1 Commits

Author SHA1 Message Date
Jamie Allen fefa41516c messing around trying to produce the windows error on osx 2012-02-26 16:40:22 +01:00
25 changed files with 664 additions and 1031 deletions
+3 -3
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@@ -1,10 +1,10 @@
WARNING: WORK IN PROGRESS...
configuring OpenFrameworks under Xcode
---------------------------------------
configuring OpenFrameworks
-----------------
these files are configured according to OpenFrameworks addons - http://ofxaddons.com/howto
(1) drag-drop "ReflectiveIndex" folder into your OpenFrameworks project
(2) Install depedencies: {ofxXmlSettings, ofxOpenCV, ofxFileHelper};
(2) Install depedencies: {ofxDirList, ofxControlPanel, ofxXmlSettings};
(3) Press Play!
-45
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@@ -1,45 +0,0 @@
<!-- THIS FILE NEEDS TO GO IN THE APPLICATION /data/ folder -->
<config>
<camera>
<id>1</id>
<width>640</width>
<height>480</height>
</camera>
<display>
<fps>30</fps>
</display>
<locale>
<name>SWANSEA</name>
</locale>
<analysis_NUM_RUN>
<NUM_RUN_shadowscapes> 3 </NUM_RUN_shadowscapes>
<NUM_RUN_relaxrate> 3 </NUM_RUN_relaxrate>
<NUM_RUN_iresponse> 3 </NUM_RUN_iresponse>
<NUM_RUN_shapefromshading> 3 </NUM_RUN_shapefromshading>
<NUM_RUN_strobe> 5 </NUM_RUN_strobe>
<NUM_RUN_camnoise> 5 </NUM_RUN_camnoise>
<NUM_RUN_colorsingle> 5 </NUM_RUN_colorsingle>
<NUM_RUN_colormulti> 5 </NUM_RUN_colormulti>
<NUM_RUN_diffnoise> 3 </NUM_RUN_diffnoise>
</analysis_NUM_RUN>
<analysis_time>
<acquiretime_shadowscapes> 30 </acquiretime_shadowscapes>
<acquiretime_relaxrate> 30 </acquiretime_relaxrate>
<acquiretime_iresponse> 30 </acquiretime_iresponse>
<acquiretime_shapefromshading> 30 </acquiretime_shapefromshading>
<acquiretime_strobe> 30 </acquiretime_strobe>
<acquiretime_camnoise> 30 </acquiretime_camnoise>
<acquiretime_colorsingle> 40 </acquiretime_colorsingle>
<acquiretime_colormulti> 40 </acquiretime_colormulti>
<acquiretime_diffnoise> 30 </acquiretime_diffnoise>
</analysis_time>
<relaxrate>
<treshold>51</treshold>
<maxblobs>25</maxblobs>
</relaxrate>
</config>
+3 -7
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@@ -15,7 +15,7 @@
#include "ofxXmlSettings.h"
#define CAMERA_ID 0
#define CAMERA_ID 1
#define CAMERA_ACQU_WIDTH 640
#define CAMERA_ACQU_HEIGHT 480
@@ -99,10 +99,9 @@ void RefractiveIndex::setup()
_analysisVector.push_back(new ShadowScapesAnalysis(V));
_analysisVector.push_back(new ShadowScapesAnalysis(H));
_analysisVector.push_back(new ShadowScapesAnalysis(D));
_analysisVector.push_back(new RelaxRateAnalysis());
_analysisVector.push_back(new IResponseAnalysis());
_analysisVector.push_back(new ShapeFromShadingAnalysis());
@@ -115,8 +114,7 @@ void RefractiveIndex::setup()
_analysisVector.push_back(new ColorMultiAnalysis());
_analysisVector.push_back(new DiffNoiseAnalysis());
_analysisVector.push_back(new DiffNoiseAnalysis());
//_currentAnalysisIndx = 0;
//_currentAnalysis = _analysisVector.at(_currentAnalysisIndx++);
@@ -396,7 +394,5 @@ void RefractiveIndex::keyPressed (int key)
void RefractiveIndex::exit()
{
if(_currentAnalysis)
_analysisAdapator->stop();
stop_camera();
}
+5 -90
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@@ -9,11 +9,11 @@ void AbstractAnalysis::do_synthesize() {
for(int i = 0; i < NUM_RUN; i++) {
cout << "NUM_RUN: " << i << endl;
cout << "i NUM_RUN" << i << endl;
_saved_filenames_analysis.clear();
_saved_filenames_synthesis.clear();
_saved_filenames_synthesis.clear();
_state = STATE_ACQUIRING;
acquire();
if(_state == STATE_STOP) goto exit;
@@ -28,7 +28,7 @@ void AbstractAnalysis::do_synthesize() {
ofNotifyEvent(_synthesize_cb, _name);
}
void AbstractAnalysis::create_dir_allocate_images()
void AbstractAnalysis::create_dir()
{
// HERE IS WHERE WE SETUP THE DIRECTORY FOR ALL THE SAVED IMAGES
@@ -92,92 +92,7 @@ void AbstractAnalysis::create_dir_allocate_images()
fileHelperSynthesis.makeDirectory(SYNTHESIS_PATH+RefractiveIndex::_location+"/"+_name+"/"+replaceTime);
}
//////////////////////////////END DIRECTORY CREATION //////////////////////////////////////////////////
//////////////////////////////ALLOCATE IMAGES //////////////////////////////////////////////////
myColorImage1.clear();
myColorImage1.setUseTexture(false);
myColorImage1.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
myColorImage2.clear();
myColorImage2.setUseTexture(false);
myColorImage2.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
myGrayImage1.clear();
myGrayImage1.setUseTexture(false);
myGrayImage1.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, OF_IMAGE_GRAYSCALE);
//////////////////////////////END ALLOCATE IMAGES //////////////////////////////////////////////////
}
void AbstractAnalysis::saveImageAnalysis(string filename)
{
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
#ifdef TARGET_OSX
ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+filename, OF_IMAGE_QUALITY_BEST);
#elif defined(TARGET_WIN32)
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = appPix.getPixels();
myColorImage1.setUseTexture(false);
myColorImage1.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myColorImage1.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+filename);
myColorImage1.clear();
#endif
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+filename);
}
void AbstractAnalysis::saveImageSynthesis(string filename, ofxCvImage* newPixels, ofImageType newType)
{
#ifdef TARGET_OSX
ofSaveImage(newPixels->getPixelsRef(), _whole_file_path_synthesis+"/"+filename, OF_IMAGE_QUALITY_BEST);
#elif defined(TARGET_WIN32)
if (newType == OF_IMAGE_COLOR){
myColorImage2.setUseTexture(false);
myColorImage2.setFromPixels(newPixels->getPixels(), newPixels->getWidth(), newPixels->getHeight(), OF_IMAGE_COLOR);
myColorImage2.saveImage(_whole_file_path_synthesis+"/"+filename);
}
if (newType == OF_IMAGE_GRAYSCALE){
myGrayImage1.setUseTexture(false);
// THIS IS HOW YOU HAVE TO SAVE OUT THE GREYSCALE IMAGES on WINDOWS FOR SOME REASON --> i.e.: as an OF_IMAGE_COLOR
// But they don't save properly - they're spatially translated and generally f'd up
myGrayImage1.setFromPixels(newPixels->getPixels(), newPixels->getWidth(), newPixels->getHeight(), OF_IMAGE_COLOR);
myGrayImage1.setImageType(OF_IMAGE_COLOR);
myGrayImage1.saveImage(_whole_file_path_synthesis+"/"+filename);
//myGrayImage1.clear();
}
#endif
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+filename);
//////////////////////////////END DIRECTORY CREATION //////////////////////////////////////////////////
}
+1 -9
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@@ -7,7 +7,6 @@
#include "ofMain.h"
#include "ofEvents.h"
#include "ofxOpenCv.h"
#include <string>
#define ANALYSIS_PATH "analysis/"
@@ -35,10 +34,7 @@ public:
protected:
virtual void create_dir_allocate_images();
virtual void saveImageAnalysis(string filename);
