RefractiveIndex/src/ShadowScapesAnalysis.cpp

318 lines
10 KiB
C++
Raw Normal View History

2012-01-24 15:13:07 +01:00
/*
- copyright (c) 2011 Copenhagen Institute of Interaction Design (CIID)
- all rights reserved.
2012-01-24 16:52:22 +01:00
2012-01-24 15:13:07 +01:00
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
2012-01-24 16:52:22 +01:00
2012-01-24 15:13:07 +01:00
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
2012-01-24 16:52:22 +01:00
2012-01-24 15:13:07 +01:00
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~ author: dviid
2012-01-24 16:52:22 +01:00
~ contact: dviid@labs.ciid.dk
2012-01-24 15:13:07 +01:00
*/
#include "ShadowScapesAnalysis.h"
#include "ofMain.h"
#include "Poco/Timer.h"
#include "Poco/Thread.h"
#include "RefractiveIndex.h"
using Poco::Timer;
using Poco::TimerCallback;
using Poco::Thread;
#define STATE_SCAN 0
#define STATE_ANALYSIS 1
void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
{
DELTA_T_SAVE = 100;
NUM_PHASE = 1;
NUM_RUN = 1;
NUM_SAVE_PER_RUN = 100;
2012-02-11 18:54:46 +01:00
create_dir();
_speed = 900.0; // 900.0 is the correct number
_scanLineWidth = 100.0;
_run_cnt = 0;
_save_cnt = 0;
2012-01-24 15:13:07 +01:00
}
void ShadowScapesAnalysis::acquire()
2012-01-24 15:13:07 +01:00
{
int w;
if (_dir == V) w = ofGetHeight();
if (_dir == H) w = ofGetWidth();
if (_dir == D) w = ofGetHeight();
_step = ((w/_speed) * 1000.0) / 500.0;
2012-01-24 15:13:07 +01:00
_line = 0;
// RUN ROUTINE
for(int i = 0; i < NUM_RUN; i++) {
Timer save_timer(0, DELTA_T_SAVE);
TimerCallback<ShadowScapesAnalysis> save_callback(*this, &ShadowScapesAnalysis::save_cb);
_RUN_DONE = false;
_frame_cnt = 0; _save_cnt = 0;
save_timer.start(save_callback);
while(!_RUN_DONE)
Thread::sleep(3);
save_timer.stop();
}
2012-01-24 16:52:22 +01:00
2012-01-24 15:13:07 +01:00
}
void ShadowScapesAnalysis::synthesise()
2012-01-24 15:13:07 +01:00
{
//incrementer to whichMesh
speed=0.2;
//whichMesh is the index in the vector of meshes
whichMesh=0;
int index=0;
float iterator=1;
bool debug=false;
if(debug){
_saved_filenames.clear();
_saved_filenames=getListOfImageFilePaths("MIDDLESBOROUGH", _name);
//hack to limit number of meshes.
if(_saved_filenames.size()>100){
iterator= _saved_filenames.size() /100;
}
}
//clear vector so we don't add to it on successive runs
meshes.clear();
for(float i=0;i<_saved_filenames.size()-1;i+=iterator){
ofImage image1;
ofImage image2;
//there is a known issue with using loadImage inside classes in other directories. the fix is to call setUseTExture(false)
image1.setUseTexture(false);
image2.setUseTexture(false);
//some of the textures are not loading correctly so only make mesh if both the images load
if(image1.loadImage(_saved_filenames[i]) && image2.loadImage(_saved_filenames[i+1])){
meshes.push_back(ofMesh());
cout<<"setting mesh"<<endl;
setMeshFromPixels( calculateListOfZValues(image1,image2, COMPARE_BRIGHTNESS), image2, &meshes[index]);
index++;
}
}
}
2012-01-24 16:52:22 +01:00
void ShadowScapesAnalysis::display_results(){
Timer* display_results_timer;
TimerCallback<ShadowScapesAnalysis> display_results_callback(*this, &ShadowScapesAnalysis::display_results_cb);
// display results of the synthesis
display_results_timer = new Timer(0, 20); // timing interval for saving files
display_results_timer->start(display_results_callback);
_RUN_DONE = false;
_results_cnt=0;
_results_cnt_max=300;
while(!_RUN_DONE)
Thread::sleep(3);
display_results_timer->stop();
}
// the animation draw - and the output draw
void ShadowScapesAnalysis::draw()
{
switch (_state) {
case STATE_ACQUIRING:
{
_line += _step;
//cout << "* _line:" << _line << endl;
if(_dir == V) {
