#include "RelaxRateAnalysis.h" #include "ofMain.h" #include "Poco/Timer.h" #include "Poco/Thread.h" #include "RefractiveIndex.h" using Poco::Timer; using Poco::TimerCallback; using Poco::Thread; void RelaxRateAnalysis::setup(int camWidth, int camHeight) { DELTA_T_SAVE = 50; //300 is the correct number NUM_PHASE = 1; NUM_RUN = 1; NUM_SAVE_PER_RUN = 100; create_dir(); _level = 0; _flip = 1; _frame_cnt = 0; _frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000); c = 0; int anim_time = 5; // 10 seconds _anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames } void RelaxRateAnalysis::acquire() { Timer* save_timer; TimerCallback save_callback(*this, &RelaxRateAnalysis::save_cb); // RUN ROUTINE for(int i = 0; i < NUM_RUN; i++) { _run_cnt = i; cout << "RUN NUM = " << i; save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files save_timer->start(save_callback); _RUN_DONE = false; _frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0; while(!_RUN_DONE) Thread::sleep(3); save_timer->stop(); } } void RelaxRateAnalysis::synthesise() { // _saved_filenames has all the file names of all the saved images } // this runs at frame rate = 33 ms for 30 FPS void RelaxRateAnalysis::draw() { switch (_state) { case STATE_ACQUIRING: { /// *** TODO *** /// // still need to deal with latency frames here - i.e.: there are frames /// *** TODO *** /// if (_frame_cnt < _frame_cnt_max) { float lightLevel=pow(_level,2); ofSetColor(c, c, c); ofRect(0, 0, ofGetWidth(), ofGetHeight()); c = ofMap(lightLevel, 0, pow(_frame_cnt_max/2,2), 0, 255); if (_frame_cnt <= (_frame_cnt_max/2)) { _level+=1; } else { _level-=1; } } else { _state = STATE_SYNTHESISING; //_RUN_DONE = true; } _frame_cnt++; //cout << "_frame_cnt:" << _frame_cnt << endl; break; } case STATE_SYNTHESISING: { // display animation of something while the synthesis in on-going... cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n"; // display animation of something while the synthesis in on-going... ofEnableAlphaBlending(); ofSetRectMode(OF_RECTMODE_CENTER); ofPushMatrix(); ofTranslate(ofGetWidth()/2, ofGetHeight()/2); if(_anim_cnt < _anim_cnt_max){ ofColor aColour; int rectSizeW = ofGetWidth()/4; int rectSizeH = ofGetHeight()/4; int _fade_in_frames = _anim_cnt_max/2; int c_anim = 10; int fade; //ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360)); if (_anim_cnt < _fade_in_frames) { cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n"; fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255); for (int i=0; i <= 15; i++){ c_anim = 0+17*i; aColour.set(c_anim, c_anim, c_anim, fade); ofSetColor(aColour); ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i); ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i); } } if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){ cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = MIDDLE OF ANIMATION...\n"; for (int i=0; i <= 15; i++){ c_anim = 255; aColour.set(c_anim, c_anim, c_anim, 255); ofSetColor(aColour); ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i); ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i); } } cout << "_anim_cnt = " << _anim_cnt << endl; if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) { cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADE OUT OF ANIMATION...\n"; cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl; fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255); cout << "fade down = " << fade << endl; for (int i=0; i <= 15; i++){ c_anim = (17*i); cout << "c_anim = " << c_anim << endl; aColour.set(c_anim, c_anim, c_anim, 255-fade); ofSetColor(aColour); ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i); ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i); } } _anim_cnt++; } else { _state = STATE_DISPLAY_RESULTS; _anim_cnt=0; } ofPopMatrix(); ofSetRectMode(OF_RECTMODE_CORNER); ofDisableAlphaBlending(); break; } case STATE_DISPLAY_RESULTS: { // display results of the synthesis _RUN_DONE = true; cout << "RELAXRATE RUN COMPLETED" << endl; break; } default: break; } } // this runs at save_cb timer rate = DELTA_T_SAVE void RelaxRateAnalysis::save_cb(Timer& timer) { _save_cnt++; cout << "RelaxRateAnalysis::saving...\n"; string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg"; ofSaveImage(RefractiveIndex::_pixels, _whole_file_path+"/"+file_name, OF_IMAGE_QUALITY_BEST); _saved_filenames.push_back(_whole_file_path+"/"+file_name); }