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54 Commits
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| 245d67cf8f |
@@ -1,2 +1,8 @@
|
||||
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||||
src/.DS_Store
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||||
.DS_Store
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||||
Project.xcconfig
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||||
bin/
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||||
openFrameworks-Info.plist
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||||
opencvExample.xcodeproj/
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||||
config.refindx
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@@ -1,10 +1,10 @@
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||||
WARNING: WORK IN PROGRESS...
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||||
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||||
configuring OpenFrameworks
|
||||
-----------------
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||||
configuring OpenFrameworks under Xcode
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||||
---------------------------------------
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||||
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these files are configured according to OpenFrameworks addons - http://ofxaddons.com/howto
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(1) drag-drop "ReflectiveIndex" folder into your OpenFrameworks project
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(2) Install depedencies: {ofxDirList, ofxControlPanel, ofxXmlSettings};
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(2) Install depedencies: {ofxXmlSettings, ofxOpenCV, ofxFileHelper};
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(3) Press Play!
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+142
-38
@@ -15,11 +15,11 @@
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#include "ofxXmlSettings.h"
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#define CAMERA_ID 1
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#define CAMERA_ID 0
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#define CAMERA_ACQU_WIDTH 640
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#define CAMERA_ACQU_HEIGHT 480
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#define LOCATION "MIDDLESBOROUGH"
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#define LOCATION "MANCHESTER"
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#define ISTATE_UNDEF 0xEEEE
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#define ISTATE_START 0xAAAA
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@@ -27,8 +27,10 @@
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#define ISTATE_TRANSITION 0xCCCC
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#define ISTATE_END 0xDDDD
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int _state = ISTATE_UNDEF;
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int RefractiveIndex::_mode;
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ofPixels RefractiveIndex::_pixels;
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ofVideoGrabber RefractiveIndex::_vidGrabber;
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int RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, RefractiveIndex::_vid_id;
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@@ -36,10 +38,14 @@ bool RefractiveIndex::_vid_stream_open;
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bool RefractiveIndex::_vid_toggle_on;
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string RefractiveIndex::_location;
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ofxXmlSettings XML;
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ofxXmlSettings RefractiveIndex::XML;
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void RefractiveIndex::setup()
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{
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camDist=1000;
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ofBackground(0, 0, 0);
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ofSetBackgroundAuto(false);
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bool save_config = false;
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cout << "Loading configuration..." << endl;
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@@ -49,9 +55,15 @@ void RefractiveIndex::setup()
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} else {
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XML.loadFile("config.refindx");
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}
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// <mode>
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string m = XML.getValue("config:mode", "analysing");
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_mode = (m == "analysing" ? MODE_ANALYSING : (m == "drawing" ? MODE_DRAWING : MODE_ANALYSING));
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// <camera>
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_vid_id = XML.getValue("config:camera:id", CAMERA_ID);
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cout << "_vid_id: " << _vid_id << endl;
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_vid_w = XML.getValue("config:camera:width", CAMERA_ACQU_WIDTH);
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_vid_h = XML.getValue("config:camera:height", CAMERA_ACQU_HEIGHT);
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@@ -80,8 +92,10 @@ void RefractiveIndex::setup()
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cout << "* cam width = " << _vid_w << endl;
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cout << "* cam height = " << _vid_h << endl;
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_vid_stream_open = false;
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setup_camera();
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if(_mode == MODE_ANALYSING) {
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_vid_stream_open = false;
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setup_camera();
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}
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cout << "RRRRRREADY!" << endl;
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@@ -91,43 +105,41 @@ void RefractiveIndex::setup()
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//void ofPixels::allocate(int w, int h, ofImageType type)
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_pixels.allocate(_vid_w, _vid_h, OF_IMAGE_COLOR);
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//TODO: whichever one of these is first - it always runs twice ?
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_analysisVector.push_back(new ShadowScapesAnalysis(V));
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_analysisVector.push_back(new ShadowScapesAnalysis(H));
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_analysisVector.push_back(new ShadowScapesAnalysis(D));
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_analysisVector.push_back(new ShadowScapesAnalysis(V)); //1
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_analysisVector.push_back(new ShadowScapesAnalysis(H)); //2
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_analysisVector.push_back(new ShadowScapesAnalysis(D)); //3
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_analysisVector.push_back(new RelaxRateAnalysis()); //4
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_analysisVector.push_back(new IResponseAnalysis()); //5
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|
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_analysisVector.push_back(new RelaxRateAnalysis());
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_analysisVector.push_back(new ShapeFromShadingAnalysis()); //6
|
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_analysisVector.push_back(new IResponseAnalysis());
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_analysisVector.push_back(new StrobeAnalysis()); //7
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||||
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_analysisVector.push_back(new ShapeFromShadingAnalysis());
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_analysisVector.push_back(new CamNoiseAnalysis()); //8
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||||
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_analysisVector.push_back(new StrobeAnalysis());
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_analysisVector.push_back(new ColorSingleAnalysis()); //9
|
||||
|
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_analysisVector.push_back(new CamNoiseAnalysis());
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_analysisVector.push_back(new ColorMultiAnalysis()); //0
|
||||
|
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_analysisVector.push_back(new ColorSingleAnalysis());
|
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_analysisVector.push_back(new DiffNoiseAnalysis()); //Q
|
||||
|
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_analysisVector.push_back(new ColorMultiAnalysis());
|
||||
|
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_analysisVector.push_back(new DiffNoiseAnalysis());
|
||||
|
||||
//_currentAnalysisIndx = 0;
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||||
//_currentAnalysis = _analysisVector.at(_currentAnalysisIndx++);
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||||
|
||||
//_state = ISTATE_START;
|
||||
|
||||
_currentAnalysis = NULL;
|
||||
_state = ISTATE_UNDEF;
|
||||
|
||||
|
||||
}
|
||||
|
||||
void RefractiveIndex::analysis_cb(string & analysis)
|
||||
{
|
||||
assert(analysis == _currentAnalysis->_name);
|
||||
|
||||
_state = ISTATE_STOP;
|
||||
}
|
||||
|
||||
@@ -137,6 +149,17 @@ void RefractiveIndex::start_analysis()
|
||||
_analysisAdapator = new AnalysisAdaptor(_currentAnalysis);
|
||||
_currentAnalysis->setup(_vid_w, _vid_h);
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||||
_analysisAdapator->start();
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||||
|
||||
//allocate fbo for HD
|
||||
fbo.allocate(1920,1080);
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||||
|
||||
// fbo.allocate( _currentAnalysis->_mesh_size_multiplier *_vid_w,_currentAnalysis->_mesh_size_multiplier * _vid_h);
|
||||
//camera.setPosition((fbo.getWidth()/2), fbo.getHeight()/2,_currentAnalysis->_mesh_size_multiplier *500);
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||||
camera.setPosition(0, (fbo.getHeight()/2)+150, _currentAnalysis->_mesh_size_multiplier*500);
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camera.setFov(65.0);
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camera.setOrientation(ofVec3f(-2,0,0));
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_meshRotation=0;
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}
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||||
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void RefractiveIndex::stop_analysis()
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@@ -170,10 +193,14 @@ void RefractiveIndex::state_analysis()
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break;
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||||
case ISTATE_STOP:
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||||
stop_analysis(); // blocking
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||||
_state = ISTATE_TRANSITION;
|
||||
if(_mode == MODE_DRAWING)
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||||
_state = ISTATE_UNDEF;
|
||||
else
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_state = ISTATE_TRANSITION;
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||||
break;
|
||||
case ISTATE_END:
|
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stop_camera();
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if(_mode == MODE_ANALYSING)
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stop_camera();
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::exit(1);
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break;
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||||
case ISTATE_UNDEF:
|
||||
@@ -190,33 +217,67 @@ void RefractiveIndex::update()
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void RefractiveIndex::draw()
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{
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// refractive mauve
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// refractive mauve - this doesn't work... looks weird in various places.
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//ofBackground(113, 110, 136);
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// black
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ofBackground(0, 0, 0);
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||||
//TODO: Needs to return to a black screen - not to exit...
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||||
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// i.e.: operational sequence
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||||
// 1) starts in a black screen
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||||
// 2) we 'start' with keypress "s" the entire set of analyses
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||||
// 3) at any point we need to be able to restart / stop-return-to-black / trigger each analysis individually
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||||
// 4) should end in black screen as well
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||||
// 5) final kill button
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||||
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||||
//ofRect(0,0,ofGetWidth(), ofGetHeight());
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||||
|
||||
if(_currentAnalysis)
|
||||
|
||||
if(_currentAnalysis){
|
||||
|
||||
_currentAnalysis->draw();
|
||||
|
||||
if(_currentAnalysis->meshIsComplete){
|
||||
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fbo.begin();
|
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ofClear(0,0,0);
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glShadeModel(GL_SMOOTH);
|
||||
|
||||
|
||||
camera.begin();
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||||
|
||||
//this is a hack, I don't know how to colour the fbo with black pixels so I'm drawing a massive black rectangle in the background
|
||||
/*
|
||||
ofPushMatrix();
|
||||
ofTranslate(0, 0,-500);
|
||||
ofSetColor(0, 0, 0);
|
||||
ofRect(-fbo.getWidth(), -fbo.getHeight(), fbo.getWidth()*3, fbo.getHeight()*3);
|
||||
ofPopMatrix();
|
||||
ofSetColor(255);
|
||||
*/
|
||||
//float xDiff= (fbo.getWidth()- 1.55*(_currentAnalysis->_mesh_size_multiplier * _vid_w))/2;
|
||||
float xDiff= (fbo.getWidth()- 1.33333*(_currentAnalysis->_mesh_size_multiplier * _vid_w))/2;
|
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float yDiff= (fbo.getHeight()-(_currentAnalysis->_mesh_size_multiplier * _vid_h))/2;
|
||||
|
||||
ofTranslate(xDiff,yDiff,-_currentAnalysis->zPlaneAverage );
|
||||
//ofScale(1.33333,1.0,1.0);
|
||||
//_currentAnalysis->aMesh.drawVertices(); // TODO: tom - why do you have the vertices drawing here?
|
||||
_currentAnalysis->aMesh.drawFaces();
|
||||
_currentAnalysis->aMesh.draw();
|
||||
|
||||
camera.end();
|
||||
fbo.end();
|
||||
|
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ofPixels pixels;
|
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fbo.readToPixels(pixels);
|
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|
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ofSaveImage(pixels,_currentAnalysis->meshFileName, OF_IMAGE_QUALITY_BEST);
|
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//saving jpgs doesn't work - pngs only!
|
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// PNG is fine - better for Final Cut anyway!
|
||||
|
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ofDisableBlendMode() ;
|
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}
|
||||
}
|
||||
}
|
||||
|
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void RefractiveIndex::setup_camera()
|
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{
|
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stop_camera();
|
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|
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// THIS IS LOADED IN FROM THE XML FILE SETTINGS
|
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_vidGrabber.setDeviceID(_vid_id);
|
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_vidGrabber.listDevices();
|
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_vidGrabber.listDevices();
|
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|
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if(!_vidGrabber.initGrabber(_vid_w, _vid_h)) {
|
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ofLog(OF_LOG_ERROR) << "RefractiveIndex::setup_camera - could not initialise grabber";
|
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@@ -357,10 +418,53 @@ void RefractiveIndex::keyPressed (int key)
|
||||
_state = ISTATE_TRANSITION;
|
||||
}
|
||||
|
||||
/*
|
||||
TO DO: add a file dialog so we can save images to another hard drive...