virtual void saveImageSynthesis(string filename, ofxCvImage* newPixels, ofImageType newType);
virtual void create_dir();
// acquire images - all the children (see - do_synthesize)
virtual void acquire() = 0;
@@ -63,10 +59,6 @@ protected:
int _state;
ofImage myColorImage1;
ofImage myColorImage2;
ofImage myGrayImage1;
//int _run_cnt;
float DELTA_T_SAVE;
+141 -150
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@@ -15,83 +15,56 @@ using Poco::Thread;
void CamNoiseAnalysis::setup(int camWidth, int camHeight)
{
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_camnoise", NUMBER_RUNS);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS);
cout << "NUM_RUN CamNoiseAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_camnoise", ACQUIRE_TIME);
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_camnoise", ACQUIRE_TIME);
cout << "ACQUIRE_TIME CamNoiseAnalysis " << acq_run_time << endl;
//int acq_run_time = 20; // 20 seconds of acquiring per run
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
// or 5 times per second = every 200 ms
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
_frame_cnt = 0;
_run_cnt = 0;
_synth_save_cnt = 0;
c = 0;
int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
//create_dir_allocate_images();
//create_dir();
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
image3.clear();
image4.clear();
image5.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
// images used for re-loading and saving out the synthesized files ///
image3.setUseTexture(false);
image3.setUseTexture(false);
image4.setUseTexture(false);
image5.setUseTexture(false);
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
// that we're getting in OSX/Windows and is maybe crashing Windows
// http://forum.openframeworks.cc/index.php?topic=1867.0
cvColorImage1.clear();
cvGrayImage1.clear();
cvGrayDiff1.clear();
cvColorImage2.clear();
cvGrayImage2.clear();
cvGrayDiff2.clear();
cvConvertorImage.clear();
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
}
@@ -104,7 +77,7 @@ void CamNoiseAnalysis::acquire()
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_run_cnt++;
_RUN_DONE = false;
create_dir_allocate_images();
create_dir();
// RUN ROUTINE
// for(int i = 0; i < NUM_RUN; i++) {
@@ -113,7 +86,7 @@ void CamNoiseAnalysis::acquire()
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback);
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
@@ -124,83 +97,69 @@ void CamNoiseAnalysis::acquire()
}
void CamNoiseAnalysis::synthesise()
{
{
//cout << "CamNoiseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){
//cout << "CamNoiseAnalysis::synthesis FOR LOOP...\n";
//cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
if(_state == STATE_STOP) return;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "LOADED image1!!!" << endl;
//if(image5.loadImage(_saved_filenames_analysis[i+1])){
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
//cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
cvColorImage1.convertToGrayscalePlanarImage(cvGrayImage1, 1);
// cvColorImage2.convertToGrayscalePlanarImage(cvGrayImage2, 1);
//added by tom we weren't actually setting cvgrayimage1 anywhere
// cvGrayImage1.setFromPixels(cvColorImage1.getPixels(),cvColorImage1.width,cvColorImage1.height);
cvGrayImage1 = cvColorImage1;
//cvGrayImage2 = cvColorImage2;
//cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
//cvGrayImage1=cvColorImage1;
cvGrayImage1.erode();
cvGrayImage1.erode();
cvGrayImage1.erode();
cvGrayImage1.blur();
cvGrayImage1.contrastStretch();
/* cvColorImage1.erode();
cvColorImage1.erode();
cvColorImage1.erode();
cvColorImage1.blur();
cvColorImage1.contrastStretch();*/
cvGrayImage1.contrastStretch();
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
string file_name;
file_name = ofToString(_synth_save_cnt, 2)+"_CamNoiseAnalysis_"+ofToString(_run_cnt,2)+".jpg";
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
//ofImage image;
ofImage image;
//image.allocate(cvGrayImage1.width, cvGrayImage1.height, OF_IMAGE_GRAYSCALE);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
//image.setUseTexture(false);
//image.setFromPixels(cvGrayImage1.getPixels(), cvGrayImage1.width, cvGrayImage1.height, OF_IMAGE_GRAYSCALE);
//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
cvConvertorImage.setFromGrayscalePlanarImages(cvGrayImage1,cvGrayImage1,cvGrayImage1);
//cvConvertorImage.setFromGrayscalePlanarImages(cvColorImage1,cvColorImage1,cvColorImage1);
saveImageSynthesis(file_name, &cvConvertorImage, OF_IMAGE_GRAYSCALE);
image.setUseTexture(false);
image.setFromPixels(cvGrayImage1.getPixels(), cvGrayImage1.width, cvGrayImage1.height, OF_IMAGE_GRAYSCALE);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
//}
}
}
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
@@ -209,21 +168,21 @@ void CamNoiseAnalysis::synthesise()
void CamNoiseAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_synthesis.size();i++){
if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
}
if(!image3.loadImage(_saved_filenames_synthesis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
}
if(image3.loadImage(_saved_filenames_synthesis[i])){
image3.loadImage(_saved_filenames_synthesis[i]);
//cout << "_show_image = true;" << endl;
@@ -243,30 +202,30 @@ void CamNoiseAnalysis::draw()
/// *** TODO *** ///
// still need to deal with latency frames here - i.e.: there are frames
/// *** TODO *** ///
if (_frame_cnt < _frame_cnt_max)
{
ofEnableAlphaBlending();
ofColor aColour;
int _fade_in_frames = _frame_cnt_max/10;
float _number_of_grey_levels=5;
float _frames_per_level = _frame_cnt_max / _number_of_grey_levels;
ofColor someColor;
/*
if (_frame_cnt < _fade_in_frames) {
aColour.set(255, 255, 255, ofMap(_frame_cnt, 0, _fade_in_frames, 0, 255));
ofSetColor(aColour);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
//cout << "FADE IN STROBE TIME " << endl;
//cout << "FADE IN STROBE TIME " << endl;
}
*/
//if (_frame_cnt >= _fade_in_frames && _frame_cnt < (_frame_cnt_max)){
for(int i=1;i<_number_of_grey_levels;i++){
if ( _frame_cnt >= _frames_per_level*(i-1) && +_frame_cnt < _frames_per_level * (i+1) ) {
//set colour to current grey level
@@ -274,11 +233,11 @@ void CamNoiseAnalysis::draw()
//cout << "c: " << c << endl;
someColor.set(c);
}
ofSetColor(someColor);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
}
//}
/*
if (_frame_cnt >= (_frame_cnt_max-_fade_in_frames) && _frame_cnt < _frame_cnt_max) {
@@ -286,92 +245,92 @@ void CamNoiseAnalysis::draw()
ofSetColor(aColour);
ofRect(0, 0, ofGetWidth(), ofGetHeight());
// cout << "FADE OUT STROBE TIME " << endl;
}
}
*/
ofDisableAlphaBlending();
} else {
// _state = STATE_SYNTHESISING;
_RUN_DONE = true;
}
_frame_cnt++;
break;
}
case STATE_SYNTHESISING:
{
// display animation of something while the synthesis in on-going...
