day3
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32d1805791
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@ -1,4 +1,5 @@
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class Oscillator {
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float _step, _theta;
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float _min, _max, _length;
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18
day3/sketch_creature/CircleCreature.pde
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18
day3/sketch_creature/CircleCreature.pde
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class CircleCreature extends Creature {
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public CircleCreature(int x, int y, int r) {
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super(x, y, r);
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ellipseMode(RADIUS);
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}
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public void draw_shape(){
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ellipse(0, 0, radius(), radius());
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line(0, 0, radius(), 0);
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}
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public boolean inside(int mx, int my) {
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if(dist(mx, my, position().x, position().y) < radius()) return true;
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return false;
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}
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};
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37
day3/sketch_creature/Creature.pde
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37
day3/sketch_creature/Creature.pde
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import teilchen.BehaviorParticle;
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import mathematik.Vector3f;
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class Creature extends BehaviorParticle {
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float _scale;
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public Creature(int x, int y, int r) {
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super();
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position().set(x, y);
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maximumInnerForce(100);
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radius(r);
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_scale = 1.0;
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}
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public void display() {
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pushMatrix();
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translate(position().x, position().y);
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rotate(getRotation());
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scale(_scale);
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draw_shape();
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popMatrix();
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}
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private float getRotation() {
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if(velocity().isNaN() || velocity().magnitude() == 0) return 0;
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Vector3f v = new Vector3f(-1, 0, 0);
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return velocity().angle(v);
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}
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public void draw_shape() {}
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public boolean inside(int mx, int my){return false;}
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};
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22
day3/sketch_creature/SquareCreature.pde
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22
day3/sketch_creature/SquareCreature.pde
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class SquareCreature extends Creature {
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int _width;
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int _height;
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public SquareCreature(int x, int y, int w, int h) {
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super(x, y, (int)sqrt(pow(w / 2, 2) + pow(h / 2, 2)));
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_width = w;
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_height = h;
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rectMode(CENTER);
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}
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public void draw_shape(){
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rect(0, 0, _width, _height);
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}
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public boolean inside(int mx, int my) {
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if(dist(mx, my, position().x, position().y) < radius()) return true;
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return false;
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}
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};
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36
day3/sketch_creature/TriangleCreature.pde
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36
day3/sketch_creature/TriangleCreature.pde
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class TriangleCreature extends Creature {
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PVector A, B, C;
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public TriangleCreature(int x, int y, int r) {
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super(x, y, r);
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A = new PVector();
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B = new PVector();
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C = new PVector();
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float theta = TWO_PI/3;
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A.x = cos(0 * theta) * r;
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A.y = sin(0 * theta) * r;
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B.x = cos(1 * theta) * r;
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B.y = sin(1 * theta) * r;
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C.x = cos(2 * theta) * r;
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C.y = sin(2 * theta) * r;
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}
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public void draw_shape(){
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triangle(A.x, A.y, B.x, B.y, C.x, C.y);
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line(0, 0, A.x, 0);
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}
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public boolean inside(int mx, int my) {
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if(dist(mx, my, position().x, position().y) < radius()) return true;
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return false;
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}
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};
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2
day3/sketch_creature/sketch.properties
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2
day3/sketch_creature/sketch.properties
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mode.id=processing.mode.java.JavaMode
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mode=Java
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40
day3/sketch_creature/sketch_creature.pde
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40
day3/sketch_creature/sketch_creature.pde
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import teilchen.Physics;
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final int CANVAS_WIDTH = 500;
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final int CANVAS_HEIGHT = 500;
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Physics physics;
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Creature creature;
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void setup() {
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size(CANVAS_WIDTH, CANVAS_HEIGHT);
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background(23, 68, 250);
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frameRate(30);
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physics = new Physics();
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creature = new CircleCreature(width / 2, height / 2, 30);
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physics.add(creature);
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}
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void draw() {
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physics.step(1.0 / frameRate);
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background(23, 68, 250);
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stroke(255);
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noFill();
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creature.display();
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}
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void mousePressed() {
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creature.position().set(mouseX, mouseY);
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}
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18
day3/sketch_creature_gravity/CircleCreature.pde