|
||||
e.g.: http://dev.openframeworks.cc/pipermail/of-dev-openframeworks.cc/2011-April/003125.html
|
||||
|
||||
>> case 's':
|
||||
>> doSave ^= true;
|
||||
>> doLoad = false;
|
||||
>> if(doSave) {
|
||||
>> ofFileDialogResult r = ofSystemLoadDialog("Select path to save to", true);
|
||||
>> if(r.bSuccess) {
|
||||
>> saveCounter = 0;
|
||||
>> savePath = r.getPath();
|
||||
>> ofDirectory::createDirectory(savePath + "/color/");
|
||||
>> ofDirectory::createDirectory(savePath + "/depth/");
|
||||
>> printf("SAVE %s %s\n", r.getPath().c_str(), r.getName().c_str());
|
||||
>> } else {
|
||||
>> doSave = false;
|
||||
>> }
|
||||
>>
|
||||
>> }
|
||||
>> break;
|
||||
>>
|
||||
>> case 'l':
|
||||
>> doLoad ^= true;
|
||||
>> doSave = false;
|
||||
>> if(doLoad) {
|
||||
>> ofFileDialogResult r = ofSystemLoadDialog("Select path to load from", true);
|
||||
>> if(r.bSuccess) {
|
||||
>> loadCounter = 0;
|
||||
>> loadPath = r.getPath();
|
||||
>> ofDirectory dir;
|
||||
>> loadMaxFiles = MAX(dir.listDir(loadPath + "/color"), dir.listDir(loadPath + "/depth"));
|
||||
>> printf("LOAD %i %s %s\n", loadMaxFiles, r.getPath().c_str(), r.getName().c_str());
|
||||
>> } else {
|
||||
>> doLoad = false;
|
||||
>> }
|
||||
>>
|
||||
>> }
|
||||
>> break;
|
||||
*/
|
||||
|
||||
|
||||
}
|
||||
|
||||
void RefractiveIndex::exit()
|
||||
{
|
||||
if(_currentAnalysis)
|
||||
_analysisAdapator->stop();
|
||||
stop_camera();
|
||||
}
|
||||
@@ -9,6 +9,12 @@
|
||||
#include "AnalysisAdaptor.h"
|
||||
|
||||
#include "ofxOpenCv.h"
|
||||
#include "ofxXmlSettings.h"
|
||||
#include "ofxOpenCv.h"
|
||||
|
||||
|
||||
#define MODE_DRAWING 0xEEFF
|
||||
#define MODE_ANALYSING 0xFFEE
|
||||
|
||||
class RefractiveIndex : public ofBaseApp
|
||||
{
|
||||
@@ -50,10 +56,15 @@ protected:
|
||||
AnalysisAdaptor* _analysisAdapator;
|
||||
vector<AbstractAnalysis*> _analysisVector;
|
||||
|
||||
float _meshRotation;
|
||||
float camDist;
|
||||
ofEasyCam cam;
|
||||
public:
|
||||
// acquisition
|
||||
static ofPixels _pixels;
|
||||
static ofVideoGrabber _vidGrabber;
|
||||
static int _mode;
|
||||
|
||||
vector<string> videoSourceList;
|
||||
static int _vid_w, _vid_h, _vid_id;
|
||||
static bool _vid_stream_open;
|
||||
@@ -61,5 +72,9 @@ public:
|
||||
|
||||
// this should be in xml
|
||||
static string _location;
|
||||
|
||||
static ofxXmlSettings XML; // made this static so we can access RUN_NUM in the analyses
|
||||
ofCamera camera;
|
||||
ofPixels keepOnScreen;
|
||||
ofFbo fbo;
|
||||
|
||||
};
|
||||
+2
-2
@@ -1,8 +1,8 @@
|
||||
#include "ofAppGlutWindow.h"
|
||||
#include "RefractiveIndex.h"
|
||||
|
||||
#define SCREEN_WIDTH 800
|
||||
#define SCREEN_HEIGHT 600
|
||||
#define SCREEN_WIDTH 1280
|
||||
#define SCREEN_HEIGHT 800
|
||||
|
||||
int main() {
|
||||
|
||||
|
||||
+196
-16
@@ -3,30 +3,79 @@
|
||||
#include "AbstractAnalysis.h"
|
||||
#include "RefractiveIndex.h"
|
||||
#include "ofxFileHelper.h"
|
||||
#include "ofSystemUtils.h"
|
||||
|
||||
void AbstractAnalysis::setup(int camWidth, int camHeight) {
|
||||
|
||||
meshIsComplete=false;
|
||||
imageForContourAvailable=false;
|
||||
|
||||
_cam_w = camWidth; _cam_h = camHeight;
|
||||
if(RefractiveIndex::_mode == MODE_DRAWING) {
|
||||
ofFileDialogResult r = ofSystemLoadDialog("choooose da folda", true);
|
||||
if(!r.bSuccess) {
|
||||
ofSystemAlertDialog("OOOOPS.... ERROR...");
|
||||
return;
|
||||
}
|
||||
|
||||
_whole_file_path_analysis = r.filePath;
|
||||
_whole_file_path_synthesis = r.filePath + "/darwings";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// this is the main threaded loop for a given analysis
|
||||
void AbstractAnalysis::do_synthesize() {
|
||||
|
||||
for(int i = 0; i < NUM_RUN; i++) {
|
||||
|
||||
cout << "i NUM_RUN" << i << endl;
|
||||
switch(RefractiveIndex::_mode)
|
||||
{
|
||||
case MODE_ANALYSING:
|
||||
{
|
||||
for(int i = 0; i < NUM_RUN; i++) {
|
||||
|
||||
_saved_filenames_analysis.clear();
|
||||
_state = STATE_ACQUIRING;
|
||||
acquire();
|
||||
if(_state == STATE_STOP) goto exit;
|
||||
_state = STATE_SYNTHESISING;
|
||||
synthesise();
|
||||
if(_state == STATE_STOP) goto exit;
|
||||
_state = STATE_DISPLAY_RESULTS;
|
||||
displayresults();
|
||||
cout << "NUM_RUN: " << i << endl;
|
||||
|
||||
_saved_filenames_analysis.clear();
|
||||
_saved_filenames_synthesis.clear();
|
||||
|
||||
_state = STATE_ACQUIRING;
|
||||
acquire();
|
||||
if(_state == STATE_STOP) goto exit;
|
||||
_state = STATE_SYNTHESISING;
|
||||
synthesise();
|
||||
if(_state == STATE_STOP) goto exit;
|
||||
_state = STATE_DISPLAY_RESULTS;
|
||||
displayresults();
|
||||
cleanup();
|
||||
}
|
||||
}
|
||||
|
||||
case MODE_DRAWING:
|
||||
{
|
||||
|
||||
|
||||
ofxFileHelper fileHelperDrawing;
|
||||
if(!fileHelperDrawing.doesDirectoryExist(_whole_file_path_synthesis)){
|
||||
fileHelperDrawing.makeDirectory(_whole_file_path_synthesis);
|
||||
}
|
||||
|
||||
read_dir_create_list(_whole_file_path_analysis);
|
||||
_state = STATE_SYNTHESISING;
|
||||
synthesise();
|
||||
if(_state == STATE_STOP) goto exit;
|
||||
_state = STATE_DISPLAY_RESULTS;
|
||||
displayresults();
|
||||
cleanup();
|
||||
}
|
||||
}
|
||||
|
||||
exit:
|
||||
ofNotifyEvent(_synthesize_cb, _name);
|
||||
exit:
|
||||
cleanup();
|
||||
ofNotifyEvent(_synthesize_cb, _name);
|
||||
|
||||
}
|
||||
|
||||
void AbstractAnalysis::create_dir()
|
||||
void AbstractAnalysis::create_dir_allocate_images()
|
||||
{
|
||||
// HERE IS WHERE WE SETUP THE DIRECTORY FOR ALL THE SAVED IMAGES
|
||||
|
||||
@@ -57,21 +106,152 @@ void AbstractAnalysis::create_dir()
|
||||
//cout << "_whole_file_path_analysis = " << _whole_file_path_analysis << endl;
|
||||
|
||||
if(!fileHelperAnalysis.doesDirectoryExist(_whole_file_path_analysis)){
|
||||
|
||||
if(!fileHelperAnalysis.doesDirectoryExist(ANALYSIS_PATH))
|
||||
fileHelperAnalysis.makeDirectory(ANALYSIS_PATH);
|
||||
|
||||
if(!fileHelperAnalysis.doesDirectoryExist(ANALYSIS_PATH+RefractiveIndex::_location))
|
||||
fileHelperAnalysis.makeDirectory(ANALYSIS_PATH+RefractiveIndex::_location);
|
||||
|
||||
if(!fileHelperAnalysis.doesDirectoryExist(ANALYSIS_PATH+RefractiveIndex::_location+"/"+_name))
|
||||
fileHelperAnalysis.makeDirectory(ANALYSIS_PATH+RefractiveIndex::_location+"/"+_name);
|
||||
|
||||
if(!fileHelperAnalysis.doesDirectoryExist(ANALYSIS_PATH+RefractiveIndex::_location+"/"+_name+"/"+replaceTime))
|
||||
fileHelperAnalysis.makeDirectory(ANALYSIS_PATH+RefractiveIndex::_location+"/"+_name+"/"+replaceTime);
|
||||
|
||||
|
||||
}
|
||||
|
||||
_whole_file_path_synthesis = SYNTHESIS_PATH + RefractiveIndex::_location + "/" + _name + "/"+replaceTime;
|
||||
|
||||
if(!fileHelperSynthesis.doesDirectoryExist(_whole_file_path_synthesis)){
|
||||
|
||||
if(!fileHelperAnalysis.doesDirectoryExist(SYNTHESIS_PATH))
|
||||
fileHelperSynthesis.makeDirectory(SYNTHESIS_PATH);
|
||||
|
||||
if(!fileHelperAnalysis.doesDirectoryExist(SYNTHESIS_PATH+RefractiveIndex::_location))
|
||||
fileHelperSynthesis.makeDirectory(SYNTHESIS_PATH+RefractiveIndex::_location);
|
||||
|
||||
if(!fileHelperAnalysis.doesDirectoryExist(SYNTHESIS_PATH+RefractiveIndex::_location+"/"+_name))
|
||||
fileHelperSynthesis.makeDirectory(SYNTHESIS_PATH+RefractiveIndex::_location+"/"+_name);
|
||||
|
||||
if(!fileHelperAnalysis.doesDirectoryExist(SYNTHESIS_PATH+RefractiveIndex::_location+"/"+_name+"/"+replaceTime))
|
||||
fileHelperSynthesis.makeDirectory(SYNTHESIS_PATH+RefractiveIndex::_location+"/"+_name+"/"+replaceTime);
|
||||
|
||||
}
|
||||
//////////////////////////////END DIRECTORY CREATION //////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////END DIRECTORY CREATION //////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////ALLOCATE IMAGES //////////////////////////////////////////////////
|
||||
|
||||
myColorImage1.clear();
|
||||
myColorImage1.setUseTexture(false);
|
||||
myColorImage1.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
|
||||
myColorImage2.clear();
|
||||
myColorImage2.setUseTexture(false);
|
||||
myColorImage2.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
|
||||
|
||||
myGrayImage1.clear();
|
||||
myGrayImage1.setUseTexture(false);
|
||||
myGrayImage1.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h, OF_IMAGE_GRAYSCALE);
|
||||
|
||||
|
||||
//////////////////////////////END ALLOCATE IMAGES //////////////////////////////////////////////////
|
||||
|
||||
}
|
||||
|
||||
bool cmp_file(string f0, string f1)
|
||||
{
|
||||
int v0 = atoi(f0.substr(0, f0.find("_")).c_str());
|
||||
int v1 = atoi(f1.substr(0, f1.find("_")).c_str());
|
||||
return v0 < v1;
|
||||
}
|
||||
|
||||
void AbstractAnalysis::read_dir_create_list(string folder_path)
|
||||
{
|
||||
File dir(folder_path);
|
||||
|
||||
if(dir.exists() && dir.isDirectory()) {
|
||||
vector<string> list;
|
||||
dir.list(list);
|
||||
|
||||
std::sort(list.begin(), list.end(), cmp_file);
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
string filepath = folder_path + "/" + list[i];
|
||||
_saved_filenames_analysis.push_back(filepath);
|
||||
|
||||
cout << list[i] << endl;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void AbstractAnalysis::saveImageAnalysis(string filename)
|
||||
{
|
||||
|
||||
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
|
||||
|
||||
if (RefractiveIndex::_vidGrabber.isFrameNew())
|
||||
{
|
||||
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef TARGET_OSX
|
||||
|
||||
ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+filename, OF_IMAGE_QUALITY_BEST);
|
||||
|
||||
#elif defined(TARGET_WIN32)
|
||||
|
||||
//<---- NEW SAVING - seems to fix WINDOWS saving out BLACK FRAMES PROBLEM ---->
|
||||
unsigned char * somePixels;
|
||||
ofPixels appPix = RefractiveIndex::_pixels;
|
||||
somePixels = appPix.getPixels();
|
||||
myColorImage1.setUseTexture(false);
|
||||
myColorImage1.setFromPixels(somePixels,appPix.getWidth(),appPix.getHeight(), OF_IMAGE_COLOR);
|
||||
myColorImage1.saveImage(ofToDataPath("")+ _whole_file_path_analysis+"/"+filename);
|
||||
myColorImage1.clear();
|
||||
|
||||
#endif
|
||||
|
||||
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+filename);
|
||||
|
||||
}
|
||||
|
||||
|
||||
void AbstractAnalysis::saveImageSynthesis(string filename, ofxCvImage* newPixels, ofImageType newType)
|
||||
{
|
||||
|
||||
#ifdef TARGET_OSX
|
||||
|
||||
ofSaveImage(newPixels->getPixelsRef(), _whole_file_path_synthesis+"/"+filename, OF_IMAGE_QUALITY_BEST);
|
||||
|
||||
#elif defined(TARGET_WIN32)
|
||||
|
||||
if (newType == OF_IMAGE_COLOR){
|
||||
myColorImage2.setUseTexture(false);
|
||||
myColorImage2.setFromPixels(newPixels->getPixels(), newPixels->getWidth(), newPixels->getHeight(), OF_IMAGE_COLOR);
|
||||
myColorImage2.saveImage(_whole_file_path_synthesis+"/"+filename);
|
||||
}
|
||||
|
||||
if (newType == OF_IMAGE_GRAYSCALE){
|
||||
myGrayImage1.setUseTexture(false);
|
||||
|
||||
// THIS IS HOW YOU HAVE TO SAVE OUT THE GREYSCALE IMAGES on WINDOWS FOR SOME REASON --> i.e.: as an OF_IMAGE_COLOR
|
||||
// But they don't save properly - they're spatially translated and generally f'd up
|
||||