//cout << "CamNoiseAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going...
ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){
ofColor aColour;
int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10;
int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) {
//cout << "CamNoiseAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){
c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){
c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
//cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
//cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){
c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
}
}
_anim_cnt++;
} else {
_RUN_DONE = true;
//_state = STATE_DISPLAY_RESULTS;
@@ -380,46 +339,46 @@ void CamNoiseAnalysis::draw()
ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending();
break;
}
case STATE_DISPLAY_RESULTS:
{
//cout << "STATE_DISPLAY_RESULTS...\n" << endl;
if (_frame_cnt > 2)
{
_image_shown = true;
_frame_cnt=0;
}
_frame_cnt++;
if (_show_image)
{
{
//cout << "_show_image...\n" << endl;
ofEnableAlphaBlending();
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE);
image2.draw(0,0, ofGetWidth(), ofGetHeight());
ofDisableAlphaBlending();
}
// display results of the synthesis
_RUN_DONE = true;
break;
}
default:
break;
}
}
@@ -428,7 +387,39 @@ void CamNoiseAnalysis::save_cb(Timer& timer)
{
_save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "CamNoiseAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
saveImageAnalysis(file_name);
}
-4
View File
@@ -60,8 +60,4 @@ protected:
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
//this is the temporary container to allow us to convert and save out greyscale images
ofxCvColorImage cvConvertorImage;
};
+49 -41
View File
@@ -14,14 +14,15 @@ using Poco::Thread;
void ColorMultiAnalysis::setup(int camWidth, int camHeight)
{
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_colormulti", NUMBER_RUNS);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS);
cout << "NUM_RUN ColorMultiAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_colormulti", ACQUIRE_TIME);
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_colormulti", ACQUIRE_TIME);
cout << "ACQUIRE_TIME ColorMultiAnalysis " << acq_run_time << endl;
//int acq_run_time = 35;
DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
@@ -29,7 +30,7 @@ void ColorMultiAnalysis::setup(int camWidth, int camHeight)
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir_allocate_images();
//create_dir();
_frame_cnt = 0;
_run_cnt = 0;
@@ -39,15 +40,12 @@ void ColorMultiAnalysis::setup(int camWidth, int camHeight)
int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
//for an ofxOpenCv.h image i would like to use..."
//image3.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h);
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
image3.clear();
image4.clear();
image5.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
@@ -57,28 +55,9 @@ void ColorMultiAnalysis::setup(int camWidth, int camHeight)
image4.setUseTexture(false);
image5.setUseTexture(false);
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
// that we're getting in OSX/Windows and is maybe crashing Windows
// http://forum.openframeworks.cc/index.php?topic=1867.0
cvColorImage1.clear();
cvGrayImage1.clear();
cvGrayDiff1.clear();
cvColorImage2.clear();
cvGrayImage2.clear();
cvGrayDiff2.clear();
cvConvertorImage.clear();
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
@@ -86,8 +65,6 @@ void ColorMultiAnalysis::setup(int camWidth, int camHeight)
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
}
@@ -100,7 +77,7 @@ void ColorMultiAnalysis::acquire()
_run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false;
create_dir_allocate_images();
create_dir();
// RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) {
@@ -169,19 +146,17 @@ void ColorMultiAnalysis::synthesise()
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
//ofImage image;
ofImage image;
//image.allocate(cvColorImage1.width, cvColorImage1.height, OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
//image.setUseTexture(false);
image.setUseTexture(false);
//image.setFromPixels(cvColorImage1.getPixels(), cvColorImage1.width, cvColorImage1.height,OF_IMAGE_COLOR);
//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
image.setFromPixels(cvColorImage1.getPixels(), cvColorImage1.width, cvColorImage1.height,OF_IMAGE_COLOR);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
saveImageSynthesis(file_name, &cvColorImage1, OF_IMAGE_COLOR);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
// }
@@ -408,9 +383,42 @@ void ColorMultiAnalysis::draw()
// this runs at save_cb timer rate = DELTA_T_SAVE
void ColorMultiAnalysis::save_cb(Timer& timer)
{
_save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "ColorMultiAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
}
-4
View File
@@ -54,9 +54,5 @@ protected:
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
//this is the temporary container to allow us to convert and save out greyscale images
ofxCvColorImage cvConvertorImage;
};
+56 -44
View File
@@ -15,14 +15,15 @@ using Poco::Thread;
void ColorSingleAnalysis::setup(int camWidth, int camHeight)
{
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_colorsingle", NUMBER_RUNS);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS);
cout << "NUM_RUN ColorSingleAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_colorsingle", ACQUIRE_TIME);
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_colorsingle", ACQUIRE_TIME);
cout << "ACQUIRE_TIME ColorSingleAnalysis " << acq_run_time << endl;
//int acq_run_time = 25; // 20 seconds of acquiring per run
DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
@@ -30,7 +31,7 @@ void ColorSingleAnalysis::setup(int camWidth, int camHeight)
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir_allocate_images();
//create_dir();
_run_cnt = 0;
_frame_cnt = 0;
@@ -49,12 +50,6 @@ void ColorSingleAnalysis::setup(int camWidth, int camHeight)
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
image3.clear();
image4.clear();
image5.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
@@ -64,28 +59,9 @@ void ColorSingleAnalysis::setup(int camWidth, int camHeight)
image4.setUseTexture(false);
image5.setUseTexture(false);
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
// that we're getting in OSX/Windows and is maybe crashing Windows
// http://forum.openframeworks.cc/index.php?topic=1867.0
cvColorImage1.clear();
cvGrayImage1.clear();
cvGrayDiff1.clear();
cvColorImage2.clear();
cvGrayImage2.clear();
cvGrayDiff2.clear();
cvConvertorImage.clear();
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
@@ -93,9 +69,6 @@ void ColorSingleAnalysis::setup(int camWidth, int camHeight)
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
}
@@ -109,7 +82,7 @@ void ColorSingleAnalysis::acquire()
_run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false;
create_dir_allocate_images();
create_dir();
// RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) {
@@ -156,6 +129,16 @@ void ColorSingleAnalysis::synthesise()
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
//cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
//cvGrayImage1 = cvColorImage1;
//cvGrayImage2 = cvColorImage2;
//cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
//cvGrayDiff1.erode();
//cvGrayDiff1.contrastStretch();
//cvGrayDiff1.blur(5);
//cvGrayDiff1.dilate();
//cvGrayDiff1.contrastStretch();
cvColorImage1.blur(5);
cvColorImage1.erode();
cvColorImage1.erode();
@@ -177,22 +160,18 @@ void ColorSingleAnalysis::synthesise()
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
//ofImage image;
ofImage image;
//image.allocate(cvColorImage1.width, cvColorImage1.height, OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
//image.setUseTexture(false);
image.setUseTexture(false);
