38 Commits

Author SHA1 Message Date
dviid 80847c5439 shaders all analysis
all analysis are now shadered
2012-05-25 15:27:49 +02:00
dviid 2699edc3ac future everything build 2012-05-25 13:52:22 +02:00
dviid f8291acdc5 early-birdy 2012-05-10 07:22:56 +02:00
dviid e29accb9ce fixed file ordering 2012-04-09 13:35:16 +02:00
dviid 7d7ec3606e mode <drawing, analysing> + drawing mode file chooser
make sure you add the config.refindx to your environment
2012-04-06 18:46:38 +02:00
Jamie Allen daec77d2be some memory leak fixes in RelaxRate
still have problem with image.allocation not letting go of memory
properly... and image.load(image.jpg);
2012-03-02 11:37:24 +00:00
Jamie Allen 6d0f6422bf mar 2nd trying to fix memory leaks 2012-03-02 10:27:45 +00:00
Jamie Allen 1728a128e4 trying to fix memory probs - blobs / images clearings 2012-03-02 01:31:21 +00:00
Jamie Allen e43b78cc5a Revert 884e55abd48d4efa0c6bfe06469e7b1abea51c14^..HEAD 2012-03-02 01:01:53 +00:00
dviid 884e55abd4 MAXBLOBS RelaxRate 2012-03-01 08:52:32 +01:00
dviid 46d02b4166 running app for edinburgh
Tom please test :-)
2012-03-01 07:31:59 +01:00
Jamie Allen a0483636ac Revert "Revert ebe29d2c8a6544abf5acd8d94be130ec02748f34^..HEAD"
This reverts commit b39f191936.
2012-03-01 00:30:40 +01:00
Jamie Allen b39f191936 Revert ebe29d2c8a6544abf5acd8d94be130ec02748f34^..HEAD 2012-03-01 00:21:14 +01:00
dviid 7d4f7ec18c fixed the zoom problem 2012-02-29 11:11:28 +01:00
dviid d31fd93932 merge tom's grayscale saving code 2012-02-29 10:58:59 +01:00
Jamie Allen ebe29d2c8a sorry - this is the actual possible windows fix... get this one TOM! 2012-02-27 20:28:33 +01:00
Jamie Allen 86769bfc5f possible Windows saving greyscale fix (convert to COLOR before saving) 2012-02-27 20:23:08 +01:00
Jamie Allen 1f23d167c2 converting cv images properly (thanks Tom) and possible fix for Windows saving of greyscale images
cvColorImage1.convertToGrayscalePlanarImage(cvGrayImage1, 1);

cvColorImage2.convertToGrayscalePlanarImage(cvGrayImage2, 1);
2012-02-27 20:08:54 +01:00
dviid 0d62dbd135 readme fixes 2012-02-27 19:43:19 +01:00
dviid c653d96c77 new readme with proper deps 2012-02-27 19:42:37 +01:00
dviid 5693046ad9 fix exit procedure 2012-02-27 19:39:57 +01:00
Jamie Allen 81f37f8274 just added some comments to our windows save-out issue... this has david's new RelaxRate code 2012-02-27 19:34:07 +01:00
dviid ff7d3b6476 relaxrate new contour synthesis
added a rficv folder where we can change ofxcv as needed
2012-02-27 19:26:21 +01:00
Jamie Allen 7b8dcd0940 commit prior to trying to revert to david's branches 2012-02-27 19:26:11 +01:00
Jamie Allen 476ab8cfd9 Revert "Revert "Revert 7da4b4b47a01c19f5059bea111c2edb7c2ddefd8^..HEAD""
This reverts commit f10aeefaef.
2012-02-27 19:17:18 +01:00
Jamie Allen f10aeefaef Revert "Revert 7da4b4b47a01c19f5059bea111c2edb7c2ddefd8^..HEAD"
This reverts commit cd49615cfc.
2012-02-27 18:50:12 +01:00
Jamie Allen cd49615cfc Revert 7da4b4b47a01c19f5059bea111c2edb7c2ddefd8^..HEAD 2012-02-27 18:47:40 +01:00
dviid 3b9bdde619 relaxrate new contour synthesis
added a rficv folder where we can change ofxcv as needed
2012-02-27 18:14:36 +01:00
dviid 25a423f4ea working on RelaxRate 2012-02-27 16:06:37 +01:00
Jamie Allen 7da4b4b47a #ifdef back in 2012-02-27 03:11:26 +01:00
Jamie Allen 7cd4da7341 cleaned up the windows code there were some mistakes
had to comment out the #ifdef TARGET_OSX   for a bit to see that there
were some windows errors - think i got all of them... have a look Tom
2012-02-27 03:06:40 +01:00
Jamie Allen 5d48d6ef6a small fix - analysis and synthesis were writing to the same folder - better now 2012-02-27 02:46:18 +01:00
Jamie Allen 7a7614d02d put in image.clear() and ofCvImage.clear() statements before allocation and after use of these
trying to solve windows (mostly) crash, which seems to stem from
"OF_WARNING: in allocate, reallocating a ofxCvImage" - hopefully this
is the one!
2012-02-27 02:41:25 +01:00
Jamie Allen 38ec4da627 ALLOCATING the saved images
* moved the synthesis saving to an abstract function called
saveImageSynthesis()
* allocating the images we're saving out in a renamed
create_dir_allocate_images()
* MAKE SURE TO PUT THE CONFIG FILE IN /data/
2012-02-26 19:12:34 +01:00
Jamie Allen 8fe367b47b RUN_NUM and analysis_time for each analysis now set in the config file 2012-02-26 18:01:30 +01:00
Jamie Allen c8de799215 added config file to the repo - this needs to go in /data/ folder 2012-02-26 17:33:59 +01:00
Jamie Allen 60e51a84f2 this code has consolidated save function in abstract analysis - un-commented the analyses so they all run - 2012-02-26 16:58:18 +01:00
dviid 44c900e060 moved save functionality to AbstractAnalysis 2012-02-26 15:28:27 +01:00
34 changed files with 2473 additions and 1656 deletions
Vendored
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WARNING: WORK IN PROGRESS... WARNING: WORK IN PROGRESS...
configuring OpenFrameworks configuring OpenFrameworks under Xcode
----------------- ---------------------------------------
these files are configured according to OpenFrameworks addons - http://ofxaddons.com/howto these files are configured according to OpenFrameworks addons - http://ofxaddons.com/howto
(1) drag-drop "ReflectiveIndex" folder into your OpenFrameworks project (1) drag-drop "ReflectiveIndex" folder into your OpenFrameworks project
(2) Install depedencies: {ofxDirList, ofxControlPanel, ofxXmlSettings}; (2) Install depedencies: {ofxXmlSettings, ofxOpenCV, ofxFileHelper};
(3) Press Play! (3) Press Play!
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<!-- THIS FILE NEEDS TO GO IN THE APPLICATION /data/ folder -->
<config>
<mode>analysing</mode>
<camera>
<id>1</id>
<width>640</width>
<height>480</height>
</camera>
<display>
<fps>30</fps>
</display>
<locale>
<name>FUTURE</name>
</locale>
<analysis_NUM_RUN>
<NUM_RUN_shadowscapes> 1 </NUM_RUN_shadowscapes>
<NUM_RUN_relaxrate> 1 </NUM_RUN_relaxrate>
<NUM_RUN_iresponse> 1 </NUM_RUN_iresponse>
<NUM_RUN_shapefromshading> 1 </NUM_RUN_shapefromshading>
<NUM_RUN_strobe> 1 </NUM_RUN_strobe>
<NUM_RUN_camnoise> 1 </NUM_RUN_camnoise>
<NUM_RUN_colorsingle> 1 </NUM_RUN_colorsingle>
<NUM_RUN_colormulti> 1 </NUM_RUN_colormulti>
<NUM_RUN_diffnoise> 1 </NUM_RUN_diffnoise>
</analysis_NUM_RUN>
<analysis_time>
<acquiretime_shadowscapes> 5 </acquiretime_shadowscapes>
<acquiretime_relaxrate> 5 </acquiretime_relaxrate>
<acquiretime_iresponse> 5 </acquiretime_iresponse>
<acquiretime_shapefromshading> 5 </acquiretime_shapefromshading>
<acquiretime_strobe> 5 </acquiretime_strobe>
<acquiretime_camnoise> 5 </acquiretime_camnoise>
<acquiretime_colorsingle> 5 </acquiretime_colorsingle>
<acquiretime_colormulti> 5 </acquiretime_colormulti>
<acquiretime_diffnoise> 5 </acquiretime_diffnoise>
</analysis_time>
<viewport>
<tx>0</tx>
<ty>-20</ty>
<tz>-400</tz>
<rx>-10</rx>
<ry>0</ry>
<rz>0</rz>
</viewport>
<algorithms>
<vertices_per_frame>1000</vertices_per_frame>
<pixel_per_vertex>4</pixel_per_vertex>
<colormulti>
<algo>2</algo>
<scale>1</scale>
<draw_style>2</draw_style>
<line_width>0.5</line_width>
</colormulti>
<colorsingle>
<algo>2</algo>
<scale>1</scale>
<draw_style>2</draw_style>
<line_width>0.5</line_width>
</colorsingle>
<relaxrate>
<algo>1</algo>
<scale>500</scale>
<draw_style>1</draw_style>
<line_width>2</line_width>
<point_size>2</point_size>
</relaxrate>
<diffnoise>
<algo>1</algo>
<scale>500</scale>
<draw_style>1</draw_style>
<line_width>2</line_width>
<point_size>2</point_size>
</diffnoise>
<shapeshade>
<algo>1</algo>
<scale>500</scale>
<draw_style>1</draw_style>
<line_width>2</line_width>
<point_size>2</point_size>
</shapeshade>
<strobe>
<algo>1</algo>
<scale>500</scale>
<draw_style>1</draw_style>
<line_width>2</line_width>
<point_size>2</point_size>
</strobe>
<camnoise>
<algo>1</algo>
<scale>500</scale>
<draw_style>1</draw_style>
<line_width>2</line_width>
<point_size>2</point_size>
</camnoise>
<shadowscapes>
<algo>4</algo>
<scale>500</scale>
<draw_style>2</draw_style>
<line_width>2</line_width>
</shadowscapes>
<iresponse>
<algo>1</algo>
<scale>500</scale>
<draw_style>1</draw_style>
<line_width>2</line_width>
<point_size>2</point_size>
</iresponse>
</algorithms>
</config>
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/*
~ copyright (c) 2011 dviid
~ contact: dviid@labs.ciid.dk
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
const sampler_t smp = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;
const sampler_t smp_adrs = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP | CLK_FILTER_NEAREST;
float box_integral(read_only image2d_t src, int width, int height, int row, int col, int nbrrows, int nbrcols)
{
float A = 0.0f;
float B = 0.0f;
float C = 0.0f;
float D = 0.0f;
int r0 = min(row, height) - 1;
int c0 = min(col, width) - 1;
int r1 = min(row + nbrrows, height) - 1;
int c1 = min(col + nbrcols, width) - 1;
A = read_imagef(src, smp, (int2)(c0, r0)).x;
B = read_imagef(src, smp, (int2)(c1, r0)).x;
C = read_imagef(src, smp, (int2)(c0, r1)).x;
D = read_imagef(src, smp, (int2)(c1, r1)).x;
return max(0.0f, A - B - C + D);
}
__kernel void hessian_det(
read_only image2d_t src,
int width,
int height,
write_only image2d_t determinant,
write_only image2d_t laplacians,
int layer_width,
int layer_height,
int step,
int filter)
{
int l, w, b;
float Dxx, Dxy, Dyy, inverse;
int idx = get_global_id(0);
int idy = get_global_id(1);
w = filter;
l = w / 3;
b = (w - 1) / 2 + 1
inverse = 1.0f / (w * w);
int c = idx * step;
int r = idy * step;
if(r >= height || c >= width) return;
Dxx = box_integral(src, width, height, r - l + 1, c - b, 2 * l - 1, w) -
box_integral(src, width, height, r - l + 1, c - l / 2, 2 * l - 1, l) * 3;
Dxy = box_integral(src, width, height, r - l, c + 1, l, l) +
box_integral(src, width, height, r + 1, c - l, l, l) -
box_integral(src, width, height, r - 1, c - l, l, l) -
box_integral(src, widht, height, r + 1, c + 1, l, l);
DYY = box_integral(src, width, height, r - b, c - l + 1, w, 2 * l - 1) -
box_integral(src, width, height, r - l / 2, c - l + 1, l, 2 * l -1) * 3;
Dxx += inverse;
Dxy += inverse;
Dyy += inverse;
float4 det = {0.0f, 0.0f, 0.0f, 0.0f};
det.x = (Dxx * Dyy - 0.81f * Dxy * Dxy);
int4 lap = {0, 0, 0, 0};
lap.x = (Dxx + Dyy >= 0 ? 1 : 0);
write_imagef(determinant, (int2)(idx, idy), det);
write_imagef(laplacians, (int2)(idx, idy), lap);
}
int pop_laplacian(read_only image2d_t layer, int c, int r, int width)
{
int lap;
lap = read_imagei(layer, smp_adrs, (int2)(c,r)).x;
return lap;
}
float pop_response(read_only image2d_t layer, int c, int r, int width, int scale)
{
float resp;
resp = read_imagef(layer, smp_adrs, (int2)(c*scale, r*scale)).x;
return resp;
}
bool interpolate_extremum(
int r,
int c,
__global int* pts_cnt;
float2* pos,
float* det_scale
int* laplacian,
read_only image2d_t t,
int t_width,
int t_height,
int t_step,
read_only image2d_t m,
read_only image2d_t mlaplacian,
int m_width,
int m_height,
int m_filter,
read_only image2d_t b,
int b_width,
int b_height,
int b_filter
)
{
// 3D derivatives
int mscale = (m_width / m_height);
int bscale = (b_width / b_height);
float Dx, Dy, Dz;
Dx = (pop_response(m, c+1, r, m_width, mscale) -
pop_response(m, c-1, r, m_width, mscale)) / 2.0f;
Dy = (pop_response(m, c, r+1, m_width, mscale) -
pop_response(m, c, r-1, m_width, mscale)) / 2.0f;
Dz = (pop_response(t, c, r, t_width, 1) -
pop_response(b, c, r, b_width, bscale)) / 2.0f;
// inverse hessian
float v, Dxx, Dyy, Dzz, Dxy, Dxz, Dyz;
v = pop_response(m, r, c, m_width, mscale);
Dxx = pop_response(m, c+1, r, m_width, mscale) +
pop_response(m, c-1, r, m_width, mscale) - 2.0f * v;
Dyy = pop_response(m, c, r+1, m_width, mscale) +
pop_response(m, c, r-1, m_width, mscale) - 2.0f * v;
Dxy = (pop_response(m, c+1, r+1, m_width, mscale) -
pop_response(m, c-1, r+1, m_width, mscale) -
pop_response(m, c+1, r-1, m_width, mscale) +
pop_response(m, c-1, r-1, m_width, mscale)) / 4.0f;
Dzz = pop_response(t, c, r, t_width, 1) -
pop_response(b, c, r, b_width, bscale) - 2.0f * v;
Dxz = (pop_response(t, c+1, r, t_width, 1) -
pop_response(t, c-1, r, t_width, 1) -
pop_response(b, c+1, r, b_width, bscale) +
pop_response(b, c-1, r, b_width, bscale)) / 4.0f;
Dyz = (pop_response(t, c, r+1, t_width, 1) -
pop_response(t, c, r-1, t_width, 1) -
pop_response(b, c, r+1, b_width, bscale) +
pop_response(b, c, r-1, b_width, bscale)) / 4.0f;
float det = Dxx * (Dyy*Dzz - Dyz*Dyz) -
Dxy * (Dxy*Dzz - Dyz*Dxz) +
Dxz * (Dxy*Dyz - Dyy*Dxz);
float invdet = 1.0f / det;
float invDxx = (Dyy*Dzz-Dyz*Dyz) * invdet;
float invDxy = -(Dxy*Dzz-Dyz*Dxz) * invdet;
float invDxz = (Dxy*Dyz-Dyy*Dxz) * invdet;
float invDyx = -(Dxy*Dzz-Dxz*Dyz) * invdet;
float invDyy = (Dxx*Dzz-Dxz*Dxz) * invdet;
float invDyz = -(Dxx*Dyz-Dxy*Dxz) * invdet;
float invDzx = (Dxy*Dyz-Dxz*Dyy) * invdet;
float invDzy = -(Dxx*Dyz-Dxz*Dxy) * invdet;
float invDzz = (Dxx*Dyy-Dxy*Dxy) * invdet;
// derivative * hessian
float xi = 0.0f, xr = 0.0f, xc = 0.0f;
xc -= invDxx * Dx;
xc -= invDxy * Dy;
xc -= invDxz * Dz;
xr -= invDyx * Dx;
xr -= invDyy * Dy;
xr -= invDyz * Dz;
xc -= invDzx * Dx;
xc -= invDzy * Dy;
xc -= invDzz * Dz;
// extremum??
