x;
barrier(CLK_LOCAL_MEM_FENCE);
// 1
data1[X] = data0[X] + data0[X-1];
barrier(CLK_LOCAL_MEM_FENCE);
// 2
data0[X] = data1[X] + data1[X-2];
barrier(CLK_LOCAL_MEM_FENCE);
// 4
data1[X] = data0[X] + data0[X-4];
barrier(CLK_LOCAL_MEM_FENCE);
// 8
data0[X] = data1[X] + data1[X-8];
barrier(CLK_LOCAL_MEM_FENCE);
// 16
data1[X] = data0[X] + data0[X-16];
barrier(CLK_LOCAL_MEM_FENCE);
// 32
data0[X] = data1[X] + data1[X-32];
barrier(CLK_LOCAL_MEM_FENCE);
if(col_offset < cols) {
write_imagef(dst, (int2)(col_offset, Y), (float4)(data0[X] + max_val, 0.0f, 0.0f, 0.0f));
}
max_val += data0[WORK_G_SIZE + HALF_WORK_G_SIZE - 1];
}
}
__kernel void transpose(read_only image2d_t src, write_only image2d_t dst, int rows, int cols)
{
__local float buff[256];
int2 coords = (int2) (get_global_id(0), get_global_id(1));
int inX = coords.x;
int inY = coords.y;
int lX = coords.x;
int lY = coords.y;
int ginX = coords.x * 16 + lX;
int ginY = coords.y * 16 + lY;
buff[lY * 16 + lX] = read_imagef(src, smp, (int2)(ginX, ginY)).x;
barrier(CLK_LOCAL_MEM_FENCE);
int outRows = rows;
int outCols = cols;
int outX = inX;
int outY = inY;
int goutX = coords.x * 16 + lX;
int goutY = coords.y * 16 + lY;
if(goutX >= 0 && goutX < outCols && goutY >=0 && goutY < outRows) {
write_imagef(dst, (int2)(goutX, goutY), (float4)(buff[lX * 16 + lY], 0.0f, 0.0f, 0.0f));
}
}

View File

@ -1,18 +0,0 @@
#version 120
uniform int algo;
uniform sampler2DRect tex0;
void main() {
if(algo == 4) {
vec4 color = texture2DRect(tex0, gl_TexCoord[0].st);
float luminance = 0.3f * color.x + 0.59 * color.y + 0.11 * color.z;
//gl_FragColor = vec4(luminance, luminance, luminance, 1.0f);
gl_FragColor = vec4(1.0f, 1.0f, 1.0f, 0.5f);
return;
}
gl_FragColor = texture2DRect(tex0, gl_TexCoord[0].st);
}

View File

@ -1,127 +0,0 @@
#version 120
#extension GL_EXT_geometry_shader4 : enable
#define ALGO_1 1
#define ALGO_2 2
#define ALGO_3 3
#define ALGO_4 4
uniform int algo;
uniform float scale;
uniform sampler2DRect tex0;
float max_color(vec3 rgb)
{
float max = rgb.r;
if(rgb.g > max) { max = rgb.g; }
if(rgb.b > max) { max = rgb.b; }
return max;
}
float min_color(vec3 rgb)
{
float min = rgb.r;
if(rgb.g < min) { min = rgb.g; }
if(rgb.b < min) { min = rgb.b; }
return min;
}
void hue(in vec4 color, out float h)
{
float max = max_color(color.rgb);
float min = min_color(color.rgb);
if(max == min) { h = 0.f; }
float hueSixth;
if(color.r == max) {
hueSixth = (color.g - color.b) / (max - min);
if(hueSixth < 0.f)
hueSixth += 6.f;
} else if (color.g == max) {
hueSixth = 2.f + (color.b - color.r) / (max - min);
} else {
hueSixth = 4.f + (color.r - color.g) / (max - min);
}
h = 255.f * hueSixth / 6.f;
}
void saturation(in vec4 color, out float s)
{
float max = max_color(color.rgb);
float min = min_color(color.rgb);
if(max == min) { s = 0.f; }
s = 255.f * (max - min) / max;
}
void brightness(in vec4 color, out float b)
{
b = max_color(color.rgb);
}
void toHSB(in vec3 rgb, out vec3 hsb)
{
float max = max_color(rgb);
float min = min_color(rgb);
if(max == min) {
hsb.x = 0.f;
hsb.y = 0.f;
hsb.z = 255.f * max;
return;
}
float hueSixth;
if(rgb.r == max) {
hueSixth = (rgb.g - rgb.b) / (max - min);
if(hueSixth < 0.f)
hueSixth += 6.f;
} else if (rgb.g == max) {
hueSixth = 2.f + (rgb.b - rgb.r) / (max - min);
} else {
hueSixth = 4.f + (rgb.r - rgb.g) / (max - min);
}
hsb.x = 255.f * hueSixth / 6.f;
hsb.y = 255.f * (max - min) / max;
hsb.z = max;
}
void main()
{
if(algo == ALGO_4 && mod(gl_PositionIn[0].y, 2.f) != 0) return;
for (int i = 0; i < gl_VerticesIn; i++)
{
gl_Position = gl_PositionIn[i];
vec4 color0 = texture2DRect(tex0, gl_TexCoordIn[i][0].st);
float depth = 0.f;
if(algo == ALGO_1) {
brightness(color0, depth);
}
else if(algo == ALGO_2) {
hue(color0, depth);
}
else if(algo == ALGO_3) {
saturation(color0, depth);
}
else if(algo == ALGO_4) {
brightness(color0, depth);
}
else {
brightness(color0, depth);
}
gl_Position = gl_ModelViewProjectionMatrix * vec4(gl_Position.x, gl_Position.y, depth * scale, 1.0);
gl_TexCoord[0] = gl_TexCoordIn[i][0];
EmitVertex();
}
}

View File

@ -1,11 +0,0 @@
#version 120
void main()
{
gl_FrontColor = gl_Color;
gl_TexCoord[0] = gl_MultiTexCoord0;
gl_Position = gl_Vertex;
}

View File

@ -1,5 +1,12 @@
/*
////also the new shit////
todo:
(1) Look at warinings about the #define which get over written
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "RefractiveIndex.h"
@ -15,12 +22,7 @@
#include "ofxXmlSettings.h"
#include "ofxArcBall.h"
#include <stdio.h>
#include <stdlib.h>
#define CAMERA_ID 0
#define CAMERA_ID 1
#define CAMERA_ACQU_WIDTH 640
#define CAMERA_ACQU_HEIGHT 480
@ -32,26 +34,8 @@
#define ISTATE_TRANSITION 0xCCCC
#define ISTATE_END 0xDDDD
static const int subdiv_pixels = 4;
static const int VID_W = 640, VID_H = 480;
static const int VERTICES_X = VID_W / subdiv_pixels, VERTICES_Y = VID_W / subdiv_pixels;
static const int TRI_W = 1000;
int draw_style = FACE;
#define ALGO_1 1
#define ALGO_2 2
#define ALGO_3 3
#define ALGO_4 4
int algo = ALGO_2;
float scale = 1.f;
int _state = ISTATE_UNDEF;
int RefractiveIndex::_mode;
ofPixels RefractiveIndex::_pixels;
ofVideoGrabber RefractiveIndex::_vidGrabber;
int RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, RefractiveIndex::_vid_id;
@ -59,86 +43,22 @@ bool RefractiveIndex::_vid_stream_open;
bool RefractiveIndex::_vid_toggle_on;
string RefractiveIndex::_location;
ofxXmlSettings RefractiveIndex::XML;
ofShader RefractiveIndex::_shader;
ofVboMesh RefractiveIndex::_mesh_vbo;
ofxArcBall RefractiveIndex::cam;
string msg;
void RefractiveIndex::setup_shader_vbo()
{
int vertices_per_frame = XML.getValue("config:algorithms:vertices_per_frame", TRI_W);
int pixel_per_vertex = XML.getValue("config:algorithms:pixel_per_vertex", subdiv_pixels);
int vertices_X = _vid_w / pixel_per_vertex, vertices_Y = _vid_h / pixel_per_vertex;
// VBO
for(int i = 0; i < vertices_X; i++){
for(int j = 0; j < vertices_Y; j++) {
_verts.push_back(ofVec3f((i / (float)vertices_X) * vertices_per_frame, (j / (float) vertices_Y) * vertices_per_frame, 0.0f));
_tex.push_back(ofVec2f(i / (float)vertices_X * _vid_w, j / (float) vertices_Y * _vid_h));
if( ( i + 1 < vertices_X ) && ( j + 1 < vertices_Y ) ) {
//triangle #1
_ind.push_back( (i+0) * vertices_Y + (j+0) );
_ind.push_back( (i+1) * vertices_Y + (j+0) );
_ind.push_back( (i+1) * vertices_Y + (j+1) );
//triangle #2
_ind.push_back( (i+1) * vertices_Y + (j+1) );
_ind.push_back( (i+0) * vertices_Y + (j+1) );
_ind.push_back( (i+0) * vertices_Y + (j+0) );
}
}
}
//ofEnableNormalizedTexCoords();
_mesh_vbo.addVertices(_verts);
_mesh_vbo.addTexCoords(_tex);
_mesh_vbo.addIndices(_ind);
_mesh_vbo.setMode(OF_PRIMITIVE_TRIANGLES);
// geometry shader
_shader.setGeometryInputType(GL_TRIANGLES);
_shader.setGeometryOutputType(GL_TRIANGLES);
_shader.setGeometryOutputCount(3);
_shader.load("dviid/rfi.vert.glsl", "dviid/rfi.frag.glsl", "dviid/rfi.geom.glsl");
printf("Maximum number of output vertices support is: %i\n", _shader.getGeometryMaxOutputCount());
}
ofxXmlSettings XML;
void RefractiveIndex::setup()
{
ofSetLogLevel(OF_LOG_VERBOSE);
ofHideCursor();
bool save_config = false;
cout << "Loading configuration..." << endl;
if(XML.loadFile("config.refindx") == false) {
if(!XML.loadFile("../data/config.refindx")) {
ofLog(OF_LOG_ERROR) << "error loading config - using default.";
save_config = true;
} else {
XML.loadFile("config.refindx");
}
// <mode>
string m = XML.getValue("config:mode", "analysing");
_mode = (m == "analysing" ? MODE_ANALYSING : (m == "drawing" ? MODE_DRAWING : MODE_ANALYSING));
// <camera>
_vid_id = XML.getValue("config:camera:id", CAMERA_ID);
cout << "_vid_id: " << _vid_id << endl;
_vid_w = XML.getValue("config:camera:width", CAMERA_ACQU_WIDTH);
_vid_h = XML.getValue("config:camera:height", CAMERA_ACQU_HEIGHT);
_vid_w = XML.getValue("config:camera:width", CAMERA_ACQU_WIDTH);
_vid_h = XML.getValue("config:camera:height", CAMERA_ACQU_HEIGHT);
// <display>
int fps = XML.getValue("config:display:fps", 30);
@ -151,7 +71,6 @@ void RefractiveIndex::setup()
// display
cout << "> display" << endl;
ofSetFrameRate(fps);
if(fps > 30) {
ofSetVerticalSync(FALSE);
} else {
@ -165,40 +84,44 @@ void RefractiveIndex::setup()
cout << "* cam width = " << _vid_w << endl;
cout << "* cam height = " << _vid_h << endl;
if(_mode == MODE_ANALYSING) {
_vid_stream_open = false;
setup_camera();
}
_vid_stream_open = false;
setup_camera();
cout << "RRRRRREADY!" << endl;
_analysisAdapator = NULL;
_pixels.allocate(_vid_w, _vid_h, OF_IMAGE_COLOR_ALPHA);
setup_shader_vbo();
//getting a warning from the OFlog that the pixels aren't allocated
//void ofPixels::allocate(int w, int h, ofImageType type)
//TODO: whichever one of these is first - it always runs twice ?
_analysisVector.push_back(new ShadowScapesAnalysis(V)); //1
_analysisVector.push_back(new ShadowScapesAnalysis(H)); //2
_analysisVector.push_back(new ShadowScapesAnalysis(D)); //3
_analysisVector.push_back(new RelaxRateAnalysis()); //4
_analysisVector.push_back(new IResponseAnalysis()); //5
_analysisVector.push_back(new ShapeFromShadingAnalysis()); //6
_analysisVector.push_back(new StrobeAnalysis()); //7
_analysisVector.push_back(new CamNoiseAnalysis()); //8
_analysisVector.push_back(new ColorSingleAnalysis()); //9
_analysisVector.push_back(new ColorMultiAnalysis()); //10
_analysisVector.push_back(new DiffNoiseAnalysis()); //11
//_analysisVector.push_back(new ShadowScapesAnalysis(V));
//_analysisVector.push_back(new ShadowScapesAnalysis(H));
//_analysisVector.push_back(new ShadowScapesAnalysis(D));
_currentAnalysis = NULL;
_state = ISTATE_UNDEF;
_analysisVector.push_back(new RelaxRateAnalysis());
// disbale <ESC> ?
//ofSetEscapeQuitsApp(false);
//_analysisVector.push_back(new IResponseAnalysis());
//_analysisVector.push_back(new ShapeFromShadingAnalysis());
//_analysisVector.push_back(new StrobeAnalysis());
//_analysisVector.push_back(new CamNoiseAnalysis());
//_analysisVector.push_back(new ColorSingleAnalysis());
//_analysisVector.push_back(new ColorMultiAnalysis());
//_analysisVector.push_back(new DiffNoiseAnalysis());
_currentAnalysisIndx = 0;
_currentAnalysis = _analysisVector.at(_currentAnalysisIndx++);
_state = ISTATE_START;
}
@ -238,8 +161,7 @@ void RefractiveIndex::state_analysis()
case ISTATE_TRANSITION:
if(_currentAnalysisIndx >= _analysisVector.size()) {
_currentAnalysisIndx = 0;
_currentAnalysis = _analysisVector.at(_currentAnalysisIndx++);
_state = ISTATE_START;
_state = ISTATE_END;
} else {
_currentAnalysis = _analysisVector.at(_currentAnalysisIndx++);
_state = ISTATE_START;
@ -247,14 +169,10 @@ void RefractiveIndex::state_analysis()
break;
case ISTATE_STOP:
stop_analysis(); // blocking
if(_mode == MODE_DRAWING)
_state = ISTATE_UNDEF;
else
_state = ISTATE_TRANSITION;
_state = ISTATE_TRANSITION;
break;
case ISTATE_END:
if(_mode == MODE_ANALYSING)
stop_camera();
stop_camera();
::exit(1);
break;
case ISTATE_UNDEF:
@ -267,13 +185,18 @@ void RefractiveIndex::state_analysis()
void RefractiveIndex::update()
{
state_analysis();
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (_vidGrabber.isFrameNew())
{
_pixels = _vidGrabber.getPixelsRef(); //get ofPixels from the camera
}
}
void RefractiveIndex::draw()
{
// black
ofBackground(0, 0, 0);
if(_currentAnalysis)
_currentAnalysis->draw();
}
@ -282,20 +205,15 @@ void RefractiveIndex::setup_camera()
{
stop_camera();
// THIS IS LOADED IN FROM THE XML FILE SETTINGS
_vidGrabber.setDeviceID(_vid_id);
_vidGrabber.listDevices();
if(!_vidGrabber.initGrabber(_vid_w, _vid_h)) {
ofLog(OF_LOG_ERROR) << "RefractiveIndex::setup_camera - could not initialise grabber";
return;
}
_vidGrabber.setVerbose(true);
_vidGrabber.setUseTexture(false);
_vidGrabber.listDevices();
_vidGrabber.setVerbose(true);
_vid_stream_open = true;
cout << "CAMERA SETUP " << endl;
return;
_vidGrabber.setDeviceID(_vid_id);
}
@ -309,122 +227,11 @@ void RefractiveIndex::stop_camera()
void RefractiveIndex::keyPressed (int key)
{
if( key =='f')
ofToggleFullscreen();
if(key == 'x')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysis = NULL;
_state = ISTATE_UNDEF;
}
else if(key == '1')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 0;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
else if(key == '2')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 1;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
else if(key == '3')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 2;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
else if(key == '4')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 3;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
else if(key == '5')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 4;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
else if(key == '6')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 5;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
else if(key == '7')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 6;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
else if(key == '8')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 7;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
else if(key == '9')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 8;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
else if(key == '0')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 9;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
else if(key == 'q')
{
if(_currentAnalysis)
_analysisAdapator->stop();
_currentAnalysisIndx = 10;
if(!_currentAnalysis)
_state = ISTATE_TRANSITION;
}
}
void RefractiveIndex::exit()
{
if(_currentAnalysis)
_analysisAdapator->stop();
stop_camera();
}