//image.setFromPixels(cvColorImage1.getPixels(), cvColorImage1.width, cvColorImage1.height,OF_IMAGE_COLOR);
//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
image.setFromPixels(cvColorImage1.getPixels(), cvColorImage1.width, cvColorImage1.height,OF_IMAGE_COLOR);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
saveImageSynthesis(file_name, &cvColorImage1, OF_IMAGE_COLOR);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
// }
}
}
@@ -427,7 +406,40 @@ void ColorSingleAnalysis::save_cb(Timer& timer)
{
_save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "ColorSingleAnalysis::saving...\n";
string file_name =ofToString(_save_cnt,2)+"_"+fileNameTag+"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
}
-4
View File
@@ -61,9 +61,5 @@ protected:
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
//this is the temporary container to allow us to convert and save out greyscale images
ofxCvColorImage cvConvertorImage;
};
+46 -41
View File
@@ -15,12 +15,13 @@ using Poco::Thread;
void DiffNoiseAnalysis::setup(int camWidth, int camHeight)
{
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_diffnoise", NUMBER_RUNS);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS);
cout << "NUM_RUN DiffNoiseAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_diffnoise", ACQUIRE_TIME);
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:diffnoise_shadow", ACQUIRE_TIME);
cout << "ACQUIRE_TIME DiffNoiseAnalysis " << acq_run_time << endl;
//int acq_run_time = 20; // 20 seconds of acquiring per run
@@ -30,7 +31,7 @@ void DiffNoiseAnalysis::setup(int camWidth, int camHeight)
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir_allocate_images();
//create_dir();
_run_cnt = 0;
_frame_cnt = 0;
@@ -43,11 +44,8 @@ void DiffNoiseAnalysis::setup(int camWidth, int camHeight)
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
image3.clear();
image4.clear();
image5.clear();
//for an ofxOpenCv.h image i would like to use..."
//image3.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h);
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
@@ -58,28 +56,9 @@ void DiffNoiseAnalysis::setup(int camWidth, int camHeight)
image4.setUseTexture(false);
image5.setUseTexture(false);
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
// that we're getting in OSX/Windows and is maybe crashing Windows
// http://forum.openframeworks.cc/index.php?topic=1867.0
cvColorImage1.clear();
cvGrayImage1.clear();
cvGrayDiff1.clear();
cvColorImage2.clear();
cvGrayImage2.clear();
cvGrayDiff2.clear();
cvConvertorImage.clear();
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
@@ -87,9 +66,6 @@ void DiffNoiseAnalysis::setup(int camWidth, int camHeight)
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
}
@@ -101,7 +77,7 @@ void DiffNoiseAnalysis::acquire()
_run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false;
create_dir_allocate_images();
create_dir();
// RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) {
@@ -168,19 +144,16 @@ void DiffNoiseAnalysis::synthesise()
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
//ofImage image;
ofImage image;
//image.allocate(cvColorImage1.width, cvGrayImage1.height, OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
//image.setUseTexture(false);
image.setUseTexture(false);
//image.setFromPixels(cvColorImage1.getPixels(), cvColorImage1.width, cvColorImage1.height, OF_IMAGE_COLOR);
//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
image.setFromPixels(cvColorImage1.getPixels(), cvColorImage1.width, cvColorImage1.height,OF_IMAGE_COLOR);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
saveImageSynthesis(file_name, &cvColorImage1, OF_IMAGE_COLOR);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
// }
@@ -429,8 +402,40 @@ void DiffNoiseAnalysis::draw()
void DiffNoiseAnalysis::save_cb(Timer& timer)
{
_save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "DiffNoiseAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
}
-4
View File
@@ -59,8 +59,4 @@ protected:
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
//this is the temporary container to allow us to convert and save out greyscale images
ofxCvColorImage cvConvertorImage;
};
+48 -45
View File
@@ -15,15 +15,15 @@ using Poco::Thread;
void IResponseAnalysis::setup(int camWidth, int camHeight)
{
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_iresponse", NUMBER_RUNS);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS);
cout << "NUM_RUN IResponseAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_iresponse", ACQUIRE_TIME);
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_iresponse", ACQUIRE_TIME);
cout << "ACQUIRE_TIME IResponseAnalysis " << acq_run_time << endl;
//int acq_run_time = 20; // 20 seconds of acquiring per run
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
@@ -31,7 +31,7 @@ void IResponseAnalysis::setup(int camWidth, int camHeight)
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir_allocate_images();
//create_dir();
_synth_save_cnt = 0;
_run_cnt = 0;
_frame_cnt = 0;
@@ -43,12 +43,6 @@ void IResponseAnalysis::setup(int camWidth, int camHeight)
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
image3.clear();
image4.clear();
image5.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
@@ -58,28 +52,9 @@ void IResponseAnalysis::setup(int camWidth, int camHeight)
image4.setUseTexture(false);
image5.setUseTexture(false);
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
// that we're getting in OSX/Windows and is maybe crashing Windows
// http://forum.openframeworks.cc/index.php?topic=1867.0
cvColorImage1.clear();
cvGrayImage1.clear();
cvGrayDiff1.clear();
cvColorImage2.clear();
cvGrayImage2.clear();
cvGrayDiff2.clear();
cvConvertorImage.clear();
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
@@ -88,7 +63,6 @@ void IResponseAnalysis::setup(int camWidth, int camHeight)
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
}
@@ -102,7 +76,7 @@ void IResponseAnalysis::acquire()
_run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false;
create_dir_allocate_images();
create_dir();
// RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) {
@@ -149,8 +123,8 @@ void IResponseAnalysis::synthesise()
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
cvColorImage1.convertToGrayscalePlanarImage(cvGrayImage1, 1);
cvColorImage2.convertToGrayscalePlanarImage(cvGrayImage2, 1);
cvGrayImage1 = cvColorImage1;
cvGrayImage2 = cvColorImage2;
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
cvGrayDiff1.erode();
@@ -170,21 +144,19 @@ void IResponseAnalysis::synthesise()
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
//ofImage image;
ofImage image;
//image.allocate(cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
//image.setUseTexture(false);
//image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
image.setUseTexture(false);
image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
cvConvertorImage.setFromGrayscalePlanarImages(cvGrayDiff1,cvGrayDiff1,cvGrayDiff1);
saveImageSynthesis(file_name, &cvConvertorImage, OF_IMAGE_GRAYSCALE);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
}
}
}
@@ -374,7 +346,7 @@ void IResponseAnalysis::draw()
ofEnableAlphaBlending();
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE);
image2.draw(0,0, ofGetWidth(), ofGetHeight());
ofDisableAlphaBlending();
@@ -397,7 +369,38 @@ void IResponseAnalysis::save_cb(Timer& timer)
{
_save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "IResponseAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
}
-4
View File
@@ -58,8 +58,4 @@ protected:
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
//this is the temporary container to allow us to convert and save out greyscale images
ofxCvColorImage cvConvertorImage;
};
+115 -74
View File
@@ -12,25 +12,17 @@ using Poco::Thread;
#define NUMBER_RUNS 1
#define ACQUIRE_TIME 20
#define TRESHOLD 80
#define MAXBLOBS 15
void RelaxRateAnalysis::setup(int camWidth, int camHeight)