if(fabs(xi) < 0.5f && fabs(xr) < 0.5f && fabs(xc) < 0.5f) {
int fstep = m_filter - b_filter;
(*pos).x = (float)((c + xc) * fstep);
(*pos).y = (float)((c + xr) * fstep);
*det_scale = (float)(0.1333f) * (m_filter + (xi * fstep));
int s = m_width / t_width;
*laplacian = pop_laplacian(mlaplacian, c * s, r * s, m_width);
return true;
}
return false;
}
bool is_extremum(
int r,
int c,
read_only image2d_t t,
int t_width,
int t_height,
int t_step,
int t_filter,
read_only image2d_t m,
int m_width,
int m_height,
read_only image2d_t b,
int b_width,
int b_height,
float tresh
)
{
int border = (t_filter + 1) / (2 * t_step);
if(r <= border || r >= t_height - border || c <= border || c >= t_width - border) {
return false;
}
int mscale = m_width / t_width;
float candidate = pop_response(m, c, r, m_width, mscale);
if(candidate < tresh) {
return false;
}
// If any response in 3x3x3 is greater candidate not maximum
float localMax = getResponse(t, c-1, r-1, t_width, 1);
localMax = fmax(localMax, getResponse(t, c, r-1, t_width, 1));
localMax = fmax(localMax, getResponse(t, c+1, r-1, t_width, 1));
localMax = fmax(localMax, getResponse(t, c-1, r, t_width, 1));
localMax = fmax(localMax, getResponse(t, c, r, t_width, 1));
localMax = fmax(localMax, getResponse(t, c+1, r, t_width, 1));
localMax = fmax(localMax, getResponse(t, c-1, r+1, t_width, 1));
localMax = fmax(localMax, getResponse(t, c, r+1, t_width, 1));
localMax = fmax(localMax, getResponse(t, c+1, r+1, t_width, 1));
int bScale = b_width/t_width;
localMax = fmax(localMax, getResponse(b, c-1, r-1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c, r-1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c+1, r-1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c-1, r, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c, r, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c+1, r, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c-1, r+1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c, r+1, b_width, bScale));
localMax = fmax(localMax, getResponse(b, c+1, r+1, b_width, bScale));
//int mScale = m_width/t_width;
localMax = fmax(localMax, getResponse(m, c-1, r-1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c, r-1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c+1, r-1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c-1, r, m_width, mScale));
// This is the candidate pixel
localMax = fmax(localMax, getResponse(m, c+1, r, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c-1, r+1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c, r+1, m_width, mScale));
localMax = fmax(localMax, getResponse(m, c+1, r+1, m_width, mScale));
// If localMax > candidate, candidate is not the local maxima
if(localMax > candidate) {
return false;
}
return true;
}
__kernel void suppress_non_max(
read_only image2d_t tResponse,
int t_width,
int t_height,
int t_filter,
int t_step,
read_only image2d_t mResponse,
read_only image2d_t mLaplacian,
int m_width,
int m_height,
int m_filter,
read_only image2d_t bResponse,
int b_width;
int b_height,
int b_filter,
__global int* pts_cnt,
__global float2* pix_pos,
__global float* scale,
__global int* laplacian,
int max_pts,
float tresh
)
{
int r = get_global_id(0);
int c = get_global_id(1);
float2 pixpos;
float s;
int lap;
if(is_extremum(r, c, tResponse, t_width, t_height, t_step, t_filter, mResponse, m_width, m_height, bResponse, b_width, b_height, tresh)) {
if(interpolate_extremum(r, c, pts_cnt, &pixpos, &s, &lap, tResponse, t_width, t_height, t_step, mResponse, mLaplacian, m_width, m_height, m_filter, bResponse, b_width, b_height, b_filter)) {
int indx = atom_add(&pts_cnt[0],1);
if(indx < max_pts) {
pix_pos[indx] = pix_pos;
scale[indx] = s;
laplacian[indx] = lap;
}
}
}
}
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/*
~ copyright (c) 2011 dviid
~ contact: dviid@labs.ciid.dk
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
const sampler_t smp = CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;
__kernel void sobel(read_only image2d_t src, write_only image2d_t dst)
{
int2 coords = (int2) (get_global_id(0), get_global_id(1));
int2 dx = (int2)(1,0);
int2 dy = (int2)(0,1);
float Gx, Gy, G, theta, p;
if(coords.x > get_image_width(dst) || coords.y > get_image_height(dst))
return;
p = read_imagef(src, smp, coords - dx + dy).s0;
Gx = p;
Gy = p;
p = read_imagef(src, smp, coords + dy).s0;
Gy += 2 * p;
p = read_imagef(src, smp, coords + dx + dy).s0;
Gx -= p;
Gy += p;
p = read_imagef(src, smp, coords - dx).s0;
Gx += 2 * p;
p = read_imagef(src, smp, coords + dx).s0;
Gx -= 2 * p;
p = read_imagef(src, smp, coords - dx - dy).s0;
Gx += p;
Gy -= p;
p = read_imagef(src, smp, coords - dy).s0;
Gy -= 2 * p;
p = read_imagef(src, smp, coords + dx - dy).s0;
Gx -= p;
Gy -= p;
G = sqrt(Gx * Gx + Gy * Gy);
theta = atan(Gx / Gy);
write_imagef(dst, coords, G);
}
__kernel void hgauss(read_only image2d_t src, write_only image2d_t dst,
global read_only float* weights, global float* offsets, const int nbr_weights)
{
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float2 src_coords = (float2) (get_global_id(0), get_global_id(1));
float4 pix = (float4)(0,0,0,0);
int i;
for(i = 0; i < nbr_weights; i++) {
pix += read_imagef(src, smp, src_coords + (float2) (offsets[i], 0.0f)) * weights[i];
}
write_imagef(dst, coords, clamp(pix, 0.0f, 1.0f));
}
__kernel void vgauss(read_only image2d_t src, write_only image2d_t dst,
global read_only float* weights, global float* offsets, const int nbr_weights)
{
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float2 src_coords = (float2) (get_global_id(0), get_global_id(1));
float4 pix = (float4)(0,0,0,0);
int i;
for(i = 0; i < nbr_weights; i++) {
pix += read_imagef(src, smp, src_coords + (float2) (0.0f, offsets[i])) * weights[i];
}
write_imagef(dst, coords, clamp(pix, 0.0f, 1.0f));
}
__kernel void grey(read_only image2d_t src, write_only image2d_t dst)
{
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float4 color = read_imagef(src, smp, coords);
float luminance = 0.3f * color.x + 0.59 * color.y + 0.11 * color.z;
color = (float4)(luminance, luminance, luminance, 1.0f);
write_imagef(dst, coords, color);
}
__kernel void brightness(read_only image2d_t src, write_only image2d_t dst)
{
float max = 0;
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float4 color = read_imagef(src, smp, coords);
max = color.x;
if(color.y > max) { max = color.y; }
if(color.z > max) { max = color.z; }
write_imagef(dst, coords, max);
}
__kernel void lightness(read_only image2d_t src, write_only image2d_t dst)
{
float l = 0;
int2 coords = (int2) (get_global_id(0), get_global_id(1));
float4 color = read_imagef(src, smp, coords);
l = (color.x + color.y + color.z) / 3.0f;
write_imagef(dst, coords, l);
}
__kernel void hist()
{
}
+130
View File
@@ -0,0 +1,130 @@
/*
~ copyright (c) 2011 dviid
~ contact: dviid@labs.ciid.dk
+ redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ > redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ > redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
+ OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ SUCH DAMAGE.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
#define WORK_G_SIZE 64
#define HALF_WORK_G_SIZE (WORK_G_SIZE / 2)
const sampler_t smp = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;
__kernel void scan(read_only image2d_t src, write_only image2d_t dst, int rows, int cols)
{
__local float data0[WORK_G_SIZE + HALF_WORK_G_SIZE];
__local float data1[WORK_G_SIZE + HALF_WORK_G_SIZE];
int2 coords = (int2) (get_global_id(0), get_global_id(1));
int X = coords.x;
int Y = coords.x;
if(coords.x < HALF_WORK_G_SIZE) {
data0[coords.x] = 0.0f;
data1[coords.x] = 0.0f;
}
X += HALF_WORK_G_SIZE;
float max_val = 0.0f;
int it = cols / WORK_G_SIZE;
if(cols % WORK_G_SIZE != 0) {
it++;
}
for(int i = 0; i < it; i++) {
int col_offset = i * WORK_G_SIZE + coords.x;
data0[X] = read_imagef(src, smp, (int2)(col_offset, Y)).x;
barrier(CLK_LOCAL_MEM_FENCE);
// 1
data1[X] = data0[X] + data0[X-1];
barrier(CLK_LOCAL_MEM_FENCE);
// 2
data0[X] = data1[X] + data1[X-2];
barrier(CLK_LOCAL_MEM_FENCE);
// 4
data1[X] = data0[X] + data0[X-4];
barrier(CLK_LOCAL_MEM_FENCE);
// 8
data0[X] = data1[X] + data1[X-8];
barrier(CLK_LOCAL_MEM_FENCE);
// 16
data1[X] = data0[X] + data0[X-16];
barrier(CLK_LOCAL_MEM_FENCE);
// 32
data0[X] = data1[X] + data1[X-32];
barrier(CLK_LOCAL_MEM_FENCE);
if(col_offset < cols) {
write_imagef(dst, (int2)(col_offset, Y), (float4)(data0[X] + max_val, 0.0f, 0.0f, 0.0f));
}
max_val += data0[WORK_G_SIZE + HALF_WORK_G_SIZE - 1];
}
}
__kernel void transpose(read_only image2d_t src, write_only image2d_t dst, int rows, int cols)
{
__local float buff[256];
int2 coords = (int2) (get_global_id(0), get_global_id(1));
int inX = coords.x;
int inY = coords.y;
int lX = coords.x;
int lY = coords.y;
int ginX = coords.x * 16 + lX;
int ginY = coords.y * 16 + lY;
buff[lY * 16 + lX] = read_imagef(src, smp, (int2)(ginX, ginY)).x;
barrier(CLK_LOCAL_MEM_FENCE);
int outRows = rows;
int outCols = cols;
int outX = inX;
int outY = inY;
int goutX = coords.x * 16 + lX;
int goutY = coords.y * 16 + lY;
if(goutX >= 0 && goutX < outCols && goutY >=0 && goutY < outRows) {
write_imagef(dst, (int2)(goutX, goutY), (float4)(buff[lX * 16 + lY], 0.0f, 0.0f, 0.0f));
}
}
+18
View File
@@ -0,0 +1,18 @@
#version 120
uniform int algo;
uniform sampler2DRect tex0;
void main() {
if(algo == 4) {
vec4 color = texture2DRect(tex0, gl_TexCoord[0].st);
float luminance = 0.3f * color.x + 0.59 * color.y + 0.11 * color.z;
//gl_FragColor = vec4(luminance, luminance, luminance, 1.0f);
gl_FragColor = vec4(1.0f, 1.0f, 1.0f, 0.5f);
return;
}
gl_FragColor = texture2DRect(tex0, gl_TexCoord[0].st);
}
+127
View File
@@ -0,0 +1,127 @@
#version 120
#extension GL_EXT_geometry_shader4 : enable
#define ALGO_1 1
#define ALGO_2 2
#define ALGO_3 3
#define ALGO_4 4
uniform int algo;
uniform float scale;
uniform sampler2DRect tex0;
float max_color(vec3 rgb)
{
float max = rgb.r;
if(rgb.g > max) { max = rgb.g; }
if(rgb.b > max) { max = rgb.b; }
return max;
}
float min_color(vec3 rgb)
{
float min = rgb.r;
if(rgb.g < min) { min = rgb.g; }
if(rgb.b < min) { min = rgb.b; }
return min;
}
void hue(in vec4 color, out float h)
{
float max = max_color(color.rgb);
float min = min_color(color.rgb);
if(max == min) { h = 0.f; }
float hueSixth;
if(color.r == max) {
hueSixth = (color.g - color.b) / (max - min);
if(hueSixth < 0.f)
hueSixth += 6.f;
} else if (color.g == max) {
hueSixth = 2.f + (color.b - color.r) / (max - min);
} else {
hueSixth = 4.f + (color.r - color.g) / (max - min);
}
h = 255.f * hueSixth / 6.f;
}
void saturation(in vec4 color, out float s)
{
float max = max_color(color.rgb);
float min = min_color(color.rgb);
if(max == min) { s = 0.f; }
s = 255.f * (max - min) / max;
}
void brightness(in vec4 color, out float b)
{
b = max_color(color.rgb);
}
void toHSB(in vec3 rgb, out vec3 hsb)
{
float max = max_color(rgb);
float min = min_color(rgb);
if(max == min) {
hsb.x = 0.f;
hsb.y = 0.f;
hsb.z = 255.f * max;
return;
}
float hueSixth;
if(rgb.r == max) {
hueSixth = (rgb.g - rgb.b) / (max - min);
if(hueSixth < 0.f)
hueSixth += 6.f;
} else if (rgb.g == max) {
hueSixth = 2.f + (rgb.b - rgb.r) / (max - min);
} else {
hueSixth = 4.f + (rgb.r - rgb.g) / (max - min);
}
hsb.x = 255.f * hueSixth / 6.f;
hsb.y = 255.f * (max - min) / max;
hsb.z = max;
}
void main()
{
if(algo == ALGO_4 && mod(gl_PositionIn[0].y, 2.f) != 0) return;
for (int i = 0; i < gl_VerticesIn; i++)
{
gl_Position = gl_PositionIn[i];
vec4 color0 = texture2DRect(tex0, gl_TexCoordIn[i][0].st);
float depth = 0.f;
if(algo == ALGO_1) {
brightness(color0, depth);
}
else if(algo == ALGO_2) {
hue(color0, depth);
}
else if(algo == ALGO_3) {
saturation(color0, depth);
}
else if(algo == ALGO_4) {
brightness(color0, depth);
}
else {
brightness(color0, depth);
}
gl_Position = gl_ModelViewProjectionMatrix * vec4(gl_Position.x, gl_Position.y, depth * scale, 1.0);
gl_TexCoord[0] = gl_TexCoordIn[i][0];
EmitVertex();
}
}
+11
View File
@@ -0,0 +1,11 @@
#version 120
void main()
{
gl_FrontColor = gl_Color;
gl_TexCoord[0] = gl_MultiTexCoord0;
gl_Position = gl_Vertex;
}
+116 -84
View File
@@ -15,7 +15,12 @@
#include "ofxXmlSettings.h" #include "ofxXmlSettings.h"
#define CAMERA_ID 1 #include "ofxArcBall.h"
#include <stdio.h>
#include <stdlib.h>
#define CAMERA_ID 0
#define CAMERA_ACQU_WIDTH 640 #define CAMERA_ACQU_WIDTH 640
#define CAMERA_ACQU_HEIGHT 480 #define CAMERA_ACQU_HEIGHT 480
@@ -27,8 +32,26 @@
#define ISTATE_TRANSITION 0xCCCC #define ISTATE_TRANSITION 0xCCCC
#define ISTATE_END 0xDDDD #define ISTATE_END 0xDDDD
static const int subdiv_pixels = 4;
static const int VID_W = 640, VID_H = 480;
static const int VERTICES_X = VID_W / subdiv_pixels, VERTICES_Y = VID_W / subdiv_pixels;
static const int TRI_W = 1000;
int draw_style = FACE;
#define ALGO_1 1
#define ALGO_2 2
#define ALGO_3 3
#define ALGO_4 4
int algo = ALGO_2;
float scale = 1.f;
int _state = ISTATE_UNDEF; int _state = ISTATE_UNDEF;
int RefractiveIndex::_mode;
ofPixels RefractiveIndex::_pixels; ofPixels RefractiveIndex::_pixels;
ofVideoGrabber RefractiveIndex::_vidGrabber; ofVideoGrabber RefractiveIndex::_vidGrabber;
int RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, RefractiveIndex::_vid_id; int RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, RefractiveIndex::_vid_id;
@@ -38,8 +61,64 @@ string RefractiveIndex::_location;
ofxXmlSettings RefractiveIndex::XML; ofxXmlSettings RefractiveIndex::XML;
ofShader RefractiveIndex::_shader;
ofVboMesh RefractiveIndex::_mesh_vbo;
ofxArcBall RefractiveIndex::cam;
string msg;
void RefractiveIndex::setup_shader_vbo()
{
int vertices_per_frame = XML.getValue("config:algorithms:vertices_per_frame", TRI_W);
int pixel_per_vertex = XML.getValue("config:algorithms:pixel_per_vertex", subdiv_pixels);
int vertices_X = _vid_w / pixel_per_vertex, vertices_Y = _vid_h / pixel_per_vertex;
// VBO
for(int i = 0; i < vertices_X; i++){
for(int j = 0; j < vertices_Y; j++) {
_verts.push_back(ofVec3f((i / (float)vertices_X) * vertices_per_frame, (j / (float) vertices_Y) * vertices_per_frame, 0.0f));
_tex.push_back(ofVec2f(i / (float)vertices_X * _vid_w, j / (float) vertices_Y * _vid_h));
if( ( i + 1 < vertices_X ) && ( j + 1 < vertices_Y ) ) {
//triangle #1
_ind.push_back( (i+0) * vertices_Y + (j+0) );
_ind.push_back( (i+1) * vertices_Y + (j+0) );
_ind.push_back( (i+1) * vertices_Y + (j+1) );
//triangle #2
_ind.push_back( (i+1) * vertices_Y + (j+1) );
_ind.push_back( (i+0) * vertices_Y + (j+1) );
_ind.push_back( (i+0) * vertices_Y + (j+0) );
}
}
}
//ofEnableNormalizedTexCoords();
_mesh_vbo.addVertices(_verts);
_mesh_vbo.addTexCoords(_tex);
_mesh_vbo.addIndices(_ind);
_mesh_vbo.setMode(OF_PRIMITIVE_TRIANGLES);
// geometry shader
_shader.setGeometryInputType(GL_TRIANGLES);
_shader.setGeometryOutputType(GL_TRIANGLES);
_shader.setGeometryOutputCount(3);
_shader.load("dviid/rfi.vert.glsl", "dviid/rfi.frag.glsl", "dviid/rfi.geom.glsl");
printf("Maximum number of output vertices support is: %i\n", _shader.getGeometryMaxOutputCount());
}
void RefractiveIndex::setup() void RefractiveIndex::setup()
{ {
ofSetLogLevel(OF_LOG_VERBOSE);
ofHideCursor();
bool save_config = false; bool save_config = false;
cout << "Loading configuration..." << endl; cout << "Loading configuration..." << endl;
@@ -49,6 +128,10 @@ void RefractiveIndex::setup()
} else { } else {
XML.loadFile("config.refindx"); XML.loadFile("config.refindx");
} }
// <mode>
string m = XML.getValue("config:mode", "analysing");
_mode = (m == "analysing" ? MODE_ANALYSING : (m == "drawing" ? MODE_DRAWING : MODE_ANALYSING));
// <camera> // <camera>
_vid_id = XML.getValue("config:camera:id", CAMERA_ID); _vid_id = XML.getValue("config:camera:id", CAMERA_ID);
@@ -82,47 +165,41 @@ void RefractiveIndex::setup()
cout << "* cam width = " << _vid_w << endl; cout << "* cam width = " << _vid_w << endl;
cout << "* cam height = " << _vid_h << endl; cout << "* cam height = " << _vid_h << endl;
_vid_stream_open = false; if(_mode == MODE_ANALYSING) {
setup_camera(); _vid_stream_open = false;
setup_camera();
}
cout << "RRRRRREADY!" << endl; cout << "RRRRRREADY!" << endl;
_analysisAdapator = NULL; _analysisAdapator = NULL;
//getting a warning from the OFlog that the pixels aren't allocated _pixels.allocate(_vid_w, _vid_h, OF_IMAGE_COLOR_ALPHA);
//void ofPixels::allocate(int w, int h, ofImageType type)
_pixels.allocate(_vid_w, _vid_h, OF_IMAGE_COLOR);
//TODO: whichever one of these is first - it always runs twice ? setup_shader_vbo();
_analysisVector.push_back(new ShadowScapesAnalysis(V));
_analysisVector.push_back(new ShadowScapesAnalysis(H));
_analysisVector.push_back(new ShadowScapesAnalysis(D));
_analysisVector.push_back(new RelaxRateAnalysis()); //TODO: whichever one of these is first - it always runs twice ?