myGrayImage1.setFromPixels(newPixels->getPixels(), newPixels->getWidth(), newPixels->getHeight(), OF_IMAGE_COLOR);
|
||||
myGrayImage1.setImageType(OF_IMAGE_COLOR);
|
||||
myGrayImage1.saveImage(_whole_file_path_synthesis+"/"+filename);
|
||||
//myGrayImage1.clear();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+filename);
|
||||
|
||||
|
||||
}
|
||||
|
||||
+36
-4
@@ -7,6 +7,7 @@
|
||||
|
||||
#include "ofMain.h"
|
||||
#include "ofEvents.h"
|
||||
#include "ofxOpenCv.h"
|
||||
#include <string>
|
||||
|
||||
#define ANALYSIS_PATH "analysis/"
|
||||
@@ -24,7 +25,7 @@ public:
|
||||
virtual ~AbstractAnalysis(){;}
|
||||
|
||||
// generic function to set up the camera
|
||||
virtual void setup(int camWidth, int camHeight){_cam_w = camWidth; _cam_h = camHeight;}
|
||||
virtual void setup(int camWidth, int camHeight);
|
||||
|
||||
// this is the main threaded loop for a given analysis
|
||||
void do_synthesize();
|
||||
@@ -34,7 +35,12 @@ public:
|
||||
|
||||
protected:
|
||||
|
||||
virtual void create_dir();
|
||||
virtual void create_dir_allocate_images();
|
||||
|
||||
virtual void read_dir_create_list(string folder_path);
|
||||
|
||||
virtual void saveImageAnalysis(string filename);
|
||||
virtual void saveImageSynthesis(string filename, ofxCvImage* newPixels, ofImageType newType);
|
||||
|
||||
// acquire images - all the children (see - do_synthesize)
|
||||
virtual void acquire() = 0;
|
||||
@@ -44,13 +50,35 @@ protected:
|
||||
|
||||
// display the results from disk
|
||||
virtual void displayresults() = 0;
|
||||
|
||||
// display the results from disk
|
||||
virtual void cleanup() {;}
|
||||
|
||||
|
||||
public:
|
||||
string _name;
|
||||
string _name;
|
||||
string _draw_directory;
|
||||
|
||||
// event
|
||||
ofEvent<string> _synthesize_cb;
|
||||
|
||||
bool meshIsComplete;
|
||||
bool imageForContourAvailable;
|
||||
ofMesh aMesh;
|
||||
ofLight light;
|
||||
ofLight lightStatic;
|
||||
|
||||
string meshFileName;
|
||||
//difference between our image size and the size of the fbo
|
||||
float widthScaleFactor;
|
||||
float heightScaleFactor;
|
||||
ofImage contourImage;
|
||||
ofPixels meshPix;
|
||||
ofPixels publicColorImage;
|
||||
float zPlaneAverage;
|
||||
|
||||
//added Tom 1/5/12 defines the stretch we make to the mesh to make it fit HD proportions
|
||||
float _mesh_size_multiplier;
|
||||
|
||||
protected:
|
||||
int _cam_w, _cam_h;
|
||||
string _whole_file_path_analysis, _whole_file_path_synthesis;
|
||||
@@ -59,6 +87,10 @@ protected:
|
||||
|
||||
int _state;
|
||||
|
||||
ofImage myColorImage1;
|
||||
ofImage myColorImage2;
|
||||
ofImage myGrayImage1;
|
||||
|
||||
//int _run_cnt;
|
||||
|
||||
float DELTA_T_SAVE;
|
||||
|
||||
+824
-128
File diff suppressed because it is too large
Load Diff
@@ -60,4 +60,30 @@ protected:
|
||||
ofxCvGrayscaleImage cvGrayImage4;
|
||||
|
||||
ofxCvContourFinder cvContourFinder1;
|
||||
|
||||
|
||||
//mesh making function
|
||||
void setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh);
|
||||
|
||||
//depth map function
|
||||
vector<float> _returnDepthsAtEachPixel(ofImage &image1, vector<float> averageDepths, ofImage &backgroundImage);
|
||||
|
||||
//returns a vector of floats for each distinct light level
|
||||
void _returnAveragePixelValues();
|
||||
//this vector of vectors will be returned
|
||||
vector<vector<float> > averagePixelValuesForAllLevels;
|
||||
|
||||
vector<float> _listOfLightLevels;
|
||||
|
||||
int vertexSubsampling;
|
||||
|
||||
int chooseColour;
|
||||
ofPrimitiveMode meshMode;
|
||||
ofBlendMode blendMode;
|
||||
float multiplier;
|
||||
|
||||
bool _gotFirstImage;
|
||||
ofImage _background;
|
||||
|
||||
|
||||
};
|
||||
|
||||
+287
-45
@@ -9,20 +9,37 @@ using Poco::Timer;
|
||||
using Poco::TimerCallback;
|
||||
using Poco::Thread;
|
||||
|
||||
#define NUMBER_RUNS 1
|
||||
#define ACQUIRE_TIME 20
|
||||
|
||||
void ColorMultiAnalysis::setup(int camWidth, int camHeight)
|
||||
{
|
||||
AbstractAnalysis::setup(camWidth, camHeight);
|
||||
|
||||
NUM_RUN = 5;
|
||||
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_colormulti", NUMBER_RUNS);
|
||||
cout << "NUM_RUN ColorMultiAnalysis " << NUM_RUN << endl;
|
||||
//NUM_RUN = 5;
|
||||
|
||||
int acq_run_time = 35;
|
||||
//flag for main sketch
|
||||
meshIsComplete=false;
|
||||
_gotFirstImage=false;
|
||||
|
||||
_mesh_size_multiplier=8;
|
||||
vertexSubsampling = 1;
|
||||
chooseColour=1;
|
||||
|
||||
int acq_run_time; // 10 seconds of acquiring per run
|
||||
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_colormulti", ACQUIRE_TIME);
|
||||
cout << "ACQUIRE_TIME ColorMultiAnalysis " << acq_run_time << endl;
|
||||
|
||||
//int acq_run_time = 35;
|
||||
|
||||
DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
|
||||
// or 10 times per second = every 100 ms
|
||||
|
||||
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
|
||||
|
||||
//create_dir();
|
||||
//create_dir_allocate_images();
|
||||
|
||||
_frame_cnt = 0;
|
||||
_run_cnt = 0;
|
||||
@@ -32,12 +49,15 @@ void ColorMultiAnalysis::setup(int camWidth, int camHeight)
|
||||
int anim_time = 10; // 10 seconds
|
||||
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
|
||||
|
||||
//for an ofxOpenCv.h image i would like to use..."
|
||||
//image3.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h);
|
||||
|
||||
_show_image = false;
|
||||
_image_shown = false;
|
||||
|
||||
image1.clear();
|
||||
image2.clear();
|
||||
image3.clear();
|
||||
image4.clear();
|
||||
image5.clear();
|
||||
|
||||
// images use for drawing the synthesized files to the screen ///
|
||||
image1.setUseTexture(false); // the non texture image that is needed to first load the image
|
||||
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
|
||||
@@ -47,9 +67,28 @@ void ColorMultiAnalysis::setup(int camWidth, int camHeight)
|
||||
image4.setUseTexture(false);
|
||||
image5.setUseTexture(false);
|
||||
|
||||
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
|
||||
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
|
||||
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
|
||||
|
||||
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
|
||||
// that we're getting in OSX/Windows and is maybe crashing Windows
|
||||
// http://forum.openframeworks.cc/index.php?topic=1867.0
|
||||
cvColorImage1.clear();
|
||||
cvGrayImage1.clear();
|
||||
cvGrayDiff1.clear();
|
||||
|
||||
cvColorImage2.clear();
|
||||
cvGrayImage2.clear();
|
||||
cvGrayDiff2.clear();
|
||||
|
||||
cvConvertorImage.clear();
|
||||
|
||||
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
@@ -57,6 +96,8 @@ void ColorMultiAnalysis::setup(int camWidth, int camHeight)
|
||||
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
|
||||
cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
|
||||
}
|
||||
|
||||
@@ -69,7 +110,7 @@ void ColorMultiAnalysis::acquire()
|
||||
_run_cnt++;
|
||||
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
|
||||
_RUN_DONE = false;
|
||||
create_dir();
|
||||
create_dir_allocate_images();
|
||||
|
||||
// RUN ROUTINE
|
||||
//for(int i = 0; i < NUM_RUN; i++) {
|
||||
@@ -108,6 +149,7 @@ void ColorMultiAnalysis::synthesise()
|
||||
cout << "didn't load image" << endl;
|
||||
}
|
||||
|
||||
|
||||
if(image1.loadImage(_saved_filenames_analysis[i])){
|
||||
//cout << "LOADED image1!!!" << endl;
|
||||
//if(image5.loadImage(_saved_filenames_analysis[i+1])){
|
||||
@@ -117,43 +159,91 @@ void ColorMultiAnalysis::synthesise()
|
||||
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
|
||||
//cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
|
||||
|
||||
//cvColorImage1.blur(1);
|
||||
//cvColorImage1.erode();
|
||||
|
||||
//cvColorImage1.dilate();
|
||||
//cvColorImage1.dilate();
|
||||
//cvColorImage1.dilate();
|
||||
//cvColorImage1.dilate();
|
||||
|
||||
//cvFloatImage1 = cvColorImage1;
|
||||
//cvGrayImage1 = cvColorImage1;
|
||||
//cvGrayImage2 = cvColorImage2;
|
||||
|
||||
cvSmooth( cvColorImage1.getCvImage(), cvColorImage1.getCvImage(), CV_GAUSSIAN, 15, 15);
|
||||
cvXorS( cvColorImage1.getCvImage(), cvScalarAll(2), cvColorImage1.getCvImage(), 0 );
|
||||
|
||||
//cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
|
||||
//cvGrayDiff1.erode();
|
||||
//cvGrayDiff1.contrastStretch();
|
||||
//cvGrayDiff1.blur(5);
|
||||
//cvGrayDiff1.dilate();
|
||||
//cvGrayDiff1.contrastStretch();
|
||||
//cvCanny(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 100, 100, 3);
|
||||
//cvLaplace(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0);
|
||||
|
||||
cvColorImage1.contrastStretch();
|
||||
cvColorImage1.blur(5);
|
||||
cvColorImage1.erode();
|
||||
cvColorImage1.erode();
|
||||
cvColorImage1.dilate();
|
||||
cvColorImage1.blur(5);
|
||||
cvColorImage1.dilate();
|
||||
cvColorImage1.dilate();
|
||||
cvColorImage1.dilate();
|
||||
cvColorImage1.dilate();
|
||||
//cvGrayImage1 = cvCreateImage(cvSize(image1.width, image1.height),IPL_DEPTH_16S,1);
|
||||
//cvSobel(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0, 1, 3);
|
||||
|
||||
// convert the CV image
|
||||
image1.setFromPixels(cvColorImage1.getPixelsRef());
|
||||
|
||||
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
||||
if(!_gotFirstImage){
|
||||
cout<<"background image is"<< _saved_filenames_analysis[i]<<endl;
|
||||
_background=image1;
|
||||
_gotFirstImage=true;
|
||||
}
|
||||
|
||||
//subtract background begin///////////////
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
//ofPixels imagePixels2 = image5.getPixelsRef();
|
||||
ofPixels backgroundPixels = _background.getPixelsRef();
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-backgroundPixels[i]>0){
|
||||
imagePixels1[i]-=backgroundPixels[i];
|
||||
}
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
}
|
||||
|
||||
//update the images with their new background subtracted selves
|
||||
image1.setFromPixels(imagePixels1);
|
||||
|
||||
//flag the main app that we aren't read yet
|
||||
meshIsComplete=false;
|
||||
|
||||
//make a mesh - this mesh will be drawn in the main app
|
||||
setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
//setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
|
||||
string file_name;
|
||||
//string file_name;
|
||||
|
||||
file_name = ofToString(_synth_save_cnt, 2)+"_ColorMultiAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
//with jpgs this was refusing to save out
|
||||
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_ColorMultiAnalysis_"+ofToString(_run_cnt,2)+".png";
|
||||
_saved_filenames_synthesis.push_back(meshFileName);
|
||||
|
||||
//image4.setFromPixels(cvColorImage1.getPixelsRef(),image3.width, image3.height, OF_IMAGE_COLOR);
|
||||
//file_name = ofToString(_synth_save_cnt, 2)+"_ColorMultiAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
ofSaveImage(cvColorImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
|
||||
//flag that we are finished
|
||||
meshIsComplete=true;
|
||||
_synth_save_cnt++;
|
||||
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
// TOM'S fix of why the last file gets overwritten again and again - but seems to prevent the files being written to the screen.
