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//
// GUI.h
// emptyExample
//
// Created by James Alliban on 25/06/2013.
//
//
#pragma once
#include "ofMain.h"
#include "BarGraph.h"
class testApp;
class Scene
{
public:
void setup();
void update();
void draw();
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void drawVideo();
void drawHUD();
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BarGraph barGraph;
ofShader rgbShader;
ofImage bgImg;
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float brightness, contrast, saturation, red, green, blue, alpha;
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float hudColour[4];
float circlePointSize;
float radiusW;
float radiusH;
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};