{
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_relaxrate", NUMBER_RUNS);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS);
cout << "NUM_RUN RelaxRateAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_relaxrate", ACQUIRE_TIME);
cout << "ACQUIRE_TIME RelaxRateAnalysis " << acq_run_time << endl;
_treshold = RefractiveIndex::XML.getValue("config:relaxrate:treshold", TRESHOLD);
cout << "TRESHOLD RelaxRateAnalysis " << _treshold << endl;
_maxblobs = RefractiveIndex::XML.getValue("config:relaxrate:maxblobs", MAXBLOBS);
cout << "MAXBLOBS RelaxRateAnalysis " << _maxblobs << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_relaxrate", ACQUIRE_TIME);
cout << "ACQUIRE_TIME RelaxRateAnalysis " << acq_run_time << endl;
//int acq_run_time = 20; // 20 seconds of acquiring per run
@@ -39,7 +31,7 @@ void RelaxRateAnalysis::setup(int camWidth, int camHeight)
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir_allocate_images();
//create_dir();
_run_cnt = 0;
_level = 0;
@@ -54,12 +46,6 @@ void RelaxRateAnalysis::setup(int camWidth, int camHeight)
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
image3.clear();
image4.clear();
image5.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
@@ -69,27 +55,9 @@ void RelaxRateAnalysis::setup(int camWidth, int camHeight)
image4.setUseTexture(false);
image5.setUseTexture(false);
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
// that we're getting in OSX/Windows and is maybe crashing Windows
// http://forum.openframeworks.cc/index.php?topic=1867.0
cvColorImage1.clear();
cvGrayImage1.clear();
cvGrayDiff1.clear();
cvColorImage2.clear();
cvGrayImage2.clear();
cvGrayDiff2.clear();
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
@@ -110,7 +78,7 @@ void RelaxRateAnalysis::acquire()
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false;
create_dir_allocate_images();
create_dir();
// RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) {
@@ -133,27 +101,60 @@ void RelaxRateAnalysis::synthesise()
//cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
cvContourFinderVect.clear();
for(float i=1;i<_saved_filenames_analysis.size();i++){
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){
//cout << "IResponseAnalysis::synthesis FOR LOOP...\n";
//cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
if(_state == STATE_STOP) return;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "LOADED image1!!!" << endl;
if(image5.loadImage(_saved_filenames_analysis[i+1])){
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
cvColorImage1.convertToGrayscalePlanarImage(cvGrayDiff1, 1);
cvGrayDiff1.threshold(_treshold);
rfiCvContourFinder* cf = new rfiCvContourFinder();
cf->findContours(cvGrayDiff1, 20, (image1.width * image1.height) / 4, _maxblobs, true);
cvContourFinderVect.push_back(cf);
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
cvGrayImage1 = cvColorImage1;
cvGrayImage2 = cvColorImage2;
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
cvGrayDiff1.erode();
cvGrayDiff1.contrastStretch();
cvGrayDiff1.blur(5);
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
string file_name;
file_name = ofToString(_synth_save_cnt, 2)+"_RelaxRateAnalysis_"+ofToString(_run_cnt,2)+".jpg";
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
ofImage image;
//image.allocate(cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
image.setUseTexture(false);
image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
}
}
}
@@ -165,27 +166,31 @@ void RelaxRateAnalysis::synthesise()
void RelaxRateAnalysis::displayresults()
{
cvContourFinderVectDisplay.clear();
for(int i=1;i<cvContourFinderVect.size();i++){
if(_state == STATE_STOP) return;
for(float i=1;i<_saved_filenames_synthesis.size();i++){
if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
if(_state == STATE_STOP) return;
//cout << "!_image_shown" << endl;
}
cvContourFinderVectDisplay.push_back(cvContourFinderVect[i]);
_show_image = true;
_image_shown = false;
if(!image3.loadImage(_saved_filenames_synthesis[i])){
//couldn't load image
// cout << "didn't load image" << endl;
}
}
if(image3.loadImage(_saved_filenames_synthesis[i])){
image3.loadImage(_saved_filenames_synthesis[i]);
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
}
}
}
@@ -197,6 +202,9 @@ void RelaxRateAnalysis::draw()
switch (_state) {
case STATE_ACQUIRING:
{
/// *** TODO *** ///
// still need to deal with latency frames here - i.e.: there are frames
/// *** TODO *** ///
if (_frame_cnt < _frame_cnt_max)
{
@@ -279,7 +287,7 @@ void RelaxRateAnalysis::draw()
}
}
//cout << "_anim_cnt = " << _anim_cnt << endl;
cout << "_anim_cnt = " << _anim_cnt << endl;
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
@@ -327,10 +335,15 @@ void RelaxRateAnalysis::draw()
if (_show_image)
{
for(int i=0;i<cvContourFinderVectDisplay.size();i++){
cvContourFinderVectDisplay[i]->draw(0,0, ofGetWidth(), ofGetHeight());
}
//cout << "_show_image...\n" << endl;
ofEnableAlphaBlending();
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE);
image2.draw(0,0, ofGetWidth(), ofGetHeight());
ofDisableAlphaBlending();
}
// display results of the synthesis
@@ -350,9 +363,37 @@ void RelaxRateAnalysis::save_cb(Timer& timer)
{
_save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "RelaxRateAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
}
+1 -9
View File
@@ -5,12 +5,8 @@
#include "Poco/Timer.h"
#include "rfiCvContourFinder.h"
#include "ofxOpenCv.h"
class RelaxRateAnalysis : public AbstractAnalysis
{
public:
@@ -35,9 +31,6 @@ protected:
int _run_cnt, _save_cnt, _synth_save_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
int _treshold;
int _maxblobs;
bool _show_image, _image_shown;
ofImage image1;
ofImage image2;
@@ -61,7 +54,6 @@ protected:
ofxCvGrayscaleImage cvGrayImage3;
ofxCvGrayscaleImage cvGrayImage4;
vector<rfiCvContourFinder*> cvContourFinderVect;
vector<rfiCvContourFinder*> cvContourFinderVectDisplay;
ofxCvContourFinder cvContourFinder1;
};
+93 -56
View File
@@ -19,12 +19,12 @@ using Poco::Thread;
void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
{
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_shadowscapes", NUMBER_RUNS);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS);
cout << "NUM_RUN ShadowScapesAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_shadowscapes", ACQUIRE_TIME);
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_shadowscapes", ACQUIRE_TIME);
cout << "ACQUIRE_TIME ShadowScapesAnalysis " << acq_run_time << endl;
int screenSpan;
@@ -39,7 +39,9 @@ void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
DELTA_T_SAVE = 3*(10*acq_run_time/2); // for 20 seconds, we want this to be around 100 files
// or 5 times per second = every 200 ms
//DELTA_T_SAVE = 1;
//create_dir(); // this makes both synth and analysis folder structures
_scanLineWidth = 100.0;
_run_cnt = 0;
_save_cnt = 0;
@@ -51,12 +53,6 @@ void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
image3.clear();
image4.clear();
image5.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
@@ -66,28 +62,9 @@ void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
image4.setUseTexture(false);
image5.setUseTexture(false);
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
// that we're getting in OSX/Windows and is maybe crashing Windows
// http://forum.openframeworks.cc/index.php?topic=1867.0
cvColorImage1.clear();
cvGrayImage1.clear();
cvGrayDiff1.clear();
cvColorImage2.clear();
cvGrayImage2.clear();
cvGrayDiff2.clear();
cvConvertorImage.clear();
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
@@ -95,9 +72,6 @@ void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
}
void ShadowScapesAnalysis::acquire()
@@ -111,14 +85,18 @@ void ShadowScapesAnalysis::acquire()
_line = 0;
_RUN_DONE = false;
create_dir_allocate_images();
create_dir();
//cout << "RUN NUM = " << i;
save_timer.start(save_callback);
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
