exercises and defaults
This commit is contained in:
parent
99cf7fa284
commit
bc4e649a8b
43
1.Basics.md
43
1.Basics.md
@ -23,11 +23,11 @@
|
|||||||
// This is a comment
|
// This is a comment
|
||||||
|
|
||||||
function setup() {
|
function setup() {
|
||||||
createCanvas(400, 400);
|
createCanvas(800, 800);
|
||||||
}
|
}
|
||||||
|
|
||||||
function draw() {
|
function draw() {
|
||||||
background(220);
|
background("yellow");
|
||||||
print("Hello World"); // see the console below ↓
|
print("Hello World"); // see the console below ↓
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
@ -44,28 +44,33 @@ function draw() {
|
|||||||
// Key Events!
|
// Key Events!
|
||||||
|
|
||||||
function setup() {
|
function setup() {
|
||||||
createCanvas(400, 400);
|
createCanvas(800, 800);
|
||||||
}
|
}
|
||||||
|
|
||||||
function draw() {
|
function draw() {
|
||||||
background(220);
|
background("yellow");
|
||||||
// Only when keyIsPressed?
|
// Only when keyIsPressed?
|
||||||
print("Hello World");
|
print("Hello World");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Reference: https://p5js.org/reference/
|
// Reference: https://p5js.org/reference/
|
||||||
```
|
```
|
||||||
|
|
||||||
|
### 📚 Exercise
|
||||||
|
|
||||||
|
1. Modify the sketch 1.0 so that "Hello World" is printed only when a key is pressed. To do so have a look at [p5js reference](Reference: https://p5js.org/reference/).
|
||||||
|
|
||||||
## Sketch: 1.1 Mouse Events
|
## Sketch: 1.1 Mouse Events
|
||||||
|
|
||||||
```javascript
|
```javascript
|
||||||
// Mouse Events!
|
// Mouse Events!
|
||||||
|
|
||||||
function setup() {
|
function setup() {
|
||||||
createCanvas(400, 400);
|
createCanvas(800, 800);
|
||||||
}
|
}
|
||||||
|
|
||||||
function draw() {
|
function draw() {
|
||||||
background(220);
|
background("yellow");
|
||||||
if(mouseIsPressed) {
|
if(mouseIsPressed) {
|
||||||
print("Pressed: " + mouseX + " - " + mouseY) ; // see the console below ↓
|
print("Pressed: " + mouseX + " - " + mouseY) ; // see the console below ↓
|
||||||
}
|
}
|
||||||
@ -78,6 +83,11 @@ function mouseMoved() {
|
|||||||
|
|
||||||
// Reference: https://p5js.org/reference/
|
// Reference: https://p5js.org/reference/
|
||||||
```
|
```
|
||||||
|
### 📚 Exercises
|
||||||
|
|
||||||
|
1. Modify sketch 1.1 so that a circle is draw on the screen at the location where the mouse is each time it moves. To do so have a look at [p5js reference](Reference: https://p5js.org/reference/).
|
||||||
|
|
||||||
|
2. What do you observe with the circle being drawn on the screen? Can you modify the sketch so that a trace of the movement on the mouse stay on the screen and erase this trace when the mouse is pressed?
|
||||||
|
|
||||||
## 🤔 What are (x,y) coordinates (in p5js)?
|
## 🤔 What are (x,y) coordinates (in p5js)?
|
||||||
|
|
||||||
@ -94,11 +104,11 @@ var previous_mouseX_pressed = 0; // global "var" variable
|
|||||||
var previous_mouseY_pressed = 0; // global "var" variable
|
var previous_mouseY_pressed = 0; // global "var" variable
|
||||||
|
|
||||||
function setup() {
|
function setup() {
|
||||||
createCanvas(400, 400);
|
createCanvas(800, 800);
|
||||||
}
|
}
|
||||||
|
|
||||||
function draw() {
|
function draw() {
|
||||||
// background(220);
|
// background("yellow");
|
||||||
if(mouseIsPressed) {
|
if(mouseIsPressed) {
|
||||||
let current_mouseX_pressed = mouseX; // local "let" variable valid within "{" brackets "}"
|
let current_mouseX_pressed = mouseX; // local "let" variable valid within "{" brackets "}"
|
||||||
let current_mouseY_pressed = mouseY; // local "let" variable valid within "{" brackets "}"
|
let current_mouseY_pressed = mouseY; // local "let" variable valid within "{" brackets "}"
|
||||||
@ -118,6 +128,12 @@ function mouseMoved() {
|
|||||||
// Reference: https://p5js.org/reference/
|
// Reference: https://p5js.org/reference/
|
||||||
```
|
```
|
||||||
|
|
||||||
|
### 📚 Exercises
|
||||||
|
|
||||||
|
1. Modify sketch 1.2 so that a line is drawn between the location of current mouse press and the previous location. To do so have a look at [p5js reference](Reference: https://p5js.org/reference/).
|
||||||
|
|
||||||
|
2. Modify the sketch further and try erasing what is drawn each time a key is pressed.
|
||||||
|
|
||||||
### Sketch: 1.3 Distance and Text
|
### Sketch: 1.3 Distance and Text
|
||||||
|
|
||||||
```javascript
|
```javascript
|
||||||
@ -128,11 +144,11 @@ var previous_mouseY_pressed = 0;
|
|||||||
var distance_previous_current = 0;
|
var distance_previous_current = 0;
|
||||||
|
|
||||||
function setup() {
|
function setup() {
|
||||||
createCanvas(400, 400);
|
createCanvas(800, 800);
|
||||||
}
|
}
|
||||||
|
|
||||||
function draw() {
|
function draw() {
|
||||||
background(220);
|
background("yellow");
|
||||||
|
|
||||||
distance_previous_current = dist(previous_mouseX_pressed, previous_mouseY_pressed, mouseX, mouseY); // calculate distance
|
distance_previous_current = dist(previous_mouseX_pressed, previous_mouseY_pressed, mouseX, mouseY); // calculate distance
|
||||||
|
|
||||||
@ -156,6 +172,13 @@ function draw() {
|
|||||||
// Reference: https://p5js.org/reference/
|
// Reference: https://p5js.org/reference/
|
||||||
```
|
```
|
||||||
|
|
||||||
|
### 📚 Exercise
|
||||||
|
|
||||||
|
1. Modify sketch 1.3 so that:
|
||||||
|
* if the calculated distance between the previous and current mouse pressed locations is less than 300 then display "🍕" as text at the current mouse location and "PIZZA" at the previous
|
||||||
|
* if the calculated distance between the previous and current mouse pressed locations is less than 600 then display "🍍" as text at the current mouse location and "ANANAS" at the previous
|
||||||
|
* Otherwise display "😵💫" as text at the current mouse location and "WOOOOO" at the previous
|
||||||
|
|
||||||
## 🤔 What are conditional statements (i.e. if-statements)?
|
## 🤔 What are conditional statements (i.e. if-statements)?
|
||||||
|
|
||||||
```javascript
|
```javascript
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user