|
||||
/*
|
||||
_RUN_DONE = true;
|
||||
*/
|
||||
|
||||
meshIsComplete=false;
|
||||
_synth_save_cnt=0;
|
||||
|
||||
// _saved_filenames_synthesis has processed all the files in the analysis images folder
|
||||
|
||||
while(!_RUN_DONE && _state != STATE_STOP)
|
||||
Thread::sleep(3);
|
||||
}
|
||||
@@ -189,6 +279,27 @@ void ColorMultiAnalysis::displayresults()
|
||||
void ColorMultiAnalysis::draw()
|
||||
{
|
||||
|
||||
ofEnableSmoothing();
|
||||
|
||||
ofEnableLighting();
|
||||
ofEnableSeparateSpecularLight();
|
||||
light.enable();
|
||||
|
||||
light.setPosition(200,200,-150);
|
||||
lightStatic.enable();
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
ofSetLineWidth(2.0f);
|
||||
//glPointSize(4.0f);
|
||||
|
||||
ofEnableBlendMode ( OF_BLENDMODE_ADD );
|
||||
//ofEnableBlendMode ( OF_BLENDMODE_MULTIPLY );
|
||||
//ofEnableBlendMode ( OF_BLENDMODE_SUBTRACT );
|
||||
//ofEnableBlendMode ( OF_BLENDMODE_ALPHA );
|
||||
//ofEnableBlendMode ( OF_BLENDMODE_SCREEN );
|
||||
|
||||
|
||||
switch (_state) {
|
||||
case STATE_ACQUIRING:
|
||||
{
|
||||
@@ -351,7 +462,6 @@ void ColorMultiAnalysis::draw()
|
||||
|
||||
ofSetColor(255, 255, 255);
|
||||
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
|
||||
//image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE);
|
||||
image2.draw(0,0, ofGetWidth(), ofGetHeight());
|
||||
|
||||
ofDisableAlphaBlending();
|
||||
@@ -374,25 +484,157 @@ void ColorMultiAnalysis::draw()
|
||||
// this runs at save_cb timer rate = DELTA_T_SAVE
|
||||
void ColorMultiAnalysis::save_cb(Timer& timer)
|
||||
{
|
||||
|
||||
_save_cnt++;
|
||||
string file_name = ofToString(_save_cnt,2)+"_"+ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
|
||||
saveImageAnalysis(file_name);
|
||||
}
|
||||
|
||||
|
||||
void ColorMultiAnalysis::setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh){
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
|
||||
//get rid of all previous vectors and colours
|
||||
mesh.clear();
|
||||
|
||||
if (RefractiveIndex::_vidGrabber.isFrameNew())
|
||||
{
|
||||
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
|
||||
} else {
|
||||
return;
|
||||
mesh.setMode(OF_PRIMITIVE_TRIANGLES);
|
||||
//mesh.setMode(OF_PRIMITIVE_TRIANGLE_STRIP);
|
||||
//mesh.setMode(OF_PRIMITIVE_TRIANGLE_FAN);
|
||||
//mesh.setMode(OF_PRIMITIVE_LINES);
|
||||
//mesh.setMode(OF_PRIMITIVE_LINE_STRIP);
|
||||
//mesh.setMode(OF_PRIMITIVE_LINE_LOOP);
|
||||
//mesh.setMode(OF_PRIMITIVE_POINTS);
|
||||
|
||||
/*
|
||||
OF_PRIMITIVE_TRIANGLES,
|
||||
OF_PRIMITIVE_TRIANGLE_STRIP,
|
||||
OF_PRIMITIVE_TRIANGLE_FAN,
|
||||
OF_PRIMITIVE_LINES,
|
||||
OF_PRIMITIVE_LINE_STRIP,
|
||||
OF_PRIMITIVE_LINE_LOOP,
|
||||
OF_PRIMITIVE_POINTS
|
||||
|
||||
*/
|
||||
|
||||
ofColor meshColour=ofColor(255,255,255);
|
||||
|
||||
|
||||
|
||||
//the average z position of the matrix - used later to centre the mesh on the z axis when drawing
|
||||
float zPlaneAverage=0;
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
zPlaneAverage+=sPixels[i];
|
||||
}
|
||||
if (sPixels.size()!=0) {
|
||||
zPlaneAverage/=sPixels.size();
|
||||
//cout<<zPlaneAverage<<" zPlaneAverage "<<endl;
|
||||
}
|
||||
|
||||
//cout << "ColorMultiAnalysis::saving...\n";
|
||||
else{
|
||||
cout<<"DEPTH FLOAT ARRAY IS EMPTY";
|
||||
}
|
||||
|
||||
string file_name = ofToString(_save_cnt,2)+"_"+ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
|
||||
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
|
||||
|
||||
|
||||
if(chooseColour==1){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
mesh.addColor( currentSecondImage.getColor(x, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y) );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
vector<float> ColorMultiAnalysis::_returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImag){
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
//ofPixels imagePixels2 = image2.getPixelsRef();
|
||||
ofPixels backgroundPixels = backgroundImag.getPixelsRef();
|
||||
vector<float> differences;
|
||||
|
||||
ofPixels difference;
|
||||
|
||||
//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
|
||||
unsigned char * thesePixels = new unsigned char[imagePixels1.getWidth()*imagePixels1.getHeight()*3];
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
thesePixels[i]=0;
|
||||
}
|
||||
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
int chooseComparison=1;
|
||||
|
||||
//comparison here to find out how close each color is to pure RED / GREEN / BLUE
|
||||
|
||||
if(chooseComparison==1){
|
||||
//for each pixel...
|
||||
//float _maxPossibleDistanceToCentre=ofDist(0,0,imagePixels1.getWidth()/2, imagePixels1.getHeight()/2);
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i+=3){
|
||||
|
||||
ofColor imageColor1 = imagePixels1.getColor(x, y);
|
||||
//ofColor colourImage2 = imagePixels2.getColor(x, y);
|
||||
|
||||
//float _distanceToCentre=ofDist(imagePixels1.getWidth()/2, imagePixels1.getHeight()/2, x, y);
|
||||
//float _presumedBrightness=ofMap(sqrt(_maxPossibleDistanceToCentre)-sqrt(_distanceToCentre), 0, sqrt(_maxPossibleDistanceToCentre), 0, 255);
|
||||
|
||||
//int thisDiff=abs(imageColor1.getHue());
|
||||
//int thisDiff=abs(imageColor1.getBrightness());
|
||||
//int thisDiff=abs(imageColor1.getBrightness()-_presumedBrightness);
|
||||
|
||||
int thisDiff=-abs(imageColor1.getHue());
|
||||
//int thisDiff=abs(imageColor1.getLightness());
|
||||
|
||||
//cout<<thisDiff<< " thisDiff "<<endl;
|
||||
|
||||
//red hue: 0
|
||||
//green hue: 120
|
||||
//blue hue: 240
|
||||
|
||||
float multiplier=15.0*((thisDiff)/255.0);
|
||||
|
||||
differences.push_back(multiplier* thisDiff);
|
||||
|
||||
thesePixels[i]=thisDiff;
|
||||
thesePixels[i+1]=thisDiff;
|
||||
thesePixels[i+2]=thisDiff;
|
||||
x++;
|
||||
|
||||
if(x>=imagePixels1.getWidth()){
|
||||
x=0;
|
||||
y++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
|
||||
return differences;
|
||||
}
|
||||
|
||||
@@ -54,5 +54,22 @@ protected:
|
||||
ofxCvGrayscaleImage cvGrayImage4;
|
||||
|
||||
ofxCvContourFinder cvContourFinder1;
|
||||
|
||||
//this is the temporary container to allow us to convert and save out greyscale images
|
||||
ofxCvColorImage cvConvertorImage;
|
||||
|
||||
|
||||
//mesh making function
|
||||
void setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh);
|
||||
|
||||
//depth map function
|
||||
vector<float> _returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImage);
|
||||
|
||||
int vertexSubsampling;
|
||||
int chooseColour;
|
||||
|
||||
bool _gotFirstImage;
|
||||
ofImage _background;
|
||||
|
||||
|
||||
};
|
||||
|
||||
+454
-57
@@ -1,29 +1,48 @@
|
||||
#include "ColorSingleAnalysis.h"
|
||||
#include "ofMain.h"
|
||||
|
||||
#include "Poco/Timer.h"
|
||||
#include "Poco/Thread.h"
|
||||
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
|
||||
#include "RefractiveIndex.h"
|
||||
|
||||
using Poco::Timer;
|
||||
using Poco::TimerCallback;
|
||||
using Poco::Thread;
|
||||
|
||||
#define NUMBER_RUNS 1
|
||||
#define ACQUIRE_TIME 20
|
||||
|
||||
void ColorSingleAnalysis::setup(int camWidth, int camHeight)
|
||||
{
|
||||
AbstractAnalysis::setup(camWidth, camHeight);
|
||||
|
||||
NUM_RUN = 5;
|
||||
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_colorsingle", NUMBER_RUNS);
|
||||
cout << "NUM_RUN ColorSingleAnalysis " << NUM_RUN << endl;
|
||||
//NUM_RUN = 5;
|
||||
|
||||
int acq_run_time = 25; // 20 seconds of acquiring per run
|
||||
//flag for main sketch
|
||||
meshIsComplete=false;
|
||||
_gotFirstImage=false;
|
||||
_mesh_size_multiplier=8;
|
||||
vertexSubsampling = 1;
|
||||
chooseColour=1;
|
||||
|
||||
int acq_run_time; // 10 seconds of acquiring per run
|
||||
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_colorsingle", ACQUIRE_TIME);
|
||||
cout << "ACQUIRE_TIME ColorSingleAnalysis " << acq_run_time << endl;
|
||||
|
||||
|
||||
//int acq_run_time = 25; // 20 seconds of acquiring per run
|
||||
|
||||
DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
|
||||
// or 10 times per second = every 100 ms
|
||||
|
||||
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
|
||||
|
||||
//create_dir();
|
||||
//create_dir_allocate_images();
|
||||
|
||||
_run_cnt = 0;
|
||||
_frame_cnt = 0;
|
||||
@@ -38,10 +57,17 @@ void ColorSingleAnalysis::setup(int camWidth, int camHeight)
|
||||
b = 0;
|
||||
|
||||
fileNameTag = "";
|
||||
|
||||
fileNameColor = "";
|
||||
|
||||
_show_image = false;
|
||||
_image_shown = false;
|
||||
|
||||
image1.clear();
|
||||
image2.clear();
|
||||
image3.clear();
|
||||
image4.clear();
|
||||
image5.clear();
|
||||
|
||||
// images use for drawing the synthesized files to the screen ///
|
||||
image1.setUseTexture(false); // the non texture image that is needed to first load the image
|
||||
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
|
||||
@@ -51,9 +77,28 @@ void ColorSingleAnalysis::setup(int camWidth, int camHeight)
|
||||
image4.setUseTexture(false);
|
||||
image5.setUseTexture(false);
|
||||
|
||||
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
|
||||
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
|
||||
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
|
||||
|
||||
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
|
||||
// that we're getting in OSX/Windows and is maybe crashing Windows
|
||||
// http://forum.openframeworks.cc/index.php?topic=1867.0
|
||||
cvColorImage1.clear();
|
||||
cvGrayImage1.clear();
|
||||
cvGrayDiff1.clear();
|
||||
|
||||
cvColorImage2.clear();
|
||||
cvGrayImage2.clear();
|
||||
cvGrayDiff2.clear();
|
||||
|
||||
cvConvertorImage.clear();
|
||||
|
||||
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
@@ -61,12 +106,13 @@ void ColorSingleAnalysis::setup(int camWidth, int camHeight)
|
||||
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
|
||||
cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
}
|
||||
|
||||
|
||||
void ColorSingleAnalysis::acquire()
|
||||
{
|
||||
|
||||
Timer* save_timer;
|
||||
|
||||
TimerCallback<ColorSingleAnalysis> save_callback(*this, &ColorSingleAnalysis::save_cb);
|
||||
@@ -74,7 +120,7 @@ void ColorSingleAnalysis::acquire()
|
||||
_run_cnt++;
|
||||
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
|
||||
_RUN_DONE = false;
|
||||
create_dir();
|
||||
create_dir_allocate_images();
|
||||
|
||||
// RUN ROUTINE
|
||||
//for(int i = 0; i < NUM_RUN; i++) {
|
||||
@@ -89,8 +135,6 @@ void ColorSingleAnalysis::acquire()
|
||||
|
||||
save_timer->stop();
|
||||
|
||||
|
||||
// }
|
||||
}
|
||||
|
||||
void ColorSingleAnalysis::synthesise()
|
||||
@@ -113,51 +157,126 @@ void ColorSingleAnalysis::synthesise()
|
||||
}
|
||||
|
||||
if(image1.loadImage(_saved_filenames_analysis[i])){
|
||||
//cout << "LOADED image1!!!" << endl;
|
||||
//if(image5.loadImage(_saved_filenames_analysis[i+1])){
|
||||
//cout << "LOADED image1!!!" << endl;
|
||||
//if(image5.loadImage(_saved_filenames_analysis[i+1])){
|
||||
|
||||
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
||||
|
||||
|
||||
|
||||
cout << "_saved_filenames_analysis[i].find(RED): " << _saved_filenames_analysis[i].find("RED") << endl;
|
||||
|
||||
if(_saved_filenames_analysis[i].find("RED")<_saved_filenames_analysis[i].length())
|
||||
{
|
||||
fileNameColor = "RED";
|
||||
cout<<"FOUND RED"<<endl;
|
||||
} else if (_saved_filenames_analysis[i].find("GREEN")<_saved_filenames_analysis[i].length())
|
||||
{
|
||||
fileNameColor = "GREEN";
|
||||
cout<<"FOUND GREEN"<<endl;
|
||||
} else if(_saved_filenames_analysis[i].find("BLUE")<_saved_filenames_analysis[i].length())
|
||||
{
|
||||
fileNameColor = "BLUE";
|
||||
cout<<"FOUND BLUE"<<endl;
|
||||
} else if(_saved_filenames_analysis[i].find("FADING")<_saved_filenames_analysis[i].length())
|
||||
{
|
||||
fileNameColor = "FADING";
|
||||
cout<<"FOUND FADING"<<endl;
|
||||
}
|
||||
|
||||
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
|
||||
//cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
|
||||
|
||||
//cvGrayImage1 = cvColorImage1;
|
||||
//cvGrayImage2 = cvColorImage2;
|
||||
|
||||
//cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
|
||||
//cvGrayDiff1.erode();
|
||||
//cvGrayDiff1.contrastStretch();
|
||||
//cvGrayDiff1.blur(5);
|
||||
//cvGrayDiff1.dilate();
|
||||
//cvGrayDiff1.contrastStretch();
|
||||
cvColorImage1.blur(1);
|
||||
|
||||
cvColorImage1.contrastStretch();
|
||||
cvColorImage1.blur(5);
|
||||
cvColorImage1.erode();
|
||||
cvColorImage1.erode();
|
||||
cvColorImage1.dilate();
|
||||
cvColorImage1.blur(5);
|
||||
cvColorImage1.erode();
|
||||
cvColorImage1.erode();
|
||||
cvColorImage1.erode();
|
||||
//cvSmooth( cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), CV_GAUSSIAN, 9, 9 );
|
||||
|
||||
cvColorImage1.erode();
|
||||
|
||||
cvSmooth( cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), CV_GAUSSIAN, 3, 3 );
|
||||
|
||||
//cvColorImage1.erode();
|
||||
|
||||
//cvColorImage1.dilate();
|
||||
//cvColorImage1.dilate();
|
||||
//cvColorImage1.dilate();
|
||||
//cvColorImage1.dilate();
|
||||
|
||||
//cvFloatImage1 = cvColorImage1;
|
||||
//cvGrayImage1 = cvColorImage1;
|
||||
|
||||
//cvXorS( cvColorImage1.getCvImage(), cvScalarAll(255), cvColorImage1.getCvImage(), 0 );
|
||||
|
||||
//cvCanny(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 100, 100, 3);
|
||||
//cvLaplace(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0);
|
||||
|
||||
//cvGrayImage1 = cvCreateImage(cvSize(image1.width, image1.height),IPL_DEPTH_16S,1);
|
||||
//cvSobel(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0, 1, 3);
|
||||
|
||||
// convert the CV image
|
||||
image1.setFromPixels(cvColorImage1.getPixelsRef());
|
||||
|
||||
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
||||
if(!_gotFirstImage){
|
||||
cout<<"background image is"<< _saved_filenames_analysis[i]<<endl;
|
||||
_background=image1;
|
||||
_gotFirstImage=true;
|
||||
}
|
||||
|
||||
//subtract background begin///////////////
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
ofPixels imagePixels2 = image5.getPixelsRef();
|
||||
ofPixels backgroundPixels = _background.getPixelsRef();
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-backgroundPixels[i]>0){
|
||||
imagePixels1[i]-=backgroundPixels[i];
|
||||
}
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
}
|
||||
|
||||
//update the images with their new background subtracted selves
|
||||
image1.setFromPixels(imagePixels1);
|
||||
|
||||
//flag the main app that we aren't read yet
|
||||
meshIsComplete=false;
|
||||
|
||||
//make a mesh - this mesh will be drawn in the main app
|
||||
setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
//setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
|
||||
string file_name;
|
||||
//string file_name;
|
||||
|
||||
file_name = ofToString(_synth_save_cnt, 2)+"_ColorSingleAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
//image4.setFromPixels(cvColorImage1.getPixelsRef(),image3.width, image3.height, OF_IMAGE_COLOR);
|
||||
|
||||
ofSaveImage(cvColorImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
|
||||
//with jpgs this was refusing to save out
|
||||
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_ColorSingleAnalysis_"+ofToString(_run_cnt,2)+".png";
|
||||
_saved_filenames_synthesis.push_back(meshFileName);
|
||||
|
||||
//file_name = ofToString(_synth_save_cnt, 2)+"_ColorSingleAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
//flag that we are finished
|
||||
meshIsComplete=true;
|
||||
_synth_save_cnt++;
|
||||
|
||||
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
// TOM'S fix of why the last file gets overwritten again and again - but seems to prevent the files being written to the screen.