View File

@ -1,3 +1,8 @@
/*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#pragma once
@ -8,17 +13,6 @@
#include "AbstractAnalysis.h"
#include "AnalysisAdaptor.h"
#include "ofxOpenCv.h"
#include "ofxXmlSettings.h"
#include "ofxArcBall.h"
#define MODE_DRAWING 0xEEFF
#define MODE_ANALYSING 0xFFEE
#define VERTS 1
#define WIRE 2
#define FACE 3
class RefractiveIndex : public ofBaseApp
{
@ -38,8 +32,6 @@ public:
void stop_analysis();
void state_analysis();
void setup_shader_vbo();
// ofx
void keyPressed (int key);
void keyReleased(int key){;}
@ -66,8 +58,6 @@ public:
// acquisition
static ofPixels _pixels;
static ofVideoGrabber _vidGrabber;
static int _mode;
vector<string> videoSourceList;
static int _vid_w, _vid_h, _vid_id;
static bool _vid_stream_open;
@ -75,18 +65,6 @@ public:
// this should be in xml
static string _location;
static ofxXmlSettings XML; // made this static so we can access RUN_NUM in the analyses
static ofVboMesh _mesh_vbo;
vector<ofVec3f> _verts;
vector<ofVec2f> _tex;
vector<unsigned int> _ind;
static ofxArcBall cam;
static ofShader _shader;
};

View File

@ -1,320 +0,0 @@
/*
RefractiveIndexRenderer.cpp - RefractiveIndexRenderer library
Copyright (c) 2013 Copenhagen Institute of Interaction Design.
All right reserved.
This library is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser Public License for more details.
You should have received a copy of the GNU Lesser Public License
along with Foobar. If not, see <http://www.gnu.org/licenses/>.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ author: dviid
+ contact: dviid@labs.ciid.dk
*/
#include "RefractiveIndexRenderer.h"
// of
#include "ofSystemUtils.h"
// of addons
#include "ofxFileHelper.h"
const int VPF = 1000;
const int PPV = 4;
int W = 1280, INPUT_W = 0, H = 800, INPUT_H = 0, SIZE = 0;
bool killnow = false;
bool go = false;
bool edit = false;
ofTrueTypeFont font;
ofImage image;
const int algo_default = 1;
const float scale_default = 1;
const int draw_style_default = 3;
const int line_width_default = 0.5f;
const float point_size_default = 0.5f;
//viewport
float tx, ty, tz, rx, ry, rz;
void RefractiveIndexRenderer::setup(){
ofSetLogLevel(OF_LOG_VERBOSE);
cout << "Loading configuration..." << endl;
if(!XML.loadFile("config.renderer.refindx")) {
ofLog(OF_LOG_ERROR) << "error loading config - using defaults.";
}
string e = XML.getValue("config:renderer:edit", "false");
edit = (e == "true");
if(!setup_dirs())
exit();
if(_images_directory_filenames.size() == 0)
exit();
SIZE = _images_directory_filenames.size();
go = true;
// we assume all files from the images dir are the same size
string sample = _images_directory_filenames[(int)ofRandom(0, _images_directory_filenames.size() -1)];
if(!image.loadImage(sample))
exit();
INPUT_W = image.getWidth();
INPUT_H = image.getHeight();
// allocate pixels data
_pixels.allocate(W, H, OF_IMAGE_COLOR);
// allocate FBO
_fbo.allocate(W, H, GL_RGB);
// allocate VBO
setup_vbo(W, H);
// create shader
setup_shader();
// set index count (progess in rendering + saving images from FBO to drawing/ files)
_indx = 0;
// set load font
font.loadFont("/System/Library/Fonts/Geneva.dfont", 16);
algo = XML.getValue("config:renderer:algorithm:algo", algo_default);
scale = XML.getValue("config:renderer:algorithm:scale", scale_default);
draw_style = XML.getValue("config:renderer:algorithm:draw_style", draw_style_default);
line_width = XML.getValue("config:renderer:algorithm:line_width", line_width_default);
point_size = XML.getValue("config:renderer:algorithm:point_size", point_size_default);
}
void RefractiveIndexRenderer::update(){
if(killnow)
exit();
}
void RefractiveIndexRenderer::draw(){
static bool done = false;
if(!go) return;
if(!edit) {
char str[255];
sprintf(str, "%s \n input: %s\n output: %s \n at: %i \n total: %i", (done ? "Done!" : "Rendering"),_images_directory.c_str(), _draw_directory.c_str(), _indx, SIZE);
font.drawString(str, 10, 50);
}
if(done) return;
if(_indx >= _images_directory_filenames.size()) {
if(!edit) {
done = true;
image.clear();
return;
} else {
_indx = 0;
}
}
// clear previous image
image.clear();
// load new image to render
image.loadImage(_images_directory_filenames[_indx++]);
image.resize(W, H);
// bind FBO
_fbo.begin();
// camera
_cam.begin();
// GL
//ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
glPointSize(point_size);
glEnable(GL_POINT_SMOOTH);
ofTranslate(tx, ty, tz);
ofRotateX(rx+1.5*cos(ofGetElapsedTimef())); ofRotateY(ry+1.5*sin(ofGetElapsedTimef())); ofRotateZ(rz);
//ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
glClear(GL_COLOR_BUFFER_BIT);
// bind texture
image.bind();
// bind shader
_shader.begin();
_shader.setUniform1i("algo", algo);
_shader.setUniform1f("scale", scale);
_shader.setUniform1i("tex0", 0);
// VBO draw
switch (draw_style) {
case VERTS:
_mesh_vbo.drawVertices();
break;
case WIRE:
_mesh_vbo.drawWireframe();
break;
case FACE:
_mesh_vbo.drawFaces();
break;
}
// unbind shader
_shader.end();
// unbind texture
image.unbind();
_cam.end();
// unbind FBO
_fbo.end();
if(edit) {
_fbo.draw(0, 0);
} else {
std::stringstream s;
s << _indx;
save(_draw_directory + "/" + s.str());
}
}
void RefractiveIndexRenderer::exit(){
ofLog(OF_LOG_ERROR) << "exit...";
}
void RefractiveIndexRenderer::keyPressed (int key){
if( key =='e'){
edit = !edit;
_indx = 0;
}
}
bool file_cmp(string f0, string f1)
{
int v0 = atoi(f0.substr(0, f0.find("_")).c_str());
int v1 = atoi(f1.substr(0, f1.find("_")).c_str());
return v0 < v1;
}
bool RefractiveIndexRenderer::setup_dirs(){
// ask for a directory
ofFileDialogResult r = ofSystemLoadDialog("choooose da folda", true);
if(!r.bSuccess) {
ofSystemAlertDialog("OOOOPS.... ERROR...");
return;
}
// copy names
_images_directory = r.filePath;
_draw_directory = r.filePath + "/darwings";
// list all images in the directory and save into vector
File dir(_images_directory);
if(dir.exists() && dir.isDirectory()) {
vector<string> list;
dir.list(list);
std::sort(list.begin(), list.end(), file_cmp);
for(int i = 0; i < list.size(); i++) {
string filepath = _images_directory + "/" + list[i];
_images_directory_filenames.push_back(filepath);
}
}
// create drawing directory
if(!ofxFileHelper::doesDirectoryExist(_draw_directory))
ofxFileHelper::makeDirectory(_draw_directory);
}
void RefractiveIndexRenderer::setup_vbo(int img_width, int img_height){
int vertices_per_frame = XML.getValue("config:renderer:vertices_per_frame", VPF);
int pixel_per_vertex = XML.getValue("config:renderer:pixel_per_vertex", PPV);
int vertices_X = img_width / pixel_per_vertex, vertices_Y = img_height / pixel_per_vertex;
// VBO
for(int i = 0; i < vertices_X; i++){
for(int j = 0; j < vertices_Y; j++) {
_verts.push_back(ofVec3f((i / (float)vertices_X) * vertices_per_frame, (j / (float) vertices_Y) * vertices_per_frame, 0.0f));
_tex.push_back(ofVec2f(i / (float)vertices_X * img_width, j / (float) vertices_Y * img_height));
//_tex.push_back(ofVec2f(i * pixel_per_vertex, j * pixel_per_vertex));
if( ( i + 1 < vertices_X ) && ( j + 1 < vertices_Y ) ) {
//triangle #1
_ind.push_back( (i+0) * vertices_Y + (j+0) );
_ind.push_back( (i+1) * vertices_Y + (j+0) );
_ind.push_back( (i+1) * vertices_Y + (j+1) );
//triangle #2
_ind.push_back( (i+1) * vertices_Y + (j+1) );
_ind.push_back( (i+0) * vertices_Y + (j+1) );
_ind.push_back( (i+0) * vertices_Y + (j+0) );
}
}
}
//ofEnableNormalizedTexCoords();
_mesh_vbo.addVertices(_verts);
_mesh_vbo.addTexCoords(_tex);
_mesh_vbo.addIndices(_ind);
_mesh_vbo.setMode(OF_PRIMITIVE_TRIANGLES);
}
void RefractiveIndexRenderer::setup_shader(){
// TODO: INTEGRATE JAMIE CODE
/*
_shader.setGeometryOutputCount(3);
_shader.load("rfi.vert", "rfi.frag", "rfi.geom");
_shader.setGeometryInputType(GL_TRIANGLES);
_shader.setGeometryOutputType(GL_TRIANGLES);
*/
_shader.setGeometryOutputCount(3);
_shader.load("dviid/rfi.vert.glsl", "dviid/rfi.frag.glsl", "dviid/rfi.geom.glsl");
_shader.setGeometryInputType(GL_TRIANGLES);
_shader.setGeometryOutputType(GL_TRIANGLES);
printf("Maximum number of output vertices support is: %i\n", _shader.getGeometryMaxOutputCount());
}
void RefractiveIndexRenderer::save(string filename){
// clear pixels
_pixels.clear();
// copy fbo pixels to of pixels
_fbo.readToPixels(_pixels);
// save pixels
ofSaveImage(_pixels, filename+".jpg", OF_IMAGE_QUALITY_BEST);
}

View File

@ -1,81 +0,0 @@
/*
RefractiveIndexRenderer.h - RefractiveIndexRenderer library
Copyright (c) 2012 Copenhagen Institute of Interaction Design.
All right reserved.
This library is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser Public License for more details.
You should have received a copy of the GNU Lesser Public License
along with Foobar. If not, see <http://www.gnu.org/licenses/>.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ author: dviid
+ contact: dviid@labs.ciid.dk
*/
#pragma once
// of
#include "ofMain.h"
#include "ofEvents.h"
// of addons
#include "ofxXmlSettings.h"
#include "ofxArcBall.h"
#define VERTS 1
#define WIRE 2
#define FACE 3
class RefractiveIndexRenderer : public ofBaseApp
{
public:
// of
void setup();
void update();
void draw();
void exit();
void keyPressed (int key);
bool setup_dirs();
void setup_vbo(int img_width, int img_height);
void setup_shader();
void save(string filename);
public:
ofVboMesh _mesh_vbo;
vector<ofVec3f> _verts;
vector<ofVec2f> _tex;
vector<unsigned int> _ind;
ofShader _shader;
ofPixels _pixels;
ofFbo _fbo;
int _indx;
ofxXmlSettings XML;
string _images_directory;
string _draw_directory;
vector<string> _images_directory_filenames;
int algo;
float scale;
int draw_style;
float line_width;
float point_size;
ofxArcBall _cam;
};

View File

@ -1,30 +1,35 @@
#include "ofAppGlutWindow.h"
#include "RefractiveIndex.h"
#include "RefractiveIndexRenderer.h"
#include "ofxXmlSettings.h"
#define SCREEN_WIDTH 800
#define SCREEN_HEIGHT 600
/////////////////////////dis is the new shit///////////
/////////////////////////dis is the new shit///////////
/////////////////////////dis is the new shit///////////
/////////////////////////dis is the new shit///////////
#define SCREEN_WIDTH 1280
#define SCREEN_HEIGHT 800
int main() {
ofAppGlutWindow window;
bool fullscreen;
//fullscreen = true;
fullscreen = false;
ofxXmlSettings XML;
XML.loadFile("../data/config.refindx");
bool fullscreen = (XML.getValue("config:display:fullscreen", "false") == "true" ? true : false);
int screen_w = XML.getValue("config:display:width", SCREEN_WIDTH);
int screen_h = XML.getValue("config:display:height", SCREEN_HEIGHT);
cout << "> display configuration" << endl;
cout << "* fullscreen: " << (fullscreen ? "yes" : "no") << endl;
if(!fullscreen) {
cout << "* screen width: " << SCREEN_WIDTH << endl;
cout << "* screen height: " << SCREEN_HEIGHT << endl;
cout << "* screen width: " << screen_w << endl;
cout << "* screen height: " << screen_h << endl;
}
ofSetupOpenGL(&window, SCREEN_WIDTH, SCREEN_HEIGHT, (fullscreen ? OF_FULLSCREEN : OF_WINDOW));
//ofRunApp(new RefractiveIndex());
ofRunApp(new RefractiveIndexRenderer());
ofSetupOpenGL(&window, screen_w, screen_h, (fullscreen ? OF_FULLSCREEN : OF_WINDOW));
ofRunApp(new RefractiveIndex());
}