_analysisVector.push_back(new IResponseAnalysis()); _analysisVector.push_back(new ShadowScapesAnalysis(V)); //1
_analysisVector.push_back(new ShadowScapesAnalysis(H)); //2
_analysisVector.push_back(new ShapeFromShadingAnalysis()); _analysisVector.push_back(new ShadowScapesAnalysis(D)); //3
_analysisVector.push_back(new RelaxRateAnalysis()); //4
_analysisVector.push_back(new StrobeAnalysis()); _analysisVector.push_back(new IResponseAnalysis()); //5
_analysisVector.push_back(new ShapeFromShadingAnalysis()); //6
_analysisVector.push_back(new CamNoiseAnalysis()); _analysisVector.push_back(new StrobeAnalysis()); //7
_analysisVector.push_back(new CamNoiseAnalysis()); //8
_analysisVector.push_back(new ColorSingleAnalysis()); _analysisVector.push_back(new ColorSingleAnalysis()); //9
_analysisVector.push_back(new ColorMultiAnalysis()); //10
_analysisVector.push_back(new ColorMultiAnalysis()); _analysisVector.push_back(new DiffNoiseAnalysis()); //11
_analysisVector.push_back(new DiffNoiseAnalysis());
//_currentAnalysisIndx = 0;
//_currentAnalysis = _analysisVector.at(_currentAnalysisIndx++);
//_state = ISTATE_START;
_currentAnalysis = NULL; _currentAnalysis = NULL;
_state = ISTATE_UNDEF; _state = ISTATE_UNDEF;
// disbale <ESC> ?
//ofSetEscapeQuitsApp(false);
} }
void RefractiveIndex::analysis_cb(string & analysis) void RefractiveIndex::analysis_cb(string & analysis)
@@ -163,7 +240,6 @@ void RefractiveIndex::state_analysis()
_currentAnalysisIndx = 0; _currentAnalysisIndx = 0;
_currentAnalysis = _analysisVector.at(_currentAnalysisIndx++); _currentAnalysis = _analysisVector.at(_currentAnalysisIndx++);
_state = ISTATE_START; _state = ISTATE_START;
//_state = ISTATE_END;
} else { } else {
_currentAnalysis = _analysisVector.at(_currentAnalysisIndx++); _currentAnalysis = _analysisVector.at(_currentAnalysisIndx++);
_state = ISTATE_START; _state = ISTATE_START;
@@ -171,10 +247,14 @@ void RefractiveIndex::state_analysis()
break; break;
case ISTATE_STOP: case ISTATE_STOP:
stop_analysis(); // blocking stop_analysis(); // blocking
_state = ISTATE_TRANSITION; if(_mode == MODE_DRAWING)
_state = ISTATE_UNDEF;
else
_state = ISTATE_TRANSITION;
break; break;
case ISTATE_END: case ISTATE_END:
stop_camera(); if(_mode == MODE_ANALYSING)
stop_camera();
::exit(1); ::exit(1);
break; break;
case ISTATE_UNDEF: case ISTATE_UNDEF:
@@ -190,10 +270,7 @@ void RefractiveIndex::update()
} }
void RefractiveIndex::draw() void RefractiveIndex::draw()
{ {
// refractive mauve - this doesn't work... looks weird in various places.
//ofBackground(113, 110, 136);
// black // black
ofBackground(0, 0, 0); ofBackground(0, 0, 0);
@@ -232,15 +309,10 @@ void RefractiveIndex::stop_camera()
void RefractiveIndex::keyPressed (int key) void RefractiveIndex::keyPressed (int key)
{ {
if( key =='f') if( key =='f')
ofToggleFullscreen(); ofToggleFullscreen();
/* TODO: complete the below... would be good to trigger the Analysis from keypresses if needed... */
// currently this doesn't work... the save_cb's in the individual
// tried to add a stop_analysis(); call but it blocks the whole programme
// i.e.: ask david how to shut off the prior Analysis if it's not finished running from here?
if(key == 'x') if(key == 'x')
{ {
if(_currentAnalysis) if(_currentAnalysis)
@@ -346,53 +418,13 @@ void RefractiveIndex::keyPressed (int key)
_currentAnalysisIndx = 10; _currentAnalysisIndx = 10;
if(!_currentAnalysis) if(!_currentAnalysis)
_state = ISTATE_TRANSITION; _state = ISTATE_TRANSITION;
} }
/*
TO DO: add a file dialog so we can save images to another hard drive...
e.g.: http://dev.openframeworks.cc/pipermail/of-dev-openframeworks.cc/2011-April/003125.html
>> case 's':
>> doSave ^= true;
>> doLoad = false;
>> if(doSave) {
>> ofFileDialogResult r = ofSystemLoadDialog("Select path to save to", true);
>> if(r.bSuccess) {
>> saveCounter = 0;
>> savePath = r.getPath();
>> ofDirectory::createDirectory(savePath + "/color/");
>> ofDirectory::createDirectory(savePath + "/depth/");
>> printf("SAVE %s %s\n", r.getPath().c_str(), r.getName().c_str());
>> } else {
>> doSave = false;
>> }
>>
>> }
>> break;
>>
>> case 'l':
>> doLoad ^= true;
>> doSave = false;
>> if(doLoad) {
>> ofFileDialogResult r = ofSystemLoadDialog("Select path to load from", true);
>> if(r.bSuccess) {
>> loadCounter = 0;
>> loadPath = r.getPath();
>> ofDirectory dir;
>> loadMaxFiles = MAX(dir.listDir(loadPath + "/color"), dir.listDir(loadPath + "/depth"));
>> printf("LOAD %i %s %s\n", loadMaxFiles, r.getPath().c_str(), r.getName().c_str());
>> } else {
>> doLoad = false;
>> }
>>
>> }
>> break;
*/
} }
void RefractiveIndex::exit() void RefractiveIndex::exit()
{ {
if(_currentAnalysis)
_analysisAdapator->stop();
stop_camera(); stop_camera();
} }
+25
View File
@@ -11,6 +11,15 @@
#include "ofxOpenCv.h" #include "ofxOpenCv.h"
#include "ofxXmlSettings.h" #include "ofxXmlSettings.h"
#include "ofxArcBall.h"
#define MODE_DRAWING 0xEEFF
#define MODE_ANALYSING 0xFFEE
#define VERTS 1
#define WIRE 2
#define FACE 3
class RefractiveIndex : public ofBaseApp class RefractiveIndex : public ofBaseApp
{ {
public: public:
@@ -29,6 +38,8 @@ public:
void stop_analysis(); void stop_analysis();
void state_analysis(); void state_analysis();
void setup_shader_vbo();
// ofx // ofx
void keyPressed (int key); void keyPressed (int key);
void keyReleased(int key){;} void keyReleased(int key){;}
@@ -55,6 +66,8 @@ public:
// acquisition // acquisition
static ofPixels _pixels; static ofPixels _pixels;
static ofVideoGrabber _vidGrabber; static ofVideoGrabber _vidGrabber;
static int _mode;
vector<string> videoSourceList; vector<string> videoSourceList;
static int _vid_w, _vid_h, _vid_id; static int _vid_w, _vid_h, _vid_id;
static bool _vid_stream_open; static bool _vid_stream_open;
@@ -64,4 +77,16 @@ public:
static string _location; static string _location;
static ofxXmlSettings XML; // made this static so we can access RUN_NUM in the analyses static ofxXmlSettings XML; // made this static so we can access RUN_NUM in the analyses
static ofVboMesh _mesh_vbo;
vector<ofVec3f> _verts;
vector<ofVec2f> _tex;
vector<unsigned int> _ind;
static ofxArcBall cam;
static ofShader _shader;
}; };
+2 -2
View File
@@ -10,8 +10,8 @@ int main() {
bool fullscreen; bool fullscreen;
//fullscreen = true; fullscreen = true;
fullscreen = false; //fullscreen = false;
cout << "> display configuration" << endl; cout << "> display configuration" << endl;
cout << "* fullscreen: " << (fullscreen ? "yes" : "no") << endl; cout << "* fullscreen: " << (fullscreen ? "yes" : "no") << endl;
+187 -18
View File
@@ -3,32 +3,88 @@
#include "AbstractAnalysis.h" #include "AbstractAnalysis.h"
#include "RefractiveIndex.h" #include "RefractiveIndex.h"
#include "ofxFileHelper.h" #include "ofxFileHelper.h"
#include "ofSystemUtils.h"
void AbstractAnalysis::setup(int camWidth, int camHeight) {
_cam_w = camWidth; _cam_h = camHeight;
if(RefractiveIndex::_mode == MODE_DRAWING) {
ofFileDialogResult r = ofSystemLoadDialog("choooose da folda", true);
if(!r.bSuccess) {
ofSystemAlertDialog("OOOOPS.... ERROR...");
return;
}
_whole_file_path_analysis = r.filePath;
_whole_file_path_synthesis = r.filePath + "/darwings";
}
// viewport
tx = RefractiveIndex::XML.getValue("config:viewport:tx", 200.0);
ty = RefractiveIndex::XML.getValue("config:viewport:ty", 50.0);
tz = RefractiveIndex::XML.getValue("config:viewport:tz", -500.0);
rx = RefractiveIndex::XML.getValue("config:viewport:rx", 0.0);
ry = RefractiveIndex::XML.getValue("config:viewport:ry", 0.0);
rz = RefractiveIndex::XML.getValue("config:viewport:rz", 0.0);
}
// this is the main threaded loop for a given analysis // this is the main threaded loop for a given analysis
void AbstractAnalysis::do_synthesize() { void AbstractAnalysis::do_synthesize() {
for(int i = 0; i < NUM_RUN; i++) { switch(RefractiveIndex::_mode)
{
cout << "i NUM_RUN" << i << endl; case MODE_ANALYSING:
{
for(int i = 0; i < NUM_RUN; i++) {
_saved_filenames_analysis.clear(); cout << "NUM_RUN: " << i << endl;
_saved_filenames_synthesis.clear();
_saved_filenames_analysis.clear();
_state = STATE_ACQUIRING; _saved_filenames_synthesis.clear();
acquire();
if(_state == STATE_STOP) goto exit; _state = STATE_ACQUIRING;
_state = STATE_SYNTHESISING; acquire();
synthesise(); if(_state == STATE_STOP) goto exit;
if(_state == STATE_STOP) goto exit; _state = STATE_SYNTHESISING;
_state = STATE_DISPLAY_RESULTS; synthesise();
displayresults(); if(_state == STATE_STOP) goto exit;
_state = STATE_DISPLAY_RESULTS;
displayresults();
}
break;
}
case MODE_DRAWING:
{
ofxFileHelper fileHelperDrawing;
if(!fileHelperDrawing.doesDirectoryExist(_whole_file_path_synthesis)){
fileHelperDrawing.makeDirectory(_whole_file_path_synthesis);
}
read_dir_create_list(_whole_file_path_analysis);
_state = STATE_SYNTHESISING;
synthesise();
if(_state == STATE_STOP) goto exit;
_state = STATE_DISPLAY_RESULTS;
displayresults();
break;
}
} }
exit: exit:
ofNotifyEvent(_synthesize_cb, _name); cleanup();
ofxFileHelper::deleteFolder(_whole_file_path_analysis);
ofNotifyEvent(_synthesize_cb, _name);
} }
void AbstractAnalysis::create_dir() void AbstractAnalysis::create_dir_allocate_images()
{ {
// HERE IS WHERE WE SETUP THE DIRECTORY FOR ALL THE SAVED IMAGES // HERE IS WHERE WE SETUP THE DIRECTORY FOR ALL THE SAVED IMAGES
@@ -75,6 +131,7 @@ void AbstractAnalysis::create_dir()
} }
_whole_file_path_synthesis = SYNTHESIS_PATH + RefractiveIndex::_location + "/" + _name + "/"+replaceTime; _whole_file_path_synthesis = SYNTHESIS_PATH + RefractiveIndex::_location + "/" + _name + "/"+replaceTime;
if(!fileHelperSynthesis.doesDirectoryExist(_whole_file_path_synthesis)){ if(!fileHelperSynthesis.doesDirectoryExist(_whole_file_path_synthesis)){
@@ -93,6 +150,118 @@ void AbstractAnalysis::create_dir()
} }
//////////////////////////////END DIRECTORY CREATION ////////////////////////////////////////////////// //////////////////////////////END DIRECTORY CREATION //////////////////////////////////////////////////
//////////////////////////////ALLOCATE IMAGES //////////////////////////////////////////////////
myColorImage1.clear();
myColorImage1.setUseTexture(false);
myColorImage1.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
myColorImage2.clear();
myColorImage2.setUseTexture(false);
myColorImage2.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
myGrayImage1.clear();
myGrayImage1.setUseTexture(false);
myGrayImage1.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, OF_IMAGE_GRAYSCALE);
//////////////////////////////END ALLOCATE IMAGES //////////////////////////////////////////////////
}
bool cmp_file(string f0, string f1)
{
int v0 = atoi(f0.substr(0, f0.find("_")).c_str());
int v1 = atoi(f1.substr(0, f1.find("_")).c_str());
return v0 < v1;
}
void AbstractAnalysis::read_dir_create_list(string folder_path)
{
File dir(folder_path);
if(dir.exists() && dir.isDirectory()) {
vector<string> list;
dir.list(list);
std::sort(list.begin(), list.end(), cmp_file);
for(int i = 0; i < list.size(); i++) {
string filepath = folder_path + "/" + list[i];
_saved_filenames_analysis.push_back(filepath);
}
}
}
void AbstractAnalysis::saveImageAnalysis(string filename)
{
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
#ifdef TARGET_OSX
ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+filename, OF_IMAGE_QUALITY_BEST);
#elif defined(TARGET_WIN32)
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = appPix.getPixels();
myColorImage1.setUseTexture(false);
myColorImage1.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myColorImage1.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+filename);
myColorImage1.clear();
#endif
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+filename);
}
void AbstractAnalysis::saveImageSynthesis(string filename, ofxCvImage* newPixels, ofImageType newType)
{
#ifdef TARGET_OSX
ofSaveImage(newPixels->getPixelsRef(), _whole_file_path_synthesis+"/"+filename, OF_IMAGE_QUALITY_BEST);
#elif defined(TARGET_WIN32)
if (newType == OF_IMAGE_COLOR){
myColorImage2.setUseTexture(false);
myColorImage2.setFromPixels(newPixels->getPixels(), newPixels->getWidth(), newPixels->getHeight(), OF_IMAGE_COLOR);
myColorImage2.saveImage(_whole_file_path_synthesis+"/"+filename);
}
if (newType == OF_IMAGE_GRAYSCALE){
myGrayImage1.setUseTexture(false);
// THIS IS HOW YOU HAVE TO SAVE OUT THE GREYSCALE IMAGES on WINDOWS FOR SOME REASON --> i.e.: as an OF_IMAGE_COLOR
// But they don't save properly - they're spatially translated and generally f'd up
myGrayImage1.setFromPixels(newPixels->getPixels(), newPixels->getWidth(), newPixels->getHeight(), OF_IMAGE_COLOR);
myGrayImage1.setImageType(OF_IMAGE_COLOR);
myGrayImage1.saveImage(_whole_file_path_synthesis+"/"+filename);
//myGrayImage1.clear();
}
#endif
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+filename);
} }
+23 -4
View File
@@ -7,6 +7,7 @@
#include "ofMain.h" #include "ofMain.h"
#include "ofEvents.h" #include "ofEvents.h"
#include "ofxOpenCv.h"
#include <string> #include <string>
#define ANALYSIS_PATH "analysis/" #define ANALYSIS_PATH "analysis/"
@@ -24,7 +25,7 @@ public:
virtual ~AbstractAnalysis(){;} virtual ~AbstractAnalysis(){;}
// generic function to set up the camera // generic function to set up the camera
virtual void setup(int camWidth, int camHeight){_cam_w = camWidth; _cam_h = camHeight;} virtual void setup(int camWidth, int camHeight);
// this is the main threaded loop for a given analysis // this is the main threaded loop for a given analysis
void do_synthesize(); void do_synthesize();
@@ -34,7 +35,12 @@ public:
protected: protected:
virtual void create_dir(); virtual void create_dir_allocate_images();
virtual void read_dir_create_list(string folder_path);
virtual void saveImageAnalysis(string filename);
virtual void saveImageSynthesis(string filename, ofxCvImage* newPixels, ofImageType newType);
// acquire images - all the children (see - do_synthesize) // acquire images - all the children (see - do_synthesize)
virtual void acquire() = 0; virtual void acquire() = 0;
@@ -44,9 +50,14 @@ protected:
// display the results from disk // display the results from disk
virtual void displayresults() = 0; virtual void displayresults() = 0;
// display the results from disk
virtual void cleanup() {;}
public: public:
string _name; string _name;
string _draw_directory;
// event // event
ofEvent<string> _synthesize_cb; ofEvent<string> _synthesize_cb;
@@ -59,12 +70,20 @@ protected:
int _state; int _state;
ofImage myColorImage1;
ofImage myColorImage2;
ofImage myGrayImage1;
//int _run_cnt; //int _run_cnt;
float DELTA_T_SAVE; float DELTA_T_SAVE;
int NUM_PHASE; int NUM_PHASE;
int NUM_RUN; int NUM_RUN;
int NUM_SAVE_PER_RUN; int NUM_SAVE_PER_RUN;
//viewport
float tx, ty, tz, rx, ry, rz;
friend class AnalysisAdaptor; friend class AnalysisAdaptor;
}; };
+140 -186
View File
@@ -13,57 +13,66 @@ using Poco::Thread;
#define NUMBER_RUNS 1 #define NUMBER_RUNS 1
#define ACQUIRE_TIME 20 #define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const int line_width_default = 0.5f;
const float point_size_default = 0.5f;
void CamNoiseAnalysis::setup(int camWidth, int camHeight) void CamNoiseAnalysis::setup(int camWidth, int camHeight)
{ {
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS); AbstractAnalysis::setup(camWidth, camHeight);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_camnoise", NUMBER_RUNS);
cout << "NUM_RUN CamNoiseAnalysis " << NUM_RUN << endl; cout << "NUM_RUN CamNoiseAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5; //NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_camnoise", ACQUIRE_TIME); acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_camnoise", ACQUIRE_TIME);
