# Basics 101 ## 👋 P5js Editor

autopilot creativity

## 🤔 How does code work/act?

autopilot creativity

## Sketch: 0. Hello World ```javascript // Hello world! // This is a comment function setup() { createCanvas(400, 400); } function draw() { background(220); print("Hello World"); // see the console below ↓ } ``` ## 🤔 What kind of "Errors"?

## Sketch: 1.0 Key Events ```javascript // Key Events! function setup() { createCanvas(400, 400); } function draw() { background(220); // Only when keyIsPressed? print("Hello World"); } // Reference: https://p5js.org/reference/ ``` ## Sketch: 1.1 Mouse Events ```javascript // Mouse Events! function setup() { createCanvas(400, 400); } function draw() { background(220); if(mouseIsPressed) { print("Pressed: " + mouseX + " - " + mouseY) ; // see the console below ↓ } } // this is a special p5 function function mouseMoved() { print("Moved: " + mouseX + " - " + mouseY) ; // see the console below ↓ } // Reference: https://p5js.org/reference/ ``` ## Sketch: 1.2 Variables ```javascript // Variables! var previous_mouseX_pressed = 0; // global "var" variable var previous_mouseY_pressed = 0; // global "var" variable function setup() { createCanvas(400, 400); } function draw() { // background(220); if(mouseIsPressed) { let current_mouseX_pressed = mouseX; // local "let" variable valid within "{" brackets "}" let current_mouseY_pressed = mouseY; // local "let" variable valid within "{" brackets "}" print("Pressed: " + current_mouseX_pressed + " - " + current_mouseY_pressed) ; previous_mouseX_pressed = current_mouseX_pressed; previous_mouseY_pressed = current_mouseY_pressed; } } // this is a special p5 function function mouseMoved() { print("Moved: " + mouseX + " - " + mouseY) ; // see the console below ↓ } // Reference: https://p5js.org/reference/```