RefractiveIndex/src/ShadowScapesAnalysis.cpp

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/*
- copyright (c) 2011 Copenhagen Institute of Interaction Design (CIID)
- all rights reserved.
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+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
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+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ author: dviid
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~ contact: dviid@labs.ciid.dk
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*/
#include "ShadowScapesAnalysis.h"
#include "ofMain.h"
#include "Poco/Timer.h"
#include "Poco/Thread.h"
#include "RefractiveIndex.h"
using Poco::Timer;
using Poco::TimerCallback;
using Poco::Thread;
#define STATE_SCAN 0
#define STATE_ANALYSIS 1
void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
{
DELTA_T_SAVE = 100;
NUM_PHASE = 1;
NUM_RUN = 1;
NUM_SAVE_PER_RUN = 100;
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create_dir();
_speed = 100.0; // 900.0 is the correct number
_scanLineWidth = 100.0;
_run_cnt = 0;
_save_cnt = 0;
int anim_time = 5; // 5 seconds
_anim_cnt_max = 5*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
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}
void ShadowScapesAnalysis::acquire()
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{
int screenSpan;
if (_dir == V) screenSpan = ofGetHeight();
if (_dir == H) screenSpan = ofGetWidth();
if (_dir == D) screenSpan = ofGetHeight();
_step = ((screenSpan/_speed) * 1000.0) / 500.0;
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_line = 0;
// RUN ROUTINE
for(int i = 0; i < NUM_RUN; i++) {
Timer save_timer(0, DELTA_T_SAVE);
TimerCallback<ShadowScapesAnalysis> save_callback(*this, &ShadowScapesAnalysis::save_cb);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0;
save_timer.start(save_callback);
while(!_RUN_DONE)
Thread::sleep(3);
save_timer.stop();
}
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}
void ShadowScapesAnalysis::synthesise()
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{
// _saved_filenames has all the file names of all the saved images
}
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// the animation draw - and the output draw
void ShadowScapesAnalysis::draw()
{
switch (_state) {
case STATE_ACQUIRING:
{
_line += _step;
//cout << "* _line:" << _line << endl;
if(_dir == V) {
ofEnableAlphaBlending();
ofSetColor(255, 255, 255);
ofRect(0, (_line-2*_scanLineWidth), ofGetWidth(), _scanLineWidth);
for (float i=0; i<25; i++)
{
ofSetColor(255, 255, 255, i*5.0);
ofRect(0, (_line-2*_scanLineWidth)+(2*_scanLineWidth/(i+1)), ofGetWidth(), _scanLineWidth);
ofRect(0, (_line-2*_scanLineWidth)-(2*_scanLineWidth/(i+1)), ofGetWidth(), _scanLineWidth);
}
ofDisableAlphaBlending();
}
if(_dir == H) {
ofEnableAlphaBlending();
ofSetColor(255, 255, 255);
ofRect( (_line-2*_scanLineWidth), 0, _scanLineWidth, ofGetHeight());
for (float i=0; i<25; i++)
{
ofSetColor(255, 255, 255, i*5);
ofRect( (_line-2*_scanLineWidth)+(2*_scanLineWidth/(i+1)), 0, _scanLineWidth, ofGetHeight());
ofRect( (_line-2*_scanLineWidth)-(2*_scanLineWidth/(i+1)), 0, _scanLineWidth, ofGetHeight());
}
ofDisableAlphaBlending();
}
if(_dir == D) {
ofEnableAlphaBlending();
ofPushMatrix();
ofTranslate(-ofGetWidth(), 0);
ofRotate(-45);
ofSetColor(255, 255, 255);
ofRect(0, (_line-_scanLineWidth)+ofGetHeight()-_scanLineWidth, 2*ofGetWidth(), _scanLineWidth);