ofEnableAlphaBlending();
ofSetColor(255, 255, 255);
ofRect(0, (_line-2*_scanLineWidth), ofGetWidth(), _scanLineWidth);
for (float i=0; i<25; i++)
{
ofSetColor(255, 255, 255, i*5.0);
ofRect(0, (_line-2*_scanLineWidth)+(2*_scanLineWidth/(i+1)), ofGetWidth(), _scanLineWidth);
ofRect(0, (_line-2*_scanLineWidth)-(2*_scanLineWidth/(i+1)), ofGetWidth(), _scanLineWidth);
}
ofDisableAlphaBlending();
}
if(_dir == H) {
ofEnableAlphaBlending();
ofSetColor(255, 255, 255);
ofRect( (_line-2*_scanLineWidth), 0, _scanLineWidth, ofGetHeight());
for (float i=0; i<25; i++)
{
ofSetColor(255, 255, 255, i*5);
ofRect( (_line-2*_scanLineWidth)+(2*_scanLineWidth/(i+1)), 0, _scanLineWidth, ofGetHeight());
ofRect( (_line-2*_scanLineWidth)-(2*_scanLineWidth/(i+1)), 0, _scanLineWidth, ofGetHeight());
}
ofDisableAlphaBlending();
}
if(_dir == D) {
ofEnableAlphaBlending();
ofPushMatrix();
ofTranslate(-ofGetWidth(), 0);
ofRotate(-45);
ofSetColor(255, 255, 255);
ofRect(0, (_line-_scanLineWidth)+ofGetHeight()-_scanLineWidth, 2*ofGetWidth(), _scanLineWidth);
for (float i=0; i<25; i++)
{
ofSetColor(255, 255, 255, i*5);
ofRect(0, (_line-_scanLineWidth)+ofGetHeight()-_scanLineWidth+(2*_scanLineWidth/(i+1)), 2*ofGetWidth(), _scanLineWidth);
ofRect(0, (_line-_scanLineWidth)+ofGetHeight()-_scanLineWidth-(2*_scanLineWidth/(i+1)), 2*ofGetWidth(), _scanLineWidth);
}
ofPopMatrix();
ofDisableAlphaBlending();
}
if(_dir == V && int(_line) >= (ofGetHeight()+4*_scanLineWidth)){
cout << "VERTICAL IS DONE - _line >= (ofGetHeight()+4*_scanLineWidth) is TRUE" << endl;
//_state = STATE_SYNTHESISING;
_RUN_DONE = true;
}
if(_dir == H && int(_line) >= (ofGetWidth()+4*_scanLineWidth)) {
//cout << "HORIZONTAL IS DONE - _line >= (ofGetWidth()+4*_scanLineWidth)) is TRUE" << endl;
//_state = STATE_SYNTHESISING;
_RUN_DONE = true;
}
if(_dir == D && int(_line) >= (1.5*ofGetHeight()+4*_scanLineWidth)) {
//cout << "DIAGONAL IS DONE - _line >= (1.5*ofGetHeight()+4*_scanLineWidth)) is TRUE" << endl;
//_state = STATE_SYNTHESISING;
_RUN_DONE = true;
}
break;
2012-01-24 15:13:07 +01:00
}
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
break;
}
case STATE_DISPLAY_RESULTS:
{
// display results of the synthesis
// display results of the synthesis
int imageWidth=640;
int imageHeight =480;
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
ofRotateY(_results_cnt*0.3);
//ofRotateX(90);
//ofRotateZ(whichMesh);
ofTranslate(-ofGetWidth()/2, -ofGetHeight()/2),-400;
ofTranslate((ofGetWidth()/2)-(imageWidth/2),0,0 );
meshes[whichMesh].drawVertices();
ofPopMatrix();
whichMesh+=speed;
cout<<whichMesh<<" size of meshes "<<meshes.size()<<endl;
if(whichMesh>meshes.size() -1 || whichMesh<0){
speed*=-1;
whichMesh+=speed;
}
break;
}
default:
break;
}
2012-01-24 16:52:22 +01:00
2012-01-24 15:13:07 +01:00
}
void ShadowScapesAnalysis::save_cb(Timer& timer)
2012-01-24 15:13:07 +01:00
{
cout << "ShadowScapesAnalysis::saving...\n";
string file_name;
if(_dir == H) {
file_name = ofToString(_save_cnt, 2)+"_H_"+ofToString(_line, 2)+"_"+ofToString(_run_cnt,2)+".jpg";
2012-01-24 15:13:07 +01:00
}
if(_dir == V) {
file_name = ofToString(_save_cnt, 2)+"_V_"+ofToString(_line, 2)+"_"+ofToString(_run_cnt,2)+".jpg";
}
if(_dir == D) {
file_name = ofToString(_save_cnt, 2)+"_D_"+ofToString(_line, 2)+"_"+ofToString(_run_cnt,2)+".jpg";
}
_saved_filenames.push_back(ofToDataPath("")+_whole_file_path+"/"+file_name);
ofSaveImage(RefractiveIndex::_pixels, _whole_file_path+"/"+file_name, OF_IMAGE_QUALITY_BEST);
_save_cnt++;
2012-01-24 15:13:07 +01:00
}
void ShadowScapesAnalysis::display_results_cb(Timer& timer){
_results_cnt++;
if (_results_cnt>_results_cnt_max) {
_RUN_DONE=true;
}
}