View File

@ -1,90 +1,54 @@
/* */
/*
- copyright (c) 2011 Copenhagen Institute of Interaction Design (CIID)
- all rights reserved.
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "AbstractAnalysis.h"
#include "RefractiveIndex.h"
#include "ofxFileHelper.h"
#include "ofSystemUtils.h"
void AbstractAnalysis::setup(int camWidth, int camHeight) {
_cam_w = camWidth; _cam_h = camHeight;
if(RefractiveIndex::_mode == MODE_DRAWING) {
ofFileDialogResult r = ofSystemLoadDialog("choooose da folda", true);
if(!r.bSuccess) {
ofSystemAlertDialog("OOOOPS.... ERROR...");
return;
}
_whole_file_path_analysis = r.filePath;
_whole_file_path_synthesis = r.filePath + "/darwings";
}
// viewport
tx = RefractiveIndex::XML.getValue("config:viewport:tx", 200.0);
ty = RefractiveIndex::XML.getValue("config:viewport:ty", 50.0);
tz = RefractiveIndex::XML.getValue("config:viewport:tz", -500.0);
rx = RefractiveIndex::XML.getValue("config:viewport:rx", 0.0);
ry = RefractiveIndex::XML.getValue("config:viewport:ry", 0.0);
rz = RefractiveIndex::XML.getValue("config:viewport:rz", 0.0);
}
vector<ofMesh> AbstractAnalysis::meshes;
// this is the main threaded loop for a given analysis
void AbstractAnalysis::do_synthesize() {
switch(RefractiveIndex::_mode)
{
case MODE_ANALYSING:
{
for(int i = 0; i < NUM_RUN; i++) {
cout << "NUM_RUN: " << i << endl;
_saved_filenames_analysis.clear();
_saved_filenames_synthesis.clear();
_state = STATE_ACQUIRING;
acquire();
if(_state == STATE_STOP) goto exit;
_state = STATE_SYNTHESISING;
synthesise();
if(_state == STATE_STOP) goto exit;
_state = STATE_DISPLAY_RESULTS;
displayresults();
}
break;
}
case MODE_DRAWING:
{
ofxFileHelper fileHelperDrawing;
if(!fileHelperDrawing.doesDirectoryExist(_whole_file_path_synthesis)){
fileHelperDrawing.makeDirectory(_whole_file_path_synthesis);
}
read_dir_create_list(_whole_file_path_analysis);
_state = STATE_SYNTHESISING;
synthesise();
if(_state == STATE_STOP) goto exit;
_state = STATE_DISPLAY_RESULTS;
displayresults();
break;
}
}
exit:
cleanup();
ofxFileHelper::deleteFolder(_whole_file_path_analysis);
_state = STATE_ACQUIRING;
acquire();
_state = STATE_SYNTHESISING;
synthesise();
_state = STATE_DISPLAY_RESULTS;
display_results();
ofNotifyEvent(_synthesize_cb, _name);
}
void AbstractAnalysis::create_dir_allocate_images()
void AbstractAnalysis::create_dir()
{
// HERE IS WHERE WE SETUP THE DIRECTORY FOR ALL THE SAVED IMAGES
@ -107,161 +71,266 @@ void AbstractAnalysis::create_dir_allocate_images()
}
}
ofxFileHelper fileHelperAnalysis;
ofxFileHelper fileHelperSynthesis;
_whole_file_path_analysis = ANALYSIS_PATH + RefractiveIndex::_location + "/" + _name + "/"+replaceTime ;
//cout << "_whole_file_path_analysis = " << _whole_file_path_analysis << endl;
if(!fileHelperAnalysis.doesDirectoryExist(_whole_file_path_analysis)){
if(!fileHelperAnalysis.doesDirectoryExist(ANALYSIS_PATH))
fileHelperAnalysis.makeDirectory(ANALYSIS_PATH);
if(!fileHelperAnalysis.doesDirectoryExist(ANALYSIS_PATH+RefractiveIndex::_location))
fileHelperAnalysis.makeDirectory(ANALYSIS_PATH+RefractiveIndex::_location);
if(!fileHelperAnalysis.doesDirectoryExist(ANALYSIS_PATH+RefractiveIndex::_location+"/"+_name))
fileHelperAnalysis.makeDirectory(ANALYSIS_PATH+RefractiveIndex::_location+"/"+_name);
if(!fileHelperAnalysis.doesDirectoryExist(ANALYSIS_PATH+RefractiveIndex::_location+"/"+_name+"/"+replaceTime))
fileHelperAnalysis.makeDirectory(ANALYSIS_PATH+RefractiveIndex::_location+"/"+_name+"/"+replaceTime);
}
_whole_file_path_synthesis = SYNTHESIS_PATH + RefractiveIndex::_location + "/" + _name + "/"+replaceTime;
if(!fileHelperSynthesis.doesDirectoryExist(_whole_file_path_synthesis)){
if(!fileHelperAnalysis.doesDirectoryExist(SYNTHESIS_PATH))
fileHelperSynthesis.makeDirectory(SYNTHESIS_PATH);
if(!fileHelperAnalysis.doesDirectoryExist(SYNTHESIS_PATH+RefractiveIndex::_location))
fileHelperSynthesis.makeDirectory(SYNTHESIS_PATH+RefractiveIndex::_location);
if(!fileHelperAnalysis.doesDirectoryExist(SYNTHESIS_PATH+RefractiveIndex::_location+"/"+_name))
fileHelperSynthesis.makeDirectory(SYNTHESIS_PATH+RefractiveIndex::_location+"/"+_name);
if(!fileHelperAnalysis.doesDirectoryExist(SYNTHESIS_PATH+RefractiveIndex::_location+"/"+_name+"/"+replaceTime))
fileHelperSynthesis.makeDirectory(SYNTHESIS_PATH+RefractiveIndex::_location+"/"+_name+"/"+replaceTime);
ofxFileHelper fileHelper;
_whole_file_path = ofToDataPath("") + ANALYSIS_PATH + RefractiveIndex::_location + "/" + _name + "/"+replaceTime ;
cout << "_whole_file_path = " << _whole_file_path << endl;
if(!fileHelper.doesDirectoryExist(_whole_file_path)){
fileHelper.makeDirectory(ANALYSIS_PATH);
fileHelper.makeDirectory(ANALYSIS_PATH+RefractiveIndex::_location);
fileHelper.makeDirectory(ANALYSIS_PATH+RefractiveIndex::_location+"/"+_name);
fileHelper.makeDirectory(ANALYSIS_PATH+RefractiveIndex::_location+"/"+_name+"/"+replaceTime);
}
//////////////////////////////END DIRECTORY CREATION //////////////////////////////////////////////////
//////////////////////////////ALLOCATE IMAGES //////////////////////////////////////////////////
myColorImage1.clear();
myColorImage1.setUseTexture(false);
myColorImage1.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
myColorImage2.clear();
myColorImage2.setUseTexture(false);
myColorImage2.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
myGrayImage1.clear();
myGrayImage1.setUseTexture(false);
myGrayImage1.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, OF_IMAGE_GRAYSCALE);
//////////////////////////////END ALLOCATE IMAGES //////////////////////////////////////////////////
}
ofPixels AbstractAnalysis::calculateListOfZValues(ofImage image1, ofImage image2, int whichComparison){
//zScale is the mapping factor from pixel difference to shift on the zPlane
int zScale=200;
bool cmp_file(string f0, string f1)
{
int v0 = atoi(f0.substr(0, f0.find("_")).c_str());
int v1 = atoi(f1.substr(0, f1.find("_")).c_str());
return v0 < v1;
}
ofPixels imagePixels1 = image1.getPixelsRef();
ofPixels imagePixels2 = image2.getPixelsRef();
void AbstractAnalysis::read_dir_create_list(string folder_path)
{
File dir(folder_path);
ofPixels difference;
//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
unsigned char * thesePixels = new unsigned char[ imagePixels1.getWidth()*imagePixels1.getHeight()*3];
if(dir.exists() && dir.isDirectory()) {
vector<string> list;
dir.list(list);
//where are we in the image pixel array
int x=0;
int y=0;
std::sort(list.begin(), list.end(), cmp_file);
//for each pixel...
for(int i=0;i<imagePixels1.size();i+=3){
//get the colour of each image at this x y location - we will use these colours for comparison according to the below criteria
ofColor colourImage1 = imagePixels1.getColor(x, y);
ofColor colourImage2 = imagePixels2.getColor(x, y);
//COMPARE THIS PIXEL'S VALUES with the first image in the sequence
int thisDiff;
//compare Red
if (whichComparison==1) {
thisDiff=ofMap((colourImage1.r-colourImage2.r),-255,255,0,zScale);
}
//compare blue
if (whichComparison==2) {
thisDiff=ofMap((colourImage1.g-colourImage2.g),-255,255,0,zScale);
}
//compare green
if (whichComparison==3) {
thisDiff=ofMap((colourImage1.b-colourImage2.b),-255,255,0,zScale);
}
//compare hue
if (whichComparison==4) {
thisDiff=ofMap((colourImage1.getHue()-colourImage2.getHue()),-255,255,0,zScale);
}
//compare brightness
if (whichComparison==5) {
thisDiff=ofMap((colourImage1.getBrightness()-colourImage2.getBrightness()),-255,255,0,zScale);
}
thesePixels[i]=thisDiff;
thesePixels[i+1]=thisDiff;
thesePixels[i+2]=thisDiff;
x++;
//new line
if(x>imagePixels1.getWidth()){
x=0;
y++;
for(int i = 0; i < list.size(); i++) {
string filepath = folder_path + "/" + list[i];
_saved_filenames_analysis.push_back(filepath);
}
}
difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
return difference;
}
void AbstractAnalysis::saveImageAnalysis(string filename)
{
ofPixels AbstractAnalysis::calculateListOfZValues(ofImage image1, ofImage image2, int whichComparison, int colourValue){
//zScale is the mapping factor from pixel difference to shift on the zPlane
int zScale=200;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
ofPixels imagePixels1 = image1.getPixelsRef();
ofPixels imagePixels2 = image2.getPixelsRef();
if (RefractiveIndex::_vidGrabber.isFrameNew())
ofPixels difference;
//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
unsigned char * thesePixels = new unsigned char[ imagePixels1.getWidth()*imagePixels1.getHeight()*3];
//where are we in the image pixel array
int x=0;
int y=0;
//for each pixel...
//for(int i=0;i<imagePixels1.size();i+=3){
for(int i=0;i<20;i+=3){
//get the colour of each image at this x y location - we will use these colours for comparison according to the below criteria
ofColor colourImage1 = imagePixels1.getColor(x, y);
ofColor colourImage2 = imagePixels2.getColor(x, y);
//COMPARE THIS PIXEL'S VALUES with the first image in the sequence
int thisDiff;
//compare Red
if (whichComparison==1) {
thisDiff=ofMap((colourImage1.r-colourImage2.r),-255,255,0,zScale);
}
//compare blue
if (whichComparison==2) {
thisDiff=ofMap((colourImage1.g-colourImage2.g),-255,255,0,zScale);
}
//compare green
if (whichComparison==3) {
thisDiff=ofMap((colourImage1.b-colourImage2.b),-255,255,0,zScale);
}
//compare hue
if (whichComparison==4) {
thisDiff=ofMap((colourImage1.getHue()-colourImage2.getHue()),-255,255,0,zScale);
}
//compare brightness
if (whichComparison==5) {
thisDiff=ofMap((colourImage1.getBrightness()-colourImage2.getBrightness()),-255,255,0,zScale);
}
thesePixels[i]=thisDiff;
thesePixels[i+1]=thisDiff;
thesePixels[i+2]=thisDiff;
x++;
//new line
if(x>imagePixels1.getWidth()){
x=0;
y++;
}
}
difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
return difference;
}
void AbstractAnalysis::setMeshFromPixels(ofPixels somePixels, ofImage currentSecondImage, ofMesh * someMesh){
int x=0;
int y=0;
//get rid of all previous vectors and colours - uncomment if re-setting the mesh on the fly - ie live rather than saving it first
//someMesh->clear();
unsigned char * thesePixels =currentSecondImage.getPixels();
for(int i=0;i<somePixels.size();i+=3){
someMesh->addVertex(ofVec3f(x,y,- somePixels.getColor(x, y).getBrightness() ));
// add colour from current second image of two
someMesh->addColor( currentSecondImage.getColor(x, y) );
x++;
if(x>somePixels.getWidth()){
x=0;
y++;
}
}
}
vector<string>AbstractAnalysis:: getListOfImageFilePaths(string location, string whichAnalysis){
string path = ofToDataPath("")+"debug_analysis/"+location+"/"+whichAnalysis;
//ofxDirList dirList;
ofDirectory dirList;
int numDirs = dirList.listDir(path);
vector<string>directoryNames;
//get the last folder alphabetically - this should probably change to do something fancy with date to find most recent but don't want to code that until we are sure
string dirName=dirList.getName(numDirs-1);
const char *results=dirName.c_str();
ofFile file=ofFile(path+"/"+dirName);
vector<string>fileNamesToReturn;
// get
if(file.isDirectory()){
dirList.listDir(path+"/"+dirName);
//if there are no files, exit here
if(dirList.size()==0){
//if it's empty return an error warning
fileNamesToReturn.push_back("NO FILE HERE!");
cout<<"NO FILE HERE!";
return fileNamesToReturn;
}
for (int i=0; i<dirList.size(); i++) {
string fname=dirList.getName(i);
const char *results=fname.c_str();
//full path is what actually gets written into the vector
string fullPath=path+"/"+dirName+"/"+fname;
fileNamesToReturn.push_back(fullPath);
}
}
else{
cout<<"WARNING, DIRECTORY NOT FOUND";
fileNamesToReturn.push_back("NO FILE HERE!");
}
return fileNamesToReturn;
}
int AbstractAnalysis::getRecordedValueFromFileName(string str){
//split filename by underscore - there HAS to be a quicker way of doing things - its ONE LINE in java :(
char * cstr, *p;
vector<char *>tokens;
//string str ("Please split this phrase into tokens");
//make char pointer array
cstr = new char [str.size()+1];
//copy string to char pointer array
strcpy (cstr, str.c_str());
//tokenise char p array and put first results into pointer?
p=strtok (cstr,"_");
while (p!=NULL)
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
p=strtok(NULL,"_");
//push tokenised char into vector
tokens.push_back(p);
}
delete[] cstr;
char *p1;
//cstr = new char [str.size()+1];
//strcpy (cstr, str.c_str());
p1=strtok (tokens[tokens.size()-2],".");
return ofToInt(p1);
}
void AbstractAnalysis::saveimage(string filename)
{
if(RefractiveIndex::_pixels.isAllocated()) {
string fname = _whole_file_path + "/" + filename;
cout << "saving - " << fname << endl;
ofSaveImage(RefractiveIndex::_pixels, fname, OF_IMAGE_QUALITY_BEST);
_saved_filenames.push_back(fname);
} else {
return;
ofLog(OF_LOG_ERROR) << "RefractiveIndex::_pixels NOT allocated...";
}
#ifdef TARGET_OSX
ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+filename, OF_IMAGE_QUALITY_BEST);
#elif defined(TARGET_WIN32)
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = appPix.getPixels();
myColorImage1.setUseTexture(false);
myColorImage1.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myColorImage1.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+filename);
myColorImage1.clear();
#endif
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+filename);
}
void AbstractAnalysis::saveImageSynthesis(string filename, ofxCvImage* newPixels, ofImageType newType)
{
#ifdef TARGET_OSX
ofSaveImage(newPixels->getPixelsRef(), _whole_file_path_synthesis+"/"+filename, OF_IMAGE_QUALITY_BEST);
#elif defined(TARGET_WIN32)
if (newType == OF_IMAGE_COLOR){
myColorImage2.setUseTexture(false);
myColorImage2.setFromPixels(newPixels->getPixels(), newPixels->getWidth(), newPixels->getHeight(), OF_IMAGE_COLOR);
myColorImage2.saveImage(_whole_file_path_synthesis+"/"+filename);
}
if (newType == OF_IMAGE_GRAYSCALE){
myGrayImage1.setUseTexture(false);
// THIS IS HOW YOU HAVE TO SAVE OUT THE GREYSCALE IMAGES on WINDOWS FOR SOME REASON --> i.e.: as an OF_IMAGE_COLOR
// But they don't save properly - they're spatially translated and generally f'd up
myGrayImage1.setFromPixels(newPixels->getPixels(), newPixels->getWidth(), newPixels->getHeight(), OF_IMAGE_COLOR);
myGrayImage1.setImageType(OF_IMAGE_COLOR);
myGrayImage1.saveImage(_whole_file_path_synthesis+"/"+filename);
//myGrayImage1.clear();
}
#endif
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+filename);
}

View File

@ -7,17 +7,21 @@
#include "ofMain.h"
#include "ofEvents.h"
#include "ofxOpenCv.h"
#include <string>
#define ANALYSIS_PATH "analysis/"
#define SYNTHESIS_PATH "synthesis/"
#define STATE_ACQUIRING 0x1111
#define STATE_SYNTHESISING 0x2222
#define STATE_DISPLAY_RESULTS 0x3333
#define STATE_STOP 0xDEADBEEF
#define COMPARE_RED 1
#define COMPARE_BLUE 2
#define COMPARE_GREEN 3
#define COMPARE_HUE 4
#define COMPARE_BRIGHTNESS 5
class AbstractAnalysis {
public:
@ -25,22 +29,17 @@ public:
virtual ~AbstractAnalysis(){;}
// generic function to set up the camera
virtual void setup(int camWidth, int camHeight);
virtual void setup(int camWidth, int camHeight){_cam_w = camWidth; _cam_h = camHeight;}
// this is the main threaded loop for a given analysis
void do_synthesize();
// show the results to the screen
// ofx
virtual void draw() = 0;
protected:
virtual void create_dir_allocate_images();
virtual void read_dir_create_list(string folder_path);
virtual void saveImageAnalysis(string filename);
virtual void saveImageSynthesis(string filename, ofxCvImage* newPixels, ofImageType newType);
virtual void create_dir();
virtual void saveimage(string filename);
// acquire images - all the children (see - do_synthesize)
virtual void acquire() = 0;
@ -48,42 +47,51 @@ protected:
// analysis + synthesize images - all the children (see - do_synthesize)
virtual void synthesise() = 0;
// display the results from disk
virtual void displayresults() = 0;
//added tom s 19/2 function runs a call back exactly like acquire.
virtual void display_results() = 0;
// display the results from disk
virtual void cleanup() {;}
//returns ofPixels which contain the color differences between the two images. Is overloaded to include comparison with values written in to file names for some analyses
virtual ofPixels calculateListOfZValues(ofImage image1, ofImage image2, int whichComparison);
virtual ofPixels calculateListOfZValues(ofImage image1, ofImage image2, int whichComparison, int colourValue);
//uses the returned pixels from make3DZmap to make a mesh of points whose Z positions are set by the brightness values in ofPixels - ofPixels is being used as a convenient container for a bunch of z coordinates
virtual void setMeshFromPixels(ofPixels somePixels, ofImage currentSecondImage, ofMesh * someMesh);
//HELPER FUNCTIONS
//this is purely for debug/viewing purposes and loads old images from middlesborough test
virtual vector<string> getListOfImageFilePaths(string location, string whichAnalysis);
//splits up the filename and returns the recorded value eg brightness
//EG FILENAME : DIFF_NOISE_7_85.7322.jpg RETURNS : 85.7322
virtual int getRecordedValueFromFileName(string str);
static vector<ofMesh>meshes;
public:
string _name;
string _draw_directory;
// event
ofEvent<string> _synthesize_cb;
protected:
int _cam_w, _cam_h;
string _whole_file_path_analysis, _whole_file_path_synthesis;
vector<string> _saved_filenames_analysis;
vector<string> _saved_filenames_synthesis;
string _whole_file_path;
vector<string> _saved_filenames;
int _state;
ofImage myColorImage1;
ofImage myColorImage2;
ofImage myGrayImage1;
//int _run_cnt;
float DELTA_T_SAVE;
int NUM_PHASE;
int NUM_RUN;
int NUM_SAVE_PER_RUN;
//viewport
float tx, ty, tz, rx, ry, rz;
//added Tom S 19/2/12
//each mesh in the vector is a seperate 3D point cloud which is coloured with pixel data and shifted in the z plane according to the specified type of colour difference eg red value or hue
//make this vector were static
//how fast to move from one mesh to the next
float speed;
//the index (inside the vector of meshes) of the current mesh being displayed
float whichMesh;
friend class AnalysisAdaptor;
};

View File

@ -21,15 +21,12 @@ public:
void start()
{
_stopping = false;
_runnable = new RunnableAdapter<AbstractAnalysis>(*_analysis, &AbstractAnalysis::do_synthesize);
_worker.start(*_runnable);
}
void stop()
{
if(_stopping) return;
_stopping = true;
_analysis->_state = STATE_STOP;
_worker.join();
}
@ -38,6 +35,5 @@ protected:
AbstractAnalysis* _analysis;
Thread _worker; //
RunnableAdapter<AbstractAnalysis>* _runnable;
bool _stopping;
};