save_timer.stop();
//}
}
@@ -126,7 +104,7 @@ void ShadowScapesAnalysis::synthesise()
{
//cout << "ShadowScapesAnalysis::saving synthesis...\n";
for(float i=1;i<_saved_filenames_analysis.size()-1; i++){
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){
// cout << "ShadowScapesAnalysis::synthesis FOR LOOP...\n";
@@ -148,12 +126,9 @@ void ShadowScapesAnalysis::synthesise()
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
//cvGrayImage1 = cvColorImage1;
//cvGrayImage2 = cvColorImage2;
cvGrayImage1 = cvColorImage1;
cvGrayImage2 = cvColorImage2;
cvColorImage1.convertToGrayscalePlanarImage(cvGrayImage1, 1);
cvColorImage2.convertToGrayscalePlanarImage(cvGrayImage2, 1);
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
cvGrayDiff1.erode();
cvGrayDiff1.contrastStretch();
@@ -176,28 +151,24 @@ void ShadowScapesAnalysis::synthesise()
}
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
//ofImage image;
ofImage image;
//image.allocate(cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
//image.setUseTexture(false);
image.setUseTexture(false);
//image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
cvConvertorImage.setFromGrayscalePlanarImages(cvGrayDiff1,cvGrayDiff1,cvGrayDiff1);
saveImageSynthesis(file_name, &cvConvertorImage, OF_IMAGE_GRAYSCALE);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
}
}
}
@@ -233,7 +204,42 @@ void ShadowScapesAnalysis::displayresults()
_image_shown = false;
}
}
// THE OLD SHIT ///
/*
for(float i=1;i<_saved_filenames_synthesis.size()-1;i++){
// cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
if(_state == STATE_STOP) return;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
}
if(!image1.loadImage(_saved_filenames_synthesis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
image1.loadImage(_saved_filenames_analysis[i]);
cout << "loaded filenames[i] - " << _saved_filenames_analysis[i] << endl;
image2.setFromPixels(image1.getPixels(),image1.width,image1.height, OF_IMAGE_COLOR);
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
}
}
*/
}
@@ -412,6 +418,7 @@ void ShadowScapesAnalysis::draw()
case STATE_DISPLAY_RESULTS:
{
//cout << "STATE_DISPLAY_RESULTS...\n" << endl;
if (_frame_cnt > 2)
{
@@ -428,8 +435,7 @@ void ShadowScapesAnalysis::draw()
ofEnableAlphaBlending();
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE);
image2.draw(0,0, ofGetWidth(), ofGetHeight());
ofDisableAlphaBlending();
@@ -453,7 +459,18 @@ void ShadowScapesAnalysis::save_cb(Timer& timer)
{
_save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "ShadowScapesAnalysis::saving analysis...\n";
string file_name;
if(_dir == H) {
@@ -467,7 +484,27 @@ void ShadowScapesAnalysis::save_cb(Timer& timer)
if(_dir == D) {
file_name = ofToString(_save_cnt, 2)+"_D_"+ofToString(_line, 2)+"_"+ofToString(_run_cnt,2)+".jpg";
}
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
}
-3
View File
@@ -65,8 +65,5 @@ protected:
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
//this is the temporary container to allow us to convert and save out greyscale images
ofxCvColorImage cvConvertorImage;
};
+54 -52
View File
@@ -14,16 +14,17 @@ using Poco::Thread;
#define ACQUIRE_TIME 20
void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
{
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_shapefromshading", NUMBER_RUNS);
{
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS);
cout << "NUM_RUN ShapeFromShadingAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
// NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_shapefromshading", ACQUIRE_TIME);
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_shapefromshading", ACQUIRE_TIME);
cout << "ACQUIRE_TIME ShapeFromShadingAnalysis " << acq_run_time << endl;
//int acq_run_time = 20; // 20 seconds of acquiring per run
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
@@ -31,7 +32,7 @@ void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir_allocate_images();
//create_dir();
_synth_save_cnt = 0;
_run_cnt = 0;
_frame_cnt = 0;
@@ -40,15 +41,10 @@ void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
int anim_time = 5; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
image3.clear();
image4.clear();
image5.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
@@ -58,28 +54,9 @@ void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
image4.setUseTexture(false);
image5.setUseTexture(false);
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
// cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
// cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
// that we're getting in OSX/Windows and is maybe crashing Windows
// http://forum.openframeworks.cc/index.php?topic=1867.0
cvColorImage1.clear();
cvGrayImage1.clear();
cvGrayDiff1.clear();
cvColorImage2.clear();
cvGrayImage2.clear();
cvGrayDiff2.clear();
cvConvertorImage.clear();
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
@@ -87,8 +64,6 @@ void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
}
@@ -103,7 +78,7 @@ void ShapeFromShadingAnalysis::acquire()
_run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false;
create_dir_allocate_images();
create_dir();
_animation_cnt1 = 0;
_animation_cnt2 = 0;
@@ -169,8 +144,8 @@ void ShapeFromShadingAnalysis::synthesise()
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
cvColorImage1.convertToGrayscalePlanarImage(cvGrayImage1, 1);
cvColorImage2.convertToGrayscalePlanarImage(cvGrayImage2, 1);
cvGrayImage1 = cvColorImage1;
cvGrayImage2 = cvColorImage2;
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
cvGrayDiff1.erode();
@@ -187,24 +162,19 @@ void ShapeFromShadingAnalysis::synthesise()
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
//ofImage image;
ofImage image;
//image.allocate(cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
//image.setUseTexture(false);
image.setUseTexture(false);
//image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
cvConvertorImage.setFromGrayscalePlanarImages(cvGrayDiff1,cvGrayDiff1,cvGrayDiff1);
saveImageSynthesis(file_name, &cvConvertorImage, OF_IMAGE_GRAYSCALE);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
}
@@ -567,7 +537,7 @@ void ShapeFromShadingAnalysis::draw()
ofEnableAlphaBlending();
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE);
image2.draw(0,0, ofGetWidth(), ofGetHeight());
ofDisableAlphaBlending();
@@ -591,8 +561,40 @@ void ShapeFromShadingAnalysis::draw()
void ShapeFromShadingAnalysis::save_cb(Timer& timer)
{
_save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "ShapeFromShadingAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ quad +"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
}
-4
View File
@@ -78,8 +78,4 @@ protected:
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
//this is the temporary container to allow us to convert and save out greyscale images
ofxCvColorImage cvConvertorImage;
};
+49 -51
View File
@@ -15,14 +15,15 @@ using Poco::Thread;
void StrobeAnalysis::setup(int camWidth, int camHeight)
{
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_strobe", NUMBER_RUNS);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS);
cout << "NUM_RUN StrobeAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_strobe", ACQUIRE_TIME);
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_strobe", ACQUIRE_TIME);
cout << "ACQUIRE_TIME StrobeAnalysis " << acq_run_time << endl;
//int acq_run_time = 25; // 20 seconds of acquiring per run
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 100 files
@@ -34,7 +35,7 @@ void StrobeAnalysis::setup(int camWidth, int camHeight)
// The British Health and Safety Executive recommend that a net flash rate for a bank of strobe lights does not exceed 5 flashes per second, at which only 5% of photosensitive epileptics are at risk. It also recommends that no strobing effect continue for more than 30 seconds, due to the potential for discomfort and disorientation.
