204 lines
4.1 KiB
C
204 lines
4.1 KiB
C
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/*
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Sequencer.h - Friction Music library
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Copyright (c) 2014 Science Friction.
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All right reserved.
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This library is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your optionosc1modShape_ptr) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser Public License for more details.
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You should have received a copy of the GNU Lesser Public License
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along with Foobar. If not, see <http://www.gnu.org/licenses/>.
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+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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+ author: gauthiier
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+ contact: d@gauthiier.info
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*/
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#pragma once
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#define MAX_SEQ 3
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#define INSTR_SEQ 4
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#define ISEQ_NBR_STEPS 32
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#define TICKS_PER_QUARTER_NOTE 96 //
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enum SUBDIV {
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NOTE_1 = (TICKS_PER_QUARTER_NOTE * 4),
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NOTE_1DOT = (TICKS_PER_QUARTER_NOTE * 3),
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NOTE_2 = (TICKS_PER_QUARTER_NOTE * 2),
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NOTE_3 = ((TICKS_PER_QUARTER_NOTE * 3) / 2),
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NOTE_4 = (TICKS_PER_QUARTER_NOTE * 1),
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NOTE_6 = ((TICKS_PER_QUARTER_NOTE * 2) / 3),
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NOTE_8 = (TICKS_PER_QUARTER_NOTE / 2),
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NOTE_12 = (TICKS_PER_QUARTER_NOTE / 3),
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NOTE_16 = (TICKS_PER_QUARTER_NOTE / 4),
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NOTE_24 = (TICKS_PER_QUARTER_NOTE / 6),
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NOTE_32 = (TICKS_PER_QUARTER_NOTE / 8),
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NOTE_48 = (TICKS_PER_QUARTER_NOTE / 12)
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#if (TICKS_PER_QUARTER_NOTE > 64)
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,NOTE_64 = (TICKS_PER_QUARTER_NOTE / 16),
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NOTE_96 = (TICKS_PER_QUARTER_NOTE / 24),
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NOTE_128 = (TICKS_PER_QUARTER_NOTE / 32),
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NOTE_192 = (TICKS_PER_QUARTER_NOTE / 48),
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// NOTE_256 = (TICKS_PER_QUARTER_NOTE / 64),
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NOTE_384 = (TICKS_PER_QUARTER_NOTE / 92)
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#endif
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};
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enum SEQ_LOOP_TYPE {
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NO_LOOP = 0,
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FORWARD_LOOP = 1,
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BACKWARD_LOOP = 2,
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PINGPONG = 3
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};
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typedef void (*func_cb)(void);
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class seq;
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class iseq;
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class MSequencer {
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public:
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void init(int bpm);
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void update();
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int newSequence(func_cb cb, SUBDIV subdiv);
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bool stopSequence(int index);
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bool startSequence(int index);
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bool setSequenceSubdiv(int index, SUBDIV subdiv);
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int getSequenceSubdiv(int index);
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bool setCallback(int index, func_cb cb);
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func_cb getCallback(int index);
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unsigned long clockStep;
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void setbpm(int v);
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int getbpm();
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private:
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seq* _sequences[MAX_SEQ];
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int _bpm;
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int _bpmInClockSteps;
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};
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class iSequencer {
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public:
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void init(int bpm);
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void update();
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int newSequence(SUBDIV subdiv, int steps, SEQ_LOOP_TYPE loop);
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bool stopSequence(int index);
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bool startSequence(int index);
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bool setSequenceSubdiv(int index, SUBDIV subdiv);
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int getSequenceSubdiv(int index);
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// bool setCallback(int index, func_cb cb);
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// func_cb getCallback(int index);
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unsigned long clockStep;
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void setbpm(int v);
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int getbpm();
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private:
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iseq* _sequences[INSTR_SEQ];
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int _bpm;
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int _bpmInClockSteps;
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};
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class seq {
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friend class MSequencer;
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private:
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seq(int id, func_cb cb, SUBDIV subdiv);
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int _id;
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SUBDIV _subdiv;
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unsigned long lastStep;
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unsigned long stepNum;
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unsigned long step;
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void setsubdiv(SUBDIV v);
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SUBDIV getsubdiv();
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bool _stopped;
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void callback(func_cb cb);
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func_cb _callback;
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};
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class iseq {
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friend class iSequencer;
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private:
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iseq(int id, SUBDIV subdiv, int steps, SEQ_LOOP_TYPE loop);
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int _id;
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int _steps;
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int _length;
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int _direction;
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SUBDIV _subdiv;
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SEQ_LOOP_TYPE _loop;
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int indx;
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int _notes[];
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int _velocity[];
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int _ccNumbers[];
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int _ccValues[];
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unsigned long lastStep;
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unsigned long stepNum;
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unsigned long step;
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void setsubdiv(SUBDIV v);
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SUBDIV getsubdiv();
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void setsteps(int steps);
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int getsteps();
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void setlooptype(SEQ_LOOP_TYPE loop);
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SEQ_LOOP_TYPE getlooptype();
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bool _stopped;
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};
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extern MSequencer Sequencer;
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extern iSequencer iSeq;
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