cout << "ACQUIRE_TIME CamNoiseAnalysis " << acq_run_time << endl; cout << "ACQUIRE_TIME CamNoiseAnalysis " << acq_run_time << endl;
//int acq_run_time = 20; // 20 seconds of acquiring per run //int acq_run_time = 20; // 20 seconds of acquiring per run
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
// or 5 times per second = every 200 ms // or 5 times per second = every 200 ms
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames _frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
_frame_cnt = 0; _frame_cnt = 0;
_run_cnt = 0; _run_cnt = 0;
_synth_save_cnt = 0; _synth_save_cnt = 0;
c = 0; c = 0;
int anim_time = 10; // 10 seconds int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames _anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
//create_dir(); //create_dir_allocate_images();
_show_image = false; _show_image = false;
_image_shown = false; _image_shown = false;
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen /// // images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1 image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
// images used for re-loading and saving out the synthesized files /// image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.setUseTexture(false); image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.setUseTexture(false);
image5.setUseTexture(false);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); ////---------
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); algo = RefractiveIndex::XML.getValue("config:algorithms:camnoise:algo", algo_default);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); scale = RefractiveIndex::XML.getValue("config:algorithms:camnoise:scale", scale_default);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); draw_style = RefractiveIndex::XML.getValue("config:algorithms:camnoise:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:camnoise:line_width", line_width_default);
point_size = RefractiveIndex::XML.getValue("config:algorithms:camnoise:point_size", point_size_default);
} }
@@ -77,7 +86,7 @@ void CamNoiseAnalysis::acquire()
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0; _frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_run_cnt++; _run_cnt++;
_RUN_DONE = false; _RUN_DONE = false;
create_dir(); create_dir_allocate_images();
// RUN ROUTINE // RUN ROUTINE
// for(int i = 0; i < NUM_RUN; i++) { // for(int i = 0; i < NUM_RUN; i++) {
@@ -86,7 +95,7 @@ void CamNoiseAnalysis::acquire()
save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
save_timer->start(save_callback); save_timer->start(save_callback);
while(!_RUN_DONE && _state != STATE_STOP) while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3); Thread::sleep(3);
@@ -97,77 +106,28 @@ void CamNoiseAnalysis::acquire()
} }
void CamNoiseAnalysis::synthesise() void CamNoiseAnalysis::synthesise()
{ {
//cout << "CamNoiseAnalysis::saving synthesis...\n"; // we don't need to synthesise
if(_state == STATE_STOP) return; return;
/*
//cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
_RUN_DONE = false;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
*/
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){
//cout << "CamNoiseAnalysis::synthesis FOR LOOP...\n";
//cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
if(_state == STATE_STOP) return;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "LOADED image1!!!" << endl;
//if(image5.loadImage(_saved_filenames_analysis[i+1])){
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
//cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
cvGrayImage1 = cvColorImage1;
//cvGrayImage2 = cvColorImage2;
//cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
cvGrayImage1.erode();
cvGrayImage1.erode();
cvGrayImage1.erode();
cvGrayImage1.blur();
cvGrayImage1.contrastStretch();
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
string file_name;
file_name = ofToString(_synth_save_cnt, 2)+"_CamNoiseAnalysis_"+ofToString(_run_cnt,2)+".jpg";
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
ofImage image;
//image.allocate(cvGrayImage1.width, cvGrayImage1.height, OF_IMAGE_GRAYSCALE);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
image.setUseTexture(false);
image.setFromPixels(cvGrayImage1.getPixels(), cvGrayImage1.width, cvGrayImage1.height, OF_IMAGE_GRAYSCALE);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
//}
}
}
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
} }
void CamNoiseAnalysis::displayresults() void CamNoiseAnalysis::displayresults()
{ {
for(float i=1;i<_saved_filenames_synthesis.size();i++){ for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return; if(_state == STATE_STOP) return;
@@ -178,18 +138,20 @@ void CamNoiseAnalysis::displayresults()
//cout << "!_image_shown" << endl; //cout << "!_image_shown" << endl;
} }
if(!image3.loadImage(_saved_filenames_synthesis[i])){ _show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image //couldn't load image
cout << "didn't load image" << endl; cout << "didn't load image" << endl;
} }
if(image3.loadImage(_saved_filenames_synthesis[i])){ if(image1.loadImage(_saved_filenames_analysis[i])){
image3.loadImage(_saved_filenames_synthesis[i]);
//cout << "_show_image = true;" << endl; //cout << "_show_image = true;" << endl;
_show_image = true; _show_image = true;
_image_shown = false; _image_shown = false;
} }
} }
} }
@@ -202,30 +164,30 @@ void CamNoiseAnalysis::draw()
/// *** TODO *** /// /// *** TODO *** ///
// still need to deal with latency frames here - i.e.: there are frames // still need to deal with latency frames here - i.e.: there are frames
/// *** TODO *** /// /// *** TODO *** ///
if (_frame_cnt < _frame_cnt_max) if (_frame_cnt < _frame_cnt_max)
{ {
ofEnableAlphaBlending(); ofEnableAlphaBlending();
ofColor aColour; ofColor aColour;
int _fade_in_frames = _frame_cnt_max/10; int _fade_in_frames = _frame_cnt_max/10;
float _number_of_grey_levels=5; float _number_of_grey_levels=5;
float _frames_per_level = _frame_cnt_max / _number_of_grey_levels; float _frames_per_level = _frame_cnt_max / _number_of_grey_levels;
ofColor someColor; ofColor someColor;
/* /*
if (_frame_cnt < _fade_in_frames) { if (_frame_cnt < _fade_in_frames) {
aColour.set(255, 255, 255, ofMap(_frame_cnt, 0, _fade_in_frames, 0, 255)); aColour.set(255, 255, 255, ofMap(_frame_cnt, 0, _fade_in_frames, 0, 255));
ofSetColor(aColour); ofSetColor(aColour);
ofRect(0, 0, ofGetWidth(), ofGetHeight()); ofRect(0, 0, ofGetWidth(), ofGetHeight());
//cout << "FADE IN STROBE TIME " << endl; //cout << "FADE IN STROBE TIME " << endl;
} }
*/ */
//if (_frame_cnt >= _fade_in_frames && _frame_cnt < (_frame_cnt_max)){ //if (_frame_cnt >= _fade_in_frames && _frame_cnt < (_frame_cnt_max)){
for(int i=1;i<_number_of_grey_levels;i++){ for(int i=1;i<_number_of_grey_levels;i++){
if ( _frame_cnt >= _frames_per_level*(i-1) && +_frame_cnt < _frames_per_level * (i+1) ) { if ( _frame_cnt >= _frames_per_level*(i-1) && +_frame_cnt < _frames_per_level * (i+1) ) {
//set colour to current grey level //set colour to current grey level
@@ -233,11 +195,11 @@ void CamNoiseAnalysis::draw()
//cout << "c: " << c << endl; //cout << "c: " << c << endl;
someColor.set(c); someColor.set(c);
} }
ofSetColor(someColor); ofSetColor(someColor);
ofRect(0, 0, ofGetWidth(), ofGetHeight()); ofRect(0, 0, ofGetWidth(), ofGetHeight());
} }
//} //}
/* /*
if (_frame_cnt >= (_frame_cnt_max-_fade_in_frames) && _frame_cnt < _frame_cnt_max) { if (_frame_cnt >= (_frame_cnt_max-_fade_in_frames) && _frame_cnt < _frame_cnt_max) {
@@ -245,92 +207,92 @@ void CamNoiseAnalysis::draw()
ofSetColor(aColour); ofSetColor(aColour);
ofRect(0, 0, ofGetWidth(), ofGetHeight()); ofRect(0, 0, ofGetWidth(), ofGetHeight());
// cout << "FADE OUT STROBE TIME " << endl; // cout << "FADE OUT STROBE TIME " << endl;
} }
*/ */
ofDisableAlphaBlending(); ofDisableAlphaBlending();
} else { } else {
// _state = STATE_SYNTHESISING; // _state = STATE_SYNTHESISING;
_RUN_DONE = true; _RUN_DONE = true;
} }
_frame_cnt++; _frame_cnt++;
break; break;
} }
case STATE_SYNTHESISING: case STATE_SYNTHESISING:
{ {
// display animation of something while the synthesis in on-going... // display animation of something while the synthesis in on-going...
//cout << "CamNoiseAnalysis = STATE_SYNTHESISING...\n"; //cout << "CamNoiseAnalysis = STATE_SYNTHESISING...\n";
// display animation of something while the synthesis in on-going... // display animation of something while the synthesis in on-going...
ofEnableAlphaBlending(); ofEnableAlphaBlending();
ofSetRectMode(OF_RECTMODE_CENTER); ofSetRectMode(OF_RECTMODE_CENTER);
ofPushMatrix(); ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2); ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
if(_anim_cnt < _anim_cnt_max){ if(_anim_cnt < _anim_cnt_max){
ofColor aColour; ofColor aColour;
int rectSizeW = ofGetWidth()/4; int rectSizeW = ofGetWidth()/4;
int rectSizeH = ofGetHeight()/4; int rectSizeH = ofGetHeight()/4;
int _fade_in_frames = _anim_cnt_max/2; int _fade_in_frames = _anim_cnt_max/2;
int c_anim = 10; int c_anim = 10;
int fade; int fade;
//ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360)); //ofRotate(ofMap(_anim_cnt/2.0, 0, _anim_cnt_max, 0, 360));
if (_anim_cnt < _fade_in_frames) { if (_anim_cnt < _fade_in_frames) {
//cout << "CamNoiseAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n"; //cout << "CamNoiseAnalysis STATE_SYNTHESIZING = FADING IN ANIMATION...\n";
fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255); fade = ofMap(_anim_cnt, 0, _fade_in_frames, 0, 255);
for (int i=0; i <= 15; i++){ for (int i=0; i <= 15; i++){
c_anim = 0+17*i; c_anim = 0+17*i;
aColour.set(c_anim, c_anim, c_anim, fade); aColour.set(c_anim, c_anim, c_anim, fade);
ofSetColor(aColour); ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i); ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i); ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
} }
} }
if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){ if (_anim_cnt >= _fade_in_frames && _anim_cnt <= (_anim_cnt_max-_fade_in_frames)){
for (int i=0; i <= 15; i++){ for (int i=0; i <= 15; i++){
c_anim = 255; c_anim = 255;
aColour.set(c_anim, c_anim, c_anim, 255); aColour.set(c_anim, c_anim, c_anim, 255);
ofSetColor(aColour); ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i); ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i); ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
} }
} }
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) { if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
//cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl; //cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255); fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
//cout << "fade down = " << fade << endl; //cout << "fade down = " << fade << endl;
for (int i=0; i <= 15; i++){ for (int i=0; i <= 15; i++){
c_anim = (17*i); c_anim = (17*i);
aColour.set(c_anim, c_anim, c_anim, 255-fade); aColour.set(c_anim, c_anim, c_anim, 255-fade);
ofSetColor(aColour); ofSetColor(aColour);
ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i); ofRect(0, 0, rectSizeW+10*i, rectSizeH+10*i);
ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i); ofRect(0, 0, rectSizeW-10*i, rectSizeH-10*i);
} }
} }
_anim_cnt++; _anim_cnt++;
} else { } else {
_RUN_DONE = true; _RUN_DONE = true;
//_state = STATE_DISPLAY_RESULTS; //_state = STATE_DISPLAY_RESULTS;
@@ -339,15 +301,13 @@ void CamNoiseAnalysis::draw()
ofPopMatrix(); ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER); ofSetRectMode(OF_RECTMODE_CORNER);
ofDisableAlphaBlending(); ofDisableAlphaBlending();
break; break;
} }
case STATE_DISPLAY_RESULTS: case STATE_DISPLAY_RESULTS:
{ {
//cout << "STATE_DISPLAY_RESULTS...\n" << endl;
if (_frame_cnt > 2) if (_frame_cnt > 2)
{ {
_image_shown = true; _image_shown = true;
@@ -356,29 +316,55 @@ void CamNoiseAnalysis::draw()
_frame_cnt++; _frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
glPointSize(point_size);
glEnable(GL_POINT_SMOOTH);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image) if (_show_image)
{ image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
//cout << "_show_image...\n" << endl;
image2.bind();
ofEnableAlphaBlending();
RefractiveIndex::_shader.begin();
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE); RefractiveIndex::_shader.setUniform1i("algo", algo);
image2.draw(0,0, ofGetWidth(), ofGetHeight()); RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
ofDisableAlphaBlending();
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
} }
// display results of the synthesis RefractiveIndex::_shader.end();
_RUN_DONE = true;
break;
}
image2.unbind();
RefractiveIndex::cam.end();
break;
}
default: default:
break; break;
} }
} }
@@ -387,39 +373,7 @@ void CamNoiseAnalysis::save_cb(Timer& timer)
{ {
_save_cnt++; _save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "CamNoiseAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg"; string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
saveImageAnalysis(file_name);
} }
+6 -20
View File
@@ -37,27 +37,13 @@ protected:
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max; float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown; bool _show_image, _image_shown;
ofImage image1; ofImage image1;
ofImage image2; ofImage image2;
ofImage image3;
ofImage image4;
ofImage image5;
ofImage image6;
ofxCvColorImage cvColorImage1; int algo;
ofxCvColorImage cvColorImage2; int scale;
ofxCvColorImage cvColorImage3; int draw_style;
ofxCvColorImage cvColorImage4; float line_width;
ofxCvColorImage cvColorImage5; float point_size;
ofxCvColorImage cvColorImage6;
ofxCvGrayscaleImage cvGrayDiff1;
ofxCvGrayscaleImage cvGrayDiff2;
ofxCvGrayscaleImage cvGrayImage1;
ofxCvGrayscaleImage cvGrayImage2;
ofxCvGrayscaleImage cvGrayImage3;
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
}; };
+84 -140
View File
@@ -12,17 +12,23 @@ using Poco::Thread;
#define NUMBER_RUNS 1 #define NUMBER_RUNS 1
#define ACQUIRE_TIME 20 #define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const float line_width_default = 0.5f;
void ColorMultiAnalysis::setup(int camWidth, int camHeight) void ColorMultiAnalysis::setup(int camWidth, int camHeight)
{ {
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS); AbstractAnalysis::setup(camWidth, camHeight);
cout << "NUM_RUN ColorMultiAnalysis " << NUM_RUN << endl;
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_colormulti", NUMBER_RUNS);
cout << "NUM_RUN ColorMultiAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5; //NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_colormulti", ACQUIRE_TIME); acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_colormulti", ACQUIRE_TIME);
cout << "ACQUIRE_TIME ColorMultiAnalysis " << acq_run_time << endl; cout << "ACQUIRE_TIME ColorMultiAnalysis " << acq_run_time << endl;
//int acq_run_time = 35; //int acq_run_time = 35;
DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
@@ -30,7 +36,7 @@ void ColorMultiAnalysis::setup(int camWidth, int camHeight)
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames _frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir(); //create_dir_allocate_images();
_frame_cnt = 0; _frame_cnt = 0;
_run_cnt = 0; _run_cnt = 0;
@@ -40,31 +46,26 @@ void ColorMultiAnalysis::setup(int camWidth, int camHeight)
int anim_time = 10; // 10 seconds int anim_time = 10; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames _anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
//for an ofxOpenCv.h image i would like to use..."