for (float i=0; i<25; i++)
{
ofSetColor(255, 255, 255, i*5);
ofRect(0, (_line-_scanLineWidth)+ofGetHeight()-_scanLineWidth+(2*_scanLineWidth/(i+1)), 2*ofGetWidth(), _scanLineWidth);
ofRect(0, (_line-_scanLineWidth)+ofGetHeight()-_scanLineWidth-(2*_scanLineWidth/(i+1)), 2*ofGetWidth(), _scanLineWidth);
}
ofPopMatrix();
ofDisableAlphaBlending();
}
if(_dir == V && int(_line) >= (ofGetHeight()+4*_scanLineWidth)){
//cout << "VERTICAL IS DONE - _line >= (ofGetHeight()+4*_scanLineWidth) is TRUE" << endl;
_state = STATE_SYNTHESISING;
}
if(_dir == H && int(_line) >= (ofGetWidth()+4*_scanLineWidth)) {
//cout << "HORIZONTAL IS DONE - _line >= (ofGetWidth()+4*_scanLineWidth)) is TRUE" << endl;
_state = STATE_SYNTHESISING;
}
if(_dir == D && int(_line) >= (1.5*ofGetHeight()+4*_scanLineWidth)) {
//cout << "DIAGONAL IS DONE - _line >= (1.5*ofGetHeight()+4*_scanLineWidth)) is TRUE" << endl;
_state = STATE_SYNTHESISING;
}
break;
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}
case STATE_SYNTHESISING:
{
cout << "ShadowScapesAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetWidth()/4;
int _fade_in_frames = _anim_cnt_max/10;
int c_anim = 10;
int fade;
if (_anim_cnt < _fade_in_frames) {
cout << "ShadowScapesAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
cout << "fade up = " << fade << endl;
for (int i=0; i < ofGetHeight() ; i=i+rectSizeH)
{
for (int j=0; j < ofGetWidth(); j=j+rectSizeW)
{
c_anim = ofRandom(150,255);
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(ofGetWidth()/2, ofGetHeight()/2, rectSizeW, rectSizeH);
}
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i < ofGetHeight() ; i=i+rectSizeH)
{
for (int j=0; j < ofGetWidth(); j=j+rectSizeW)
{
c_anim = ofRandom(150,255);
//c = ofRandom(0,255);
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(ofGetWidth()/2, ofGetHeight()/2, rectSizeW, rectSizeH);
}
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _frame_cnt <= _anim_cnt_max) {
cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
cout << "fade down = " << fade << endl;
for (int i=0; i < ofGetHeight() ; i=i+rectSizeH)
{
for (int j=0; j < ofGetWidth(); j=j+rectSizeW)
{
c_anim = ofRandom(150,255);
//c = ofRandom(0,255);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(ofGetWidth()/2, ofGetHeight()/2, rectSizeW, rectSizeH);
}
}
}
_anim_cnt++;
} else {
_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0;
}
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
// display results of the synthesis
cout << "ShadowScapesAnalysis = STATE_DISPLAY_RESULTS...\n";
_RUN_DONE = true;
break;
}
default:
break;
}
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}
void ShadowScapesAnalysis::save_cb(Timer& timer)
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{
_save_cnt++;
cout << "ShadowScapesAnalysis::saving...\n";
string file_name;
if(_dir == H) {
file_name = ofToString(_save_cnt, 2)+"_H_"+ofToString(_line, 2)+"_"+ofToString(_run_cnt,2)+".jpg";
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}
if(_dir == V) {
file_name = ofToString(_save_cnt, 2)+"_V_"+ofToString(_line, 2)+"_"+ofToString(_run_cnt,2)+".jpg";
}
if(_dir == D) {
file_name = ofToString(_save_cnt, 2)+"_D_"+ofToString(_line, 2)+"_"+ofToString(_run_cnt,2)+".jpg";
}
ofSaveImage(RefractiveIndex::_pixels, _whole_file_path+"/"+file_name, OF_IMAGE_QUALITY_BEST);
_saved_filenames.push_back(_whole_file_path+"/"+file_name);
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}