//create_dir_allocate_images();
//create_dir();
_synth_save_cnt = 0;
_run_cnt = 0;
@@ -44,12 +45,6 @@ void StrobeAnalysis::setup(int camWidth, int camHeight)
_show_image = false;
_image_shown = false;
image1.clear();
image2.clear();
image3.clear();
image4.clear();
image5.clear();
// images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
@@ -59,28 +54,9 @@ void StrobeAnalysis::setup(int camWidth, int camHeight)
image4.setUseTexture(false);
image5.setUseTexture(false);
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
// cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
// cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
// that we're getting in OSX/Windows and is maybe crashing Windows
// http://forum.openframeworks.cc/index.php?topic=1867.0
cvColorImage1.clear();
cvGrayImage1.clear();
cvGrayDiff1.clear();
cvColorImage2.clear();
cvGrayImage2.clear();
cvGrayDiff2.clear();
cvConvertorImage.clear();
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
@@ -88,8 +64,6 @@ void StrobeAnalysis::setup(int camWidth, int camHeight)
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
}
@@ -103,7 +77,7 @@ void StrobeAnalysis::acquire()
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0; _strobe_cnt = 0, _synth_save_cnt = 0;
_run_cnt++;
_RUN_DONE = false;
create_dir_allocate_images();
create_dir();
// RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) {
@@ -151,9 +125,9 @@ void StrobeAnalysis::synthesise()
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
cvColorImage1.convertToGrayscalePlanarImage(cvGrayImage1, 1);
cvColorImage2.convertToGrayscalePlanarImage(cvGrayImage2, 1);
cvGrayImage1 = cvColorImage1;
cvGrayImage2 = cvColorImage2;
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
cvGrayDiff1.dilate();
cvGrayDiff1.dilate();
@@ -170,26 +144,18 @@ void StrobeAnalysis::synthesise()
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
//ofImage image;
ofImage image;
//image.allocate(cvGrayImage1.width, cvGrayImage1.height, OF_IMAGE_GRAYSCALE);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
//image.setUseTexture(false);
image.setUseTexture(false);
//image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height,OF_IMAGE_GRAYSCALE);
//image.saveImage(_whole_file_path_synthesis+"/"+file_name);
image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height,OF_IMAGE_GRAYSCALE);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
//_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
// <--- REALLY NEW SAVING METHOD --- 26 feb 2012 --- consolidated the save function into Abstract Analysis> ///
cvConvertorImage.setFromGrayscalePlanarImages(cvGrayDiff1,cvGrayDiff1,cvGrayDiff1);
saveImageSynthesis(file_name, &cvConvertorImage, OF_IMAGE_GRAYSCALE);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
}
}
}
@@ -396,7 +362,7 @@ void StrobeAnalysis::draw()
ofEnableAlphaBlending();
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE);
image2.draw(0,0, ofGetWidth(), ofGetHeight());
ofDisableAlphaBlending();
@@ -419,9 +385,41 @@ void StrobeAnalysis::draw()
// this runs at save_cb timer rate = DELTA_T_SAVE
void StrobeAnalysis::save_cb(Timer& timer)
{
_save_cnt++;
_save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "StrobeAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(_strobe_on) +"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
}
-3
View File
@@ -64,8 +64,5 @@ protected:
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
//this is the temporary container to allow us to convert and save out greyscale images
ofxCvColorImage cvConvertorImage;
};
-211
View File
@@ -1,211 +0,0 @@
#include "rfiCvContourFinder.h"
//--------------------------------------------------------------------------------
static bool sort_carea_compare( const CvSeq* a, const CvSeq* b) {
// use opencv to calc size, then sort based on size
float areaa = fabs(cvContourArea(a, CV_WHOLE_SEQ));
float areab = fabs(cvContourArea(b, CV_WHOLE_SEQ));
//return 0;
return (areaa > areab);
}
//--------------------------------------------------------------------------------
rfiCvContourFinder::rfiCvContourFinder() {
_width = 0;
_height = 0;
myMoments = (CvMoments*)malloc( sizeof(CvMoments) );
reset();
}
//--------------------------------------------------------------------------------
rfiCvContourFinder::~rfiCvContourFinder() {
free( myMoments );
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::reset() {
cvSeqBlobs.clear();
blobs.clear();
nBlobs = 0;
}
//--------------------------------------------------------------------------------
int rfiCvContourFinder::findContours( ofxCvGrayscaleImage& input,
int minArea,
int maxArea,
int nConsidered,
bool bFindHoles,
bool bUseApproximation) {
// get width/height disregarding ROI
IplImage* ipltemp = input.getCvImage();
_width = ipltemp->width;
_height = ipltemp->height;
reset();
// opencv will clober the image it detects contours on, so we want to
// copy it into a copy before we detect contours. That copy is allocated
// if necessary (necessary = (a) not allocated or (b) wrong size)
// so be careful if you pass in different sized images to "findContours"
// there is a performance penalty, but we think there is not a memory leak
// to worry about better to create mutiple contour finders for different
// sizes, ie, if you are finding contours in a 640x480 image but also a
// 320x240 image better to make two rfiCvContourFinder objects then to use
// one, because you will get penalized less.