//image3.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h);
_show_image = false; _show_image = false;
_image_shown = false; _image_shown = false;
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen /// // images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1 image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
// images used for re-loading and saving out the synthesized files /// image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.setUseTexture(false); image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.setUseTexture(false);
image5.setUseTexture(false);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); ////---------
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); algo = RefractiveIndex::XML.getValue("config:algorithms:colormulti:algo", algo_default);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); scale = RefractiveIndex::XML.getValue("config:algorithms:colormulti:scale", scale_default);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); draw_style = RefractiveIndex::XML.getValue("config:algorithms:colormulti:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:colormulti:line_width", line_width_default);
} }
@@ -77,7 +78,7 @@ void ColorMultiAnalysis::acquire()
_run_cnt++; _run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0; _frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false; _RUN_DONE = false;
create_dir(); create_dir_allocate_images();
// RUN ROUTINE // RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) { //for(int i = 0; i < NUM_RUN; i++) {
@@ -100,77 +101,25 @@ void ColorMultiAnalysis::acquire()
void ColorMultiAnalysis::synthesise() void ColorMultiAnalysis::synthesise()
{ {
//cout << "ColorMultiAnalysis::saving synthesis...\n"; // we don't need to synthesise
if(_state == STATE_STOP) return; return;
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){ /*
//cout << "ColorMultiAnalysis::synthesis FOR LOOP...\n"; //cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
_RUN_DONE = false;
if(_state == STATE_STOP) return;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
if(!image1.loadImage(_saved_filenames_analysis[i])){ while(!_RUN_DONE && _state != STATE_STOP)
//couldn't load image Thread::sleep(3);
cout << "didn't load image" << endl; */
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "LOADED image1!!!" << endl;
//if(image5.loadImage(_saved_filenames_analysis[i+1])){
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
//cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
cvColorImage1.blur(5);
cvColorImage1.erode();
cvColorImage1.erode();
cvColorImage1.dilate();
cvColorImage1.blur(5);
cvColorImage1.dilate();
cvColorImage1.dilate();
cvColorImage1.dilate();
cvColorImage1.dilate();
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
string file_name;
file_name = ofToString(_synth_save_cnt, 2)+"_ColorMultiAnalysis_"+ofToString(_run_cnt,2)+".jpg";
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
ofImage image;
//image.allocate(cvColorImage1.width, cvColorImage1.height, OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
image.setUseTexture(false);
image.setFromPixels(cvColorImage1.getPixels(), cvColorImage1.width, cvColorImage1.height,OF_IMAGE_COLOR);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
// }
}
}
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
} }
void ColorMultiAnalysis::displayresults() void ColorMultiAnalysis::displayresults()
{ {
for(float i=1;i<_saved_filenames_synthesis.size();i++){ for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return; if(_state == STATE_STOP) return;
@@ -181,13 +130,15 @@ void ColorMultiAnalysis::displayresults()
//cout << "!_image_shown" << endl; //cout << "!_image_shown" << endl;
} }
if(!image3.loadImage(_saved_filenames_synthesis[i])){ _show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image //couldn't load image
cout << "didn't load image" << endl; cout << "didn't load image" << endl;
} }
if(image3.loadImage(_saved_filenames_synthesis[i])){ if(image1.loadImage(_saved_filenames_analysis[i])){
image3.loadImage(_saved_filenames_synthesis[i]);
//cout << "_show_image = true;" << endl; //cout << "_show_image = true;" << endl;
_show_image = true; _show_image = true;
_image_shown = false; _image_shown = false;
@@ -329,8 +280,9 @@ void ColorMultiAnalysis::draw()
_anim_cnt++; _anim_cnt++;
} else { } else {
_state = STATE_DISPLAY_RESULTS; //_state = STATE_DISPLAY_RESULTS;
_anim_cnt=0; _anim_cnt=0;
_RUN_DONE = true;
} }
ofPopMatrix(); ofPopMatrix();
ofSetRectMode(OF_RECTMODE_CORNER); ofSetRectMode(OF_RECTMODE_CORNER);
@@ -344,7 +296,6 @@ void ColorMultiAnalysis::draw()
//cout << "STATE_DISPLAY_RESULTS...\n" << endl; //cout << "STATE_DISPLAY_RESULTS...\n" << endl;
if (_frame_cnt > 2) if (_frame_cnt > 2)
{ {
_image_shown = true; _image_shown = true;
@@ -353,22 +304,48 @@ void ColorMultiAnalysis::draw()
_frame_cnt++; _frame_cnt++;
if (_show_image)
{
//cout << "_show_image...\n" << endl;
ofEnableAlphaBlending(); ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
ofSetColor(255, 255, 255); RefractiveIndex::cam.begin();
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
image2.draw(0,0, ofGetWidth(), ofGetHeight());
ofDisableAlphaBlending(); ofTranslate(tx, ty, tz);
} ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
// display results of the synthesis
_RUN_DONE = true; if (_show_image)
break; image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
image2.bind();
RefractiveIndex::_shader.begin();
RefractiveIndex::_shader.setUniform1i("algo", algo);
RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
}
RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
_RUN_DONE = true;
break;
} }
@@ -383,42 +360,9 @@ void ColorMultiAnalysis::draw()
// this runs at save_cb timer rate = DELTA_T_SAVE // this runs at save_cb timer rate = DELTA_T_SAVE
void ColorMultiAnalysis::save_cb(Timer& timer) void ColorMultiAnalysis::save_cb(Timer& timer)
{ {
_save_cnt++; _save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "ColorMultiAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg"; string file_name = ofToString(_save_cnt,2)+"_"+ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
} }
+5 -19
View File
@@ -31,28 +31,14 @@ protected:
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max; float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown; bool _show_image, _image_shown;
ofImage image1; ofImage image1;
ofImage image2; ofImage image2;
ofImage image3;
ofImage image4;
ofImage image5;
ofImage image6;
ofxCvColorImage cvColorImage1; int algo;
ofxCvColorImage cvColorImage2; int scale;
ofxCvColorImage cvColorImage3; int draw_style;
ofxCvColorImage cvColorImage4; float line_width;
ofxCvColorImage cvColorImage5;
ofxCvColorImage cvColorImage6;
ofxCvGrayscaleImage cvGrayDiff1;
ofxCvGrayscaleImage cvGrayDiff2;
ofxCvGrayscaleImage cvGrayImage1;
ofxCvGrayscaleImage cvGrayImage2;
ofxCvGrayscaleImage cvGrayImage3;
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
}; };
+81 -143
View File
@@ -13,17 +13,23 @@ using Poco::Thread;
#define NUMBER_RUNS 1 #define NUMBER_RUNS 1
#define ACQUIRE_TIME 20 #define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const float line_width_default = 0.5f;
void ColorSingleAnalysis::setup(int camWidth, int camHeight) void ColorSingleAnalysis::setup(int camWidth, int camHeight)
{ {
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS); AbstractAnalysis::setup(camWidth, camHeight);
cout << "NUM_RUN ColorSingleAnalysis " << NUM_RUN << endl;
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_colorsingle", NUMBER_RUNS);
cout << "NUM_RUN ColorSingleAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5; //NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_colorsingle", ACQUIRE_TIME); acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_colorsingle", ACQUIRE_TIME);
cout << "ACQUIRE_TIME ColorSingleAnalysis " << acq_run_time << endl; cout << "ACQUIRE_TIME ColorSingleAnalysis " << acq_run_time << endl;
//int acq_run_time = 25; // 20 seconds of acquiring per run //int acq_run_time = 25; // 20 seconds of acquiring per run
DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
@@ -31,7 +37,7 @@ void ColorSingleAnalysis::setup(int camWidth, int camHeight)
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames _frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir(); //create_dir_allocate_images();
_run_cnt = 0; _run_cnt = 0;
_frame_cnt = 0; _frame_cnt = 0;
@@ -50,25 +56,24 @@ void ColorSingleAnalysis::setup(int camWidth, int camHeight)
_show_image = false; _show_image = false;
_image_shown = false; _image_shown = false;
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen /// // images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1 image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
// images used for re-loading and saving out the synthesized files /// image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.setUseTexture(false); image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.setUseTexture(false);
image5.setUseTexture(false);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); ////---------
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); algo = RefractiveIndex::XML.getValue("config:algorithms:colorsingle:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:colorsingle:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:colorsingle:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:colorsingle:line_width", line_width_default);
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
} }
@@ -82,7 +87,7 @@ void ColorSingleAnalysis::acquire()
_run_cnt++; _run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0; _frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false; _RUN_DONE = false;
create_dir(); create_dir_allocate_images();
// RUN ROUTINE // RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) { //for(int i = 0; i < NUM_RUN; i++) {
@@ -104,87 +109,26 @@ void ColorSingleAnalysis::acquire()
void ColorSingleAnalysis::synthesise() void ColorSingleAnalysis::synthesise()
{ {
//cout << "ColorSingleAnalysis::saving synthesis...\n"; // we don't need to synthesise
if(_state == STATE_STOP) return; return;
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){ /*
//cout << "ColorSingleAnalysis::synthesis FOR LOOP...\n"; //cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
_RUN_DONE = false;
if(_state == STATE_STOP) return;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
if(!image1.loadImage(_saved_filenames_analysis[i])){ while(!_RUN_DONE && _state != STATE_STOP)
//couldn't load image Thread::sleep(3);
cout << "didn't load image" << endl; */
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "LOADED image1!!!" << endl;
//if(image5.loadImage(_saved_filenames_analysis[i+1])){
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
//cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
//cvGrayImage1 = cvColorImage1;
//cvGrayImage2 = cvColorImage2;
//cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
//cvGrayDiff1.erode();
//cvGrayDiff1.contrastStretch();
//cvGrayDiff1.blur(5);
//cvGrayDiff1.dilate();
//cvGrayDiff1.contrastStretch();
cvColorImage1.blur(5);
cvColorImage1.erode();
cvColorImage1.erode();
cvColorImage1.dilate();
cvColorImage1.blur(5);
cvColorImage1.erode();
cvColorImage1.erode();
cvColorImage1.erode();
cvColorImage1.erode();
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
string file_name;
file_name = ofToString(_synth_save_cnt, 2)+"_ColorSingleAnalysis_"+ofToString(_run_cnt,2)+".jpg";
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
ofImage image;
//image.allocate(cvColorImage1.width, cvColorImage1.height, OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
image.setUseTexture(false);
image.setFromPixels(cvColorImage1.getPixels(), cvColorImage1.width, cvColorImage1.height,OF_IMAGE_COLOR);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
// }
}
}
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
} }
void ColorSingleAnalysis::displayresults() void ColorSingleAnalysis::displayresults()
{ {
for(float i=1;i<_saved_filenames_synthesis.size();i++){ for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return; if(_state == STATE_STOP) return;
@@ -195,18 +139,20 @@ void ColorSingleAnalysis::displayresults()
//cout << "!_image_shown" << endl; //cout << "!_image_shown" << endl;
} }
if(!image3.loadImage(_saved_filenames_synthesis[i])){ _show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image //couldn't load image
cout << "didn't load image" << endl; cout << "didn't load image" << endl;
} }
if(image3.loadImage(_saved_filenames_synthesis[i])){ if(image1.loadImage(_saved_filenames_analysis[i])){
image3.loadImage(_saved_filenames_synthesis[i]);
//cout << "_show_image = true;" << endl; //cout << "_show_image = true;" << endl;
_show_image = true; _show_image = true;
_image_shown = false; _image_shown = false;
} }
} }
} }
@@ -366,7 +312,6 @@ void ColorSingleAnalysis::draw()
//cout << "STATE_DISPLAY_RESULTS...\n" << endl; //cout << "STATE_DISPLAY_RESULTS...\n" << endl;
if (_frame_cnt > 2) if (_frame_cnt > 2)
{ {
_image_shown = true; _image_shown = true;
@@ -375,20 +320,46 @@ void ColorSingleAnalysis::draw()
_frame_cnt++; _frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image) if (_show_image)
{ image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
//cout << "_show_image...\n" << endl;
image2.bind();
ofEnableAlphaBlending();
RefractiveIndex::_shader.begin();
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR); RefractiveIndex::_shader.setUniform1i("algo", algo);
image2.draw(0,0, ofGetWidth(), ofGetHeight()); RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
ofDisableAlphaBlending();
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
} }
// display results of the synthesis RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
_RUN_DONE = true; _RUN_DONE = true;
break; break;
@@ -406,40 +377,7 @@ void ColorSingleAnalysis::save_cb(Timer& timer)
{ {
_save_cnt++; _save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "ColorSingleAnalysis::saving...\n";
string file_name =ofToString(_save_cnt,2)+"_"+fileNameTag+"_"+ofToString(_run_cnt,2)+".jpg"; string file_name =ofToString(_save_cnt,2)+"_"+fileNameTag+"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
} }
+5 -20
View File
@@ -38,28 +38,13 @@ protected:
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max; float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown; bool _show_image, _image_shown;
ofImage image1; ofImage image1;
ofImage image2; ofImage image2;
ofImage image3;
ofImage image4;
ofImage image5;
ofImage image6;
ofxCvColorImage cvColorImage1; int algo;
ofxCvColorImage cvColorImage2; int scale;
ofxCvColorImage cvColorImage3; int draw_style;
ofxCvColorImage cvColorImage4; float line_width;
ofxCvColorImage cvColorImage5;
ofxCvColorImage cvColorImage6;
ofxCvGrayscaleImage cvGrayDiff1;
ofxCvGrayscaleImage cvGrayDiff2;
ofxCvGrayscaleImage cvGrayImage1;
ofxCvGrayscaleImage cvGrayImage2;
ofxCvGrayscaleImage cvGrayImage3;
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
}; };
+83 -137
View File
@@ -13,15 +13,22 @@ using Poco::Thread;
#define NUMBER_RUNS 1 #define NUMBER_RUNS 1
#define ACQUIRE_TIME 20 #define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const int line_width_default = 0.5f;
const float point_size_default = 0.5f;
void DiffNoiseAnalysis::setup(int camWidth, int camHeight) void DiffNoiseAnalysis::setup(int camWidth, int camHeight)
{ {
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS); AbstractAnalysis::setup(camWidth, camHeight);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_diffnoise", NUMBER_RUNS);
cout << "NUM_RUN DiffNoiseAnalysis " << NUM_RUN << endl; cout << "NUM_RUN DiffNoiseAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5; //NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:diffnoise_shadow", ACQUIRE_TIME); acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_diffnoise", ACQUIRE_TIME);
cout << "ACQUIRE_TIME DiffNoiseAnalysis " << acq_run_time << endl; cout << "ACQUIRE_TIME DiffNoiseAnalysis " << acq_run_time << endl;
//int acq_run_time = 20; // 20 seconds of acquiring per run //int acq_run_time = 20; // 20 seconds of acquiring per run
@@ -31,7 +38,7 @@ void DiffNoiseAnalysis::setup(int camWidth, int camHeight)
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames _frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir(); //create_dir_allocate_images();
_run_cnt = 0; _run_cnt = 0;
_frame_cnt = 0; _frame_cnt = 0;
@@ -44,28 +51,25 @@ void DiffNoiseAnalysis::setup(int camWidth, int camHeight)
_show_image = false; _show_image = false;
_image_shown = false; _image_shown = false;
//for an ofxOpenCv.h image i would like to use..." image1.clear();
//image3.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h); image2.clear();
// images use for drawing the synthesized files to the screen /// // images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1 image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
// images used for re-loading and saving out the synthesized files /// image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.setUseTexture(false); image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.setUseTexture(false);
image5.setUseTexture(false);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); ////---------
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); algo = RefractiveIndex::XML.getValue("config:algorithms:diffnoise:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:diffnoise:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:diffnoise:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:diffnoise:line_width", line_width_default);
point_size = RefractiveIndex::XML.getValue("config:algorithms:diffnoise:point_size", point_size_default);
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
} }
@@ -77,7 +81,7 @@ void DiffNoiseAnalysis::acquire()
_run_cnt++; _run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0; _frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false; _RUN_DONE = false;
create_dir(); create_dir_allocate_images();
// RUN ROUTINE // RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) { //for(int i = 0; i < NUM_RUN; i++) {
@@ -100,76 +104,27 @@ void DiffNoiseAnalysis::acquire()
void DiffNoiseAnalysis::synthesise() void DiffNoiseAnalysis::synthesise()
{ {
//cout << "DiffNoiseAnalysis::saving synthesis...\n"; // we don't need to synthesise
