// Sketch 3.3: Image! var alan_image; var img_x, img_y; function preload() { alan_image = loadImage("alan-turing.png") } function setup() { createCanvas(800, 800); img_x = 400 - alan_image.width/2; img_y = 400 - alan_image.height/2; colorMode(RGB, 255, 255, 255, 255); } function draw() { background("yellow"); image(alan_image, img_x, img_y); let R = 255; let G = 100; let B = mouseY / 800.0 * 255; let A = mouseX / 800.0 * 255; tint(R, G, B, A); } function keyTyped() { if(key == 's') { saveCanvas("yeah", "png"); } }