View File

@ -1,3 +1,8 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "CamNoiseAnalysis.h"
#include "ofMain.h"
@ -10,70 +15,19 @@ using Poco::Timer;
using Poco::TimerCallback;
using Poco::Thread;
#define NUMBER_RUNS 1
#define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const int line_width_default = 0.5f;
const float point_size_default = 0.5f;
void CamNoiseAnalysis::setup(int camWidth, int camHeight)
{
AbstractAnalysis::setup(camWidth, camHeight);
DELTA_T_SAVE = 200;
NUM_PHASE = 1;
NUM_RUN = 1;
NUM_SAVE_PER_RUN = 100;
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_camnoise", NUMBER_RUNS);
cout << "NUM_RUN CamNoiseAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_camnoise", ACQUIRE_TIME);
cout << "ACQUIRE_TIME CamNoiseAnalysis " << acq_run_time << endl;
//int acq_run_time = 20; // 20 seconds of acquiring per run
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
// or 5 times per second = every 200 ms
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
create_dir();
_frame_cnt = 0;
_run_cnt = 0;
_synth_save_cnt = 0;
_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
c = 0;
int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
//create_dir_allocate_images();
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
////---------
algo = RefractiveIndex::XML.getValue("config:algorithms:camnoise:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:camnoise:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:camnoise:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:camnoise:line_width", line_width_default);
point_size = RefractiveIndex::XML.getValue("config:algorithms:camnoise:point_size", point_size_default);
}
@ -81,77 +35,91 @@ void CamNoiseAnalysis::acquire()
{
Timer* save_timer;
TimerCallback<CamNoiseAnalysis> save_callback(*this, &CamNoiseAnalysis::save_cb);
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_run_cnt++;
_RUN_DONE = false;
create_dir_allocate_images();
// RUN ROUTINE
// for(int i = 0; i < NUM_RUN; i++) {
// _run_cnt = i;
//cout << "RUN NUM = " << i;
for(int i = 0; i < NUM_RUN; i++) {
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_run_cnt = i;
while(!_RUN_DONE && _state != STATE_STOP)
cout << "RUN NUM = " << i;
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
while(!_RUN_DONE)
Thread::sleep(3);
save_timer->stop();
// }
save_timer->stop();
}
}
void CamNoiseAnalysis::synthesise()
{
// we don't need to synthesise
return;
//incrementer to whichMesh
speed=0.2;
//whichMesh is the index in the vector of meshes
whichMesh=0;
/*
int index=0;
float iterator=1;
//if you want to see what this looks like with real data ignore the new filenames and load teh old ones.
bool debug=true;
if(debug){
_saved_filenames.clear();
_saved_filenames=getListOfImageFilePaths("MIDDLESBOROUGH", _name);
//cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
//hack to limit number of meshes.
if(_saved_filenames.size()>100){
iterator= _saved_filenames.size() /100;
}
_RUN_DONE = false;
}
//clear vector so we don't add to it on successive runs
meshes.clear();
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
*/
for(float i=0;i<_saved_filenames.size()-1;i+=iterator){
ofImage image1;
ofImage image2;
//there is a known issue with using loadImage inside classes in other directories. the fix is to call setUseTExture(false)
image1.setUseTexture(false);
image2.setUseTexture(false);
//some of the textures are not loading correctly so only make mesh if both the images load
if(image1.loadImage(_saved_filenames[i]) && image2.loadImage(_saved_filenames[i+1])){
meshes.push_back(ofMesh());
cout<<"setting mesh"<<endl;
int _recorded_hue_value=getRecordedValueFromFileName(_saved_filenames[i]);
setMeshFromPixels( calculateListOfZValues(image1,image2, COMPARE_HUE,_recorded_hue_value), image2, &meshes[index]);
index++;
}
}
}
void CamNoiseAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_analysis.size();i++){
void CamNoiseAnalysis::display_results(){
if(_state == STATE_STOP) return;
Timer* display_results_timer;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
TimerCallback<CamNoiseAnalysis> display_results_callback(*this, &CamNoiseAnalysis::display_results_cb);
// display results of the synthesis
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
}
display_results_timer = new Timer(0, 20); // timing interval for saving files
display_results_timer->start(display_results_callback);
_RUN_DONE = false;
_results_cnt=0;
_results_cnt_max=300;
_show_image = false;
while(!_RUN_DONE)
Thread::sleep(3);
display_results_timer->stop();
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
}
}
}
@ -172,48 +140,44 @@ void CamNoiseAnalysis::draw()
ofColor aColour;
int _fade_in_frames = _frame_cnt_max/10;
float _number_of_grey_levels=5;
float _number_of_grey_levels=10;
float _frames_per_level = _frame_cnt_max / _number_of_grey_levels;
ofColor someColor;
/*
if (_frame_cnt < _fade_in_frames) {
aColour.set(255, 255, 255, ofMap(_frame_cnt, 0, _fade_in_frames, 0, 255));
ofSetColor(aColour);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
//cout << "FADE IN STROBE TIME " << endl;
}
*/
//if (_frame_cnt >= _fade_in_frames && _frame_cnt < (_frame_cnt_max)){
if (_frame_cnt >= _fade_in_frames && _frame_cnt < (_frame_cnt_max-_fade_in_frames)){
for(int i=1;i<_number_of_grey_levels;i++){
if ( _frame_cnt >= _frames_per_level*(i-1) && +_frame_cnt < _frames_per_level * (i+1) ) {
for(int i=0;i<_number_of_grey_levels;i++){
if (_frame_cnt>= _frames_per_level *( i-1) && +_frame_cnt < _frames_per_level * (i) ) {
//set colour to current grey level
c=255-( 255.0 * ( i /_number_of_grey_levels));
//cout << "c: " << c << endl;
someColor.set(c);
}
ofSetColor(someColor);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
}
//}
/*
}
if (_frame_cnt >= (_frame_cnt_max-_fade_in_frames) && _frame_cnt < _frame_cnt_max) {
aColour.set(0, 0, 0, ofMap(_frame_cnt-(_frame_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255));
aColour.set(0, 0, 0, 255-ofMap(_frame_cnt, 0, _fade_in_frames, 0, 255));
ofSetColor(aColour);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
// cout << "FADE OUT STROBE TIME " << endl;
}
*/
ofDisableAlphaBlending();
} else {
// _state = STATE_SYNTHESISING;
_RUN_DONE = true;
}
@ -225,142 +189,37 @@ void CamNoiseAnalysis::draw()
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
//cout << "CamNoiseAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
//cout << "CamNoiseAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
//cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
//cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_RUN_DONE = true;
//_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
// display results of the synthesis
// display results of the synthesis
int imageWidth=640;
int imageHeight =480;
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
ofRotateY(_results_cnt*0.3);
//ofRotateX(90);
//ofRotateZ(whichMesh);
ofTranslate(-ofGetWidth()/2, -ofGetHeight()/2),-400;
ofTranslate((ofGetWidth()/2)-(imageWidth/2),0,0 );
meshes[whichMesh].drawVertices();
ofPopMatrix();
whichMesh+=speed;
cout<<whichMesh<<" size of meshes "<<meshes.size()<<endl;
if(whichMesh>meshes.size() -1 || whichMesh<0){
speed*=-1;
whichMesh+=speed;
if (_frame_cnt > 2)
{
_image_shown = true;
_frame_cnt=0;
}
_frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
glPointSize(point_size);
glEnable(GL_POINT_SMOOTH);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image)
image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
image2.bind();
RefractiveIndex::_shader.begin();
RefractiveIndex::_shader.setUniform1i("algo", algo);
RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
}
RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
break;
}
default:
break;
}
@ -374,6 +233,15 @@ void CamNoiseAnalysis::save_cb(Timer& timer)
_save_cnt++;
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
saveimage(file_name);
//if(_save_cnt >= NUM_SAVE_PER_RUN)
// _RUN_DONE = true;
saveImageAnalysis(file_name);
}
void CamNoiseAnalysis::display_results_cb(Timer& timer){
_results_cnt++;
if (_results_cnt>_results_cnt_max) {
_RUN_DONE=true;
}
}

View File

@ -9,9 +9,6 @@
#include "Poco/Timer.h"
#include "ofxOpenCv.h"
class CamNoiseAnalysis : public AbstractAnalysis
{
public:
@ -23,27 +20,17 @@ public:
void setup(int camWidth, int camHeight);
void acquire();
void synthesise();
void displayresults();
void display_results();
void draw();
void save_cb(Poco::Timer& timer);
void display_results_cb(Poco::Timer& timer);
protected:
bool _RUN_DONE;
int _run_cnt, _save_cnt;
float c, _frame_cnt, _frame_cnt_max, _results_cnt, _results_cnt_max;
int _run_cnt, _save_cnt, _synth_save_cnt,_anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown;
ofImage image1;
ofImage image2;
int algo;
int scale;
int draw_style;
float line_width;
float point_size;
};

View File

@ -1,3 +1,35 @@
/*
- copyright (c) 2011 Copenhagen Institute of Interaction Design (CIID)
- all rights reserved.
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "ColorMultiAnalysis.h"
#include "ofMain.h"
@ -9,173 +41,136 @@ using Poco::Timer;
using Poco::TimerCallback;
using Poco::Thread;
#define NUMBER_RUNS 1
#define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const float line_width_default = 0.5f;
void ColorMultiAnalysis::setup(int camWidth, int camHeight)
{
AbstractAnalysis::setup(camWidth, camHeight);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_colormulti", NUMBER_RUNS);
cout << "NUM_RUN ColorMultiAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_colormulti", ACQUIRE_TIME);
cout << "ACQUIRE_TIME ColorMultiAnalysis " << acq_run_time << endl;
//int acq_run_time = 35;
DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
// or 10 times per second = every 100 ms
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir_allocate_images();
DELTA_T_SAVE = 100;//150; // the right number is about 300
NUM_PHASE = 1;
NUM_RUN = 1;
NUM_SAVE_PER_RUN = 100;//;
create_dir();
_frame_cnt = 0;
_run_cnt = 0;
_synth_save_cnt = 0;
_fade_cnt=0;
_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
c = 0;
int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
////---------
algo = RefractiveIndex::XML.getValue("config:algorithms:colormulti:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:colormulti:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:colormulti:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:colormulti:line_width", line_width_default);
}
void ColorMultiAnalysis::acquire()
{
Timer* save_timer;
TimerCallback<ColorMultiAnalysis> save_callback(*this, &ColorMultiAnalysis::save_cb);
_run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false;
create_dir_allocate_images();
// RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) {
for(int i = 0; i < NUM_RUN; i++) {
// _run_cnt = i;
_run_cnt = i;
//cout << "RUN NUM = " << i;
cout << "RUN NUM = " << i;
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
while(!_RUN_DONE && _state != STATE_STOP)
while(!_RUN_DONE)
Thread::sleep(3);
save_timer->stop();
save_timer->stop();
}
//}
}
void ColorMultiAnalysis::synthesise()
{
//incrementer to whichMesh
speed=0.2;
//whichMesh is the index in the vector of meshes
whichMesh=0;
// we don't need to synthesise
return;
int index=0;
float iterator=1;
bool debug=false;
if(debug){
_saved_filenames.clear();
_saved_filenames=getListOfImageFilePaths("MIDDLESBOROUGH", _name);
/*
//cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
_RUN_DONE = false;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
*/
}
void ColorMultiAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
//hack to limit number of meshes.
if(_saved_filenames.size()>100){
iterator= _saved_filenames.size() /100;
}
_show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
}
}
//clear vector so we don't add to it on successive runs
meshes.clear();
for(float i=0;i<_saved_filenames.size()-1;i+=iterator){
ofImage image1;
ofImage image2;
//there is a known issue with using loadImage inside classes in other directories. the fix is to call setUseTExture(false)
image1.setUseTexture(false);
image2.setUseTexture(false);
//some of the textures are not loading correctly so only make mesh if both the images load
if(image1.loadImage(_saved_filenames[0]) && image2.loadImage(_saved_filenames[i+1])){
cout<<"setting mesh"<<endl;
meshes.push_back(ofMesh());
setMeshFromPixels( calculateListOfZValues(image1,image2, COMPARE_HUE), image2, &meshes[index]);
index++;
}
}
}
void ColorMultiAnalysis::display_results(){
Timer* display_results_timer;
TimerCallback<ColorMultiAnalysis> display_results_callback(*this, &ColorMultiAnalysis::display_results_cb);
// display results of the synthesis
display_results_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
display_results_timer->start(display_results_callback);
_RUN_DONE = false;
_results_cnt=0;
_results_cnt_max=500;
while(!_RUN_DONE)
Thread::sleep(3);
display_results_timer->stop();
}
void ColorMultiAnalysis::draw()
{
switch (_state) {
case STATE_ACQUIRING:
{
ofEnableAlphaBlending();
if (_frame_cnt < _frame_cnt_max)
{
int _fade_in_frames = _frame_cnt_max/50;
ofColor aColor;
if (_frame_cnt < _fade_in_frames) {
ofColor aColor;
aColor.setHsb(c, ofMap(_frame_cnt, 0, _fade_in_frames, 0, 255), ofMap(_frame_cnt, 0, _fade_in_frames, 0, 255));
ofSetColor(aColor);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
//cout << "FADING IN..." << endl;
cout << "FADING IN..." << endl;
}
if (_frame_cnt >= _fade_in_frames && _frame_cnt < _frame_cnt_max-_fade_in_frames){
ofColor aColor;
aColor.setHsb(c, 255, 255);
ofSetColor(aColor);
@ -185,26 +180,28 @@ void ColorMultiAnalysis::draw()
ofRect(0, 0, ofGetWidth(), ofGetHeight());
}
if (_frame_cnt >= (_frame_cnt_max-_fade_in_frames) && _frame_cnt <= _frame_cnt_max) {
if (_frame_cnt >= (_frame_cnt_max-_fade_in_frames) && _frame_cnt < _frame_cnt_max) {
aColor.set(c, c, c, 255-int(ofMap(_frame_cnt-(_frame_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255)));
ofColor aColor;
//aColor.setHsb(c, 255-ofMap(_fade_cnt- (_frame_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255), 255-(ofMap(_fade_cnt-(_frame_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255)));
aColor.setHsb(c, 255-ofMap(_fade_cnt, 0, _fade_in_frames, 0, 255), 255-ofMap(_fade_cnt, 0, _fade_in_frames, 0, 255));
ofSetColor(aColor);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
//cout << "FADING OUT..." << endl;
_fade_cnt++;
cout << "FADING OUT..." << endl;
}
} else {
//_state = STATE_SYNTHESISING;
_RUN_DONE = true;
}
_frame_cnt++;
ofDisableAlphaBlending();
break;
}
@ -212,141 +209,31 @@ void ColorMultiAnalysis::draw()
{
// display animation of something while the synthesis in on-going...
//cout << "ColorMultiAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
//cout << "ColorMultiAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
//cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
//cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
//_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
_RUN_DONE = true;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
int imageWidth=640;
int imageHeight =480;
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
ofRotateY(_results_cnt*0.3);
//ofRotateX(90);
//ofRotateZ(whichMesh);
ofTranslate(-ofGetWidth()/2, -ofGetHeight()/2),-400;
ofTranslate((ofGetWidth()/2)-(imageWidth/2),0,0 );
//cout << "STATE_DISPLAY_RESULTS...\n" << endl;
meshes[whichMesh].drawVertices();
ofPopMatrix();
whichMesh+=speed;
if (_frame_cnt > 2)
{
_image_shown = true;
_frame_cnt=0;
if(whichMesh>meshes.size() -1 || whichMesh<0){
speed*=-1;
whichMesh+=speed;
}
_frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image)
image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
image2.bind();
RefractiveIndex::_shader.begin();
RefractiveIndex::_shader.setUniform1i("algo", algo);
RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
}
RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
_RUN_DONE = true;
break;
break;
}
@ -360,9 +247,20 @@ void ColorMultiAnalysis::draw()
// this runs at save_cb timer rate = DELTA_T_SAVE
void ColorMultiAnalysis::save_cb(Timer& timer)
{
_save_cnt++;
// cout << "COLORMULTIANALYSIS::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
saveimage(file_name);
_save_cnt++;
saveImageAnalysis(file_name);
}
void ColorMultiAnalysis::display_results_cb(Timer& timer){
_results_cnt++;
if (_results_cnt>_results_cnt_max) {
_RUN_DONE=true;
}
}

View File

@ -4,9 +4,6 @@
#include "Poco/Timer.h"
#include "ofxOpenCv.h"
class ColorMultiAnalysis : public AbstractAnalysis
{
public:
@ -18,27 +15,15 @@ public:
void setup(int camWidth, int camHeight);
void acquire();
void synthesise();
void displayresults();
void display_results();
void draw();
void save_cb(Poco::Timer& timer);
void display_results_cb(Poco::Timer& timer);
protected:
bool _RUN_DONE;
int _run_cnt, _save_cnt, _fade_cnt, _synth_save_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown;
ofImage image1;
ofImage image2;
int algo;
int scale;
int draw_style;
float line_width;
int _run_cnt, _save_cnt, _fade_cnt;
float c, _frame_cnt, _frame_cnt_max, _results_cnt, _results_cnt_max;
};