|
||||
/*
|
||||
_RUN_DONE = true;
|
||||
*/
|
||||
|
||||
meshIsComplete=false;
|
||||
_synth_save_cnt=0;
|
||||
|
||||
// _saved_filenames_synthesis has processed all the files in the analysis images folder
|
||||
|
||||
while(!_RUN_DONE && _state != STATE_STOP)
|
||||
Thread::sleep(3);
|
||||
|
||||
@@ -194,12 +313,31 @@ void ColorSingleAnalysis::displayresults()
|
||||
|
||||
void ColorSingleAnalysis::draw()
|
||||
{
|
||||
ofEnableSmoothing();
|
||||
|
||||
ofEnableLighting();
|
||||
ofEnableSeparateSpecularLight();
|
||||
light.enable();
|
||||
|
||||
light.setPosition(200,200,-150);
|
||||
lightStatic.enable();
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
ofSetLineWidth(1.0f);
|
||||
glPointSize(1.0f);
|
||||
|
||||
ofEnableBlendMode ( OF_BLENDMODE_ADD );
|
||||
//ofEnableBlendMode ( OF_BLENDMODE_MULTIPLY );
|
||||
//ofEnableBlendMode ( OF_BLENDMODE_SUBTRACT );
|
||||
//ofEnableBlendMode ( OF_BLENDMODE_ALPHA );
|
||||
//ofEnableBlendMode ( OF_BLENDMODE_SCREEN );
|
||||
|
||||
|
||||
switch (_state) {
|
||||
case STATE_ACQUIRING:
|
||||
{
|
||||
|
||||
|
||||
|
||||
if (_frame_cnt < _frame_cnt_max)
|
||||
{
|
||||
|
||||
@@ -364,7 +502,6 @@ void ColorSingleAnalysis::draw()
|
||||
|
||||
ofSetColor(255, 255, 255);
|
||||
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
|
||||
//image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE);
|
||||
image2.draw(0,0, ofGetWidth(), ofGetHeight());
|
||||
|
||||
ofDisableAlphaBlending();
|
||||
@@ -388,22 +525,282 @@ void ColorSingleAnalysis::save_cb(Timer& timer)
|
||||
{
|
||||
_save_cnt++;
|
||||
|
||||
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
|
||||
|
||||
if (RefractiveIndex::_vidGrabber.isFrameNew())
|
||||
{
|
||||
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
//cout << "ColorSingleAnalysis::saving...\n";
|
||||
|
||||
string file_name =ofToString(_save_cnt,2)+"_"+fileNameTag+"_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
|
||||
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
|
||||
|
||||
|
||||
saveImageAnalysis(file_name);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ColorSingleAnalysis::setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh){
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
|
||||
//get rid of all previous vectors and colours
|
||||
mesh.clear();
|
||||
//mesh.setMode(OF_PRIMITIVE_TRIANGLES);
|
||||
//mesh.setMode(OF_PRIMITIVE_TRIANGLE_STRIP);
|
||||
//mesh.setMode(OF_PRIMITIVE_TRIANGLE_FAN);
|
||||
//mesh.setMode(OF_PRIMITIVE_LINES);
|
||||
//mesh.setMode(OF_PRIMITIVE_LINE_STRIP);
|
||||
//mesh.setMode(OF_PRIMITIVE_LINE_LOOP);
|
||||
mesh.setMode(OF_PRIMITIVE_POINTS);
|
||||
|
||||
/*
|
||||
OF_PRIMITIVE_TRIANGLES,
|
||||
OF_PRIMITIVE_TRIANGLE_STRIP,
|
||||
OF_PRIMITIVE_TRIANGLE_FAN,
|
||||
OF_PRIMITIVE_LINES,
|
||||
OF_PRIMITIVE_LINE_STRIP,
|
||||
OF_PRIMITIVE_LINE_LOOP,
|
||||
OF_PRIMITIVE_POINTS
|
||||
|
||||
*/
|
||||
|
||||
ofColor meshColour=ofColor(255,255,255, 255);
|
||||
|
||||
//the average z position of the matrix - used later to centre the mesh on the z axis when drawing
|
||||
float zPlaneAverage=0;
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
zPlaneAverage+=sPixels[i];
|
||||
}
|
||||
|
||||
if (sPixels.size()!=0) {
|
||||
zPlaneAverage/=sPixels.size();
|
||||
//cout<<zPlaneAverage<<" zPlaneAverage "<<endl;
|
||||
}
|
||||
|
||||
else{
|
||||
cout<<"DEPTH FLOAT ARRAY IS EMPTY";
|
||||
}
|
||||
|
||||
if(chooseColour==1){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
mesh.addColor( currentSecondImage.getColor(x, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y) );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==2){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor = currentSecondImage.getColor(x, y+1);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==3){
|
||||
|
||||
ofColor currentSecondImageColor;
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
|
||||
if(fileNameColor=="RED")
|
||||
{
|
||||
currentSecondImageColor.r=255;
|
||||
currentSecondImageColor.g=0;
|
||||
currentSecondImageColor.b=0;
|
||||
currentSecondImageColor.a=255;
|
||||
|
||||
} else if(fileNameColor=="GREEN")
|
||||
{
|
||||
currentSecondImageColor.r=0;
|
||||
currentSecondImageColor.g=255;
|
||||
currentSecondImageColor.b=0;
|
||||
currentSecondImageColor.a=255;
|
||||
|
||||
} else if(fileNameColor=="BLUE")
|
||||
{
|
||||
currentSecondImageColor.r=0;
|
||||
currentSecondImageColor.g=0;
|
||||
currentSecondImageColor.b=255;
|
||||
currentSecondImageColor.a=255;
|
||||
|
||||
} else if(fileNameColor=="FADING")
|
||||
{
|
||||
currentSecondImageColor.r= 255;
|
||||
currentSecondImageColor.g= 255;
|
||||
currentSecondImageColor.b= 255;
|
||||
currentSecondImageColor.a= 255;
|
||||
}
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
//x++;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//y++;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
vector<float> ColorSingleAnalysis::_returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImag){
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
//ofPixels imagePixels2 = image2.getPixelsRef();
|
||||
ofPixels backgroundPixels = backgroundImag.getPixelsRef();
|
||||
vector<float> differences;
|
||||
|
||||
ofPixels difference;
|
||||
|
||||
//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
|
||||
unsigned char * thesePixels = new unsigned char[imagePixels1.getWidth()*imagePixels1.getHeight()*3];
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
thesePixels[i]=0;
|
||||
}
|
||||
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
int chooseComparison=1;
|
||||
|
||||
//comparison here to find out how close each color is to pure RED / GREEN / BLUE
|
||||
|
||||
if(chooseComparison==1){
|
||||
//for each pixel...
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i+=3){
|
||||
|
||||
ofColor imageColor1 = imagePixels1.getColor(x, y);
|
||||
//ofColor colourImage2 = imagePixels2.getColor(x, y);
|
||||
|
||||
//int thisDiff=abs(imageColor1.getHue());
|
||||
//int thisDiff=abs(imageColor1.getBrightness());
|
||||
//int thisDiff=abs(imageColor1.getBrightness()-_presumedBrightness);
|
||||
|
||||
int thisDiff;
|
||||
|
||||
if(fileNameColor=="RED")
|
||||
{
|
||||
//thisDiff=abs(imageColor1.r);
|
||||
|
||||
thisDiff=abs(255-imageColor1.r);
|
||||
} else if(fileNameColor=="GREEN")
|
||||
{
|
||||
//thisDiff=abs(imageColor1.g);
|
||||
|
||||
thisDiff=abs(255-imageColor1.g);
|
||||
|
||||
} else if(fileNameColor=="BLUE")
|
||||
{
|
||||
//thisDiff=abs(imageColor1.b);
|
||||
|
||||
thisDiff=abs(255-imageColor1.b);
|
||||
|
||||
} else if(fileNameColor=="FADING") {
|
||||
|
||||
//thisDiff=imageColor1.getBrightness();
|
||||
thisDiff=255-imageColor1.getBrightness();
|
||||
|
||||
}
|
||||
|
||||
//cout<<thisDiff<< " thisDiff "<<endl;
|
||||
|
||||
//red hue: 0
|
||||
//green hue: 120
|
||||
//blue hue: 240
|
||||
|
||||
float multiplier=8.0;
|
||||
|
||||
differences.push_back(multiplier* thisDiff);
|
||||
|
||||
thesePixels[i]=thisDiff;
|
||||
thesePixels[i+1]=thisDiff;
|
||||
thesePixels[i+2]=thisDiff;
|
||||
x++;
|
||||
|
||||
if(x>=imagePixels1.getWidth()){
|
||||
x=0;
|
||||
y++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
|
||||
return differences;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/*
|
||||
/*
|
||||
~ author: dviid
|
||||
~ contact: dviid@labs.ciid.dk
|
||||
*/
|
||||
@@ -32,6 +32,7 @@ protected:
|
||||
|
||||
bool _RUN_DONE;
|
||||
string fileNameTag;
|
||||
string fileNameColor;
|
||||
float r,g,b;
|
||||
|
||||
int _run_cnt, _save_cnt, _fade_cnt, _synth_save_cnt, _anim_cnt;
|
||||
@@ -60,6 +61,24 @@ protected:
|
||||
ofxCvGrayscaleImage cvGrayImage3;
|
||||
ofxCvGrayscaleImage cvGrayImage4;
|
||||
|
||||
ofxCvFloatImage cvFloatImage1;
|
||||
|
||||
ofxCvContourFinder cvContourFinder1;
|
||||
|
||||
//this is the temporary container to allow us to convert and save out greyscale images
|
||||
ofxCvColorImage cvConvertorImage;
|
||||
|
||||
|
||||
//mesh making function
|
||||
void setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh);
|
||||
|
||||
//depth map function
|
||||
vector<float> _returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImage);
|
||||
|
||||
int vertexSubsampling;
|
||||
int chooseColour;
|
||||
|
||||
bool _gotFirstImage;
|
||||
ofImage _background;
|
||||
|
||||
};
|
||||
|
||||
+605
-50
@@ -10,20 +10,52 @@ using Poco::Timer;
|
||||
using Poco::TimerCallback;
|
||||
using Poco::Thread;
|
||||
|
||||
#define NUMBER_RUNS 1
|
||||
#define ACQUIRE_TIME 20
|
||||
|
||||
void DiffNoiseAnalysis::setup(int camWidth, int camHeight)
|
||||
{
|
||||
|
||||
NUM_RUN = 5;
|
||||
AbstractAnalysis::setup(camWidth, camHeight);
|
||||
|
||||
int acq_run_time = 20; // 20 seconds of acquiring per run
|
||||
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_diffnoise", NUMBER_RUNS);
|
||||
|
||||
cout << "NUM_RUN DiffNoiseAnalysis " << NUM_RUN << endl;
|
||||
//NUM_RUN = 5;
|
||||
|
||||
//flag for main sketch
|
||||
meshIsComplete=false;
|
||||
_gotFirstImage=false;
|
||||
_mesh_size_multiplier = 10;
|
||||
vertexSubsampling = 1;
|
||||
chooseColour = 5;
|
||||
multiplier = 4.0;
|
||||
|
||||
blendMode = OF_BLENDMODE_ADD;
|
||||
//blendMode = OF_BLENDMODE_MULTIPLY;
|
||||
//blendMode = OF_BLENDMODE_SUBTRACT;
|
||||
//blendMode = OF_BLENDMODE_ALPHA;
|
||||
//blendMode = OF_BLENDMODE_SCREEN;
|
||||
|
||||
meshMode = OF_PRIMITIVE_TRIANGLES;
|
||||
//meshMode = OF_PRIMITIVE_TRIANGLE_STRIP;
|
||||
//meshMode = OF_PRIMITIVE_TRIANGLE_FAN;
|
||||
//meshMode = OF_PRIMITIVE_LINES;
|
||||
//meshMode = OF_PRIMITIVE_LINE_STRIP;
|
||||
//meshMode = OF_PRIMITIVE_POINTS;
|
||||
|
||||
|
||||
int acq_run_time; // 10 seconds of acquiring per run
|
||||
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_diffnoise", ACQUIRE_TIME);
|
||||
cout << "ACQUIRE_TIME DiffNoiseAnalysis " << acq_run_time << endl;
|
||||
|
||||
//int acq_run_time = 20; // 20 seconds of acquiring per run
|
||||
|
||||
DELTA_T_SAVE = 1*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
|
||||
// or 10 times per second = every 100 ms
|
||||
|
||||
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
|
||||
|
||||
//create_dir();
|
||||
//create_dir_allocate_images();
|
||||
|
||||
_run_cnt = 0;
|
||||
_frame_cnt = 0;
|
||||
@@ -36,8 +68,11 @@ void DiffNoiseAnalysis::setup(int camWidth, int camHeight)
|
||||
_show_image = false;
|
||||
_image_shown = false;
|
||||
|
||||
//for an ofxOpenCv.h image i would like to use..."