if(_state == STATE_STOP) return; return;
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){ /*
//cout << "DiffNoiseAnalysis::synthesis FOR LOOP...\n"; //cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
_RUN_DONE = false;
if(_state == STATE_STOP) return;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
if(!image1.loadImage(_saved_filenames_analysis[i])){ while(!_RUN_DONE && _state != STATE_STOP)
//couldn't load image Thread::sleep(3);
cout << "didn't load image" << endl; */
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "LOADED image1!!!" << endl;
//if(image5.loadImage(_saved_filenames_analysis[i+1])){
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
//cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
cvColorImage1.invert();
cvColorImage1.blur(5);
cvColorImage1.erode();
cvColorImage1.erode();
cvColorImage1.blur(5);
cvColorImage1.erode();
cvColorImage1.erode();
//////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
string file_name;
file_name = ofToString(_synth_save_cnt, 2)+"_DiffNoiseAnalysis_"+ofToString(_run_cnt,2)+".jpg";
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
ofImage image;
//image.allocate(cvColorImage1.width, cvGrayImage1.height, OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
image.setUseTexture(false);
image.setFromPixels(cvColorImage1.getPixels(), cvColorImage1.width, cvColorImage1.height,OF_IMAGE_COLOR);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
// }
}
}
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
} }
void DiffNoiseAnalysis::displayresults() void DiffNoiseAnalysis::displayresults()
{ {
for(float i=1;i<_saved_filenames_synthesis.size();i++){ for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return; if(_state == STATE_STOP) return;
@@ -180,19 +135,20 @@ void DiffNoiseAnalysis::displayresults()
//cout << "!_image_shown" << endl; //cout << "!_image_shown" << endl;
} }
if(!image3.loadImage(_saved_filenames_synthesis[i])){ _show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image //couldn't load image
cout << "didn't load image" << endl; cout << "didn't load image" << endl;
} }
if(image3.loadImage(_saved_filenames_synthesis[i])){ if(image1.loadImage(_saved_filenames_analysis[i])){
image3.loadImage(_saved_filenames_synthesis[i]);
//cout << "_show_image = true;" << endl; //cout << "_show_image = true;" << endl;
_show_image = true; _show_image = true;
_image_shown = false; _image_shown = false;
} }
} }
} }
@@ -363,9 +319,6 @@ void DiffNoiseAnalysis::draw()
case STATE_DISPLAY_RESULTS: case STATE_DISPLAY_RESULTS:
{ {
//cout << "STATE_DISPLAY_RESULTS...\n" << endl;
if (_frame_cnt > 2) if (_frame_cnt > 2)
{ {
_image_shown = true; _image_shown = true;
@@ -374,22 +327,47 @@ void DiffNoiseAnalysis::draw()
_frame_cnt++; _frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
glPointSize(point_size);
glEnable(GL_POINT_SMOOTH);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image) if (_show_image)
{ image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
//cout << "_show_image...\n" << endl;
image2.bind();
ofEnableAlphaBlending();
RefractiveIndex::_shader.begin();
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR); RefractiveIndex::_shader.setUniform1i("algo", algo);
//image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE); RefractiveIndex::_shader.setUniform1f("scale", scale);
image2.draw(0,0, ofGetWidth(), ofGetHeight()); RefractiveIndex::_shader.setUniform1i("tex0", 0);
ofDisableAlphaBlending(); switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
} }
// display results of the synthesis RefractiveIndex::_shader.end();
_RUN_DONE = true;
image2.unbind();
RefractiveIndex::cam.end();
break; break;
} }
@@ -402,40 +380,8 @@ void DiffNoiseAnalysis::draw()
void DiffNoiseAnalysis::save_cb(Timer& timer) void DiffNoiseAnalysis::save_cb(Timer& timer)
{ {
_save_cnt++; _save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "DiffNoiseAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg"; string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
} }
+6 -19
View File
@@ -36,27 +36,14 @@ protected:
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max; float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown; bool _show_image, _image_shown;
ofImage image1; ofImage image1;
ofImage image2; ofImage image2;
ofImage image3;
ofImage image4;
ofImage image5;
ofImage image6;
ofxCvColorImage cvColorImage1; int algo;
ofxCvColorImage cvColorImage2; int scale;
ofxCvColorImage cvColorImage3; int draw_style;
ofxCvColorImage cvColorImage4; float line_width;
ofxCvColorImage cvColorImage5; float point_size;
ofxCvColorImage cvColorImage6;
ofxCvGrayscaleImage cvGrayDiff1;
ofxCvGrayscaleImage cvGrayDiff2;
ofxCvGrayscaleImage cvGrayImage1;
ofxCvGrayscaleImage cvGrayImage2;
ofxCvGrayscaleImage cvGrayImage3;
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
}; };
+87 -139
View File
@@ -13,17 +13,26 @@ using Poco::Thread;
#define NUMBER_RUNS 1 #define NUMBER_RUNS 1
#define ACQUIRE_TIME 20 #define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const int line_width_default = 0.5f;
const float point_size_default = 0.5f;
void IResponseAnalysis::setup(int camWidth, int camHeight) void IResponseAnalysis::setup(int camWidth, int camHeight)
{ {
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS); AbstractAnalysis::setup(camWidth, camHeight);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_iresponse", NUMBER_RUNS);
cout << "NUM_RUN IResponseAnalysis " << NUM_RUN << endl; cout << "NUM_RUN IResponseAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5; //NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_iresponse", ACQUIRE_TIME); acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_iresponse", ACQUIRE_TIME);
cout << "ACQUIRE_TIME IResponseAnalysis " << acq_run_time << endl; cout << "ACQUIRE_TIME IResponseAnalysis " << acq_run_time << endl;
//int acq_run_time = 20; // 20 seconds of acquiring per run //int acq_run_time = 20; // 20 seconds of acquiring per run
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
@@ -31,7 +40,7 @@ void IResponseAnalysis::setup(int camWidth, int camHeight)
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames _frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir(); //create_dir_allocate_images();
_synth_save_cnt = 0; _synth_save_cnt = 0;
_run_cnt = 0; _run_cnt = 0;
_frame_cnt = 0; _frame_cnt = 0;
@@ -43,27 +52,24 @@ void IResponseAnalysis::setup(int camWidth, int camHeight)
_show_image = false; _show_image = false;
_image_shown = false; _image_shown = false;
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen /// // images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1 image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
// images used for re-loading and saving out the synthesized files /// image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.setUseTexture(false); image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.setUseTexture(false);
image5.setUseTexture(false);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
////---------
algo = RefractiveIndex::XML.getValue("config:algorithms:iresponse:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:iresponse:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:iresponse:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:iresponse:line_width", line_width_default);
point_size = RefractiveIndex::XML.getValue("config:algorithms:iresponse:point_size", point_size_default);
} }
@@ -76,7 +82,7 @@ void IResponseAnalysis::acquire()
_run_cnt++; _run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0; _frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false; _RUN_DONE = false;
create_dir(); create_dir_allocate_images();
// RUN ROUTINE // RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) { //for(int i = 0; i < NUM_RUN; i++) {
@@ -98,80 +104,27 @@ void IResponseAnalysis::acquire()
void IResponseAnalysis::synthesise() void IResponseAnalysis::synthesise()
{ {
//cout << "IResponseAnalysis::saving synthesis...\n"; // we don't need to synthesise
if(_state == STATE_STOP) return; return;
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){
//cout << "IResponseAnalysis::synthesis FOR LOOP...\n";
//cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
if(_state == STATE_STOP) return;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "LOADED image1!!!" << endl;
if(image5.loadImage(_saved_filenames_analysis[i+1])){
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
cvGrayImage1 = cvColorImage1;
cvGrayImage2 = cvColorImage2;
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
cvGrayDiff1.erode();
cvGrayDiff1.contrastStretch();
//cvGrayDiff1.blur(5);
//cvGrayDiff1.dilate();
//cvGrayDiff1.contrastStretch();
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
string file_name;
file_name = ofToString(_synth_save_cnt, 2)+"_IResponseSynthesis_"+ofToString(_run_cnt,2)+".jpg";
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
ofImage image;
//image.allocate(cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
image.setUseTexture(false);
image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
}
}
}
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
/*
//cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
_RUN_DONE = false;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
*/
} }
void IResponseAnalysis::displayresults() void IResponseAnalysis::displayresults()
{ {
for(float i=1;i<_saved_filenames_synthesis.size();i++){ for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return; if(_state == STATE_STOP) return;
@@ -182,18 +135,20 @@ void IResponseAnalysis::displayresults()
//cout << "!_image_shown" << endl; //cout << "!_image_shown" << endl;
} }
if(!image3.loadImage(_saved_filenames_synthesis[i])){ _show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image //couldn't load image
// cout << "didn't load image" << endl; cout << "didn't load image" << endl;
} }
if(image3.loadImage(_saved_filenames_synthesis[i])){ if(image1.loadImage(_saved_filenames_analysis[i])){
image3.loadImage(_saved_filenames_synthesis[i]);
//cout << "_show_image = true;" << endl; //cout << "_show_image = true;" << endl;
_show_image = true; _show_image = true;
_image_shown = false; _image_shown = false;
} }
} }
} }
@@ -329,8 +284,6 @@ void IResponseAnalysis::draw()
case STATE_DISPLAY_RESULTS: case STATE_DISPLAY_RESULTS:
{ {
//cout << "STATE_DISPLAY_RESULTS...\n" << endl;
if (_frame_cnt > 2) if (_frame_cnt > 2)
{ {
_image_shown = true; _image_shown = true;
@@ -339,21 +292,47 @@ void IResponseAnalysis::draw()
_frame_cnt++; _frame_cnt++;
if (_show_image) ofEnableAlphaBlending();
{ glShadeModel(GL_SMOOTH);
//cout << "_show_image...\n" << endl; glLineWidth(line_width);
glPointSize(point_size);
ofEnableAlphaBlending(); glEnable(GL_POINT_SMOOTH);
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE);
image2.draw(0,0, ofGetWidth(), ofGetHeight());
ofDisableAlphaBlending(); RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image)
image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
image2.bind();
RefractiveIndex::_shader.begin();
RefractiveIndex::_shader.setUniform1i("algo", algo);
RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
} }
// display results of the synthesis RefractiveIndex::_shader.end();
_RUN_DONE = true;
image2.unbind();
RefractiveIndex::cam.end();
break; break;
} }
@@ -369,38 +348,7 @@ void IResponseAnalysis::save_cb(Timer& timer)
{ {
_save_cnt++; _save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "IResponseAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg"; string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
} }
+6 -19
View File
@@ -35,27 +35,14 @@ protected:
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max; float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown; bool _show_image, _image_shown;
ofImage image1; ofImage image1;
ofImage image2; ofImage image2;
ofImage image3;
ofImage image4;
ofImage image5;
ofImage image6;
ofxCvColorImage cvColorImage1; int algo;
ofxCvColorImage cvColorImage2; int scale;
ofxCvColorImage cvColorImage3; int draw_style;
ofxCvColorImage cvColorImage4; float line_width;
ofxCvColorImage cvColorImage5; float point_size;
ofxCvColorImage cvColorImage6;
ofxCvGrayscaleImage cvGrayDiff1;
ofxCvGrayscaleImage cvGrayDiff2;
ofxCvGrayscaleImage cvGrayImage1;
ofxCvGrayscaleImage cvGrayImage2;
ofxCvGrayscaleImage cvGrayImage3;
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
}; };
+88 -135
View File
@@ -13,25 +13,30 @@ using Poco::Thread;
#define NUMBER_RUNS 1 #define NUMBER_RUNS 1
#define ACQUIRE_TIME 20 #define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const int line_width_default = 0.5f;
const float point_size_default = 0.5f;
void RelaxRateAnalysis::setup(int camWidth, int camHeight) void RelaxRateAnalysis::setup(int camWidth, int camHeight)
{ {
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS); AbstractAnalysis::setup(camWidth, camHeight);
cout << "NUM_RUN RelaxRateAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_relaxrate", ACQUIRE_TIME);
cout << "ACQUIRE_TIME RelaxRateAnalysis " << acq_run_time << endl;
//int acq_run_time = 20; // 20 seconds of acquiring per run NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_relaxrate", NUMBER_RUNS);
cout << "NUM_RUN RelaxRateAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_relaxrate", ACQUIRE_TIME);
cout << "ACQUIRE_TIME RelaxRateAnalysis " << acq_run_time << endl;
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
// or 10 times per second = every 100 ms // or 10 times per second = every 100 ms
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames _frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir(); //create_dir_allocate_images();
_run_cnt = 0; _run_cnt = 0;
_level = 0; _level = 0;
@@ -46,25 +51,24 @@ void RelaxRateAnalysis::setup(int camWidth, int camHeight)
_show_image = false; _show_image = false;
_image_shown = false; _image_shown = false;
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen /// // images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1 image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
// images used for re-loading and saving out the synthesized files /// image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.setUseTexture(false); image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.setUseTexture(false);
image5.setUseTexture(false);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); ////---------
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); algo = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:algo", algo_default);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); scale = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:scale", scale_default);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); draw_style = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:line_width", line_width_default);
point_size = RefractiveIndex::XML.getValue("config:algorithms:relaxrate:point_size", point_size_default);
} }
@@ -78,7 +82,7 @@ void RelaxRateAnalysis::acquire()
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0; _frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false; _RUN_DONE = false;
create_dir(); create_dir_allocate_images();
// RUN ROUTINE // RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) { //for(int i = 0; i < NUM_RUN; i++) {
@@ -98,76 +102,28 @@ void RelaxRateAnalysis::acquire()
void RelaxRateAnalysis::synthesise() void RelaxRateAnalysis::synthesise()
{ {
// we don't need to synthesise
return;
/*
//cout << "IResponseAnalysis::saving synthesis...\n"; //cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return; if(_state == STATE_STOP) return;
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){ _RUN_DONE = false;
//cout << "IResponseAnalysis::synthesis FOR LOOP...\n";
//cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
if(_state == STATE_STOP) return;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
//cout << "LOADED image1!!!" << endl;
if(image5.loadImage(_saved_filenames_analysis[i+1])){
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
cvGrayImage1 = cvColorImage1;
cvGrayImage2 = cvColorImage2;
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
cvGrayDiff1.erode();
cvGrayDiff1.contrastStretch();
cvGrayDiff1.blur(5);
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
string file_name;
file_name = ofToString(_synth_save_cnt, 2)+"_RelaxRateAnalysis_"+ofToString(_run_cnt,2)+".jpg";
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
ofImage image;
//image.allocate(cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
image.setUseTexture(false);
image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
}
}
}
// _saved_filenames_synthesis has processed all the files in the analysis images folder // _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP) while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3); Thread::sleep(3);
*/
} }
void RelaxRateAnalysis::displayresults() void RelaxRateAnalysis::displayresults()
{ {
for(float i=1;i<_saved_filenames_synthesis.size();i++){ for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return; if(_state == STATE_STOP) return;
@@ -178,19 +134,20 @@ void RelaxRateAnalysis::displayresults()
//cout << "!_image_shown" << endl; //cout << "!_image_shown" << endl;
} }
if(!image3.loadImage(_saved_filenames_synthesis[i])){ _show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image //couldn't load image
// cout << "didn't load image" << endl; cout << "didn't load image" << endl;
} }
if(image3.loadImage(_saved_filenames_synthesis[i])){ if(image1.loadImage(_saved_filenames_analysis[i])){
image3.loadImage(_saved_filenames_synthesis[i]);
//cout << "_show_image = true;" << endl; //cout << "_show_image = true;" << endl;
_show_image = true; _show_image = true;
_image_shown = false; _image_shown = false;
} }
} }
} }
@@ -202,10 +159,8 @@ void RelaxRateAnalysis::draw()
switch (_state) { switch (_state) {
case STATE_ACQUIRING: case STATE_ACQUIRING:
{ {
/// *** TODO *** ///
// still need to deal with latency frames here - i.e.: there are frames
/// *** TODO *** ///
if (_frame_cnt < _frame_cnt_max) if (_frame_cnt < _frame_cnt_max)
{ {
@@ -235,6 +190,7 @@ void RelaxRateAnalysis::draw()
case STATE_SYNTHESISING: case STATE_SYNTHESISING:
{ {
// display animation of something while the synthesis in on-going... // display animation of something while the synthesis in on-going...
//cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n"; //cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n";
@@ -287,7 +243,7 @@ void RelaxRateAnalysis::draw()
} }
} }
cout << "_anim_cnt = " << _anim_cnt << endl; //cout << "_anim_cnt = " << _anim_cnt << endl;
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) { if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
@@ -332,22 +288,48 @@ void RelaxRateAnalysis::draw()
} }
_frame_cnt++; _frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
glPointSize(point_size);
glEnable(GL_POINT_SMOOTH);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image) if (_show_image)
{ image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
//cout << "_show_image...\n" << endl;
image2.bind();
ofEnableAlphaBlending();
RefractiveIndex::_shader.begin();
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE); RefractiveIndex::_shader.setUniform1i("algo", algo);
image2.draw(0,0, ofGetWidth(), ofGetHeight()); RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
ofDisableAlphaBlending();
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
} }
// display results of the synthesis RefractiveIndex::_shader.end();
_RUN_DONE = true;
image2.unbind();
RefractiveIndex::cam.end();
break; break;
} }
@@ -363,37 +345,8 @@ void RelaxRateAnalysis::save_cb(Timer& timer)
{ {
_save_cnt++; _save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "RelaxRateAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg"; string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
} }
+14 -20
View File
@@ -5,8 +5,12 @@
#include "Poco/Timer.h" #include "Poco/Timer.h"
#include "rfiCvContourFinder.h"
#include "ofxOpenCv.h" #include "ofxOpenCv.h"
class RelaxRateAnalysis : public AbstractAnalysis class RelaxRateAnalysis : public AbstractAnalysis
{ {
public: public:
@@ -26,34 +30,24 @@ public:
protected: protected:
bool _RUN_DONE; bool _RUN_DONE;
float _flip, _level; float _flip, _level;
int _run_cnt, _save_cnt, _synth_save_cnt, _anim_cnt; int _run_cnt, _save_cnt, _synth_save_cnt, _anim_cnt;
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max; float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
int _treshold;
int _maxblobs;
bool _show_image, _image_shown; bool _show_image, _image_shown;
ofImage image1; ofImage image1;
ofImage image2; ofImage image2;
ofImage image3;
ofImage image4;
ofImage image5;
ofImage image6;
ofxCvColorImage cvColorImage1; int algo;
ofxCvColorImage cvColorImage2; int scale;
ofxCvColorImage cvColorImage3; int draw_style;
ofxCvColorImage cvColorImage4; float line_width;
ofxCvColorImage cvColorImage5; float point_size;
ofxCvColorImage cvColorImage6;
ofxCvGrayscaleImage cvGrayDiff1;
ofxCvGrayscaleImage cvGrayDiff2;
ofxCvGrayscaleImage cvGrayImage1;
ofxCvGrayscaleImage cvGrayImage2;
ofxCvGrayscaleImage cvGrayImage3;
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
}; };
+97 -199
View File
@@ -17,14 +17,21 @@ using Poco::Thread;
#define NUMBER_RUNS 1 #define NUMBER_RUNS 1
#define ACQUIRE_TIME 20 #define ACQUIRE_TIME 20
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const double line_width_default = 0.5;
void ShadowScapesAnalysis::setup(int camWidth, int camHeight) void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
{ {
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS); AbstractAnalysis::setup(camWidth, camHeight);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_shadowscapes", NUMBER_RUNS);
cout << "NUM_RUN ShadowScapesAnalysis " << NUM_RUN << endl; cout << "NUM_RUN ShadowScapesAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5; //NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_shadowscapes", ACQUIRE_TIME); acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_shadowscapes", ACQUIRE_TIME);
cout << "ACQUIRE_TIME ShadowScapesAnalysis " << acq_run_time << endl; cout << "ACQUIRE_TIME ShadowScapesAnalysis " << acq_run_time << endl;
int screenSpan; int screenSpan;
@@ -39,10 +46,8 @@ void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
DELTA_T_SAVE = 3*(10*acq_run_time/2); // for 20 seconds, we want this to be around 100 files DELTA_T_SAVE = 3*(10*acq_run_time/2); // for 20 seconds, we want this to be around 100 files
// or 5 times per second = every 200 ms // or 5 times per second = every 200 ms
//DELTA_T_SAVE = 1;
//create_dir(); // this makes both synth and analysis folder structures _scanLineWidth = 300.0;
_scanLineWidth = 100.0;
_run_cnt = 0; _run_cnt = 0;
_save_cnt = 0; _save_cnt = 0;
_synth_save_cnt = 0; _synth_save_cnt = 0;
@@ -53,25 +58,24 @@ void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
_show_image = false; _show_image = false;
_image_shown = false; _image_shown = false;
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen /// // images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1 image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
// images used for re-loading and saving out the synthesized files ///
image3.setUseTexture(false);
image4.setUseTexture(false);
image5.setUseTexture(false);
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl; image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl; image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); ////---------
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); algo = RefractiveIndex::XML.getValue("config:algorithms:shadowscapes:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:shadowscapes:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:shadowscapes:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:shadowscapes:line_width", line_width_default);
} }
void ShadowScapesAnalysis::acquire() void ShadowScapesAnalysis::acquire()
@@ -85,161 +89,63 @@ void ShadowScapesAnalysis::acquire()
_line = 0; _line = 0;
_RUN_DONE = false; _RUN_DONE = false;
create_dir(); create_dir_allocate_images();
//cout << "RUN NUM = " << i;
save_timer.start(save_callback); save_timer.start(save_callback);
while(!_RUN_DONE && _state != STATE_STOP) while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3); Thread::sleep(3);
save_timer.stop(); save_timer.stop();
//}
} }
void ShadowScapesAnalysis::synthesise() void ShadowScapesAnalysis::synthesise()
{ {
//cout << "ShadowScapesAnalysis::saving synthesis...\n"; // we don't need to synthesise
return;
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){ /*
// cout << "ShadowScapesAnalysis::synthesis FOR LOOP...\n"; //cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
// cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
_RUN_DONE = false;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
*/
}
void ShadowScapesAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return; if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
}
_show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){ if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image //couldn't load image
cout << "didn't load image" << endl; cout << "didn't load image" << endl;
} }
if(image1.loadImage(_saved_filenames_analysis[i])){ if(image1.loadImage(_saved_filenames_analysis[i])){
if(image5.loadImage(_saved_filenames_analysis[i+1])){
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
cvGrayImage1 = cvColorImage1;
cvGrayImage2 = cvColorImage2;
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
cvGrayDiff1.erode();
cvGrayDiff1.contrastStretch();
cvGrayDiff1.blur(5);
cvGrayDiff1.dilate();
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
string file_name;
if(_dir == H) {
file_name = ofToString(_synth_save_cnt, 2)+"_H_ShadowScapesSynthesis_"+ofToString(_run_cnt,2)+".jpg";
}
if(_dir == V) {
file_name = ofToString(_synth_save_cnt, 2)+"_V_ShadowScapesSynthesis_"+ofToString(_run_cnt,2)+".jpg";
}
if(_dir == D) {
file_name = ofToString(_synth_save_cnt, 2)+"_D_ShadowScapesSynthesis_"+ofToString(_run_cnt,2)+".jpg";
}
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
ofImage image;
//image.allocate(cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
image.setUseTexture(false);
image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
}
}
}
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
}
void ShadowScapesAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_synthesis.size();i++){
if(_state == STATE_STOP) return;
// cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
}
if(!image3.loadImage(_saved_filenames_synthesis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image3.loadImage(_saved_filenames_synthesis[i])){
image3.loadImage(_saved_filenames_synthesis[i]);
//cout << "_show_image = true;" << endl; //cout << "_show_image = true;" << endl;
_show_image = true; _show_image = true;
_image_shown = false; _image_shown = false;
} }
} }
// THE OLD SHIT ///
/*
for(float i=1;i<_saved_filenames_synthesis.size()-1;i++){
// cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
if(_state == STATE_STOP) return;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
}
if(!image1.loadImage(_saved_filenames_synthesis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image1.loadImage(_saved_filenames_analysis[i])){
image1.loadImage(_saved_filenames_analysis[i]);
cout << "loaded filenames[i] - " << _saved_filenames_analysis[i] << endl;
image2.setFromPixels(image1.getPixels(),image1.width,image1.height, OF_IMAGE_COLOR);
//cout << "_show_image = true;" << endl;
_show_image = true;
_image_shown = false;
}
}
*/
} }
@@ -418,7 +324,6 @@ void ShadowScapesAnalysis::draw()
case STATE_DISPLAY_RESULTS: case STATE_DISPLAY_RESULTS:
{ {
//cout << "STATE_DISPLAY_RESULTS...\n" << endl; //cout << "STATE_DISPLAY_RESULTS...\n" << endl;
if (_frame_cnt > 2) if (_frame_cnt > 2)
{ {
@@ -428,22 +333,46 @@ void ShadowScapesAnalysis::draw()
_frame_cnt++; _frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image) if (_show_image)
{ image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
// cout << "_show_image...\n" << endl;
image2.bind();
ofEnableAlphaBlending();
RefractiveIndex::_shader.begin();
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE); RefractiveIndex::_shader.setUniform1i("algo", algo);
image2.draw(0,0, ofGetWidth(), ofGetHeight()); RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
ofDisableAlphaBlending();
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
} }
// display results of the synthesis RefractiveIndex::_shader.end();
image2.unbind();
RefractiveIndex::cam.end();
_RUN_DONE = true; _RUN_DONE = true;
break; break;
} }
@@ -459,18 +388,7 @@ void ShadowScapesAnalysis::save_cb(Timer& timer)
{ {
_save_cnt++; _save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "ShadowScapesAnalysis::saving analysis...\n";
string file_name; string file_name;
if(_dir == H) { if(_dir == H) {
@@ -484,27 +402,7 @@ void ShadowScapesAnalysis::save_cb(Timer& timer)
if(_dir == D) { if(_dir == D) {
file_name = ofToString(_save_cnt, 2)+"_D_"+ofToString(_line, 2)+"_"+ofToString(_run_cnt,2)+".jpg"; file_name = ofToString(_save_cnt, 2)+"_D_"+ofToString(_line, 2)+"_"+ofToString(_run_cnt,2)+".jpg";
} }
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
} }
+5 -20
View File
@@ -42,28 +42,13 @@ protected:
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max; float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown; bool _show_image, _image_shown;
ofImage image1; ofImage image1;
ofImage image2; ofImage image2;
ofImage image3;
ofImage image4;
ofImage image5;
ofImage image6;
ofxCvColorImage cvColorImage1;
ofxCvColorImage cvColorImage2;
ofxCvColorImage cvColorImage3;
ofxCvColorImage cvColorImage4;
ofxCvColorImage cvColorImage5;
ofxCvColorImage cvColorImage6;
ofxCvGrayscaleImage cvGrayDiff1; int algo;
ofxCvGrayscaleImage cvGrayDiff2; int scale;
int draw_style;
ofxCvGrayscaleImage cvGrayImage1; double line_width;
ofxCvGrayscaleImage cvGrayImage2;
ofxCvGrayscaleImage cvGrayImage3;
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
}; };
+103 -153
View File
@@ -13,18 +13,26 @@ using Poco::Thread;
#define NUMBER_RUNS 1 #define NUMBER_RUNS 1
#define ACQUIRE_TIME 20 #define ACQUIRE_TIME 20
void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight) const int algo_default = 1;
{ const int scale_default = 500;
const int draw_style_default = 3;
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS); const int line_width_default = 0.5f;
cout << "NUM_RUN ShapeFromShadingAnalysis " << NUM_RUN << endl; const float point_size_default = 0.5f;
// NUM_RUN = 5;
void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
{
AbstractAnalysis::setup(camWidth, camHeight);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_shapefromshading", NUMBER_RUNS);
cout << "NUM_RUN ShapeFromShadingAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_shapefromshading", ACQUIRE_TIME); acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_shapefromshading", ACQUIRE_TIME);
cout << "ACQUIRE_TIME ShapeFromShadingAnalysis " << acq_run_time << endl; cout << "ACQUIRE_TIME ShapeFromShadingAnalysis " << acq_run_time << endl;
//int acq_run_time = 20; // 20 seconds of acquiring per run //int acq_run_time = 20; // 20 seconds of acquiring per run
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
@@ -32,7 +40,7 @@ void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames _frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
//create_dir(); //create_dir_allocate_images();
_synth_save_cnt = 0; _synth_save_cnt = 0;
_run_cnt = 0; _run_cnt = 0;
_frame_cnt = 0; _frame_cnt = 0;
@@ -41,29 +49,26 @@ void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
int anim_time = 5; // 10 seconds int anim_time = 5; // 10 seconds
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames _anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
_show_image = false; _show_image = false;
_image_shown = false; _image_shown = false;
// images use for drawing the synthesized files to the screen /// image1.clear();
image1.setUseTexture(false); // the non texture image that is needed to first load the image image2.clear();
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
// images used for re-loading and saving out the synthesized files /// image1.setUseTexture(false);
image3.setUseTexture(false); image2.setUseTexture(true);
image4.setUseTexture(false);
image5.setUseTexture(false);
// cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl; image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
// cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl; image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); ////---------
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); algo = RefractiveIndex::XML.getValue("config:algorithms:shapeshade:algo", algo_default);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); scale = RefractiveIndex::XML.getValue("config:algorithms:shapeshade:scale", scale_default);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); draw_style = RefractiveIndex::XML.getValue("config:algorithms:shapeshade:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:shapeshade:line_width", line_width_default);
point_size = RefractiveIndex::XML.getValue("config:algorithms:shapeshade:point_size", point_size_default);
} }
@@ -78,7 +83,7 @@ void ShapeFromShadingAnalysis::acquire()
_run_cnt++; _run_cnt++;
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0; _frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
_RUN_DONE = false; _RUN_DONE = false;
create_dir(); create_dir_allocate_images();
_animation_cnt1 = 0; _animation_cnt1 = 0;
_animation_cnt2 = 0; _animation_cnt2 = 0;
@@ -119,99 +124,51 @@ void ShapeFromShadingAnalysis::acquire()
void ShapeFromShadingAnalysis::synthesise() void ShapeFromShadingAnalysis::synthesise()
{ {
// cout << "ShapeFromShadingAnalysis::saving synthesis...\n"; // we don't need to synthesise
if(_state == STATE_STOP) return; return;
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){ /*
// cout << "ShapeFromShadingAnalysis::synthesis FOR LOOP...\n"; //cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
// cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
_RUN_DONE = false;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
*/
}
void ShapeFromShadingAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return; if(_state == STATE_STOP) return;
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
}
_show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){ if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image //couldn't load image
cout << "didn't load image" << endl; cout << "didn't load image" << endl;
} }
if(image1.loadImage(_saved_filenames_analysis[i])){ if(image1.loadImage(_saved_filenames_analysis[i])){
// cout << "LOADED image1!!!" << endl;
if(image5.loadImage(_saved_filenames_analysis[i+1])){
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
cvGrayImage1 = cvColorImage1;
cvGrayImage2 = cvColorImage2;
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
cvGrayDiff1.erode();
cvGrayDiff1.contrastStretch();
//cvGrayDiff1.blur(5);
//cvGrayDiff1.dilate();
//cvGrayDiff1.contrastStretch();
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
string file_name;
file_name = ofToString(_synth_save_cnt, 2)+"_ShapeFromShadingSynthesis_"+ofToString(_run_cnt,2)+".jpg";
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
ofImage image;
//image.allocate(cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
image.setUseTexture(false);
image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height, OF_IMAGE_GRAYSCALE);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
}
}
}
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
}
void ShapeFromShadingAnalysis::displayresults()
{
for(float i=1;i<_saved_filenames_synthesis.size();i++){
if(_state == STATE_STOP) return;
// cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){
Thread::sleep(2);
//cout << "!_image_shown" << endl;
}
if(!image3.loadImage(_saved_filenames_synthesis[i])){
//couldn't load image
cout << "didn't load image" << endl;
}
if(image3.loadImage(_saved_filenames_synthesis[i])){
image3.loadImage(_saved_filenames_synthesis[i]);
//cout << "_show_image = true;" << endl; //cout << "_show_image = true;" << endl;
_show_image = true; _show_image = true;
_image_shown = false; _image_shown = false;
} }
} }
} }
// this runs at frame rate = 33 ms for 30 FPS // this runs at frame rate = 33 ms for 30 FPS
@@ -520,8 +477,6 @@ void ShapeFromShadingAnalysis::draw()
case STATE_DISPLAY_RESULTS: case STATE_DISPLAY_RESULTS:
{ {
// cout << "STATE_DISPLAY_RESULTS...\n" << endl;
if (_frame_cnt > 2) if (_frame_cnt > 2)
{ {
_image_shown = true; _image_shown = true;
@@ -530,22 +485,49 @@ void ShapeFromShadingAnalysis::draw()
_frame_cnt++; _frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
glPointSize(point_size);
glEnable(GL_POINT_SMOOTH);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image) if (_show_image)
{ image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
// cout << "_show_image...\n" << endl;
image2.bind();
ofEnableAlphaBlending();
RefractiveIndex::_shader.begin();
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE); RefractiveIndex::_shader.setUniform1i("algo", algo);
image2.draw(0,0, ofGetWidth(), ofGetHeight()); RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
ofDisableAlphaBlending();
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
} }
// display results of the synthesis RefractiveIndex::_shader.end();
_RUN_DONE = true;
image2.unbind();
RefractiveIndex::cam.end();
break; break;
} }
@@ -561,40 +543,8 @@ void ShapeFromShadingAnalysis::draw()
void ShapeFromShadingAnalysis::save_cb(Timer& timer) void ShapeFromShadingAnalysis::save_cb(Timer& timer)
{ {
_save_cnt++; _save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "ShapeFromShadingAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ quad +"_"+ofToString(_run_cnt,2)+".jpg"; string file_name = ofToString(_save_cnt,2)+"_"+ quad +"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
} }
+6 -19
View File
@@ -55,27 +55,14 @@ protected:
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max; float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown; bool _show_image, _image_shown;
ofImage image1; ofImage image1;
ofImage image2; ofImage image2;
ofImage image3;
ofImage image4;
ofImage image5;
ofImage image6;
ofxCvColorImage cvColorImage1; int algo;
ofxCvColorImage cvColorImage2; int scale;
ofxCvColorImage cvColorImage3; int draw_style;
ofxCvColorImage cvColorImage4; float line_width;
ofxCvColorImage cvColorImage5; float point_size;
ofxCvColorImage cvColorImage6;
ofxCvGrayscaleImage cvGrayDiff1;
ofxCvGrayscaleImage cvGrayDiff2;
ofxCvGrayscaleImage cvGrayImage1;
ofxCvGrayscaleImage cvGrayImage2;
ofxCvGrayscaleImage cvGrayImage3;
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
}; };
+90 -137
View File
@@ -13,17 +13,24 @@ using Poco::Thread;
#define NUMBER_RUNS 1 #define NUMBER_RUNS 1
#define ACQUIRE_TIME 30 #define ACQUIRE_TIME 30
const int algo_default = 1;
const int scale_default = 500;
const int draw_style_default = 3;
const int line_width_default = 0.5f;
const float point_size_default = 0.5f;
void StrobeAnalysis::setup(int camWidth, int camHeight) void StrobeAnalysis::setup(int camWidth, int camHeight)
{ {
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis:NUM_RUN", NUMBER_RUNS); AbstractAnalysis::setup(camWidth, camHeight);
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_strobe", NUMBER_RUNS);
cout << "NUM_RUN StrobeAnalysis " << NUM_RUN << endl; cout << "NUM_RUN StrobeAnalysis " << NUM_RUN << endl;
//NUM_RUN = 5; //NUM_RUN = 5;
int acq_run_time; // 10 seconds of acquiring per run int acq_run_time; // 10 seconds of acquiring per run
acq_run_time = RefractiveIndex::XML.getValue("config:analysis:acquiretime_strobe", ACQUIRE_TIME); acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_strobe", ACQUIRE_TIME);
cout << "ACQUIRE_TIME StrobeAnalysis " << acq_run_time << endl; cout << "ACQUIRE_TIME StrobeAnalysis " << acq_run_time << endl;
//int acq_run_time = 25; // 20 seconds of acquiring per run //int acq_run_time = 25; // 20 seconds of acquiring per run
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 100 files DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 100 files
@@ -35,7 +42,7 @@ void StrobeAnalysis::setup(int camWidth, int camHeight)
// The British Health and Safety Executive recommend that a net flash rate for a bank of strobe lights does not exceed 5 flashes per second, at which only 5% of photosensitive epileptics are at risk. It also recommends that no strobing effect continue for more than 30 seconds, due to the potential for discomfort and disorientation. // The British Health and Safety Executive recommend that a net flash rate for a bank of strobe lights does not exceed 5 flashes per second, at which only 5% of photosensitive epileptics are at risk. It also recommends that no strobing effect continue for more than 30 seconds, due to the potential for discomfort and disorientation.