View File

@ -1,3 +1,8 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "ColorSingleAnalysis.h"
#include "ofMain.h"
@ -10,70 +15,23 @@ using Poco::Timer;
using Poco::TimerCallback;
using Poco::Thread;
#define NUMBER_RUNS 1
#define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const float line_width_default = 0.5f;
void ColorSingleAnalysis::setup(int camWidth, int camHeight)
{
AbstractAnalysis::setup(camWidth, camHeight);
DELTA_T_SAVE = 100;//300;
NUM_PHASE = 1;
NUM_RUN = 1;
NUM_SAVE_PER_RUN = 100;
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_colorsingle", NUMBER_RUNS);
cout << "NUM_RUN ColorSingleAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_colorsingle", ACQUIRE_TIME);
cout << "ACQUIRE_TIME ColorSingleAnalysis " << acq_run_time << endl;
//int acq_run_time = 25; // 20 seconds of acquiring per run
DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
// or 10 times per second = every 100 ms
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir_allocate_images();
_run_cnt = 0;
create_dir();
_frame_cnt = 0;
_synth_save_cnt = 0;
c = 0;
int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
r = 0;
g = 0;
b = 0;
_fade_cnt=0;
fileNameTag = "";
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
////---------
algo = RefractiveIndex::XML.getValue("config:algorithms:colorsingle:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:colorsingle:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:colorsingle:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:colorsingle:line_width", line_width_default);
}
@ -84,79 +42,94 @@ void ColorSingleAnalysis::acquire()
TimerCallback<ColorSingleAnalysis> save_callback(*this, &ColorSingleAnalysis::save_cb);
_run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false;
create_dir_allocate_images();
// RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) {
// _run_cnt = i;
//cout << "RUN NUM = " << i;
for(int i = 0; i < NUM_RUN; i++) {
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_run_cnt = i;
while(!_RUN_DONE && _state != STATE_STOP)
cout << "RUN NUM = " << i;
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
while(!_RUN_DONE)
Thread::sleep(3);
save_timer->stop();
// }
save_timer->stop();
}
}
void ColorSingleAnalysis::synthesise()
{
// _saved_filenames has all the file names of all the saved images
//incrementer to whichMesh
speed=0.2;
//whichMesh is the index in the vector of meshes
whichMesh=0;
// we don't need to synthesise
return;
int index=0;
float iterator=1;
bool debug=false;
if(debug){
_saved_filenames.clear();
_saved_filenames=getListOfImageFilePaths("MIDDLESBOROUGH", _name);
/*
//cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
_RUN_DONE = false;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
*/
}
void ColorSingleAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
//hack to limit number of meshes.
if(_saved_filenames.size()>100){
iterator= _saved_filenames.size() /100;
}
_show_image = false;
}
//clear vector so we don't add to it on successive runs
meshes.clear();
for(float i=0;i<_saved_filenames.size()-1;i+=iterator){
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
ofImage image1;
ofImage image2;
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
//there is a known issue with using loadImage inside classes in other directories. the fix is to call setUseTExture(false)
image1.setUseTexture(false);
image2.setUseTexture(false);
//some of the textures are not loading correctly so only make mesh if both the images load
if(image1.loadImage(_saved_filenames[i]) && image2.loadImage(_saved_filenames[i+1])){
meshes.push_back(ofMesh());
if(i<_saved_filenames.size()/3){
setMeshFromPixels( calculateListOfZValues(image1,image2, COMPARE_RED), image2, &meshes[index]);
}
if(i>=_saved_filenames.size()/3 && i<2* _saved_filenames.size()/3){
setMeshFromPixels( calculateListOfZValues(image1,image2, COMPARE_GREEN), image2, &meshes[index]);
}
if(i>= 2* _saved_filenames.size()/3 && i<_saved_filenames.size()){
setMeshFromPixels( calculateListOfZValues(image1,image2, COMPARE_BLUE), image2, &meshes[index]);
}
index++;
}
}
}
void ColorSingleAnalysis::display_results(){
Timer* display_results_timer;
TimerCallback<ColorSingleAnalysis> display_results_callback(*this, &ColorSingleAnalysis::display_results_cb);
// display results of the synthesis
display_results_timer = new Timer(0, 20); // timing interval for saving files
display_results_timer->start(display_results_callback);
_RUN_DONE = false;
_results_cnt=0;
_results_cnt_max=500;
while(!_RUN_DONE)
Thread::sleep(3);
display_results_timer->stop();
}
void ColorSingleAnalysis::draw()
{
@ -206,8 +179,8 @@ void ColorSingleAnalysis::draw()
if (_frame_cnt >= (_frame_cnt_max-_fade_in_frames) && _frame_cnt < _frame_cnt_max){
int fade = ofMap(_fade_cnt, 0, _fade_in_frames, 0, 255);
ofSetColor(0, 0, 255-fade);
ofSetColor(0, 0, 255-ofMap(_fade_cnt, 0, _fade_in_frames, 0, 255));
cout << "255-ofMap(_frame_cnt, 0, _fade_in_frames, 0, 255)"<< 255-ofMap(_frame_cnt, 0, _fade_in_frames, 0, 255) << endl;
ofRect(0, 0, ofGetWidth(), ofGetHeight());
_fade_cnt++;
@ -215,7 +188,6 @@ void ColorSingleAnalysis::draw()
}
} else {
//_state = STATE_SYNTHESISING;
_RUN_DONE = true;
}
@ -227,143 +199,32 @@ void ColorSingleAnalysis::draw()
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
//cout << "ColorSingleAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
// cout << "ColorSingleAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
//cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
//cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_RUN_DONE = true;
//_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
// display results of the synthesis
int imageWidth=640;
int imageHeight =480;
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
ofRotateY(_results_cnt*0.3);
//ofRotateX(90);
//ofRotateZ(whichMesh);
ofTranslate(-ofGetWidth()/2, -ofGetHeight()/2),-400;
ofTranslate((ofGetWidth()/2)-(imageWidth/2),0,0 );
//cout << "STATE_DISPLAY_RESULTS...\n" << endl;
meshes[whichMesh].drawVertices();
ofPopMatrix();
whichMesh+=speed;
if (_frame_cnt > 2)
{
_image_shown = true;
_frame_cnt=0;
if(whichMesh>meshes.size() -1 || whichMesh<0){
speed*=-1;
whichMesh+=speed;
}
_frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image)
image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
image2.bind();
RefractiveIndex::_shader.begin();
RefractiveIndex::_shader.setUniform1i("algo", algo);
RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
}
RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
_RUN_DONE = true;
break;
}
default:
@ -375,9 +236,22 @@ void ColorSingleAnalysis::draw()
// this runs at save_cb timer rate = DELTA_T_SAVE
void ColorSingleAnalysis::save_cb(Timer& timer)
{
_save_cnt++;
//cout << "ColorSingleAnalysis::saving...\n";
string file_name =ofToString(_save_cnt,2)+"_"+fileNameTag+"_"+ofToString(_run_cnt,2)+".jpg";
saveimage(file_name);
_save_cnt++;
//if(_save_cnt >= NUM_SAVE_PER_RUN)
// _RUN_DONE = true;
saveImageAnalysis(file_name);
}
void ColorSingleAnalysis::display_results_cb(Timer& timer){
_results_cnt++;
if (_results_cnt>_results_cnt_max) {
_RUN_DONE=true;
}
}

View File

@ -9,9 +9,6 @@
#include "Poco/Timer.h"
#include "ofxOpenCv.h"
class ColorSingleAnalysis : public AbstractAnalysis
{
public:
@ -23,28 +20,16 @@ public:
void setup(int camWidth, int camHeight);
void acquire();
void synthesise();
void displayresults();
void display_results();
void draw();
void save_cb(Poco::Timer& timer);
void display_results_cb(Poco::Timer& timer);
protected:
bool _RUN_DONE;
string fileNameTag;
float r,g,b;
int _run_cnt, _save_cnt, _fade_cnt, _synth_save_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown;
ofImage image1;
ofImage image2;
int algo;
int scale;
int draw_style;
float line_width;
int _run_cnt, _save_cnt, _fade_cnt;
float r,g,b, _frame_cnt, _frame_cnt_max , _results_cnt, _results_cnt_max;
};

View File

@ -1,3 +1,8 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "DiffNoiseAnalysis.h"
#include "ofMain.h"
@ -10,150 +15,112 @@ using Poco::Timer;
using Poco::TimerCallback;
using Poco::Thread;
#define NUMBER_RUNS 1
#define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const int line_width_default = 0.5f;
const float point_size_default = 0.5f;
void DiffNoiseAnalysis::setup(int camWidth, int camHeight)
{
AbstractAnalysis::setup(camWidth, camHeight);
DELTA_T_SAVE = 600; // right number is about 450
NUM_PHASE = 1;
NUM_RUN = 1;
NUM_SAVE_PER_RUN = 50;
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_diffnoise", NUMBER_RUNS);
cout << "NUM_RUN DiffNoiseAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_diffnoise", ACQUIRE_TIME);
cout << "ACQUIRE_TIME DiffNoiseAnalysis " << acq_run_time << endl;
//int acq_run_time = 20; // 20 seconds of acquiring per run
DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
// or 10 times per second = every 100 ms
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir_allocate_images();
_run_cnt = 0;
create_dir();
_fade_cnt=0;
_frame_cnt = 0;
_synth_save_cnt = 0;
_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
c = 0;
int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
////---------
algo = RefractiveIndex::XML.getValue("config:algorithms:diffnoise:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:diffnoise:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:diffnoise:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:diffnoise:line_width", line_width_default);
point_size = RefractiveIndex::XML.getValue("config:algorithms:diffnoise:point_size", point_size_default);
}
void DiffNoiseAnalysis::acquire()
{
Timer* save_timer;
TimerCallback<DiffNoiseAnalysis> save_callback(*this, &DiffNoiseAnalysis::save_cb);
_run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false;
create_dir_allocate_images();
// RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) {
for(int i = 0; i < NUM_RUN; i++) {
// _run_cnt = i;
//cout << "RUN NUM = " << i;
_run_cnt = i;
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
cout << "RUN NUM = " << i;
save_timer->start(save_callback);
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
while(!_RUN_DONE && _state != STATE_STOP)
while(!_RUN_DONE)
Thread::sleep(3);
save_timer->stop();
//}
save_timer->stop();
}
}
void DiffNoiseAnalysis::synthesise()
{
//incrementer to whichMesh
speed=0.2;
//whichMesh is the index in the vector of meshes
whichMesh=0;
// we don't need to synthesise
return;
int index=0;
float iterator=1;
bool debug=false;
if(debug){
_saved_filenames.clear();
_saved_filenames=getListOfImageFilePaths("MIDDLESBOROUGH", _name);
/*
//cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
_RUN_DONE = false;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
*/
}
void DiffNoiseAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
//hack to limit number of meshes.
if(_saved_filenames.size()>100){
iterator= _saved_filenames.size() /100;
}
_show_image = false;
}
//clear vector so we don't add to it on successive runs
meshes.clear();
for(float i=0;i<_saved_filenames.size()-1;i+=iterator){
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
ofImage image1;
ofImage image2;
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
//there is a known issue with using loadImage inside classes in other directories. the fix is to call setUseTExture(false)
image1.setUseTexture(false);
image2.setUseTexture(false);
//some of the textures are not loading correctly so only make mesh if both the images load
if(image1.loadImage(_saved_filenames[i]) && image2.loadImage(_saved_filenames[i+1])){
meshes.push_back(ofMesh());
cout<<"setting mesh"<<endl;
int _recorded_brightness_value=getRecordedValueFromFileName(_saved_filenames[i]);
setMeshFromPixels( calculateListOfZValues(image1,image2, COMPARE_HUE,_recorded_brightness_value), image2, &meshes[index]);
index++;
}
}
}
void DiffNoiseAnalysis::display_results(){
Timer* display_results_timer;
TimerCallback<DiffNoiseAnalysis> display_results_callback(*this, &DiffNoiseAnalysis::display_results_cb);
// display results of the synthesis
display_results_timer = new Timer(0, 20); // timing interval for saving files
display_results_timer->start(display_results_callback);
_RUN_DONE = false;
_results_cnt=0;
_results_cnt_max=300;
while(!_RUN_DONE)
Thread::sleep(3);
display_results_timer->stop();
}// this runs at frame rate = 33 ms for 30 FPS
// this runs at frame rate = 33 ms for 30 FPS
void DiffNoiseAnalysis::draw()
{
switch (_state) {
@ -182,12 +149,12 @@ void DiffNoiseAnalysis::draw()
}
}
//cout << "FADING IN..." << endl;
cout << "FADING IN..." << endl;
}
if (_frame_cnt >= _fade_in_frames && _frame_cnt <= (_frame_cnt_max-_fade_in_frames)){
if (_frame_cnt >= _fade_in_frames && _frame_cnt < (_frame_cnt_max-_fade_in_frames)){
for (int i=1; i < ofGetHeight() ; i=i+rectSize)
{
@ -203,27 +170,29 @@ void DiffNoiseAnalysis::draw()
}
if (_frame_cnt >= (_frame_cnt_max-_fade_in_frames) && _frame_cnt <= _frame_cnt_max) {
if (_frame_cnt >= (_frame_cnt_max-_fade_in_frames) && _frame_cnt < _frame_cnt_max) {
for (int i=1; i < ofGetHeight() ; i=i+rectSize)
{
for (int j=1; j < ofGetWidth(); j=j+rectSize)
{
c = ofRandom(0,255);
aColour.set(c, c, c, 255-ofMap(_frame_cnt-(_frame_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255));
aColour.set(c, c, c, 255-ofMap(_frame_cnt, 0, _fade_in_frames, 0, 255));
ofSetColor(aColour);
ofRect(j, i, rectSize, rectSize);
}
}
//_fade_cnt++;
//cout << "FADING OUT..." << endl;
_fade_cnt++;
cout << "FADING OUT..." << endl;
}
ofDisableAlphaBlending();
} else {
// _state = STATE_SYNTHESISING;
_RUN_DONE = true;
}
@ -236,152 +205,73 @@ void DiffNoiseAnalysis::draw()
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
//cout << "DiffNoiseAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
//cout << "DiffNoiseAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
//cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
//cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_RUN_DONE = true;
//_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
if (_frame_cnt > 2)
{
_image_shown = true;
_frame_cnt=0;
// display results of the synthesis
// display results of the synthesis
int imageWidth=640;
int imageHeight =480;
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
ofRotateY(_results_cnt*0.3);
//ofRotateX(90);
//ofRotateZ(whichMesh);
ofTranslate(-ofGetWidth()/2, -ofGetHeight()/2),-400;
ofTranslate((ofGetWidth()/2)-(imageWidth/2),0,0 );
meshes[whichMesh].drawVertices();
ofPopMatrix();
whichMesh+=speed;
cout<<whichMesh<<" size of meshes "<<meshes.size()<<endl;
if(whichMesh>meshes.size() -1 || whichMesh<0){
speed*=-1;
whichMesh+=speed;
}
_frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
glPointSize(point_size);
glEnable(GL_POINT_SMOOTH);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image)
image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
image2.bind();
RefractiveIndex::_shader.begin();
RefractiveIndex::_shader.setUniform1i("algo", algo);
RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
}
RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
break;
}
default:
break;
}
}
// this runs at save_cb timer rate = DELTA_T_SAVE
void DiffNoiseAnalysis::save_cb(Timer& timer)
{
float rand10 = ofRandom(0,10);
if (rand10 > 5.0) {
cout << "DiffNoiseAnalysis::saving...\n";
cout << "c_last... " << c << endl;
cout<<"rand10... " <<rand10<<endl;
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
saveimage(file_name);
}
_save_cnt++;
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
//if(_save_cnt >= NUM_SAVE_PER_RUN)
// _RUN_DONE = true;
saveImageAnalysis(file_name);
}
void DiffNoiseAnalysis::display_results_cb(Timer& timer){
_results_cnt++;
if (_results_cnt>_results_cnt_max) {
_RUN_DONE=true;
}
}

View File

@ -9,9 +9,6 @@
#include "Poco/Timer.h"
#include "ofxOpenCv.h"
class DiffNoiseAnalysis : public AbstractAnalysis
{
public:
@ -23,27 +20,16 @@ public:
void setup(int camWidth, int camHeight);
void acquire();
void synthesise();
void displayresults();
void display_results();
void draw();
void save_cb(Poco::Timer& timer);
void display_results_cb(Poco::Timer& timer);
protected:
bool _RUN_DONE;
int _run_cnt, _save_cnt, _fade_cnt, _synth_save_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown;
ofImage image1;
ofImage image2;
int algo;
int scale;
int draw_style;
float line_width;
float point_size;
int _run_cnt, _save_cnt, _fade_cnt;
float c, _frame_cnt, _frame_cnt_max, _results_cnt, _results_cnt_max;
};