|
||||
//image3.allocate(RefractiveIndex::_vid_w, RefractiveIndex::_vid_h);
|
||||
image1.clear();
|
||||
image2.clear();
|
||||
image3.clear();
|
||||
image4.clear();
|
||||
image5.clear();
|
||||
|
||||
// images use for drawing the synthesized files to the screen ///
|
||||
image1.setUseTexture(false); // the non texture image that is needed to first load the image
|
||||
@@ -48,9 +83,28 @@ void DiffNoiseAnalysis::setup(int camWidth, int camHeight)
|
||||
image4.setUseTexture(false);
|
||||
image5.setUseTexture(false);
|
||||
|
||||
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
|
||||
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
|
||||
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
|
||||
|
||||
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
|
||||
// that we're getting in OSX/Windows and is maybe crashing Windows
|
||||
// http://forum.openframeworks.cc/index.php?topic=1867.0
|
||||
cvColorImage1.clear();
|
||||
cvGrayImage1.clear();
|
||||
cvGrayDiff1.clear();
|
||||
|
||||
cvColorImage2.clear();
|
||||
cvGrayImage2.clear();
|
||||
cvGrayDiff2.clear();
|
||||
|
||||
cvConvertorImage.clear();
|
||||
|
||||
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
@@ -58,8 +112,8 @@ void DiffNoiseAnalysis::setup(int camWidth, int camHeight)
|
||||
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
|
||||
|
||||
|
||||
cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
}
|
||||
|
||||
|
||||
@@ -71,7 +125,7 @@ void DiffNoiseAnalysis::acquire()
|
||||
_run_cnt++;
|
||||
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
|
||||
_RUN_DONE = false;
|
||||
create_dir();
|
||||
create_dir_allocate_images();
|
||||
|
||||
// RUN ROUTINE
|
||||
//for(int i = 0; i < NUM_RUN; i++) {
|
||||
@@ -118,41 +172,134 @@ void DiffNoiseAnalysis::synthesise()
|
||||
|
||||
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
|
||||
//cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
|
||||
|
||||
//cvColorImage1.erode();
|
||||
//cvColorImage1.dilate();
|
||||
|
||||
//cvColorImage1.blur(5);
|
||||
//cvColorImage2.blur(5);
|
||||
cvColorImage1.convertToGrayscalePlanarImage(cvGrayImage1, 1);
|
||||
//cvColorImage2.convertToGrayscalePlanarImage(cvGrayImage2, 1);
|
||||
|
||||
//cvGrayImage1.convertToRange(0.0, 255.0);
|
||||
//cvGrayImage2.convertToRange(0.0, 255.0);
|
||||
|
||||
//cvGrayImage1.adaptiveThreshold( 200, 0);
|
||||
//cvGrayImage2.adaptiveThreshold( 200, 0);
|
||||
|
||||
//cvGrayImage1.contrastStretch();
|
||||
//cvGrayImage2.contrastStretch();
|
||||
|
||||
//cvGrayImage1.brightnessContrast(1.0,0.5);
|
||||
//cvGrayImage2.brightnessContrast(1.0,0.5);
|
||||
|
||||
cvColorImage1.setFromGrayscalePlanarImages(cvGrayImage1, cvGrayImage1, cvGrayImage1);
|
||||
//cvColorImage2.setFromGrayscalePlanarImages(cvGrayImage2, cvGrayImage2, cvGrayImage2);
|
||||
|
||||
cvPyrMeanShiftFiltering(cvColorImage1.getCvImage(), cvColorImage1.getCvImage(), 1, 1);
|
||||
//cvPyrMeanShiftFiltering(cvColorImage2.getCvImage(), cvColorImage2.getCvImage(), 1, 1);
|
||||
|
||||
//cvFloatImage1 = cvColorImage1;
|
||||
//cvGrayImage1 = cvColorImage1;
|
||||
//cvGrayImage2 = cvColorImage2;
|
||||
|
||||
//cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
|
||||
//cvGrayDiff1.erode();
|
||||
//cvGrayDiff1.contrastStretch();
|
||||
//cvGrayDiff1.blur(5);
|
||||
//cvGrayDiff1.dilate();
|
||||
//cvGrayDiff1.contrastStretch();
|
||||
//cvXorS( cvColorImage1.getCvImage(), cvScalarAll(150), cvColorImage1.getCvImage(), 0 );
|
||||
//cvXorS( cvColorImage2.getCvImage(), cvScalarAll(150), cvColorImage1.getCvImage(), 0 );
|
||||
//cvSmooth( cvColorImage1.getCvImage(), cvColorImage1.getCvImage(), CV_GAUSSIAN, 5, 5);
|
||||
//cvSmooth( cvColorImage2.getCvImage(), cvColorImage2.getCvImage(), CV_GAUSSIAN, 5, 5);
|
||||
|
||||
//cvCanny(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 100, 100, 3);
|
||||
//cvLaplace(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0);
|
||||
|
||||
cvColorImage1.contrastStretch();
|
||||
cvColorImage1.invert();
|
||||
cvColorImage1.blur(5);
|
||||
cvColorImage1.erode();
|
||||
cvColorImage1.blur(5);
|
||||
cvColorImage1.erode();
|
||||
cvColorImage1.contrastStretch();
|
||||
//cvGrayImage1 = cvCreateImage(cvSize(image1.width, image1.height),IPL_DEPTH_16S,1);
|
||||
//cvSobel(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0, 1, 3);
|
||||
|
||||
//////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
|
||||
string file_name;
|
||||
|
||||
// convert the CV image
|
||||
image1.setFromPixels(cvColorImage1.getPixelsRef());
|
||||
//image5.setFromPixels(cvColorImage2.getPixelsRef());
|
||||
|
||||
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
||||
if(!_gotFirstImage){
|
||||
cout<<"background image is"<< _saved_filenames_analysis[i]<<endl;
|
||||
_background=image1;
|
||||
_gotFirstImage=true;
|
||||
}
|
||||
|
||||
file_name = ofToString(_synth_save_cnt, 2)+"_DiffNoiseAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
//subtract background begin///////////////
|
||||
|
||||
//image4.setFromPixels(cvColorImage1.getPixelsRef(),image3.width, image3.height, OF_IMAGE_COLOR);
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
//ofPixels imagePixels2 = image5.getPixelsRef();
|
||||
ofPixels backgroundPixels = _background.getPixelsRef();
|
||||
|
||||
ofSaveImage(cvColorImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
|
||||
//DIFFERENCING SUBSEQUENT IMAGES
|
||||
/*
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-imagePixels2[i]>0){
|
||||
imagePixels1[i]-=imagePixels2[i];
|
||||
}
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
}
|
||||
|
||||
*/
|
||||
//DIFFERENCING THE BACKGROUND
|
||||
/*
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-backgroundPixels[i]>0){
|
||||
imagePixels1[i]-=backgroundPixels[i];
|
||||
}
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
//update the images with their new background subtracted selves
|
||||
image1.setFromPixels(imagePixels1);
|
||||
|
||||
//flag the main app that we aren't read yet
|
||||
meshIsComplete=false;
|
||||
|
||||
//make a mesh - this mesh will be drawn in the main app
|
||||
setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
//setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
|
||||
//string file_name;
|
||||
|
||||
//with jpgs this was refusing to save out
|
||||
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_DiffNoiseAnalysis_"+ofToString(_run_cnt,2)+".png";
|
||||
_saved_filenames_synthesis.push_back(meshFileName);
|
||||
|
||||
//file_name = ofToString(_synth_save_cnt, 2)+"_ColorMultiAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
//flag that we are finished
|
||||
meshIsComplete=true;
|
||||
_synth_save_cnt++;
|
||||
|
||||
// }
|
||||
//}
|
||||
} else {
|
||||
cout<<"couldn't load image from "<<_saved_filenames_analysis[i]<<endl;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// TOM'S fix of why the last file gets overwritten again and again - but seems to prevent the files being written to the screen.
|
||||
/*
|
||||
_RUN_DONE = true;
|
||||
*/
|
||||
|
||||
meshIsComplete=false;
|
||||
_synth_save_cnt=0;
|
||||
|
||||
// _saved_filenames_synthesis has processed all the files in the analysis images folder
|
||||
|
||||
while(!_RUN_DONE && _state != STATE_STOP)
|
||||
Thread::sleep(3);
|
||||
|
||||
@@ -191,7 +338,27 @@ void DiffNoiseAnalysis::displayresults()
|
||||
|
||||
// this runs at frame rate = 33 ms for 30 FPS
|
||||
void DiffNoiseAnalysis::draw()
|
||||
{
|
||||
{
|
||||
ofEnableSmoothing();
|
||||
|
||||
ofEnableLighting();
|
||||
ofEnableSeparateSpecularLight();
|
||||
light.setPointLight();
|
||||
|
||||
light.enable();
|
||||
lightStatic.enable();
|
||||
|
||||
light.setPosition(ofGetWidth()/2,ofGetHeight()/2,5);
|
||||
|
||||
lightStatic.setPosition(ofGetWidth()/2,ofGetHeight()/2,-1);
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
ofSetLineWidth(1.0f);
|
||||
glPointSize(5.0f);
|
||||
|
||||
ofEnableBlendMode(blendMode);
|
||||
|
||||
switch (_state) {
|
||||
case STATE_ACQUIRING:
|
||||
{
|
||||
@@ -238,7 +405,6 @@ void DiffNoiseAnalysis::draw()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (_frame_cnt >= (_frame_cnt_max-_fade_in_frames) && _frame_cnt <= _frame_cnt_max) {
|
||||
|
||||
for (int i=1; i < ofGetHeight() ; i=i+rectSize)
|
||||
@@ -394,24 +560,413 @@ void DiffNoiseAnalysis::draw()
|
||||
void DiffNoiseAnalysis::save_cb(Timer& timer)
|
||||
{
|
||||
_save_cnt++;
|
||||
|
||||
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
|
||||
|
||||
if (RefractiveIndex::_vidGrabber.isFrameNew())
|
||||
{
|
||||
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
//cout << "DiffNoiseAnalysis::saving...\n";
|
||||
|
||||
|
||||
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
|
||||
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
|
||||
|
||||
_save_cnt++;
|
||||
|
||||
saveImageAnalysis(file_name);
|
||||
}
|
||||
|
||||
|
||||
void DiffNoiseAnalysis::setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh){
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
//get rid of all previous vectors and colours
|
||||
mesh.clear();
|
||||
mesh.setMode(meshMode);
|
||||
|
||||
ofColor meshColour=ofColor(255,255,255);
|
||||
|
||||
//the average z position of the matrix - used later to centre the mesh on the z axis when drawing
|
||||
float zPlaneAverage=0;
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
zPlaneAverage+=sPixels[i];
|
||||
}
|
||||
if (sPixels.size()!=0) {
|
||||
zPlaneAverage/=sPixels.size();
|
||||
//cout<<zPlaneAverage<<" zPlaneAverage "<<endl;
|
||||
}
|
||||
|
||||
else{
|
||||
cout<<"DEPTH FLOAT ARRAY IS EMPTY";
|
||||
}
|
||||
|
||||
if(chooseColour==1){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y) );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==2){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor = currentSecondImage.getColor(x, y+1);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==3){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor;
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==4){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor;
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
int randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter+1),- sPixels[ (currentSecondImage.getWidth()*(y+randomJitter+1))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*((y+randomJitter)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1 ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*((y+randomJitter)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) +1 ]));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==5){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
|
||||
int randomJitter2 = 0;
|
||||
int randomJitter = 0;
|
||||
|
||||
ofColor currentSecondImageColor;
|
||||
ofColor currentSecondImageBW;
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*((y)+1),- sPixels[ (currentSecondImage.getWidth()*(y+randomJitter+1))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor(currentSecondImageBW.clamp());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor(currentSecondImageBW.clamp());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*((y)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1 ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp() );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*((y)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp() );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter)+1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
vector<float> DiffNoiseAnalysis::_returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImag){
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
//ofPixels imagePixels2 = image2.getPixelsRef();
|
||||
ofPixels backgroundPixels = backgroundImag.getPixelsRef();
|
||||
vector<float> differences;
|
||||
|
||||
ofPixels difference;
|
||||
|
||||
//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
|
||||
unsigned char * thesePixels = new unsigned char[imagePixels1.getWidth()*imagePixels1.getHeight()*3];
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
thesePixels[i]=0;
|
||||
}
|
||||
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
int chooseComparison=1;
|
||||
|
||||
//comparison here to find out how close each color is to pure RED / GREEN / BLUE
|
||||
|
||||
if(chooseComparison==1){
|
||||
//for each pixel...
