2015-03-04 09:41:41 +01:00

130 lines
4.6 KiB
Java
Executable File

/*
* Teilchen
*
* Copyright (C) 2013
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* {@link http://www.gnu.org/licenses/lgpl.html}
*
*/
package teilchen.demo;
import processing.core.PApplet;
import teilchen.Particle;
import teilchen.Physics;
import teilchen.ShortLivedParticle;
import teilchen.force.Gravity;
import teilchen.force.PlaneDeflector;
import teilchen.force.ViscousDrag;
/**
* this sketch shows 1 how to create and use plane deflectors 2 how to use
* 'ShortLivedParticle'
*/
public class Lesson04_Deflectors
extends PApplet {
private Physics mPhysics;
private PlaneDeflector mDeflector;
public void setup() {
size(640, 480, OPENGL);
smooth();
frameRate(30);
/* create a particle system */
mPhysics = new Physics();
/* create a deflector and add it to the particle system.
* the that defines the deflection area is defined by an
* origin and a normal. this also means that the plane s size
* is infinite.
* note that there is also a triangle delfector that is constraint
* by three points.
*/
mDeflector = new PlaneDeflector();
/* set plane origin into the center of the screen */
mDeflector.plane().origin.set(width / 2, height / 2, 0);
mDeflector.plane().normal.set(0, -1, 0);
/* the coefficient of restitution defines how hard particles bounce of the deflector */
mDeflector.coefficientofrestitution(0.7f);
mPhysics.add(mDeflector);
/* create gravitiy */
Gravity myGravity = new Gravity();
myGravity.force().y = 50;
mPhysics.add(myGravity);
/* create drag */
ViscousDrag myViscousDrag = new ViscousDrag();
myViscousDrag.coefficient = 0.1f;
mPhysics.add(myViscousDrag);
}
public void draw() {
/* rotate deflector plane */
if (mousePressed) {
final float myAngle = 2 * PI * (float) mouseX / width - PI;
mDeflector.plane().normal.set(sin(myAngle), -cos(myAngle), 0);
}
/* create a special particle */
ShortLivedParticle myNewParticle = new ShortLivedParticle();
myNewParticle.position().set(mouseX, mouseY);
myNewParticle.velocity().set(0, random(100) + 50);
/* this particle is removed after a specific interval */
myNewParticle.setMaxAge(4);
/* add particle manually to the particle system */
mPhysics.add(myNewParticle);
/* update physics */
final float mDeltaTime = 1.0f / frameRate;
mPhysics.step(mDeltaTime);
/* draw all the particles in the particle system */
background(255);
for (int i = 0; i < mPhysics.particles().size(); i++) {
Particle myParticle = mPhysics.particles(i);
/* this special particle can tell you how much time it has to live.
* we map this information to its transparency.
*/
float myRatio = 1 - ((ShortLivedParticle) myParticle).ageRatio();
stroke(0, 64 * myRatio);
fill(0, 32 * myRatio);
ellipse(myParticle.position().x, myParticle.position().y, 12, 12);
}
/* draw deflector */
stroke(0, 127);
line(mDeflector.plane().origin.x - mDeflector.plane().normal.y * -width,
mDeflector.plane().origin.y + mDeflector.plane().normal.x * -width,
mDeflector.plane().origin.x - mDeflector.plane().normal.y * width,
mDeflector.plane().origin.y + mDeflector.plane().normal.x * width);
stroke(255, 0, 0, 127);
line(mDeflector.plane().origin.x,
mDeflector.plane().origin.y,
mDeflector.plane().origin.x + mDeflector.plane().normal.x * 20,
mDeflector.plane().origin.y + mDeflector.plane().normal.y * 20);
}
public static void main(String[] args) {
PApplet.main(new String[]{Lesson04_Deflectors.class.getName()});
}
}