if( inputCopy.getWidth() == 0 ) {
inputCopy.setUseTexture(false);
inputCopy.allocate( _width, _height );
} else if( inputCopy.getWidth() != _width || inputCopy.getHeight() != _height ) {
// reallocate to new size
inputCopy.clear();
inputCopy.setUseTexture(false);
inputCopy.allocate( _width, _height );
}
inputCopy.setROI( input.getROI() );
inputCopy = input;
CvSeq* contour_list = NULL;
contour_storage = cvCreateMemStorage( 1000 );
storage = cvCreateMemStorage( 1000 );
CvContourRetrievalMode retrieve_mode
= (bFindHoles) ? CV_RETR_LIST : CV_RETR_EXTERNAL;
cvFindContours( inputCopy.getCvImage(), contour_storage, &contour_list,
sizeof(CvContour), retrieve_mode, bUseApproximation ? CV_CHAIN_APPROX_SIMPLE : CV_CHAIN_APPROX_NONE );
CvSeq* contour_ptr = contour_list;
// put the contours from the linked list, into an array for sorting
while( (contour_ptr != NULL) ) {
float area = fabs( cvContourArea(contour_ptr, CV_WHOLE_SEQ) );
if( (area > minArea) && (area < maxArea) ) {
cvSeqBlobs.push_back(contour_ptr);
}
contour_ptr = contour_ptr->h_next;
}
// sort the pointers based on size
if( cvSeqBlobs.size() > 1 ) {
sort( cvSeqBlobs.begin(), cvSeqBlobs.end(), sort_carea_compare );
}
// now, we have cvSeqBlobs.size() contours, sorted by size in the array
// cvSeqBlobs let's get the data out and into our structures that we like
for( int i = 0; i < MIN(nConsidered, (int)cvSeqBlobs.size()); i++ ) {
blobs.push_back( ofxCvBlob() );
float area = cvContourArea( cvSeqBlobs[i], CV_WHOLE_SEQ );
CvRect rect = cvBoundingRect( cvSeqBlobs[i], 0 );
cvMoments( cvSeqBlobs[i], myMoments );
blobs[i].area = fabs(area);
blobs[i].hole = area < 0 ? true : false;
blobs[i].length = cvArcLength(cvSeqBlobs[i]);
blobs[i].boundingRect.x = rect.x;
blobs[i].boundingRect.y = rect.y;
blobs[i].boundingRect.width = rect.width;
blobs[i].boundingRect.height = rect.height;
blobs[i].centroid.x = (myMoments->m10 / myMoments->m00);
blobs[i].centroid.y = (myMoments->m01 / myMoments->m00);
// get the points for the blob:
CvPoint pt;
CvSeqReader reader;
cvStartReadSeq( cvSeqBlobs[i], &reader, 0 );
for( int j=0; j < cvSeqBlobs[i]->total; j++ ) {
CV_READ_SEQ_ELEM( pt, reader );
blobs[i].pts.push_back( ofPoint((float)pt.x, (float)pt.y) );
}
blobs[i].nPts = blobs[i].pts.size();
}
nBlobs = blobs.size();
// Free the storage memory.
// Warning: do this inside this function otherwise a strange memory leak
if( contour_storage != NULL ) { cvReleaseMemStorage(&contour_storage); }
if( storage != NULL ) { cvReleaseMemStorage(&storage); }
return nBlobs;
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::draw( float x, float y, float w, float h ) {
float scalex = 0.0f;
float scaley = 0.0f;
if( _width != 0 ) { scalex = w/_width; } else { scalex = 1.0f; }
if( _height != 0 ) { scaley = h/_height; } else { scaley = 1.0f; }
if(bAnchorIsPct){
x -= anchor.x * w;
y -= anchor.y * h;
}else{
x -= anchor.x;
y -= anchor.y;
}
ofPushStyle();
glPushMatrix();
glTranslatef( x, y, 0.0 );
glScalef( scalex, scaley, 0.0 );
ofSetHexColor(0xFFFFFF);
for( int i=0; i<(int)blobs.size(); i++ ) {
ofNoFill();
ofBeginShape();
for( int j=0; j<blobs[i].nPts; j++ ) {
ofVertex( blobs[i].pts[j].x, blobs[i].pts[j].y );
}
ofEndShape();
}
glPopMatrix();
ofPopStyle();
}
//----------------------------------------------------------
void rfiCvContourFinder::draw(const ofPoint & point){
draw(point.x, point.y);
}
//----------------------------------------------------------
void rfiCvContourFinder::draw(const ofRectangle & rect){
draw(rect.x, rect.y, rect.width, rect.height);
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::setAnchorPercent( float xPct, float yPct ){
anchor.x = xPct;
anchor.y = yPct;
bAnchorIsPct = true;
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::setAnchorPoint( int x, int y ){
anchor.x = x;
anchor.y = y;
bAnchorIsPct = false;
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::resetAnchor(){
anchor.set(0,0);
bAnchorIsPct = false;
}
-73
View File
@@ -1,73 +0,0 @@
/*
* rfiCvContourFinder.h
*
* Finds white blobs in binary images and identifies
* centroid, bounding box, area, length and polygonal contour
* The result is placed in a vector of ofxCvBlob objects.
*
*/
#ifndef RFI_CV_CONTOUR_FINDER
#define RFI_CV_CONTOUR_FINDER
#include "ofxCvConstants.h"
#include "ofxCvBlob.h"
#include "ofxCvGrayscaleImage.h"
#include <algorithm>
class rfiCvContourFinder : public ofBaseDraws {
public:
vector<ofxCvBlob> blobs;
int nBlobs; // DEPRECATED: use blobs.size() instead
rfiCvContourFinder();
virtual ~rfiCvContourFinder();
virtual float getWidth() { return _width; }; //set after first findContours call
virtual float getHeight() { return _height; }; //set after first findContours call
virtual int findContours( ofxCvGrayscaleImage& input,
int minArea, int maxArea,
int nConsidered, bool bFindHoles,
bool bUseApproximation = true);
// approximation = don't do points for all points
// of the contour, if the contour runs
// along a straight line, for example...
virtual void draw() { draw(0,0, _width, _height); };
virtual void draw( float x, float y ) { draw(x,y, _width, _height); };
virtual void draw( float x, float y, float w, float h );
virtual void draw(const ofPoint & point);
virtual void draw(const ofRectangle & rect);
virtual void setAnchorPercent(float xPct, float yPct);
virtual void setAnchorPoint(int x, int y);
virtual void resetAnchor();
//virtual ofxCvBlob getBlob(int num);
protected:
int _width;
int _height;
ofxCvGrayscaleImage inputCopy;
CvMemStorage* contour_storage;
CvMemStorage* storage;
CvMoments* myMoments;
vector<CvSeq*> cvSeqBlobs; //these will become blobs
ofPoint anchor;
bool bAnchorIsPct;
virtual void reset();
};
#endif