|
||||
float _maxPossibleDistanceToCentre=ofDist(0,0,imagePixels1.getWidth()/2, imagePixels1.getHeight()/2);
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i+=3){
|
||||
|
||||
ofColor imageColor1 = imagePixels1.getColor(x, y);
|
||||
//ofColor colourImage2 = imagePixels2.getColor(x, y);
|
||||
|
||||
float _distanceToCentre=ofDist(imagePixels1.getWidth()/2, imagePixels1.getHeight()/2, x, y);
|
||||
float _presumedBrightness=ofMap(sqrt(_maxPossibleDistanceToCentre)-sqrt(_distanceToCentre), 0, sqrt(_maxPossibleDistanceToCentre), 0, 255);
|
||||
|
||||
//int thisDiff=abs(imageColor1.getHue());
|
||||
//int thisDiff=abs(imageColor1.getBrightness());
|
||||
//int thisDiff=abs(imageColor1.getBrightness()-_presumedBrightness);
|
||||
|
||||
int thisDiff=-abs(imageColor1.getBrightness());
|
||||
//int thisDiff=abs(imageColor1.getLightness());
|
||||
//int thisDiff=-abs(imageColor1.r);
|
||||
|
||||
//cout<<thisDiff<< " thisDiff "<<endl;
|
||||
|
||||
//red hue: 0
|
||||
//green hue: 120
|
||||
//blue hue: 240
|
||||
|
||||
differences.push_back(multiplier * thisDiff);
|
||||
|
||||
thesePixels[i]=thisDiff;
|
||||
thesePixels[i+1]=thisDiff;
|
||||
thesePixels[i+2]=thisDiff;
|
||||
x++;
|
||||
|
||||
if(x>=imagePixels1.getWidth()){
|
||||
x=0;
|
||||
y++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
|
||||
return differences;
|
||||
}
|
||||
|
||||
@@ -59,4 +59,24 @@ protected:
|
||||
ofxCvGrayscaleImage cvGrayImage4;
|
||||
|
||||
ofxCvContourFinder cvContourFinder1;
|
||||
|
||||
//this is the temporary container to allow us to convert and save out greyscale images
|
||||
ofxCvColorImage cvConvertorImage;
|
||||
|
||||
|
||||
//mesh making function
|
||||
void setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh);
|
||||
|
||||
//depth map function
|
||||
vector<float> _returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImage);
|
||||
|
||||
int vertexSubsampling;
|
||||
int chooseColour;
|
||||
ofPrimitiveMode meshMode;
|
||||
ofBlendMode blendMode;
|
||||
float multiplier;
|
||||
|
||||
bool _gotFirstImage;
|
||||
ofImage _background;
|
||||
|
||||
};
|
||||
|
||||
+222
-47
@@ -10,19 +10,41 @@ using Poco::Timer;
|
||||
using Poco::TimerCallback;
|
||||
using Poco::Thread;
|
||||
|
||||
#define NUMBER_RUNS 1
|
||||
#define ACQUIRE_TIME 20
|
||||
|
||||
void IResponseAnalysis::setup(int camWidth, int camHeight)
|
||||
{
|
||||
AbstractAnalysis::setup(camWidth, camHeight);
|
||||
|
||||
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_iresponse", NUMBER_RUNS);
|
||||
cout << "NUM_RUN IResponseAnalysis " << NUM_RUN << endl;
|
||||
//NUM_RUN = 5;
|
||||
|
||||
//flag for main sketch
|
||||
meshIsComplete=false;
|
||||
_gotFirstImage=false;
|
||||
|
||||
NUM_RUN = 5;
|
||||
_mesh_size_multiplier=4;
|
||||
|
||||
int acq_run_time = 20; // 20 seconds of acquiring per run
|
||||
int acq_run_time; // 10 seconds of acquiring per run
|
||||
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_iresponse", ACQUIRE_TIME);
|
||||
cout << "ACQUIRE_TIME IResponseAnalysis " << acq_run_time << endl;
|
||||
|
||||
//flag for main sketch
|
||||
meshIsComplete=false;
|
||||
_gotFirstImage=false;
|
||||
|
||||
_mesh_size_multiplier=8;
|
||||
|
||||
//int acq_run_time = 20; // 20 seconds of acquiring per run
|
||||
|
||||
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
|
||||
// or 10 times per second = every 100 ms
|
||||
|
||||
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
|
||||
|
||||
//create_dir();
|
||||
//create_dir_allocate_images();
|
||||
_synth_save_cnt = 0;
|
||||
_run_cnt = 0;
|
||||
_frame_cnt = 0;
|
||||
@@ -34,6 +56,12 @@ void IResponseAnalysis::setup(int camWidth, int camHeight)
|
||||
_show_image = false;
|
||||
_image_shown = false;
|
||||
|
||||
image1.clear();
|
||||
image2.clear();
|
||||
image3.clear();
|
||||
image4.clear();
|
||||
image5.clear();
|
||||
|
||||
// images use for drawing the synthesized files to the screen ///
|
||||
image1.setUseTexture(false); // the non texture image that is needed to first load the image
|
||||
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
|
||||
@@ -43,9 +71,26 @@ void IResponseAnalysis::setup(int camWidth, int camHeight)
|
||||
image4.setUseTexture(false);
|
||||
image5.setUseTexture(false);
|
||||
|
||||
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
|
||||
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
|
||||
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
|
||||
|
||||
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
|
||||
// that we're getting in OSX/Windows and is maybe crashing Windows
|
||||
// http://forum.openframeworks.cc/index.php?topic=1867.0
|
||||
cvColorImage1.clear();
|
||||
cvGrayImage1.clear();
|
||||
cvGrayDiff1.clear();
|
||||
|
||||
cvColorImage2.clear();
|
||||
cvGrayImage2.clear();
|
||||
cvGrayDiff2.clear();
|
||||
|
||||
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
@@ -53,21 +98,17 @@ void IResponseAnalysis::setup(int camWidth, int camHeight)
|
||||
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
void IResponseAnalysis::acquire()
|
||||
{
|
||||
|
||||
Timer* save_timer;
|
||||
TimerCallback<IResponseAnalysis> save_callback(*this, &IResponseAnalysis::save_cb);
|
||||
|
||||
_run_cnt++;
|
||||
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
|
||||
_RUN_DONE = false;
|
||||
create_dir();
|
||||
create_dir_allocate_images();
|
||||
|
||||
// RUN ROUTINE
|
||||
//for(int i = 0; i < NUM_RUN; i++) {
|
||||
@@ -88,7 +129,8 @@ void IResponseAnalysis::acquire()
|
||||
|
||||
void IResponseAnalysis::synthesise()
|
||||
{
|
||||
|
||||
cout<<"SYNTHESISING IRESPONSE";
|
||||
|
||||
//cout << "IResponseAnalysis::saving synthesis...\n";
|
||||
if(_state == STATE_STOP) return;
|
||||
|
||||
@@ -107,43 +149,66 @@ void IResponseAnalysis::synthesise()
|
||||
|
||||
if(image1.loadImage(_saved_filenames_analysis[i])){
|
||||
//cout << "LOADED image1!!!" << endl;
|
||||
if(image5.loadImage(_saved_filenames_analysis[i+1])){
|
||||
//if(image5.loadImage(_saved_filenames_analysis[i+1])){
|
||||
|
||||
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
||||
if(!_gotFirstImage){
|
||||
cout<<"background image is"<< _saved_filenames_analysis[i]<<endl;
|
||||
_background=image1;
|
||||
_gotFirstImage=true;
|
||||
}
|
||||
|
||||
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
|
||||
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
|
||||
//subtract background begin///////////////
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
//ofPixels imagePixels2 = image5.getPixelsRef();
|
||||
ofPixels backgroundPixels = _background.getPixelsRef();
|
||||
|
||||
//background subtraction//
|
||||
/*
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-backgroundPixels[i]>0){
|
||||
imagePixels1[i]-=backgroundPixels[i];
|
||||
}
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
}
|
||||
*/
|
||||
//update the images with their new background subtracted selves
|
||||
image1.setFromPixels(imagePixels1);
|
||||
|
||||
//flag the main app that we aren't read yet
|
||||
meshIsComplete=false;
|
||||
//make a mesh - this mesh will be drawn in the main app
|
||||
setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
cvGrayImage1 = cvColorImage1;
|
||||
cvGrayImage2 = cvColorImage2;
|
||||
|
||||
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
|
||||
cvGrayDiff1.erode();
|
||||
cvGrayDiff1.contrastStretch();
|
||||
//cvGrayDiff1.blur(5);
|
||||
//cvGrayDiff1.dilate();
|
||||
//cvGrayDiff1.contrastStretch();
|
||||
|
||||
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
|
||||
string file_name;
|
||||
|
||||
file_name = ofToString(_synth_save_cnt, 2)+"_IResponseSynthesis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
//image4.setFromPixels(cvColorImage1.getPixelsRef(),image3.width, image3.height, OF_IMAGE_COLOR);
|
||||
|
||||
ofSaveImage(cvGrayDiff1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
|
||||
//meshPix=make3DZmap(image1, image5, _background);
|
||||
//with jpgs this was refusing to save out
|
||||
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_IResponseSynthesis_"+ofToString(_run_cnt,2)+".png";
|
||||
_saved_filenames_synthesis.push_back(meshFileName);
|
||||
|
||||
//flag that we are finished
|
||||
meshIsComplete=true;
|
||||
_synth_save_cnt++;
|
||||
|
||||
}
|
||||
}
|
||||
//}
|
||||
}
|
||||
|
||||
// TOM'S fix of why the last file gets overwritten again and again - but seems to prevent the files being written to the screen.
|
||||
/*
|
||||
_RUN_DONE = true;
|
||||
*/
|
||||
|
||||
meshIsComplete=false;
|
||||
_synth_save_cnt=0;
|
||||
|
||||
// _saved_filenames_synthesis has processed all the files in the analysis images folder
|
||||
while(!_RUN_DONE && _state != STATE_STOP)
|
||||
Thread::sleep(3);
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -324,7 +389,7 @@ void IResponseAnalysis::draw()
|
||||
ofEnableAlphaBlending();
|
||||
|
||||
ofSetColor(255, 255, 255);
|
||||
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE);
|
||||
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
|
||||
image2.draw(0,0, ofGetWidth(), ofGetHeight());
|
||||
|
||||
ofDisableAlphaBlending();
|
||||
@@ -347,19 +412,129 @@ void IResponseAnalysis::save_cb(Timer& timer)
|
||||
{
|
||||
_save_cnt++;
|
||||
|
||||
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
|
||||
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
saveImageAnalysis(file_name);
|
||||
}
|
||||
|
||||
void IResponseAnalysis::setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh){
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
if (RefractiveIndex::_vidGrabber.isFrameNew())
|
||||
{
|
||||
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
|
||||
} else {
|
||||
return;
|
||||
//get rid of all previous vectors and colours
|
||||
mesh.clear();
|
||||
mesh.setMode(OF_PRIMITIVE_TRIANGLES);
|
||||
|
||||
ofColor meshColour=ofColor(255,0,0);
|
||||
|
||||
int chooseColour=1 ;
|
||||
|
||||
//the average z position of the matrix - used later to centre the mesh on the z axis when drawing
|
||||
float zPlaneAverage=0;
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
zPlaneAverage+=sPixels[i];
|
||||
}
|
||||
if (sPixels.size()!=0) {
|
||||
zPlaneAverage/=sPixels.size();
|
||||
//cout<<zPlaneAverage<<" zPlaneAverage "<<endl;
|
||||
}
|
||||
|
||||
else{
|
||||
cout<<"DEPTH FLOAT ARRAY IS EMPTY";
|
||||
}
|
||||
|
||||
if(chooseColour==1){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
mesh.addColor( currentSecondImage.getColor(x, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y) );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x++;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y++;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
vector<float> IResponseAnalysis::_returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImag){
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
//ofPixels imagePixels2 = image2.getPixelsRef();
|
||||
ofPixels backgroundPixels = backgroundImag.getPixelsRef();
|
||||
vector<float> differences;
|
||||
|
||||
ofPixels difference;
|
||||
|
||||
//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
|
||||
unsigned char * thesePixels = new unsigned char[imagePixels1.getWidth()*imagePixels1.getHeight()*3];
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
thesePixels[i]=0;
|
||||
}
|
||||
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
int chooseComparison=1;
|
||||
|
||||
//the current version compares how bright this pixel is with how bright it would be following inverse square fall off from centre
|
||||
if(chooseComparison==1){
|
||||
//for each pixel...