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18
day3/sketch_creature_gravity/CircleCreature.pde
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class CircleCreature extends Creature {
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public CircleCreature(int x, int y, int r) {
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super(x, y, r);
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ellipseMode(RADIUS);
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}
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public void draw_shape(){
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ellipse(0, 0, radius(), radius());
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line(0, 0, radius(), 0);
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}
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public boolean inside(int mx, int my) {
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if(dist(mx, my, position().x, position().y) < radius()) return true;
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return false;
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}
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};
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37
day3/sketch_creature_gravity/Creature.pde
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37
day3/sketch_creature_gravity/Creature.pde
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import teilchen.BehaviorParticle;
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import mathematik.Vector3f;
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class Creature extends BehaviorParticle {
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float _scale;
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public Creature(int x, int y, int r) {
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super();
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position().set(x, y);
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maximumInnerForce(100);
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radius(r);
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_scale = 1.0;
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}
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public void display() {
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pushMatrix();
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translate(position().x, position().y);
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rotate(getRotation());
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scale(_scale);
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draw_shape();
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popMatrix();
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}
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private float getRotation() {
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if(velocity().isNaN() || velocity().magnitude() == 0) return 0;
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Vector3f v = new Vector3f(-1, 0, 0);
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return velocity().angle(v);
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}
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public void draw_shape() {}
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public boolean inside(int mx, int my){return false;}
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};
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22
day3/sketch_creature_gravity/SquareCreature.pde
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22
day3/sketch_creature_gravity/SquareCreature.pde
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class SquareCreature extends Creature {
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int _width;
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int _height;
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public SquareCreature(int x, int y, int w, int h) {
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super(x, y, (int)sqrt(pow(w / 2, 2) + pow(h / 2, 2)));
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_width = w;
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_height = h;
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rectMode(CENTER);
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}
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public void draw_shape(){
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rect(0, 0, _width, _height);
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}
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public boolean inside(int mx, int my) {
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if(dist(mx, my, position().x, position().y) < radius()) return true;
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return false;
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}
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};
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36
day3/sketch_creature_gravity/TriangleCreature.pde
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36
day3/sketch_creature_gravity/TriangleCreature.pde
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class TriangleCreature extends Creature {
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PVector A, B, C;
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public TriangleCreature(int x, int y, int r) {
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super(x, y, r);
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A = new PVector();
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B = new PVector();
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C = new PVector();
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float theta = TWO_PI/3;
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A.x = cos(0 * theta) * r;
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A.y = sin(0 * theta) * r;
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B.x = cos(1 * theta) * r;
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B.y = sin(1 * theta) * r;
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C.x = cos(2 * theta) * r;
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C.y = sin(2 * theta) * r;
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}
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public void draw_shape(){
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triangle(A.x, A.y, B.x, B.y, C.x, C.y);
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line(0, 0, A.x, 0);
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}
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public boolean inside(int mx, int my) {
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if(dist(mx, my, position().x, position().y) < radius()) return true;
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return false;
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}
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};
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2
day3/sketch_creature_gravity/sketch.properties
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2
day3/sketch_creature_gravity/sketch.properties
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mode.id=processing.mode.java.JavaMode
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mode=Java
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47
day3/sketch_creature_gravity/sketch_creature_gravity.pde
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47
day3/sketch_creature_gravity/sketch_creature_gravity.pde
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import teilchen.Physics;
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import teilchen.force.Gravity;
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final int CANVAS_WIDTH = 500;
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final int CANVAS_HEIGHT = 500;
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Physics physics;
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Creature creature;
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void setup() {
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size(CANVAS_WIDTH, CANVAS_HEIGHT);
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background(23, 68, 250);
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frameRate(30);
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physics = new Physics();
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Gravity mGravity = new Gravity();
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mGravity.force().set(0, 30, 0);
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physics.add(mGravity);
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creature = new TriangleCreature(width / 2, height / 2, 30);
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physics.add(creature);
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}
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void draw() {
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physics.step(1.0 / frameRate);
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background(23, 68, 250);
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stroke(255);
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noFill();
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creature.display();
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}
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void mousePressed() {
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creature.position().set(mouseX, mouseY);
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creature.velocity().set(mouseX - pmouseX, mouseY - pmouseY);
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}
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