232 lines
6.1 KiB
C++
Executable File
232 lines
6.1 KiB
C++
Executable File
/*
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~ author: dviid
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~ contact: dviid@labs.ciid.dk
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*/
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#include "RelaxRateAnalysis.h"
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#include "ofMain.h"
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#include "Poco/Timer.h"
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#include "Poco/Thread.h"
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#include "RefractiveIndex.h"
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using Poco::Timer;
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using Poco::TimerCallback;
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using Poco::Thread;
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void RelaxRateAnalysis::setup(int camWidth, int camHeight)
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{
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DELTA_T_SAVE = 130;
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NUM_PHASE = 1;
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NUM_RUN = 1;
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NUM_SAVE_PER_RUN = 100;
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create_dir();
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_level = 0;
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_flip = 1;
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_frame_cnt = 0;
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_frame_cnt_max = ofGetFrameRate() * ((DELTA_T_SAVE * NUM_SAVE_PER_RUN) / 1000);
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c = 0;
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}
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void RelaxRateAnalysis::acquire()
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{
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Timer* save_timer;
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TimerCallback<RelaxRateAnalysis> save_callback(*this, &RelaxRateAnalysis::save_cb);
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// RUN ROUTINE
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for(int i = 0; i < NUM_RUN; i++) {
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_run_cnt = i;
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cout << "RUN NUM = " << i;
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save_timer = new Timer(0, DELTA_T_SAVE); // timing interval for saving files
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save_timer->start(save_callback);
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_RUN_DONE = false;
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_frame_cnt = 0; _save_cnt = 0;
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while(!_RUN_DONE)
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Thread::sleep(3);
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save_timer->stop();
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}
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}
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void RelaxRateAnalysis::synthesise()
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{
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//incrementer to whichMesh
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speed=0.2;
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//whichMesh is the index in the vector of meshes
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whichMesh=0;
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int index=0;
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float iterator=1;
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bool debug=false;
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if(debug){
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_saved_filenames.clear();
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_saved_filenames=getListOfImageFilePaths("MIDDLESBOROUGH", _name);
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//hack to limit number of meshes.
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if(_saved_filenames.size()>100){
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iterator= _saved_filenames.size() /100;
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}
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}
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//clear vector so we don't add to it on successive runs
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meshes.clear();
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for(float i=0;i<_saved_filenames.size()-1;i+=iterator){
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ofImage image1;
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ofImage image2;
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//there is a known issue with using loadImage inside classes in other directories. the fix is to call setUseTExture(false)
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image1.setUseTexture(false);
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image2.setUseTexture(false);
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//some of the textures are not loading correctly so only make mesh if both the images load
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if(image1.loadImage(_saved_filenames[i]) && image2.loadImage(_saved_filenames[i+1])){
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meshes.push_back(ofMesh());
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cout<<"setting mesh"<<endl;
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int _recorded_brightness_value=getRecordedValueFromFileName(_saved_filenames[i]);
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setMeshFromPixels( calculateListOfZValues(image1,image2, COMPARE_BRIGHTNESS,_recorded_brightness_value), image2, &meshes[index]);
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index++;
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}
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}
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}
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void RelaxRateAnalysis::display_results(){
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Timer* display_results_timer;
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TimerCallback<RelaxRateAnalysis> display_results_callback(*this, &RelaxRateAnalysis::display_results_cb);
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// display results of the synthesis
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display_results_timer = new Timer(0, 20); // timing interval for saving files
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display_results_timer->start(display_results_callback);
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_RUN_DONE = false;
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_results_cnt=0;
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_results_cnt_max=300;
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while(!_RUN_DONE)
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Thread::sleep(3);
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display_results_timer->stop();
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}
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// this runs at frame rate = 33 ms for 30 FPS
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void RelaxRateAnalysis::draw()
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{
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switch (_state) {
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case STATE_ACQUIRING:
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{
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/// *** TODO *** ///
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// still need to deal with latency frames here - i.e.: there are frames
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/// *** TODO *** ///
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if (_frame_cnt <= _frame_cnt_max)
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{
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float lightLevel=pow(_level,2);
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ofSetColor(c, c, c);
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ofRect(0, 0, ofGetWidth(), ofGetHeight());
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c = ofMap(lightLevel, 0, pow(_frame_cnt_max/2,2), 0, 255);
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if (_frame_cnt <= (_frame_cnt_max/2)) {
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_level+=1;
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} else {
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_level-=1;
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}
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} else {
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cout << "RELAXRATE RUN COMPLETED" << endl;
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_state = STATE_SYNTHESISING;
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}
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_frame_cnt++;
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cout << "_frame_cnt:" << _frame_cnt << endl;
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break;
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}
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case STATE_SYNTHESISING:
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{
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// display animation of something while the synthesis in on-going...
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break;
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}
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case STATE_DISPLAY_RESULTS:
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{
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// display results of the synthesis
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// display results of the synthesis
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int imageWidth=640;
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int imageHeight =480;
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ofPushMatrix();
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ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
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ofRotateY(_results_cnt*0.3);
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//ofRotateX(90);
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//ofRotateZ(whichMesh);
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ofTranslate(-ofGetWidth()/2, -ofGetHeight()/2),-400;
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ofTranslate((ofGetWidth()/2)-(imageWidth/2),0,0 );
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meshes[whichMesh].drawVertices();
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ofPopMatrix();
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whichMesh+=speed;
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cout<<whichMesh<<" size of meshes "<<meshes.size()<<endl;
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if(whichMesh>meshes.size() -1 || whichMesh<0){
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speed*=-1;
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whichMesh+=speed;
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}
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break;
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}
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default:
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break;
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}
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}
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// this runs at save_cb timer rate = DELTA_T_SAVE
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void RelaxRateAnalysis::save_cb(Timer& timer)
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{
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_save_cnt++;
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cout << "RelaxRateAnalysis::saving...\n";
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//cout << "c_last... " << c << endl;
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string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
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string thisLocation = RefractiveIndex::_location;
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string file = _whole_file_path+"/"+file_name;
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ofSaveImage(RefractiveIndex::_pixels, file, OF_IMAGE_QUALITY_BEST);
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_saved_filenames.push_back(ofToDataPath("")+file);
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if(_save_cnt >= NUM_SAVE_PER_RUN)
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_RUN_DONE = true;
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}
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void RelaxRateAnalysis::display_results_cb(Timer& timer){
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_results_cnt++;
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if (_results_cnt>_results_cnt_max) {
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_RUN_DONE=true;
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}
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}
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