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/*
Music.h - Music library
Copyright (c) 2012 Copenhagen Institute of Interaction Design.
All right reserved.
This library is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser Public License for more details.
You should have received a copy of the GNU Lesser Public License
along with Foobar. If not, see <http://www.gnu.org/licenses/>.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ author: Jakob Bak
+ contact: j.bak@ciid.dk
*/
// current sample rate is 15625 as defined in the init() section
#define SAMPLE_RATE 15625
// Number of oscillators. Set not higher than 4.
#define NUM_OSCILLATORS 2
// Maximum possible value for amplification envelope
#define MAX_ENV_GAIN 65535
class CFOMusic {
public:
// INITIALIZER
void init();
// AUDIO INTERRUPT SERVICE ROUTINE
void synthInterrupt();
// FREQUENCY AND DETUNE FUNCTIONS
void setFrequency(float freq);
void setFrequency1(float freq);
void setFrequency2(float freq);
void setFrequency3(float freq);
void setSemitone1(int8_t semi);
void setSemitone2(int8_t semi);
void setSemitone3(int8_t semi);
void setDetune(float detune);
void setDetune1(float detune);
void setDetune2(float detune);
void setDetune3(float detune);
void pitchBend(float b);
// WAVEFORM FUNCTIONS
void setSine();
void setSaw();
void setSquare();
// GAIN FUNCTIONS
void setGainFloat(float value); // 0.0 - 1.0
void setGain16bit(uint16_t value); // 0 - 65535
void setGain(uint16_t value); // 0 - 65535
void setGain(float value); // 0.0 - 1.0
void setGain1(uint16_t value); // 0 - 65535
void setGain2(uint16_t value); // 0 - 65535
void setGain3(uint16_t value); // 0 - 65535
void setGain1(float value); // 0.0 - 1.0
void setGain2(float value); // 0.0 - 1.0
void setGain3(float value); // 0.0 - 1.0
float getGainFloat();
uint16_t getGain();
// NOTE FUNCTIONS
void noteOn(uint8_t note, uint8_t vel); // 0 - 127
void noteOn(uint8_t note); // 0 - 127
void noteOff(uint8_t note); // 0 - 127
void noteOff();
uint16_t getNoteFrequency(uint8_t note); // 0 - 127
// ENVELOPE FUNCTIONS
void enableEnvelope();
void disableEnvelope();
void setEnvStage(uint8_t stage); // 0 - 4
void setAttack16bit(uint16_t att); // 0 - 65535
void setDecay16bit(uint16_t dec); // 0 - 65535
void setSustain16bit(uint16_t sus); // 0 - 65535
void setRelease16bit(uint16_t rel); // 0 - 65535
void setAttack(uint8_t att); // 0 - 127
void setDecay(uint8_t dec); // 0 - 127
void setSustain(uint8_t sus); // 0 - 127
void setRelease(uint8_t rel); // 0 - 127
void setVelSustain(uint8_t vel); // 0 -255
private:
// WAVEFORM VARIABLES
uint8_t waveForm;
bool sine;
bool saw;
bool square;
// FREQUENCY VARIABLES
uint16_t period1;
uint16_t period2;
uint16_t period3;
uint16_t frequency16bit;
float frequency;
float frequency1;
float frequency2;
float frequency3;
float semi1;
float semi2;
float semi3;
float detune1;
float detune2;
float detune3;
float bend;
// OSCILLATOR VARIABLES
uint16_t accumulator1;
uint16_t accumulator2;
uint16_t accumulator3;
uint16_t index1;
uint16_t index2;
uint16_t index3;
uint32_t oscil1;
uint32_t oscil2;
uint32_t oscil3;
uint16_t gain;
uint16_t gain1;
uint16_t gain2;
uint16_t gain3;
// ENVELOPE VARIABLES
bool envelopeOn;
uint32_t env;
uint8_t envStage;
uint16_t attack;
uint16_t decay;
uint16_t sustain;
uint16_t release;
uint16_t velSustain;
// NOTE VARIABLE
uint8_t notePlayed;
// final sample that goes to the DAC
uint32_t sample;
// the two bytes that go to the DAC over SPI
uint8_t dacSPI0;
uint8_t dacSPI1;
};
extern CFOMusic Music;