//is the loop continuation condition: if the condition is true, the statement in the loop [do_something();] is executed, otherwise exit the loop when the condition is false
//is the incremental (update) statement that is executed at the end of the loop (i.e. just after the loop statement [do_something();] as been executed)
1. Modify skecth 2.1 so that every one listed in the ```NAMES``` array have all the activities listed in the ```ACTIVITIES``` array be printed out on the console when key ```'x'``` is typed (this is called a nested loop!). The console output should look something like:
let random_number = random(10); // assign a random number between 0 and 10 to variable random_number
````
Rudimentary indeed, but there are many things we can build with this simple function!
### 🤔 How to select a random element in an array?
Since we access elements of an array with indices, we can generate a random index between 0 and the length of an array so to select a random element in it.
The first problem we have to solve is that the ```random``` functions generates a "real" number (ex: 4.993319470244624, 1.9486631456631776, 7.1841821754535813, etc.) while the indices of an array are "integer" numbers (5, 2, 7, etc.).
We thus need to round the "real" numbers produced by random (4.993319470244624 -> 5, 1.9486631456631776 -> 2, 7.1841821754535813 -> 7). We do this with the ```Math.floor``` function:
var NAMES = ["David", "Karin", "Sigrid", "Nanna", "Laura", "Maaike"];
var ACTIVITIES = ["piano", "tennis", "chess", "records"];
let random_index_names = Math.floor(random(NAMES.length));
let random_index_activities = Math.floor(random(ACTIVITIES.length));
print(NAMES[random_index_names] + " likes to play " + ACTIVITIES[random_index_activities]);
````
This will work, but it is not "elegant"... We have here two variables (random_index_names, random_index_activities) that are assigned a random value with the respective arrays' length (NAMES.length, ACTIVITIES.length). What if we had many arrays? We would need as many variables as there are arrays to select from right? The code would be very long!
To remediate this tedious need to write too much code, how about writing a function that selects a random element from an "generic" array?
Here is an example of a custom "choice" function taking an array as input and returns a randomly selected elements from the array:
```javascript
// function selecting a random element from an array
function choice(array_to_choose_from) {
let random_index = Math.floor(random(array_to_choose_from.length));
return array_to_choose_from[random_index];
}
````
```javascript
// Array + Index + Randomness!
var NAMES = ["David", "Karin", "Sigrid", "Nanna", "Laura", "Maaike"];
var ACTIVITIES = ["piano", "tennis", "chess", "records"];
function setup() {
createCanvas(400, 400);
}
function draw() {
background(220);
}
// function selecting a random element from an array
function choice(array_to_choose_from) {
let random_index = Math.floor(random(array_to_choose_from.length));
return array_to_choose_from[random_index];
}
function keyTyped() {
if(key == 'x') {
print(choice(NAMES) + " likes to play " + choice(ACTIVITIES) + " with " + choice(NAMES));