View File

@ -1,3 +1,8 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "IResponseAnalysis.h"
#include "ofMain.h"
@ -10,66 +15,19 @@ using Poco::Timer;
using Poco::TimerCallback;
using Poco::Thread;
#define NUMBER_RUNS 1
#define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const int line_width_default = 0.5f;
const float point_size_default = 0.5f;
void IResponseAnalysis::setup(int camWidth, int camHeight)
{
AbstractAnalysis::setup(camWidth, camHeight);
DELTA_T_SAVE = 100;
NUM_PHASE = 1;
NUM_RUN = 1;
NUM_SAVE_PER_RUN = 100;
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_iresponse", NUMBER_RUNS);
cout << "NUM_RUN IResponseAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_iresponse", ACQUIRE_TIME);
cout << "ACQUIRE_TIME IResponseAnalysis " << acq_run_time << endl;
//int acq_run_time = 20; // 20 seconds of acquiring per run
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
// or 10 times per second = every 100 ms
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir_allocate_images();
_synth_save_cnt = 0;
_run_cnt = 0;
create_dir();
_frame_cnt = 0;
_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
c = 0;
int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
////---------
algo = RefractiveIndex::XML.getValue("config:algorithms:iresponse:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:iresponse:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:iresponse:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:iresponse:line_width", line_width_default);
point_size = RefractiveIndex::XML.getValue("config:algorithms:iresponse:point_size", point_size_default);
}
@ -77,81 +35,93 @@ void IResponseAnalysis::acquire()
{
Timer* save_timer;
TimerCallback<IResponseAnalysis> save_callback(*this, &IResponseAnalysis::save_cb);
_run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false;
create_dir_allocate_images();
// RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) {
//_run_cnt = i;
//cout << "RUN NUM = " << i;
for(int i = 0; i < NUM_RUN; i++) {
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
_run_cnt = i;
save_timer->start(save_callback);
cout << "RUN NUM = " << i;
while(!_RUN_DONE && _state != STATE_STOP)
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
while(!_RUN_DONE)
Thread::sleep(3);
save_timer->stop();
//}
}
void IResponseAnalysis::synthesise()
{
// we don't need to synthesise
return;
/*
//cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
_RUN_DONE = false;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
*/
}
void IResponseAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
}
_show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
}
save_timer->stop();
}
}
void IResponseAnalysis::synthesise()
{
//incrementer to whichMesh
speed=0.2;
//whichMesh is the index in the vector of meshes
whichMesh=0;
int index=0;
float iterator=1;
bool debug=false;
if(debug){
_saved_filenames.clear();
_saved_filenames=getListOfImageFilePaths("MIDDLESBOROUGH", _name);
//hack to limit number of meshes.
if(_saved_filenames.size()>100){
iterator= _saved_filenames.size() /100;
}
}
//clear vector so we don't add to it on successive runs
meshes.clear();
for(float i=0;i<_saved_filenames.size()-1;i+=iterator){
ofImage image1;
ofImage image2;
//there is a known issue with using loadImage inside classes in other directories. the fix is to call setUseTExture(false)
image1.setUseTexture(false);
image2.setUseTexture(false);
//some of the textures are not loading correctly so only make mesh if both the images load
if(image1.loadImage(_saved_filenames[i]) && image2.loadImage(_saved_filenames[i+1])){
meshes.push_back(ofMesh());
cout<<"setting mesh"<<endl;
int _recorded_brightness_value=getRecordedValueFromFileName(_saved_filenames[i]);
setMeshFromPixels( calculateListOfZValues(image1,image2, COMPARE_BRIGHTNESS,_recorded_brightness_value), image2, &meshes[index]);
index++;
}
}
}
void IResponseAnalysis::display_results(){
Timer* display_results_timer;
TimerCallback<IResponseAnalysis> display_results_callback(*this, &IResponseAnalysis::display_results_cb);
// display results of the synthesis
display_results_timer = new Timer(0, 20); // timing interval for saving files
display_results_timer->start(display_results_callback);
_RUN_DONE = false;
_results_cnt=0;
_results_cnt_max=300;
while(!_RUN_DONE)
Thread::sleep(3);
display_results_timer->stop();
}
// this runs at frame rate = 33 ms for 30 FPS
void IResponseAnalysis::draw()
@ -161,18 +131,9 @@ void IResponseAnalysis::draw()
case STATE_ACQUIRING:
{
ofEnableAlphaBlending();
ofColor aColour;
int _fade_in_frames = _frame_cnt_max/10;
//cout<< "_fade_in_frames" << _fade_in_frames<< endl;
if (_frame_cnt < _fade_in_frames) {
aColour.set(255, 255, 255, ofMap(_frame_cnt, 0, _fade_in_frames, 0, 255));
ofSetColor(aColour);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
}
/// *** TODO *** ///
// still need to deal with latency frames here - i.e.: there are frames
/// *** TODO *** ///
if (_frame_cnt < _frame_cnt_max)
{
@ -180,18 +141,9 @@ void IResponseAnalysis::draw()
ofRect(0, 0, ofGetWidth(), ofGetHeight());
c = 255.0 * (_frame_cnt_max*_frame_cnt_max - _frame_cnt*_frame_cnt)/(_frame_cnt_max*_frame_cnt_max);
} else {
_RUN_DONE = true;
}
if (_frame_cnt >= (_frame_cnt_max-_fade_in_frames) && _frame_cnt < _frame_cnt_max) {
aColour.set(0, 0, 0, ofMap(_frame_cnt-(_frame_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255));
ofSetColor(aColour);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
// cout << "FADE OUT STROBE TIME " << endl;
}
ofDisableAlphaBlending();
_frame_cnt++;
break;
@ -199,144 +151,38 @@ void IResponseAnalysis::draw()
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
// cout << "IResponse = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
//cout << "IResponse STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
//cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
//cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_RUN_DONE = true;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
if (_frame_cnt > 2)
{
_image_shown = true;
_frame_cnt=0;
// display results of the synthesis
int imageWidth=640;
int imageHeight =480;
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
ofRotateY(_results_cnt*0.3);
//ofRotateX(90);
//ofRotateZ(whichMesh);
ofTranslate(-ofGetWidth()/2, -ofGetHeight()/2),-400;
ofTranslate((ofGetWidth()/2)-(imageWidth/2),0,0 );
meshes[whichMesh].drawVertices();
ofPopMatrix();
whichMesh+=speed;
cout<<whichMesh<<" size of meshes "<<meshes.size()<<endl;
if(whichMesh>meshes.size() -1 || whichMesh<0){
speed*=-1;
whichMesh+=speed;
}
_frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
glPointSize(point_size);
glEnable(GL_POINT_SMOOTH);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image)
image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
image2.bind();
RefractiveIndex::_shader.begin();
RefractiveIndex::_shader.setUniform1i("algo", algo);
RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
}
RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
break;
}
default:
break;
}
@ -346,9 +192,21 @@ void IResponseAnalysis::draw()
// this runs at save_cb timer rate = DELTA_T_SAVE
void IResponseAnalysis::save_cb(Timer& timer)
{
//cout << "IResponseAnalysis::saving...\n";
//cout << "c_last... " << c << endl;
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
saveimage(file_name);
_save_cnt++;
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//if(_save_cnt >= NUM_SAVE_PER_RUN)
// _RUN_DONE = true;
}
void IResponseAnalysis::display_results_cb(Timer& timer){
_results_cnt++;
if (_results_cnt>_results_cnt_max) {
_RUN_DONE=true;
}
}

View File

@ -9,8 +9,6 @@
#include "Poco/Timer.h"
#include "ofxOpenCv.h"
class IResponseAnalysis : public AbstractAnalysis
{
public:
@ -22,27 +20,17 @@ public:
void setup(int camWidth, int camHeight);
void acquire();
void synthesise();
void displayresults();
void display_results();
void draw();
void save_cb(Poco::Timer& timer);
void display_results_cb(Poco::Timer& timer);
protected:
bool _RUN_DONE;
int _run_cnt, _save_cnt, _synth_save_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
int _run_cnt, _save_cnt;
float c, _frame_cnt, _frame_cnt_max, _results_cnt, _results_cnt_max;
bool _show_image, _image_shown;
ofImage image1;
ofImage image2;
int algo;
int scale;
int draw_style;
float line_width;
float point_size;
};

View File

@ -1,3 +1,8 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "RelaxRateAnalysis.h"
#include "ofMain.h"
@ -10,145 +15,116 @@ using Poco::Timer;
using Poco::TimerCallback;
using Poco::Thread;
#define NUMBER_RUNS 1
#define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const int line_width_default = 0.5f;
const float point_size_default = 0.5f;
void RelaxRateAnalysis::setup(int camWidth, int camHeight)
{
AbstractAnalysis::setup(camWidth, camHeight);
DELTA_T_SAVE = 130;
NUM_PHASE = 1;
NUM_RUN = 3;
NUM_SAVE_PER_RUN = 100;
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_relaxrate", NUMBER_RUNS);
cout << "NUM_RUN RelaxRateAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
create_dir();
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_relaxrate", ACQUIRE_TIME);
cout << "ACQUIRE_TIME RelaxRateAnalysis " << acq_run_time << endl;
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
// or 10 times per second = every 100 ms
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir_allocate_images();
_run_cnt = 0;
_level = 0;
_flip = 1;
_frame_cnt = 0;
_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
c = 0;
_synth_save_cnt = 0;
int anim_time = 5; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
////---------
algo = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:line_width", line_width_default);
point_size = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:point_size", point_size_default);
}
void RelaxRateAnalysis::acquire()
{
Timer* save_timer;
TimerCallback<RelaxRateAnalysis> save_callback(*this, &RelaxRateAnalysis::save_cb);
_run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false;
create_dir_allocate_images();
// RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) {
//_run_cnt = i;
//cout << "RUN NUM = " << i;
for(int i = 0; i < NUM_RUN; i++) {
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
_run_cnt = i;
save_timer->start(save_callback);
cout << "RUN NUM = " << i;
while(!_RUN_DONE && _state != STATE_STOP)
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
while(!_RUN_DONE)
Thread::sleep(3);
save_timer->stop();
save_timer->stop();
}
}
void RelaxRateAnalysis::synthesise()
{
// we don't need to synthesise
return;
/*
//incrementer to whichMesh
speed=0.2;
//whichMesh is the index in the vector of meshes
whichMesh=0;
int index=0;
float iterator=1;
bool debug=false;
if(debug){
_saved_filenames.clear();
_saved_filenames=getListOfImageFilePaths("MIDDLESBOROUGH", _name);
//hack to limit number of meshes.
if(_saved_filenames.size()>100){
iterator= _saved_filenames.size() /100;
}
}
//clear vector so we don't add to it on successive runs
meshes.clear();
for(float i=0;i<_saved_filenames.size()-1;i+=iterator){
ofImage image1;
ofImage image2;
//there is a known issue with using loadImage inside classes in other directories. the fix is to call setUseTExture(false)
image1.setUseTexture(false);
image2.setUseTexture(false);
//some of the textures are not loading correctly so only make mesh if both the images load
if(image1.loadImage(_saved_filenames[i]) && image2.loadImage(_saved_filenames[i+1])){
meshes.push_back(ofMesh());
cout<<"setting mesh"<<endl;
int _recorded_brightness_value=getRecordedValueFromFileName(_saved_filenames[i]);
setMeshFromPixels( calculateListOfZValues(image1,image2, COMPARE_BRIGHTNESS,_recorded_brightness_value), image2, &meshes[index]);
index++;
}
}
*/
}
void RelaxRateAnalysis::display_results(){
/*
//cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
Timer* display_results_timer;
TimerCallback<RelaxRateAnalysis> display_results_callback(*this, &RelaxRateAnalysis::display_results_cb);
// display results of the synthesis
display_results_timer = new Timer(0, 20); // timing interval for saving files
display_results_timer->start(display_results_callback);
_RUN_DONE = false;
_results_cnt=0;
_results_cnt_max=300;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
while(!_RUN_DONE)
Thread::sleep(3);
display_results_timer->stop();
*/
}
void RelaxRateAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
}
_show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
}
}
}
@ -159,7 +135,9 @@ void RelaxRateAnalysis::draw()
switch (_state) {
case STATE_ACQUIRING:
{
/// *** TODO *** ///
// still need to deal with latency frames here - i.e.: there are frames
/// *** TODO *** ///
if (_frame_cnt < _frame_cnt_max)
{
@ -178,175 +156,81 @@ void RelaxRateAnalysis::draw()
}
} else {
cout << "RELAXRATE RUN COMPLETED" << endl;
//_state = STATE_SYNTHESISING;
_RUN_DONE = true;
}
_frame_cnt++;
//cout << "_frame_cnt:" << _frame_cnt << endl;
cout << "_frame_cnt:" << _frame_cnt << endl;
break;
}
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
//cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
//cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
//cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = MIDDLE OF ANIMATION...\n";
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
//cout << "_anim_cnt = " << _anim_cnt << endl;
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
//cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADE OUT OF ANIMATION...\n";
//cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
//cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
//cout << "c_anim = " << c_anim << endl;
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_RUN_DONE = true;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
/*
// display results of the synthesis
// display results of the synthesis
int imageWidth=640;
int imageHeight =480;
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
ofRotateY(_results_cnt*0.3);
//ofRotateX(90);
//ofRotateZ(whichMesh);
ofTranslate(-ofGetWidth()/2, -ofGetHeight()/2),-400;
ofTranslate((ofGetWidth()/2)-(imageWidth/2),0,0 );
meshes[whichMesh].drawVertices();
ofPopMatrix();
whichMesh+=speed;
cout<<whichMesh<<" size of meshes "<<meshes.size()<<endl;
if(whichMesh>meshes.size() -1 || whichMesh<0){
speed*=-1;
whichMesh+=speed;
if (_frame_cnt > 2)
{
_image_shown = true;
_frame_cnt=0;
}
_frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
glPointSize(point_size);
glEnable(GL_POINT_SMOOTH);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image)
image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
image2.bind();
RefractiveIndex::_shader.begin();
RefractiveIndex::_shader.setUniform1i("algo", algo);
RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
}
RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
*/
break;
}
default:
break;
}
}
// this runs at save_cb timer rate = DELTA_T_SAVE
void RelaxRateAnalysis::save_cb(Timer& timer)
{
_save_cnt++;
//cout << "RelaxRateAnalysis::saving...\n";
//cout << "c_last... " << c << endl;
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
saveimage(file_name);
_save_cnt++;
//if(_save_cnt >= NUM_SAVE_PER_RUN)
// _RUN_DONE = true;
}
void RelaxRateAnalysis::display_results_cb(Timer& timer){
_results_cnt++;
if (_results_cnt>_results_cnt_max) {
_RUN_DONE=true;
}
}

View File

@ -1,3 +1,7 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#pragma once
@ -5,11 +9,6 @@
#include "Poco/Timer.h"
#include "rfiCvContourFinder.h"
#include "ofxOpenCv.h"
class RelaxRateAnalysis : public AbstractAnalysis
{
@ -22,32 +21,17 @@ public:
void setup(int camWidth, int camHeight);
void acquire();
void synthesise();
void displayresults();
void display_results();
void draw();
void save_cb(Poco::Timer& timer);
void display_results_cb(Poco::Timer& timer);
protected:
bool _RUN_DONE;
float _flip, _level;
int _run_cnt, _save_cnt, _synth_save_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
int _treshold;
int _maxblobs;
bool _show_image, _image_shown;
ofImage image1;
ofImage image2;
int algo;
int scale;
int draw_style;
float line_width;
float point_size;
int _run_cnt, _save_cnt;
float c, _frame_cnt, _frame_cnt_max, _results_cnt, _results_cnt_max;
};

