#include "ShadowScapesAnalysis.h" #include "ofMain.h" #include "Poco/Timer.h" #include "Poco/Thread.h" #include "RefractiveIndex.h" using Poco::Timer; using Poco::TimerCallback; using Poco::Thread; #define STATE_SCAN 0 #define STATE_ANALYSIS 1 void ShadowScapesAnalysis::setup(int camWidth, int camHeight) { DELTA_T_SAVE = 50; NUM_PHASE = 1; NUM_RUN = 1; NUM_SAVE_PER_RUN = 100; create_dir(); _speed = 100.0; // 900.0 is the correct number _scanLineWidth = 100.0; _run_cnt = 0; _save_cnt = 0; int anim_time = 5; // 10 seconds _anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames } void ShadowScapesAnalysis::acquire() { int screenSpan; if (_dir == V) screenSpan = ofGetHeight(); if (_dir == H) screenSpan = ofGetWidth(); if (_dir == D) screenSpan = ofGetHeight(); _step = ((screenSpan/_speed) * 1000.0) / 500.0; _line = 0; // RUN ROUTINE for(int i = 0; i < NUM_RUN; i++) { Timer save_timer(0, DELTA_T_SAVE); TimerCallback save_callback(*this, &ShadowScapesAnalysis::save_cb); _RUN_DONE = false; _frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0; save_timer.start(save_callback); while(!_RUN_DONE) Thread::sleep(3); save_timer.stop(); } } void ShadowScapesAnalysis::synthesise() { // _saved_filenames has all the file names of all the saved images } // the animation draw - and the output draw void ShadowScapesAnalysis::draw() { switch (_state) { case STATE_ACQUIRING: { _line += _step; //cout << "* _line:" << _line << endl; if(_dir == V) { ofEnableAlphaBlending(); ofSetColor(255, 255, 255); ofRect(0, (_line-2*_scanLineWidth), ofGetWidth(), _scanLineWidth); for (float i=0; i<25; i++) { ofSetColor(255, 255, 255, i*5.0); ofRect(0, (_line-2*_scanLineWidth)+(2*_scanLineWidth/(i+1)), ofGetWidth(), _scanLineWidth); ofRect(0, (_line-2*_scanLineWidth)-(2*_scanLineWidth/(i+1)), ofGetWidth(), _scanLineWidth); } ofDisableAlphaBlending(); } if(_dir == H) { ofEnableAlphaBlending(); ofSetColor(255, 255, 255); ofRect( (_line-2*_scanLineWidth), 0, _scanLineWidth, ofGetHeight()); for (float i=0; i<25; i++) { ofSetColor(255, 255, 255, i*5); ofRect( (_line-2*_scanLineWidth)+(2*_scanLineWidth/(i+1)), 0, _scanLineWidth, ofGetHeight()); ofRect( (_line-2*_scanLineWidth)-(2*_scanLineWidth/(i+1)), 0, _scanLineWidth, ofGetHeight()); } ofDisableAlphaBlending(); } if(_dir == D) { ofEnableAlphaBlending(); ofPushMatrix(); ofTranslate(-ofGetWidth(), 0); ofRotate(-45); ofSetColor(255, 255, 255); ofRect(0, (_line-_scanLineWidth)+ofGetHeight()-_scanLineWidth, 2*ofGetWidth(), _scanLineWidth); for (float i=0; i<25; i++) { ofSetColor(255, 255, 255, i*5); ofRect(0, (_line-_scanLineWidth)+ofGetHeight()-_scanLineWidth+(2*_scanLineWidth/(i+1)), 2*ofGetWidth(), _scanLineWidth); ofRect(0, (_line-_scanLineWidth)+ofGetHeight()-_scanLineWidth-(2*_scanLineWidth/(i+1)), 2*ofGetWidth(), _scanLineWidth); } ofPopMatrix(); ofDisableAlphaBlending(); } if(_dir == V && int(_line) >= (ofGetHeight()+4*_scanLineWidth)){ //cout << "VERTICAL IS DONE - _line >= (ofGetHeight()+4*_scanLineWidth) is TRUE" << endl; _state = STATE_SYNTHESISING; } if(_dir == H && int(_line) >= (ofGetWidth()+4*_scanLineWidth)) { //cout << "HORIZONTAL IS DONE - _line >= (ofGetWidth()+4*_scanLineWidth)) is TRUE" << endl; _state = STATE_SYNTHESISING; } if(_dir == D && int(_line) >= (1.5*ofGetHeight()+4*_scanLineWidth)) { //cout << "DIAGONAL IS DONE - _line >= (1.5*ofGetHeight()+4*_scanLineWidth)) is TRUE" << endl; _state = STATE_SYNTHESISING; } break; } case STATE_SYNTHESISING: { cout << "ShadowScapesAnalysis = STATE_SYNTHESISING...\n"; // display animation of something while the synthesis in on-going... ofEnableAlphaBlending(); ofSetRectMode(OF_RECTMODE_CENTER); ofPushMatrix(); ofTranslate(ofGetWidth()/2, ofGetHeight()/2); if(_anim_cnt < _anim_cnt_max){ ofColor aColour; int rectSizeW = ofGetWidth()/4; int rectSizeH = ofGetHeight()/4; int _fade_in_frames = _anim_cnt_max/2; int c_anim = 10; int fade; //ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360)); if (_anim_cnt < _fade_in_frames) { cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n"; fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255); for (int i=0; i <= 15; i++){ c_anim = 0+17*i; aColour.set(c_anim, c_anim, c_anim, fade); ofSetColor(aColour); ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i); ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i); } } if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){ for (int i=0; i <= 15; i++){ c_anim = 255; aColour.set(c_anim, c_anim, c_anim, 255); ofSetColor(aColour); ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i); ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i); } } if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) { cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl; fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255); cout << "fade down = " << fade << endl; for (int i=0; i <= 15; i++){ c_anim = (17*i); aColour.set(c_anim, c_anim, c_anim, 255-fade); ofSetColor(aColour); ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i); ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i); } } _anim_cnt++; } else { _state = STATE_DISPLAY_RESULTS; _anim_cnt=0; } ofPopMatrix(); ofSetRectMode(OF_RECTMODE_CORNER); ofDisableAlphaBlending(); break; } case STATE_DISPLAY_RESULTS: { // display results of the synthesis cout << "ShadowScapesAnalysis = STATE_DISPLAY_RESULTS...\n"; _RUN_DONE = true; break; } default: break; } } void ShadowScapesAnalysis::save_cb(Timer& timer) { _save_cnt++; cout << "ShadowScapesAnalysis::saving...\n"; string file_name; if(_dir == H) { file_name = ofToString(_save_cnt, 2)+"_H_"+ofToString(_line, 2)+"_"+ofToString(_run_cnt,2)+".jpg"; } if(_dir == V) { file_name = ofToString(_save_cnt, 2)+"_V_"+ofToString(_line, 2)+"_"+ofToString(_run_cnt,2)+".jpg"; } if(_dir == D) { file_name = ofToString(_save_cnt, 2)+"_D_"+ofToString(_line, 2)+"_"+ofToString(_run_cnt,2)+".jpg"; } ofSaveImage(RefractiveIndex::_pixels, _whole_file_path+"/"+file_name, OF_IMAGE_QUALITY_BEST); _saved_filenames.push_back(_whole_file_path+"/"+file_name); }