//create_dir(); //create_dir_allocate_images();
_synth_save_cnt = 0; _synth_save_cnt = 0;
_run_cnt = 0; _run_cnt = 0;
@@ -45,26 +52,27 @@ void StrobeAnalysis::setup(int camWidth, int camHeight)
_show_image = false; _show_image = false;
_image_shown = false; _image_shown = false;
image1.clear();
image2.clear();
image1.clear();
image2.clear();
// images use for drawing the synthesized files to the screen /// // images use for drawing the synthesized files to the screen ///
image1.setUseTexture(false); // the non texture image that is needed to first load the image image1.setUseTexture(false); // the non texture image that is needed to first load the image
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1 image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
// images used for re-loading and saving out the synthesized files /// image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image3.setUseTexture(false); image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
image4.setUseTexture(false);
image5.setUseTexture(false);
// cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
// cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); ////---------
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h); algo = RefractiveIndex::XML.getValue("config:algorithms:strobe:algo", algo_default);
scale = RefractiveIndex::XML.getValue("config:algorithms:strobe:scale", scale_default);
draw_style = RefractiveIndex::XML.getValue("config:algorithms:strobe:draw_style", draw_style_default);
line_width = RefractiveIndex::XML.getValue("config:algorithms:strobe:line_width", line_width_default);
point_size = RefractiveIndex::XML.getValue("config:algorithms:strobe:point_size", point_size_default);
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
} }
@@ -77,7 +85,7 @@ void StrobeAnalysis::acquire()
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0; _strobe_cnt = 0, _synth_save_cnt = 0; _frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0; _strobe_cnt = 0, _synth_save_cnt = 0;
_run_cnt++; _run_cnt++;
_RUN_DONE = false; _RUN_DONE = false;
create_dir(); create_dir_allocate_images();
// RUN ROUTINE // RUN ROUTINE
//for(int i = 0; i < NUM_RUN; i++) { //for(int i = 0; i < NUM_RUN; i++) {
@@ -100,97 +108,50 @@ void StrobeAnalysis::acquire()
void StrobeAnalysis::synthesise() void StrobeAnalysis::synthesise()
{ {
// cout << "StrobeAnalysis::saving synthesis...\n"; // we don't need to synthesise
if(_state == STATE_STOP) return; return;
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){ /*
// cout << "StrobeAnalysis::synthesis FOR LOOP...\n"; //cout << "IResponseAnalysis::saving synthesis...\n";
if(_state == STATE_STOP) return;
// cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
_RUN_DONE = false;
if(_state == STATE_STOP) return;
// _saved_filenames_synthesis has processed all the files in the analysis images folder
if(!image1.loadImage(_saved_filenames_analysis[i])){ while(!_RUN_DONE && _state != STATE_STOP)
//couldn't load image Thread::sleep(3);
// cout << "didn't load image" << endl; */
}
if(image1.loadImage(_saved_filenames_analysis[i])){
// cout << "LOADED image1!!!" << endl;
if(image5.loadImage(_saved_filenames_analysis[i+1])){
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
cvGrayImage1 = cvColorImage1;
cvGrayImage2 = cvColorImage2;
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
cvGrayDiff1.dilate();
cvGrayDiff1.dilate();
cvGrayDiff1.contrastStretch();
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
string file_name;
file_name = ofToString(_synth_save_cnt, 2)+"_StrobeAnalysis_"+ofToString(_run_cnt,2)+".jpg";
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
// ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
ofImage image;
//image.allocate(cvGrayImage1.width, cvGrayImage1.height, OF_IMAGE_GRAYSCALE);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
image.setUseTexture(false);
image.setFromPixels(cvGrayDiff1.getPixels(), cvGrayDiff1.width, cvGrayDiff1.height,OF_IMAGE_GRAYSCALE);
image.saveImage(_whole_file_path_synthesis+"/"+file_name);
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
_synth_save_cnt++;
}
}
}
// _saved_filenames_synthesis has processed all the files in the analysis images folder
while(!_RUN_DONE && _state != STATE_STOP)
Thread::sleep(3);
} }
void StrobeAnalysis::displayresults() void StrobeAnalysis::displayresults()
{ {
for(float i=1;i<_saved_filenames_synthesis.size();i++){ for(float i=1;i<_saved_filenames_analysis.size();i++){
if(_state == STATE_STOP) return; if(_state == STATE_STOP) return;
// cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl; //cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
while(!_image_shown){ while(!_image_shown){
Thread::sleep(2); Thread::sleep(2);
//cout << "!_image_shown" << endl; //cout << "!_image_shown" << endl;
} }
if(!image3.loadImage(_saved_filenames_synthesis[i])){ _show_image = false;
if(!image1.loadImage(_saved_filenames_analysis[i])){
//couldn't load image //couldn't load image
// cout << "didn't load image" << endl; cout << "didn't load image" << endl;
} }
if(image3.loadImage(_saved_filenames_synthesis[i])){ if(image1.loadImage(_saved_filenames_analysis[i])){
image3.loadImage(_saved_filenames_synthesis[i]);
//cout << "_show_image = true;" << endl; //cout << "_show_image = true;" << endl;
_show_image = true; _show_image = true;
_image_shown = false; _image_shown = false;
} }
} }
} }
@@ -345,8 +306,6 @@ void StrobeAnalysis::draw()
case STATE_DISPLAY_RESULTS: case STATE_DISPLAY_RESULTS:
{ {
// cout << "STATE_DISPLAY_RESULTS...\n" << endl;
if (_frame_cnt > 2) if (_frame_cnt > 2)
{ {
_image_shown = true; _image_shown = true;
@@ -355,22 +314,48 @@ void StrobeAnalysis::draw()
_frame_cnt++; _frame_cnt++;
ofEnableAlphaBlending();
glShadeModel(GL_SMOOTH);
glLineWidth(line_width);
glPointSize(point_size);
glEnable(GL_POINT_SMOOTH);
RefractiveIndex::cam.begin();
ofTranslate(tx, ty, tz);
ofRotateX(rx); ofRotateY(ry); ofRotateZ(rz);
glScalef(1.5, 1, 1);
if (_show_image) if (_show_image)
{ image2.setFromPixels(image1.getPixels(), image1.width, image1.height, OF_IMAGE_COLOR);
// cout << "_show_image...\n" << endl;
image2.bind();
ofEnableAlphaBlending();
RefractiveIndex::_shader.begin();
ofSetColor(255, 255, 255);
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE); RefractiveIndex::_shader.setUniform1i("algo", algo);
image2.draw(0,0, ofGetWidth(), ofGetHeight()); RefractiveIndex::_shader.setUniform1f("scale", scale);
RefractiveIndex::_shader.setUniform1i("tex0", 0);
ofDisableAlphaBlending();
switch (draw_style) {
case VERTS:
RefractiveIndex::_mesh_vbo.drawVertices();
break;
case WIRE:
RefractiveIndex::_mesh_vbo.drawWireframe();
break;
case FACE:
RefractiveIndex::_mesh_vbo.drawFaces();
break;
} }
// display results of the synthesis RefractiveIndex::_shader.end();
_RUN_DONE = true;
break; image2.unbind();
RefractiveIndex::cam.end();
break;
} }
@@ -385,41 +370,9 @@ void StrobeAnalysis::draw()
// this runs at save_cb timer rate = DELTA_T_SAVE // this runs at save_cb timer rate = DELTA_T_SAVE
void StrobeAnalysis::save_cb(Timer& timer) void StrobeAnalysis::save_cb(Timer& timer)
{ {
_save_cnt++; _save_cnt++;
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
if (RefractiveIndex::_vidGrabber.isFrameNew())
{
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
} else {
return;
}
//cout << "StrobeAnalysis::saving...\n";
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(_strobe_on) +"_"+ofToString(_run_cnt,2)+".jpg"; string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(_strobe_on) +"_"+ofToString(_run_cnt,2)+".jpg";
saveImageAnalysis(file_name);
//<---- THE OLD WAY OF SAVING - works on OSX but generates BLACK FRAMES on WINDOWS ---->
//ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
unsigned char * somePixels;
ofPixels appPix = RefractiveIndex::_pixels;
somePixels = new unsigned char [appPix.getWidth()*appPix.getHeight()*3];
somePixels = appPix.getPixels();
ofImage myImage;
//myImage.allocate(appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
//*** This needs to be here for OSX of we get a BAD ACCESS ERROR. DOES IT BREAK WINDOWS? ***//
myImage.setUseTexture(false);
myImage.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
myImage.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+file_name);
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
} }
+6 -20
View File
@@ -41,28 +41,14 @@ protected:
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max; float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
bool _show_image, _image_shown; bool _show_image, _image_shown;
ofImage image1; ofImage image1;
ofImage image2; ofImage image2;
ofImage image3;
ofImage image4;
ofImage image5;
ofImage image6;
ofxCvColorImage cvColorImage1; int algo;
ofxCvColorImage cvColorImage2; int scale;
ofxCvColorImage cvColorImage3; int draw_style;
ofxCvColorImage cvColorImage4; float line_width;
ofxCvColorImage cvColorImage5; float point_size;
ofxCvColorImage cvColorImage6;
ofxCvGrayscaleImage cvGrayDiff1;
ofxCvGrayscaleImage cvGrayDiff2;
ofxCvGrayscaleImage cvGrayImage1;
ofxCvGrayscaleImage cvGrayImage2;
ofxCvGrayscaleImage cvGrayImage3;
ofxCvGrayscaleImage cvGrayImage4;
ofxCvContourFinder cvContourFinder1;
}; };
+211
View File
@@ -0,0 +1,211 @@
#include "rfiCvContourFinder.h"
//--------------------------------------------------------------------------------
static bool sort_carea_compare( const CvSeq* a, const CvSeq* b) {
// use opencv to calc size, then sort based on size
float areaa = fabs(cvContourArea(a, CV_WHOLE_SEQ));
float areab = fabs(cvContourArea(b, CV_WHOLE_SEQ));
//return 0;
return (areaa > areab);
}
//--------------------------------------------------------------------------------
rfiCvContourFinder::rfiCvContourFinder() {
_width = 0;
_height = 0;
myMoments = (CvMoments*)malloc( sizeof(CvMoments) );
reset();
}
//--------------------------------------------------------------------------------
rfiCvContourFinder::~rfiCvContourFinder() {
free( myMoments );
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::reset() {
cvSeqBlobs.clear();
blobs.clear();
nBlobs = 0;
}
//--------------------------------------------------------------------------------
int rfiCvContourFinder::findContours( ofxCvGrayscaleImage& input,
int minArea,
int maxArea,
int nConsidered,
bool bFindHoles,
bool bUseApproximation) {
// get width/height disregarding ROI
IplImage* ipltemp = input.getCvImage();
_width = ipltemp->width;
_height = ipltemp->height;
reset();
// opencv will clober the image it detects contours on, so we want to
// copy it into a copy before we detect contours. That copy is allocated
// if necessary (necessary = (a) not allocated or (b) wrong size)
// so be careful if you pass in different sized images to "findContours"
// there is a performance penalty, but we think there is not a memory leak
// to worry about better to create mutiple contour finders for different
// sizes, ie, if you are finding contours in a 640x480 image but also a
// 320x240 image better to make two rfiCvContourFinder objects then to use
// one, because you will get penalized less.
if( inputCopy.getWidth() == 0 ) {
inputCopy.setUseTexture(false);
inputCopy.allocate( _width, _height );
} else if( inputCopy.getWidth() != _width || inputCopy.getHeight() != _height ) {
// reallocate to new size
inputCopy.clear();
inputCopy.setUseTexture(false);
inputCopy.allocate( _width, _height );
}
inputCopy.setROI( input.getROI() );
inputCopy = input;
CvSeq* contour_list = NULL;
contour_storage = cvCreateMemStorage( 1000 );
storage = cvCreateMemStorage( 1000 );
CvContourRetrievalMode retrieve_mode
= (bFindHoles) ? CV_RETR_LIST : CV_RETR_EXTERNAL;
cvFindContours( inputCopy.getCvImage(), contour_storage, &contour_list,
sizeof(CvContour), retrieve_mode, bUseApproximation ? CV_CHAIN_APPROX_SIMPLE : CV_CHAIN_APPROX_NONE );
CvSeq* contour_ptr = contour_list;
// put the contours from the linked list, into an array for sorting
while( (contour_ptr != NULL) ) {
float area = fabs( cvContourArea(contour_ptr, CV_WHOLE_SEQ) );
if( (area > minArea) && (area < maxArea) ) {
cvSeqBlobs.push_back(contour_ptr);
}
contour_ptr = contour_ptr->h_next;
}
// sort the pointers based on size
if( cvSeqBlobs.size() > 1 ) {
sort( cvSeqBlobs.begin(), cvSeqBlobs.end(), sort_carea_compare );
}
// now, we have cvSeqBlobs.size() contours, sorted by size in the array
// cvSeqBlobs let's get the data out and into our structures that we like
for( int i = 0; i < MIN(nConsidered, (int)cvSeqBlobs.size()); i++ ) {
blobs.push_back( ofxCvBlob() );
float area = cvContourArea( cvSeqBlobs[i], CV_WHOLE_SEQ );
CvRect rect = cvBoundingRect( cvSeqBlobs[i], 0 );
cvMoments( cvSeqBlobs[i], myMoments );
blobs[i].area = fabs(area);
blobs[i].hole = area < 0 ? true : false;
blobs[i].length = cvArcLength(cvSeqBlobs[i]);
blobs[i].boundingRect.x = rect.x;
blobs[i].boundingRect.y = rect.y;
blobs[i].boundingRect.width = rect.width;
blobs[i].boundingRect.height = rect.height;
blobs[i].centroid.x = (myMoments->m10 / myMoments->m00);
blobs[i].centroid.y = (myMoments->m01 / myMoments->m00);
// get the points for the blob:
CvPoint pt;
CvSeqReader reader;
cvStartReadSeq( cvSeqBlobs[i], &reader, 0 );
for( int j=0; j < cvSeqBlobs[i]->total; j++ ) {
CV_READ_SEQ_ELEM( pt, reader );
blobs[i].pts.push_back( ofPoint((float)pt.x, (float)pt.y) );
}
blobs[i].nPts = blobs[i].pts.size();
}
nBlobs = blobs.size();
// Free the storage memory.
// Warning: do this inside this function otherwise a strange memory leak
if( contour_storage != NULL ) { cvReleaseMemStorage(&contour_storage); }
if( storage != NULL ) { cvReleaseMemStorage(&storage); }
return nBlobs;
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::draw( float x, float y, float w, float h ) {
float scalex = 0.0f;
float scaley = 0.0f;
if( _width != 0 ) { scalex = w/_width; } else { scalex = 1.0f; }
if( _height != 0 ) { scaley = h/_height; } else { scaley = 1.0f; }
if(bAnchorIsPct){
x -= anchor.x * w;
y -= anchor.y * h;
}else{
x -= anchor.x;
y -= anchor.y;
}
ofPushStyle();
glPushMatrix();
glTranslatef( x, y, 0.0 );
glScalef( scalex, scaley, 0.0 );
ofSetHexColor(0xFFFFFF);
for( int i=0; i<(int)blobs.size(); i++ ) {
ofNoFill();
ofBeginShape();
for( int j=0; j<blobs[i].nPts; j++ ) {
ofVertex( blobs[i].pts[j].x, blobs[i].pts[j].y );
}
ofEndShape();
}
glPopMatrix();
ofPopStyle();
}
//----------------------------------------------------------
void rfiCvContourFinder::draw(const ofPoint & point){
draw(point.x, point.y);
}
//----------------------------------------------------------
void rfiCvContourFinder::draw(const ofRectangle & rect){
draw(rect.x, rect.y, rect.width, rect.height);
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::setAnchorPercent( float xPct, float yPct ){
anchor.x = xPct;
anchor.y = yPct;
bAnchorIsPct = true;
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::setAnchorPoint( int x, int y ){
anchor.x = x;
anchor.y = y;
bAnchorIsPct = false;
}
//--------------------------------------------------------------------------------
void rfiCvContourFinder::resetAnchor(){
anchor.set(0,0);
bAnchorIsPct = false;
}
+73
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/*
* rfiCvContourFinder.h
*
* Finds white blobs in binary images and identifies
* centroid, bounding box, area, length and polygonal contour
* The result is placed in a vector of ofxCvBlob objects.
*
*/
#ifndef RFI_CV_CONTOUR_FINDER
#define RFI_CV_CONTOUR_FINDER
#include "ofxCvConstants.h"
#include "ofxCvBlob.h"
#include "ofxCvGrayscaleImage.h"
#include <algorithm>
class rfiCvContourFinder : public ofBaseDraws {
public:
vector<ofxCvBlob> blobs;
int nBlobs; // DEPRECATED: use blobs.size() instead
rfiCvContourFinder();
virtual ~rfiCvContourFinder();
virtual float getWidth() { return _width; }; //set after first findContours call
virtual float getHeight() { return _height; }; //set after first findContours call
virtual int findContours( ofxCvGrayscaleImage& input,
int minArea, int maxArea,
int nConsidered, bool bFindHoles,
bool bUseApproximation = true);
// approximation = don't do points for all points
// of the contour, if the contour runs
// along a straight line, for example...
virtual void draw() { draw(0,0, _width, _height); };
virtual void draw( float x, float y ) { draw(x,y, _width, _height); };
virtual void draw( float x, float y, float w, float h );
virtual void draw(const ofPoint & point);
virtual void draw(const ofRectangle & rect);
virtual void setAnchorPercent(float xPct, float yPct);
virtual void setAnchorPoint(int x, int y);
virtual void resetAnchor();
//virtual ofxCvBlob getBlob(int num);
protected:
int _width;
int _height;
ofxCvGrayscaleImage inputCopy;
CvMemStorage* contour_storage;
CvMemStorage* storage;
CvMoments* myMoments;
vector<CvSeq*> cvSeqBlobs; //these will become blobs
ofPoint anchor;
bool bAnchorIsPct;
virtual void reset();
};
#endif