View File

@ -1,3 +1,35 @@
/*
- copyright (c) 2011 Copenhagen Institute of Interaction Design (CIID)
- all rights reserved.
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "ShadowScapesAnalysis.h"
#include "ofMain.h"
@ -5,150 +37,130 @@
#include "Poco/Thread.h"
#include "RefractiveIndex.h"
//#include "ofxXmlSettings.h"
#include "ofxOpenCv.h"
using Poco::Timer;
using Poco::TimerCallback;
using Poco::Thread;
#define STATE_SCAN 0
#define STATE_ANALYSIS 1
#define NUMBER_RUNS 1
#define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const double line_width_default = 0.5;
void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
{
AbstractAnalysis::setup(camWidth, camHeight);
DELTA_T_SAVE = 100;
NUM_PHASE = 1;
NUM_RUN = 1;
NUM_SAVE_PER_RUN = 100;
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_shadowscapes", NUMBER_RUNS);
cout << "NUM_RUN ShadowScapesAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_shadowscapes", ACQUIRE_TIME);
cout << "ACQUIRE_TIME ShadowScapesAnalysis " << acq_run_time << endl;
int screenSpan;
if (_dir == V) screenSpan = ofGetHeight();
if (_dir == H) screenSpan = ofGetWidth();
if (_dir == D) screenSpan = ofGetHeight();
_step = (screenSpan/acq_run_time)/(ofGetFrameRate());
// pixel per frame = (pixels / sec) / (frame / sec)
// 40 pixels per second should give us a 20 second scan at 800 pixels wide
DELTA_T_SAVE = 3*(10*acq_run_time/2); // for 20 seconds, we want this to be around 100 files
// or 5 times per second = every 200 ms
_scanLineWidth = 300.0;
create_dir();
_speed = 900.0; // 900.0 is the correct number
_scanLineWidth = 100.0;
_run_cnt = 0;
_save_cnt = 0;
_synth_save_cnt = 0;
int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
////---------
algo = RefractiveIndex::XML.getValue("config:algorithms:shadowscapes:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:shadowscapes:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:shadowscapes:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:shadowscapes:line_width", line_width_default);
}
void ShadowScapesAnalysis::acquire()
{
int w;
if (_dir == V) w = ofGetHeight();
if (_dir == H) w = ofGetWidth();
if (_dir == D) w = ofGetHeight();
Timer save_timer(0, DELTA_T_SAVE);
TimerCallback<ShadowScapesAnalysis> save_callback(*this, &ShadowScapesAnalysis::save_cb);
_run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_step = ((w/_speed) * 1000.0) / 500.0;
_line = 0;
_RUN_DONE = false;
create_dir_allocate_images();
// RUN ROUTINE
for(int i = 0; i < NUM_RUN; i++) {
save_timer.start(save_callback);
Timer save_timer(0, DELTA_T_SAVE);
TimerCallback<ShadowScapesAnalysis> save_callback(*this, &ShadowScapesAnalysis::save_cb);
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
save_timer.stop();
save_timer.start(save_callback);
while(!_RUN_DONE)
Thread::sleep(3);
save_timer.stop();
}
}
void ShadowScapesAnalysis::synthesise()
{
// we don't need to synthesise
return;
//incrementer to whichMesh
speed=0.2;
//whichMesh is the index in the vector of meshes
whichMesh=0;
/*
int index=0;
float iterator=1;
bool debug=false;
if(debug){
_saved_filenames.clear();
_saved_filenames=getListOfImageFilePaths("MIDDLESBOROUGH", _name);
//cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
_RUN_DONE = false;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
*/
}
void ShadowScapesAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
//hack to limit number of meshes.
if(_saved_filenames.size()>100){
iterator= _saved_filenames.size() /100;
}
_show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
}
}
//clear vector so we don't add to it on successive runs
meshes.clear();
for(float i=0;i<_saved_filenames.size()-1;i+=iterator){
ofImage image1;
ofImage image2;
//there is a known issue with using loadImage inside classes in other directories. the fix is to call setUseTExture(false)
image1.setUseTexture(false);
image2.setUseTexture(false);
string fnamei = _saved_filenames[i];
string fnameii = _saved_filenames[i + 1];
bool l1 = image1.loadImage(_saved_filenames[i]);
bool l2 = image2.loadImage(_saved_filenames[i+1]);
//some of the textures are not loading correctly so only make mesh if both the images load
if(image1.loadImage(_saved_filenames[i]) && image2.loadImage(_saved_filenames[i+1])){
meshes.push_back(ofMesh());
cout<<"setting mesh"<<endl;
setMeshFromPixels( calculateListOfZValues(image1,image2, COMPARE_BRIGHTNESS), image2, &meshes[index]);
index++;
}
image1.clear();
image2.clear();
}
}
void ShadowScapesAnalysis::display_results(){
Timer* display_results_timer;
TimerCallback<ShadowScapesAnalysis> display_results_callback(*this, &ShadowScapesAnalysis::display_results_cb);
// display results of the synthesis
display_results_timer = new Timer(0, 20); // timing interval for saving files
display_results_timer->start(display_results_callback);
_RUN_DONE = false;
_results_cnt=0;
_results_cnt_max=300;
while(!_RUN_DONE)
Thread::sleep(3);
display_results_timer->stop();
}
// the animation draw - and the output draw
void ShadowScapesAnalysis::draw()
{
@ -219,22 +231,24 @@ void ShadowScapesAnalysis::draw()
}
if(_dir == V && int(_line) >= (ofGetHeight()+4*_scanLineWidth)){
//cout << "VERTICAL IS DONE - _line >= (ofGetHeight()+4*_scanLineWidth) is TRUE" << endl;
_RUN_DONE = true;
if(_dir == V && int(_line) >= (ofGetHeight()+4*_scanLineWidth)){
cout << "VERTICAL IS DONE - _line >= (ofGetHeight()+4*_scanLineWidth) is TRUE" << endl;
//_state = STATE_SYNTHESISING;
_RUN_DONE = true;
}
if(_dir == H && int(_line) >= (ofGetWidth()+4*_scanLineWidth)) {
//cout << "HORIZONTAL IS DONE - _line >= (ofGetWidth()+4*_scanLineWidth)) is TRUE" << endl;
//_state = STATE_SYNTHESISING;
_RUN_DONE = true;
}
if(_dir == D && int(_line) >= (1.5*ofGetHeight()+4*_scanLineWidth)) {
//cout << "DIAGONAL IS DONE - _line >= (1.5*ofGetHeight()+4*_scanLineWidth)) is TRUE" << endl;
//_state = STATE_SYNTHESISING;
_RUN_DONE = true;
}
@ -243,137 +257,35 @@ void ShadowScapesAnalysis::draw()
case STATE_SYNTHESISING:
{
// cout << "ShadowScapesAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
// cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
//cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
//cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_RUN_DONE = true;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
//cout << "STATE_DISPLAY_RESULTS...\n" << endl;
// display results of the synthesis
// display results of the synthesis
int imageWidth=640;
int imageHeight =480;
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
ofRotateY(_results_cnt*0.3);
//ofRotateX(90);
//ofRotateZ(whichMesh);
ofTranslate(-ofGetWidth()/2, -ofGetHeight()/2),-400;
ofTranslate((ofGetWidth()/2)-(imageWidth/2),0,0 );
meshes[whichMesh].drawVertices();
ofPopMatrix();
whichMesh+=speed;
cout<<whichMesh<<" size of meshes "<<meshes.size()<<endl;
if(whichMesh>meshes.size() -1 || whichMesh<0){
speed*=-1;
whichMesh+=speed;
if (_frame_cnt > 2)
{
_image_shown = true;
_frame_cnt=0;
}
_frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image)
image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
image2.bind();
RefractiveIndex::_shader.begin();
RefractiveIndex::_shader.setUniform1i("algo", algo);
RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
}
RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
_RUN_DONE = true;
break;
}
@ -387,8 +299,15 @@ void ShadowScapesAnalysis::draw()
void ShadowScapesAnalysis::save_cb(Timer& timer)
{
_save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
}
cout << "ShadowScapesAnalysis::saving...\n";
string file_name;
if(_dir == H) {
@ -403,6 +322,15 @@ void ShadowScapesAnalysis::save_cb(Timer& timer)
file_name = ofToString(_save_cnt, 2)+"_D_"+ofToString(_line, 2)+"_"+ofToString(_run_cnt,2)+".jpg";
}
saveImageAnalysis(file_name);
saveimage(file_name);
_save_cnt++;
}
void ShadowScapesAnalysis::display_results_cb(Timer& timer){
_results_cnt++;
if (_results_cnt>_results_cnt_max) {
_RUN_DONE=true;
}
}

View File

@ -1,4 +1,34 @@
/* */
/*
- copyright (c) 2011 Copenhagen Institute of Interaction Design (CIID)
- all rights reserved.
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#pragma once
@ -6,8 +36,6 @@
#include "Poco/Timer.h"
#include "ofxOpenCv.h"
enum shadow_type {
H, V, D,
};
@ -24,11 +52,11 @@ public:
void setup(int camWidth, int camHeight);
void acquire();
void synthesise();
void displayresults();
void display_results();
void draw();
void save_cb(Poco::Timer& timer);
void display_results_cb(Poco::Timer& timer);
protected:
@ -38,17 +66,7 @@ protected:
float _scanLineWidth; // pix per second
float _step;
shadow_type _dir;
int _run_cnt, _save_cnt, _synth_save_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown;
ofImage image1;
ofImage image2;
int algo;
int scale;
int draw_style;
double line_width;
int _run_cnt, _save_cnt;
float c, _frame_cnt, _frame_cnt_max, _results_cnt, _results_cnt_max;
};

View File

@ -1,3 +1,8 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "ShapeFromShadingAnalysis.h"
#include "ofMain.h"
@ -10,165 +15,131 @@ using Poco::Timer;
using Poco::TimerCallback;
using Poco::Thread;
#define NUMBER_RUNS 1
#define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const int line_width_default = 0.5f;
const float point_size_default = 0.5f;
void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
{
AbstractAnalysis::setup(camWidth, camHeight);
DELTA_T_SAVE = 300;
NUM_PHASE = 1;
NUM_RUN = 1;
NUM_SAVE_PER_RUN = 100;
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_shapefromshading", NUMBER_RUNS);
cout << "NUM_RUN ShapeFromShadingAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
create_dir();
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_shapefromshading", ACQUIRE_TIME);
cout << "ACQUIRE_TIME ShapeFromShadingAnalysis " << acq_run_time << endl;
//int acq_run_time = 20; // 20 seconds of acquiring per run
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
// or 10 times per second = every 100 ms
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir_allocate_images();
_synth_save_cnt = 0;
_run_cnt = 0;
_level = 0;
_flip = 1;
_frame_cnt = 0;
_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
c = 0;
int anim_time = 5; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
image1.setUseTexture(false);
image2.setUseTexture(true);
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
////---------
algo = RefractiveIndex::XML.getValue("config:algorithms:shapeshade:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:shapeshade:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:shapeshade:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:shapeshade:line_width", line_width_default);
point_size = RefractiveIndex::XML.getValue("config:algorithms:shapeshade:point_size", point_size_default);
}
void ShapeFromShadingAnalysis::acquire()
{
Timer* save_timer;
TimerCallback<ShapeFromShadingAnalysis> save_callback(*this, &ShapeFromShadingAnalysis::save_cb);
_run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false;
create_dir_allocate_images();
_animation_cnt1 = 0;
_animation_cnt2 = 0;
_animation_cnt3 = 0;
_animation_cnt4 = 0;
_animation_cnt5 = 0;
_animation_cnt6 = 0;
_animation_cnt7 = 0;
_animation_cnt8 = 0;
_animation_cnt9 = 0;
_animation_cnt10 = 0;
_animation_cnt11 = 0;
_animation_cnt12 = 0;
_animation_cnt13 = 0;
_animation_cnt14 = 0;
_animation_cnt15 = 0;
_animation_cnt16 = 0;
_animation_reset = false; // coundn't get this to work - so using seperate counters - shitty!
// RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) {
for(int i = 0; i < NUM_RUN; i++) {
// _run_cnt = i;
_run_cnt = i;
//cout << "RUN NUM = " << i;
cout << "RUN NUM = " << i;
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
_animation_cnt1 = 0;
_animation_cnt2 = 0;
_animation_cnt3 = 0;
_animation_cnt4 = 0;
_animation_cnt5 = 0;
_animation_cnt6 = 0;
_animation_cnt7 = 0;
_animation_cnt8 = 0;
_animation_cnt9 = 0;
_animation_cnt10 = 0;
_animation_cnt11 = 0;
_animation_cnt12 = 0;
_animation_cnt13 = 0;
_animation_cnt14 = 0;
_animation_cnt15 = 0;
_animation_cnt16 = 0;
_animation_reset = false; // coundn't get this to work - so using seperate counters - shitty!
save_timer->start(save_callback);
while(!_RUN_DONE && _state != STATE_STOP)
while(!_RUN_DONE)
Thread::sleep(3);
save_timer->stop();
// }
save_timer->stop();
}
}
void ShapeFromShadingAnalysis::synthesise()
{
// we don't need to synthesise
return;
//incrementer to whichMesh
speed=0.2;
//whichMesh is the index in the vector of meshes
whichMesh=0;
/*
int index=0;
float iterator=1;
bool debug=false;
if(debug){
_saved_filenames.clear();
_saved_filenames=getListOfImageFilePaths("MIDDLESBOROUGH", _name);
//cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
//hack to limit number of meshes.
if(_saved_filenames.size()>100){
iterator= _saved_filenames.size() /100;
}
_RUN_DONE = false;
}
//clear vector so we don't add to it on successive runs
meshes.clear();
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
*/
for(float i=0;i<_saved_filenames.size()-1;i+=iterator){
ofImage image1;
ofImage image2;
//there is a known issue with using loadImage inside classes in other directories. the fix is to call setUseTExture(false)
image1.setUseTexture(false);
image2.setUseTexture(false);
//some of the textures are not loading correctly so only make mesh if both the images load
if(image1.loadImage(_saved_filenames[i]) && image2.loadImage(_saved_filenames[i+1])){
meshes.push_back(ofMesh());
cout<<"setting mesh"<<endl;
int _recorded_brightness_value=getRecordedValueFromFileName(_saved_filenames[i]);
setMeshFromPixels( calculateListOfZValues(image1,image2, COMPARE_BRIGHTNESS,_recorded_brightness_value), image2, &meshes[index]);
index++;
}
}
}
void ShapeFromShadingAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_analysis.size();i++){
void ShapeFromShadingAnalysis::display_results(){
if(_state == STATE_STOP) return;
Timer* display_results_timer;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
TimerCallback<ShapeFromShadingAnalysis> display_results_callback(*this, &ShapeFromShadingAnalysis::display_results_cb);
// display results of the synthesis
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
}
display_results_timer = new Timer(0, 20); // timing interval for saving files
display_results_timer->start(display_results_callback);
_RUN_DONE = false;
_results_cnt=0;
_results_cnt_max=300;
_show_image = false;
while(!_RUN_DONE)
Thread::sleep(3);
display_results_timer->stop();
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
}
}
}
// this runs at frame rate = 33 ms for 30 FPS
@ -183,10 +154,23 @@ void ShapeFromShadingAnalysis::draw()
ofEnableAlphaBlending();
int _quarter_frame_cnt_max = _frame_cnt_max/4;
int _half_frame_cnt_max = _frame_cnt_max/2;
int _threequarters_frame_cnt_max = 3*_frame_cnt_max/4;
//TODO: put in CROSS FADES, ETC§E
/*
if (_animation_reset == true)
{
_animation_cnt1 = 0;
_animation_cnt2 = 0;
_animation_cnt3 = 0;
_animation_cnt4 = 0;
}
*/
if(_frame_cnt < _quarter_frame_cnt_max) {
quad = "QUAD1";
@ -327,6 +311,10 @@ void ShapeFromShadingAnalysis::draw()
_animation_cnt12++;
}
}
@ -378,10 +366,6 @@ void ShapeFromShadingAnalysis::draw()
}
ofDisableAlphaBlending();
} else {
//_state = STATE_SYNTHESISING;
_frame_cnt = 0;
_RUN_DONE = true;
}
_frame_cnt++;
@ -393,142 +377,33 @@ void ShapeFromShadingAnalysis::draw()
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
// cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
//cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
//cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
//cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_RUN_DONE = true;
//_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
if (_frame_cnt > 2)
{
_image_shown = true;
_frame_cnt=0;
// display results of the synthesis
int imageWidth=640;
int imageHeight =480;
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
ofRotateY(_results_cnt*0.3);
//ofRotateX(90);
//ofRotateZ(whichMesh);
ofTranslate(-ofGetWidth()/2, -ofGetHeight()/2),-400;
ofTranslate((ofGetWidth()/2)-(imageWidth/2),0,0 );
meshes[whichMesh].drawVertices();
ofPopMatrix();
whichMesh+=speed;
cout<<whichMesh<<" size of meshes "<<meshes.size()<<endl;
if(whichMesh>meshes.size() -1 || whichMesh<0){
speed*=-1;
whichMesh+=speed;
}
_frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
glPointSize(point_size);
glEnable(GL_POINT_SMOOTH);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image)
image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
image2.bind();
RefractiveIndex::_shader.begin();
RefractiveIndex::_shader.setUniform1i("algo", algo);
RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
}
RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
break;
}
@ -542,9 +417,23 @@ void ShapeFromShadingAnalysis::draw()
// this runs at save_cb timer rate = DELTA_T_SAVE
void ShapeFromShadingAnalysis::save_cb(Timer& timer)
{
_save_cnt++;
//cout << "ShapeFromShadingAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ quad +"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
saveimage(file_name);
_save_cnt++;
//if(_save_cnt >= NUM_SAVE_PER_RUN)
// _RUN_DONE = true;
}
void ShapeFromShadingAnalysis::display_results_cb(Timer& timer){
_results_cnt++;
if (_results_cnt>_results_cnt_max) {
_RUN_DONE=true;
}
}

View File

@ -9,8 +9,6 @@
#include "Poco/Timer.h"
#include "ofxOpenCv.h"
class ShapeFromShadingAnalysis : public AbstractAnalysis
{
@ -23,16 +21,18 @@ public:
void setup(int camWidth, int camHeight);
void acquire();
void synthesise();
void displayresults();
void display_results();
void draw();
void save_cb(Poco::Timer& timer);
void display_results_cb(Poco::Timer& timer);
protected:
string quad;
bool _RUN_DONE;
float _flip, _level;
int _run_cnt, _save_cnt;
int _animation_cnt1;
int _animation_cnt2;
int _animation_cnt3;
@ -50,19 +50,6 @@ protected:
int _animation_cnt15;
int _animation_cnt16;
int _animation_reset; // this reset part didn't get working - so using 16 different counters! yay!
int _run_cnt, _save_cnt, _synth_save_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown;
ofImage image1;
ofImage image2;
int algo;
int scale;
int draw_style;
float line_width;
float point_size;
float c, _frame_cnt, _frame_cnt_max, _results_cnt, _results_cnt_max;
};

