/* ~ author: dviid ~ contact: dviid@labs.ciid.dk */ #include "CamFrameRateAnalysis.h" #include "ofMain.h" #include "Poco/Timer.h" #include "Poco/Thread.h" #include "RefractiveIndex.h" using Poco::Timer; using Poco::TimerCallback; using Poco::Thread; void CamFrameRateAnalysis::setup(int camWidth, int camHeight) { DELTA_T_SAVE = 1000/30; NUM_PHASE = 1; NUM_RUN = 1; NUM_SAVE_PER_RUN = 100; create_dir(); _frame_cnt = 0; _frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000); c = 0; } void CamFrameRateAnalysis::acquire() { Timer* save_timer; TimerCallback save_callback(*this, &CamFrameRateAnalysis::save_cb); // RUN ROUTINE for(int i = 0; i < NUM_RUN; i++) { _run_cnt = i; cout << "RUN NUM = " << i; save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files save_timer->start(save_callback); _RUN_DONE = false; _frame_cnt = 0; _save_cnt = 0; while(!_RUN_DONE) Thread::sleep(3); save_timer->stop(); } } void CamFrameRateAnalysis::synthesise() { // _saved_filenames has all the file names of all the saved images } // this runs at frame rate = 33 ms for 30 FPS void CamFrameRateAnalysis::draw() { switch (_state) { case STATE_ACQUIRING: { /// *** TODO *** /// // still need to deal with latency frames here - i.e.: there are frames /// *** TODO *** /// float totalTime=_frame_cnt_max/2; float numSteps=10; vectorstepLengths; //c must increase until frame_cnt_max * 0.5 and then decrease afterwards if (_frame_cnt < _frame_cnt_max) { ofSetColor(c, c, c); ofRect(0, 0, ofGetWidth(), ofGetHeight()); c = 255.0 * (_frame_cnt_max - _frame_cnt)/(_frame_cnt_max); cout<<_frame_cnt<= NUM_SAVE_PER_RUN) _RUN_DONE = true; }