View File

@ -1,3 +1,8 @@
/*
~ author: dviid
~ contact: dviid@labs.ciid.dk
*/
#include "StrobeAnalysis.h"
#include "ofMain.h"
@ -10,69 +15,22 @@ using Poco::Timer;
using Poco::TimerCallback;
using Poco::Thread;
#define NUMBER_RUNS 1
#define ACQUIRE_TIME 30
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const int line_width_default = 0.5f;
const float point_size_default = 0.5f;
void StrobeAnalysis::setup(int camWidth, int camHeight)
{
AbstractAnalysis::setup(camWidth, camHeight);
DELTA_T_SAVE = 100;
NUM_RUN = 1;
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_strobe", NUMBER_RUNS);
cout << "NUM_RUN StrobeAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_strobe", ACQUIRE_TIME);
cout << "ACQUIRE_TIME StrobeAnalysis " << acq_run_time << endl;
//int acq_run_time = 25; // 20 seconds of acquiring per run
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 100 files
// or 5 times per second = every 200 ms
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
_strobe_interval = 2000; //every 1 seconds, or every thirty frames 30 frames
_strobe_cnt = 0;
_strobe_cnt_max = 20; // 40 x 500 ms = 20000 ms = 20 seconds run time
_strobe_interval = 1000; //every 0.5seconds = 15 frames
_frame_cnt_max = _strobe_cnt_max * _strobe_interval * ofGetFrameRate()/1000;
// The British Health and Safety Executive recommend that a net flash rate for a bank of strobe lights does not exceed 5 flashes per second, at which only 5% of photosensitive epileptics are at risk. It also recommends that no strobing effect continue for more than 30 seconds, due to the potential for discomfort and disorientation.
//create_dir_allocate_images();
_synth_save_cnt = 0;
_run_cnt = 0;
int anim_time = 5; // 5 seconds for the animation
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
////---------
algo = RefractiveIndex::XML.getValue("config:algorithms:strobe:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:strobe:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:strobe:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:strobe:line_width", line_width_default);
point_size = RefractiveIndex::XML.getValue("config:algorithms:strobe:point_size", point_size_default);
//or 20 times, every one second...
_save_cnt_max = _strobe_cnt_max*_strobe_interval/DELTA_T_SAVE;
create_dir();
}
@ -80,81 +38,93 @@ void StrobeAnalysis::acquire()
{
Timer* save_timer;
TimerCallback<StrobeAnalysis> save_callback(*this, &StrobeAnalysis::save_cb);
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0; _strobe_cnt = 0, _synth_save_cnt = 0;
_run_cnt++;
_RUN_DONE = false;
create_dir_allocate_images();
// RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) {
for(int i = 0; i < NUM_RUN; i++) {
//_run_cnt = i;
_run_cnt = i;
_save_cnt = 0;
_frame_cnt = 0;
//cout << "RUN NUM = " << i;
cout << "RUN NUM = " << i;
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
while(!_RUN_DONE && _state != STATE_STOP)
while(!_RUN_DONE)
Thread::sleep(3);
save_timer->stop();
//}
save_timer->stop();
}
}
void StrobeAnalysis::synthesise()
{
// we don't need to synthesise
return;
//incrementer to whichMesh
speed=0.2;
//whichMesh is the index in the vector of meshes
whichMesh=0;
/*
int index=0;
float iterator=1;
bool debug=false;
if(debug){
_saved_filenames.clear();
_saved_filenames=getListOfImageFilePaths("MIDDLESBOROUGH", _name);
//cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
_RUN_DONE = false;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
*/
}
void StrobeAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
//hack to limit number of meshes.
if(_saved_filenames.size()>100){
iterator= _saved_filenames.size() /100;
}
_show_image = false;
}
//clear vector so we don't add to it on successive runs
meshes.clear();
for(float i=0;i<_saved_filenames.size()-1;i+=iterator){
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
ofImage image1;
ofImage image2;
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
//there is a known issue with using loadImage inside classes in other directories. the fix is to call setUseTExture(false)
image1.setUseTexture(false);
image2.setUseTexture(false);
//some of the textures are not loading correctly so only make mesh if both the images load
if(image1.loadImage(_saved_filenames[i]) && image2.loadImage(_saved_filenames[i+1])){
meshes.push_back(ofMesh());
cout<<"setting mesh"<<endl;
int _recorded_brightness_value=getRecordedValueFromFileName(_saved_filenames[i]);
setMeshFromPixels( calculateListOfZValues(image1,image2, COMPARE_BRIGHTNESS,_recorded_brightness_value), image2, &meshes[index]);
index++;
}
}
}
void StrobeAnalysis::display_results(){
Timer* display_results_timer;
TimerCallback<StrobeAnalysis> display_results_callback(*this, &StrobeAnalysis::display_results_cb);
// display results of the synthesis
display_results_timer = new Timer(0, 20); // timing interval for saving files
display_results_timer->start(display_results_callback);
_RUN_DONE = false;
_results_cnt=0;
_results_cnt_max=300;
while(!_RUN_DONE)
Thread::sleep(3);
display_results_timer->stop();
}
// this runs at frame rate = 33 ms for 30 FPS
void StrobeAnalysis::draw()
@ -169,7 +139,7 @@ void StrobeAnalysis::draw()
ofEnableAlphaBlending();
ofColor aColour;
int _fade_in_frames = _frame_cnt_max/10;
// cout<< "_fade_in_frames" << _fade_in_frames<< endl;
cout<< "_fade_in_frames" << _fade_in_frames<< endl;
if (_frame_cnt < _fade_in_frames) {
@ -187,13 +157,13 @@ void StrobeAnalysis::draw()
//cout << "frame_cnt % 15: " << _frame_cnt%15 << endl;
//cout << "MAIN STROBE TIME " << endl;
if (int(_frame_cnt)%int(ofGetFrameRate()*_strobe_interval/1000) < (ofGetFrameRate()*_strobe_interval/1000)/2)
if (_frame_cnt%int(ofGetFrameRate()*_strobe_interval/1000) < (ofGetFrameRate()*_strobe_interval/1000)/2)
{
ofSetColor(255, 255, 255);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
_strobe_cnt++;
_strobe_on = 1;
} else if (int(_frame_cnt)%int(ofGetFrameRate()*_strobe_interval/1000) >= (ofGetFrameRate()*_strobe_interval/1000)/2)
} else if (_frame_cnt%int(ofGetFrameRate()*_strobe_interval/1000) >= (ofGetFrameRate()*_strobe_interval/1000)/2)
{
ofSetColor(0, 0, 0);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
@ -203,7 +173,7 @@ void StrobeAnalysis::draw()
}
if (_frame_cnt >= (_frame_cnt_max-_fade_in_frames) && _frame_cnt < _frame_cnt_max) {
aColour.set(255, 255, 255, 255-ofMap(_frame_cnt-(_frame_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255));
aColour.set(255, 255, 255, 255-ofMap(_frame_cnt, 0, _fade_in_frames, 0, 255));
ofSetColor(aColour);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
// cout << "FADE OUT STROBE TIME " << endl;
@ -211,7 +181,6 @@ void StrobeAnalysis::draw()
ofDisableAlphaBlending();
} else {
//_state = STATE_SYNTHESISING;
_RUN_DONE = true;
}
@ -223,141 +192,33 @@ void StrobeAnalysis::draw()
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
// cout << "StrobeAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
// cout << "StrobeAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
// cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
// cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_RUN_DONE = true;
//_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
// display results of the synthesis
int imageWidth=640;
int imageHeight =480;
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
ofRotateY(_results_cnt*0.3);
//ofRotateX(90);
//ofRotateZ(whichMesh);
ofTranslate(-ofGetWidth()/2, -ofGetHeight()/2),-400;
ofTranslate((ofGetWidth()/2)-(imageWidth/2),0,0 );
meshes[whichMesh].drawVertices();
ofPopMatrix();
whichMesh+=speed;
cout<<whichMesh<<" size of meshes "<<meshes.size()<<endl;
if(whichMesh>meshes.size() -1 || whichMesh<0){
speed*=-1;
whichMesh+=speed;
if (_frame_cnt > 2)
{
_image_shown = true;
_frame_cnt=0;
}
_frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
glPointSize(point_size);
glEnable(GL_POINT_SMOOTH);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image)
image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
image2.bind();
RefractiveIndex::_shader.begin();
RefractiveIndex::_shader.setUniform1i("algo", algo);
RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
}
RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
break;
}
@ -370,9 +231,27 @@ void StrobeAnalysis::draw()
// this runs at save_cb timer rate = DELTA_T_SAVE
void StrobeAnalysis::save_cb(Timer& timer)
{
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(_strobe_on) +"_"+ofToString(_run_cnt,2)+".jpg";
saveimage(file_name);
_save_cnt++;
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(_strobe_on) +"_"+ofToString(_run_cnt,2)+".jpg";
cout << "_save_cnt" << _save_cnt << endl;
cout << "_save_cnt_max" << _save_cnt_max << endl;
//TODO: something fucked here with my calc of _save_cnt_max - new structure should fix it?
//if(_save_cnt >= _save_cnt_max-10) {
// _RUN_DONE = true;
//}
saveImageAnalysis(file_name);
}
void StrobeAnalysis::display_results_cb(Timer& timer){
_results_cnt++;
if (_results_cnt>_results_cnt_max) {
_RUN_DONE=true;
}
}

View File

@ -9,8 +9,6 @@
#include "Poco/Timer.h"
#include "ofxOpenCv.h"
class StrobeAnalysis : public AbstractAnalysis
{
@ -23,32 +21,21 @@ public:
void setup(int camWidth, int camHeight);
void acquire();
void synthesise();
void displayresults();
void display_results();
void draw();
void save_cb(Poco::Timer& timer);
void display_results_cb(Poco::Timer& timer);
protected:
bool _RUN_DONE;
int _strobe_cnt, _strobe_cnt_max;
int _strobe_cnt, _run_cnt, _strobe_cnt_max;
int _save_cnt;
int _frame_cnt, _frame_cnt_max, _save_cnt_max ;
float _results_cnt, _results_cnt_max;
int _strobe_interval;
bool _strobe_on;
int _run_cnt, _save_cnt,_synth_save_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown;
ofImage image1;
ofImage image2;
int algo;
int scale;
int draw_style;
float line_width;
float point_size;
};

View File

@ -1,211 +0,0 @@
#include "rfiCvContourFinder.h"
//--------------------------------------------------------------------------------
static bool sort_carea_compare( const CvSeq* a, const CvSeq* b) {
// use opencv to calc size, then sort based on size
float areaa = fabs(cvContourArea(a, CV_WHOLE_SEQ));
float areab = fabs(cvContourArea(b, CV_WHOLE_SEQ));
//return 0;
return (areaa > areab);
}
//--------------------------------------------------------------------------------
rfiCvContourFinder::rfiCvContourFinder() {
_width = 0;
_height = 0;
myMoments = (CvMoments*)malloc( sizeof(CvMoments) );
reset();
}
//--------------------------------------------------------------------------------
rfiCvContourFinder::~rfiCvContourFinder() {
free( myMoments );
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::reset() {
cvSeqBlobs.clear();
blobs.clear();
nBlobs = 0;
}
//--------------------------------------------------------------------------------
int rfiCvContourFinder::findContours( ofxCvGrayscaleImage& input,
int minArea,
int maxArea,
int nConsidered,
bool bFindHoles,
bool bUseApproximation) {
// get width/height disregarding ROI
IplImage* ipltemp = input.getCvImage();
_width = ipltemp->width;
_height = ipltemp->height;
reset();
// opencv will clober the image it detects contours on, so we want to
// copy it into a copy before we detect contours. That copy is allocated
// if necessary (necessary = (a) not allocated or (b) wrong size)
// so be careful if you pass in different sized images to "findContours"
// there is a performance penalty, but we think there is not a memory leak
// to worry about better to create mutiple contour finders for different
// sizes, ie, if you are finding contours in a 640x480 image but also a
// 320x240 image better to make two rfiCvContourFinder objects then to use
// one, because you will get penalized less.
if( inputCopy.getWidth() == 0 ) {
inputCopy.setUseTexture(false);
inputCopy.allocate( _width, _height );
} else if( inputCopy.getWidth() != _width || inputCopy.getHeight() != _height ) {
// reallocate to new size
inputCopy.clear();
inputCopy.setUseTexture(false);
inputCopy.allocate( _width, _height );
}
inputCopy.setROI( input.getROI() );
inputCopy = input;
CvSeq* contour_list = NULL;
contour_storage = cvCreateMemStorage( 1000 );
storage = cvCreateMemStorage( 1000 );
CvContourRetrievalMode retrieve_mode
= (bFindHoles) ? CV_RETR_LIST : CV_RETR_EXTERNAL;
cvFindContours( inputCopy.getCvImage(), contour_storage, &contour_list,
sizeof(CvContour), retrieve_mode, bUseApproximation ? CV_CHAIN_APPROX_SIMPLE : CV_CHAIN_APPROX_NONE );
CvSeq* contour_ptr = contour_list;
// put the contours from the linked list, into an array for sorting
while( (contour_ptr != NULL) ) {
float area = fabs( cvContourArea(contour_ptr, CV_WHOLE_SEQ) );
if( (area > minArea) && (area < maxArea) ) {
cvSeqBlobs.push_back(contour_ptr);
}
contour_ptr = contour_ptr->h_next;
}
// sort the pointers based on size
if( cvSeqBlobs.size() > 1 ) {
sort( cvSeqBlobs.begin(), cvSeqBlobs.end(), sort_carea_compare );
}
// now, we have cvSeqBlobs.size() contours, sorted by size in the array
// cvSeqBlobs let's get the data out and into our structures that we like
for( int i = 0; i < MIN(nConsidered, (int)cvSeqBlobs.size()); i++ ) {
blobs.push_back( ofxCvBlob() );
float area = cvContourArea( cvSeqBlobs[i], CV_WHOLE_SEQ );
CvRect rect = cvBoundingRect( cvSeqBlobs[i], 0 );
cvMoments( cvSeqBlobs[i], myMoments );
blobs[i].area = fabs(area);
blobs[i].hole = area < 0 ? true : false;
blobs[i].length = cvArcLength(cvSeqBlobs[i]);
blobs[i].boundingRect.x = rect.x;
blobs[i].boundingRect.y = rect.y;
blobs[i].boundingRect.width = rect.width;
blobs[i].boundingRect.height = rect.height;
blobs[i].centroid.x = (myMoments->m10 / myMoments->m00);
blobs[i].centroid.y = (myMoments->m01 / myMoments->m00);
// get the points for the blob:
CvPoint pt;
CvSeqReader reader;
cvStartReadSeq( cvSeqBlobs[i], &reader, 0 );
for( int j=0; j < cvSeqBlobs[i]->total; j++ ) {
CV_READ_SEQ_ELEM( pt, reader );
blobs[i].pts.push_back( ofPoint((float)pt.x, (float)pt.y) );
}
blobs[i].nPts = blobs[i].pts.size();
}
nBlobs = blobs.size();
// Free the storage memory.
// Warning: do this inside this function otherwise a strange memory leak
if( contour_storage != NULL ) { cvReleaseMemStorage(&contour_storage); }
if( storage != NULL ) { cvReleaseMemStorage(&storage); }
return nBlobs;
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::draw( float x, float y, float w, float h ) {
float scalex = 0.0f;
float scaley = 0.0f;
if( _width != 0 ) { scalex = w/_width; } else { scalex = 1.0f; }
if( _height != 0 ) { scaley = h/_height; } else { scaley = 1.0f; }
if(bAnchorIsPct){
x -= anchor.x * w;
y -= anchor.y * h;
}else{
x -= anchor.x;
y -= anchor.y;
}
ofPushStyle();
glPushMatrix();
glTranslatef( x, y, 0.0 );
glScalef( scalex, scaley, 0.0 );
ofSetHexColor(0xFFFFFF);
for( int i=0; i<(int)blobs.size(); i++ ) {
ofNoFill();
ofBeginShape();
for( int j=0; j<blobs[i].nPts; j++ ) {
ofVertex( blobs[i].pts[j].x, blobs[i].pts[j].y );
}
ofEndShape();
}
glPopMatrix();
ofPopStyle();
}
//----------------------------------------------------------
void rfiCvContourFinder::draw(const ofPoint & point){
draw(point.x, point.y);
}
//----------------------------------------------------------
void rfiCvContourFinder::draw(const ofRectangle & rect){
draw(rect.x, rect.y, rect.width, rect.height);
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::setAnchorPercent( float xPct, float yPct ){
anchor.x = xPct;
anchor.y = yPct;
bAnchorIsPct = true;
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::setAnchorPoint( int x, int y ){
anchor.x = x;
anchor.y = y;
bAnchorIsPct = false;
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::resetAnchor(){
anchor.set(0,0);
bAnchorIsPct = false;
}

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@ -1,73 +0,0 @@
/*
* rfiCvContourFinder.h
*
* Finds white blobs in binary images and identifies
* centroid, bounding box, area, length and polygonal contour
* The result is placed in a vector of ofxCvBlob objects.
*
*/
#ifndef RFI_CV_CONTOUR_FINDER
#define RFI_CV_CONTOUR_FINDER
#include "ofxCvConstants.h"
#include "ofxCvBlob.h"
#include "ofxCvGrayscaleImage.h"
#include <algorithm>
class rfiCvContourFinder : public ofBaseDraws {
public:
vector<ofxCvBlob> blobs;
int nBlobs; // DEPRECATED: use blobs.size() instead
rfiCvContourFinder();
virtual ~rfiCvContourFinder();
virtual float getWidth() { return _width; }; //set after first findContours call
virtual float getHeight() { return _height; }; //set after first findContours call
virtual int findContours( ofxCvGrayscaleImage& input,
int minArea, int maxArea,
int nConsidered, bool bFindHoles,
bool bUseApproximation = true);
// approximation = don't do points for all points
// of the contour, if the contour runs
// along a straight line, for example...
virtual void draw() { draw(0,0, _width, _height); };
virtual void draw( float x, float y ) { draw(x,y, _width, _height); };
virtual void draw( float x, float y, float w, float h );
virtual void draw(const ofPoint & point);
virtual void draw(const ofRectangle & rect);
virtual void setAnchorPercent(float xPct, float yPct);
virtual void setAnchorPoint(int x, int y);
virtual void resetAnchor();
//virtual ofxCvBlob getBlob(int num);
protected:
int _width;
int _height;
ofxCvGrayscaleImage inputCopy;
CvMemStorage* contour_storage;
CvMemStorage* storage;
CvMoments* myMoments;
vector<CvSeq*> cvSeqBlobs; //these will become blobs
ofPoint anchor;
bool bAnchorIsPct;
virtual void reset();
};
#endif