|
||||
float _maxPossibleDistanceToCentre=ofDist(0,0,imagePixels1.getWidth()/2, imagePixels1.getHeight()/2);
|
||||
for(int i=0;i<imagePixels1.size();i+=3){
|
||||
|
||||
ofColor imageColor1 = imagePixels1.getColor(x, y);
|
||||
//ofColor colourImage2 = imagePixels2.getColor(x, y);
|
||||
|
||||
float _distanceToCentre=ofDist(imagePixels1.getWidth()/2, imagePixels1.getHeight()/2, x, y);
|
||||
|
||||
float _presumedBrightness=ofMap(sqrt(_maxPossibleDistanceToCentre)-sqrt(_distanceToCentre), 0, sqrt(_maxPossibleDistanceToCentre), 0, 255);
|
||||
|
||||
//float _presumedBrightness=255;
|
||||
|
||||
int thisDiff=abs(imageColor1.getBrightness()-_presumedBrightness);
|
||||
|
||||
//cout<<thisDiff<< " thisDiff "<<endl;
|
||||
float multiplier=4.0;
|
||||
|
||||
differences.push_back(multiplier * thisDiff);
|
||||
|
||||
thesePixels[i]=thisDiff;
|
||||
thesePixels[i+1]=thisDiff;
|
||||
thesePixels[i+2]=thisDiff;
|
||||
x++;
|
||||
|
||||
if(x>=imagePixels1.getWidth()){
|
||||
x=0;
|
||||
y++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//cout << "IResponseAnalysis::saving...\n";
|
||||
|
||||
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
|
||||
difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
|
||||
return differences;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -58,4 +58,12 @@ protected:
|
||||
ofxCvGrayscaleImage cvGrayImage4;
|
||||
|
||||
ofxCvContourFinder cvContourFinder1;
|
||||
|
||||
//mesh making function
|
||||
void setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh);
|
||||
//returns ofPixels but these pixels actually hold depth data.
|
||||
//ofPixels make3DZmap(ofImage &image1, ofImage &image2, ofImage &backgroundImage);
|
||||
vector<float> _returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImage);
|
||||
bool _gotFirstImage;
|
||||
ofImage _background;
|
||||
};
|
||||
|
||||
+658
-53
@@ -10,19 +10,60 @@ using Poco::Timer;
|
||||
using Poco::TimerCallback;
|
||||
using Poco::Thread;
|
||||
|
||||
#define NUMBER_RUNS 1
|
||||
#define ACQUIRE_TIME 20
|
||||
#define TRESHOLD 80
|
||||
#define MAXBLOBS 15
|
||||
|
||||
void RelaxRateAnalysis::setup(int camWidth, int camHeight)
|
||||
{
|
||||
NUM_RUN = 5;
|
||||
AbstractAnalysis::setup(camWidth, camHeight);
|
||||
|
||||
int acq_run_time = 20; // 20 seconds of acquiring per run
|
||||
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_relaxrate", NUMBER_RUNS);
|
||||
cout << "NUM_RUN RelaxRateAnalysis " << NUM_RUN << endl;
|
||||
//NUM_RUN = 5;
|
||||
|
||||
//flag for main sketch
|
||||
meshIsComplete=false;
|
||||
_gotFirstImage=false;
|
||||
_mesh_size_multiplier = 8;
|
||||
vertexSubsampling_x = 1; //must be at least '1'
|
||||
vertexSubsampling_y = 5; //must be at least '1'
|
||||
chooseColour = 2;
|
||||
multiplier = 4.0;
|
||||
|
||||
//blendMode = OF_BLENDMODE_ADD;
|
||||
//blendMode = OF_BLENDMODE_MULTIPLY;
|
||||
blendMode = OF_BLENDMODE_SUBTRACT;
|
||||
//blendMode = OF_BLENDMODE_ALPHA;
|
||||
//blendMode = OF_BLENDMODE_SCREEN;
|
||||
|
||||
//meshMode = OF_PRIMITIVE_TRIANGLES;
|
||||
//meshMode = OF_PRIMITIVE_TRIANGLE_STRIP;
|
||||
//meshMode = OF_PRIMITIVE_TRIANGLE_FAN;
|
||||
//meshMode = OF_PRIMITIVE_LINES;
|
||||
meshMode = OF_PRIMITIVE_LINE_STRIP;
|
||||
//meshMode = OF_PRIMITIVE_POINTS;
|
||||
|
||||
int acq_run_time; // 10 seconds of acquiring per run
|
||||
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_relaxrate", ACQUIRE_TIME);
|
||||
cout << "ACQUIRE_TIME RelaxRateAnalysis " << acq_run_time << endl;
|
||||
|
||||
_treshold = RefractiveIndex::XML.getValue("config:relaxrate:treshold", TRESHOLD);
|
||||
cout << "TRESHOLD RelaxRateAnalysis " << _treshold << endl;
|
||||
|
||||
_maxblobs = RefractiveIndex::XML.getValue("config:relaxrate:maxblobs", MAXBLOBS);
|
||||
cout << "MAXBLOBS RelaxRateAnalysis " << _maxblobs << endl;
|
||||
|
||||
|
||||
//int acq_run_time = 20; // 20 seconds of acquiring per run
|
||||
|
||||
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
|
||||
// or 10 times per second = every 100 ms
|
||||
|
||||
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
|
||||
|
||||
//create_dir();
|
||||
//create_dir_allocate_images();
|
||||
|
||||
_run_cnt = 0;
|
||||
_level = 0;
|
||||
@@ -37,6 +78,12 @@ void RelaxRateAnalysis::setup(int camWidth, int camHeight)
|
||||
_show_image = false;
|
||||
_image_shown = false;
|
||||
|
||||
image1.clear();
|
||||
image2.clear();
|
||||
image3.clear();
|
||||
image4.clear();
|
||||
image5.clear();
|
||||
|
||||
// images use for drawing the synthesized files to the screen ///
|
||||
image1.setUseTexture(false); // the non texture image that is needed to first load the image
|
||||
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
|
||||
@@ -46,8 +93,23 @@ void RelaxRateAnalysis::setup(int camWidth, int camHeight)
|
||||
image4.setUseTexture(false);
|
||||
image5.setUseTexture(false);
|
||||
|
||||
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
|
||||
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
|
||||
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
|
||||
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
|
||||
// that we're getting in OSX/Windows and is maybe crashing Windows
|
||||
// http://forum.openframeworks.cc/index.php?topic=1867.0
|
||||
cvColorImage1.clear();
|
||||
cvGrayImage1.clear();
|
||||
cvGrayDiff1.clear();
|
||||
|
||||
cvColorImage2.clear();
|
||||
cvGrayImage2.clear();
|
||||
cvGrayDiff2.clear();
|
||||
|
||||
|
||||
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
@@ -57,6 +119,7 @@ void RelaxRateAnalysis::setup(int camWidth, int camHeight)
|
||||
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -69,7 +132,7 @@ void RelaxRateAnalysis::acquire()
|
||||
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
|
||||
_RUN_DONE = false;
|
||||
|
||||
create_dir();
|
||||
create_dir_allocate_images();
|
||||
|
||||
// RUN ROUTINE
|
||||
//for(int i = 0; i < NUM_RUN; i++) {
|
||||
@@ -89,20 +152,20 @@ void RelaxRateAnalysis::acquire()
|
||||
|
||||
void RelaxRateAnalysis::synthesise()
|
||||
{
|
||||
//cout << "IResponseAnalysis::saving synthesis...\n";
|
||||
// cout << "RelaxRate::saving synthesis...\n";
|
||||
if(_state == STATE_STOP) return;
|
||||
|
||||
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){
|
||||
|
||||
//cout << "IResponseAnalysis::synthesis FOR LOOP...\n";
|
||||
// cout << "StrobeAnalysis::synthesis FOR LOOP...\n";
|
||||
|
||||
//cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
|
||||
// cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
|
||||
|
||||
if(_state == STATE_STOP) return;
|
||||
|
||||
if(!image1.loadImage(_saved_filenames_analysis[i])){
|
||||
//couldn't load image
|
||||
cout << "didn't load image" << endl;
|
||||
// cout << "didn't load image" << endl;
|
||||
}
|
||||
|
||||
if(image1.loadImage(_saved_filenames_analysis[i])){
|
||||
@@ -114,42 +177,151 @@ void RelaxRateAnalysis::synthesise()
|
||||
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
|
||||
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
|
||||
|
||||
cvGrayImage1 = cvColorImage1;
|
||||
cvGrayImage2 = cvColorImage2;
|
||||
//cvColorImage1.erode();
|
||||
//cvColorImage1.erode();
|
||||
//cvColorImage1.dilate();
|
||||
|
||||
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
|
||||
cvGrayDiff1.erode();
|
||||
cvGrayDiff1.contrastStretch();
|
||||
cvGrayDiff1.blur(5);
|
||||
cvColorImage1.blur(1);
|
||||
cvColorImage2.blur(1);
|
||||
|
||||
//cvXorS( cvColorImage1.getCvImage(), cvScalarAll(150), cvColorImage1.getCvImage(), 0 );
|
||||
//cvXorS( cvColorImage2.getCvImage(), cvScalarAll(150), cvColorImage1.getCvImage(), 0 );
|
||||
|
||||
cvColorImage1.convertToGrayscalePlanarImage(cvGrayImage1, 1);
|
||||
cvColorImage2.convertToGrayscalePlanarImage(cvGrayImage2, 1);
|
||||
|
||||
//cvGrayImage1.convertToRange(0.0, 255.0);
|
||||
//cvGrayImage2.convertToRange(0.0, 255.0);
|
||||
|
||||
//cvGrayImage1.adaptiveThreshold( 200, 0);
|
||||
//cvGrayImage2.adaptiveThreshold( 200, 0);
|
||||
|
||||
//cvGrayImage1.contrastStretch();
|
||||
//cvGrayImage2.contrastStretch();
|
||||
|
||||
cvGrayDiff1.absDiff(cvGrayImage1, cvGrayImage2);
|
||||
|
||||
//cvGrayDiff1.brightnessContrast(1.0,0.5);
|
||||
|
||||
//cvGrayImage1.brightnessContrast(1.0,0.5);
|
||||
//cvGrayImage2.brightnessContrast(1.0,0.5);
|
||||
|
||||
cvColorImage1.setFromGrayscalePlanarImages(cvGrayImage1, cvGrayImage1, cvGrayImage1);
|
||||
//cvColorImage2.setFromGrayscalePlanarImages(cvGrayImage2, cvGrayImage2, cvGrayImage2);
|
||||
|
||||
//cvPyrMeanShiftFiltering(cvColorImage1.getCvImage(), cvColorImage1.getCvImage(), 1, 1);
|
||||
//cvPyrMeanShiftFiltering(cvColorImage2.getCvImage(), cvColorImage2.getCvImage(), 1, 1);
|
||||
|
||||
//cvFloatImage1 = cvColorImage1;
|
||||
//cvGrayImage1 = cvColorImage1;
|
||||
|
||||
|
||||
//cvSmooth( cvColorImage1.getCvImage(), cvColorImage1.getCvImage(), CV_GAUSSIAN, 5, 5);
|
||||
//cvSmooth( cvColorImage2.getCvImage(), cvColorImage2.getCvImage(), CV_GAUSSIAN, 5, 5);
|
||||
|
||||
//cvCanny(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 100, 100, 3);
|
||||
//cvLaplace(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0);
|
||||
|
||||
//cvGrayImage1 = cvCreateImage(cvSize(image1.width, image1.height),IPL_DEPTH_16S,1);
|
||||
//cvSobel(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0, 1, 3);
|
||||
|
||||
// convert the CV image
|
||||
image1.setFromPixels(cvColorImage1.getPixelsRef());
|
||||
image5.setFromPixels(cvColorImage2.getPixelsRef());
|
||||
|
||||
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
||||
if(!_gotFirstImage){
|
||||
cout<<"background image is"<< _saved_filenames_analysis[i]<<endl;
|
||||
_background=image1;
|
||||
_gotFirstImage=true;
|
||||
}
|
||||
|
||||
//subtract background begin///////////////
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
ofPixels imagePixels2 = image5.getPixelsRef();
|
||||
ofPixels backgroundPixels = _background.getPixelsRef();
|
||||
|
||||
//DIFFERENCING SUBSEQUENT IMAGES
|
||||
/*
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-imagePixels2[i]>0){
|
||||
imagePixels1[i]-=imagePixels2[i];
|
||||
}
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
//DIFFERENCING THE BACKGROUND
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-backgroundPixels[i]>0){
|
||||
imagePixels1[i]-=backgroundPixels[i];
|
||||
}
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
}
|
||||
|
||||
//update the images with their new background subtracted selves
|
||||
image1.setFromPixels(imagePixels1);
|
||||
|
||||
//flag the main app that we aren't read yet
|
||||
meshIsComplete=false;
|
||||
|
||||
//make a mesh - this mesh will be drawn in the main app
|
||||
setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
//setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
|
||||
string file_name;
|
||||
//string file_name;
|
||||
|
||||
file_name = ofToString(_synth_save_cnt, 2)+"_RelaxRateAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
//with jpgs this was refusing to save out
|
||||
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_RelaxRateAnalysis_"+ofToString(_run_cnt,2)+".png";
|
||||
_saved_filenames_synthesis.push_back(meshFileName);
|
||||
|
||||
//image4.setFromPixels(cvColorImage1.getPixelsRef(),image3.width, image3.height, OF_IMAGE_COLOR);
|
||||
//file_name = ofToString(_synth_save_cnt, 2)+"_ColorMultiAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
ofSaveImage(cvGrayDiff1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
|
||||
//flag that we are finished
|
||||
meshIsComplete=true;
|
||||
_synth_save_cnt++;
|
||||
|
||||
}
|
||||
} else {
|
||||
cout<<"couldn't load image from "<<_saved_filenames_analysis[i]<<endl;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// TOM'S fix of why the last file gets overwritten again and again - but seems to prevent the files being written to the screen.
|
||||
/*
|
||||
_RUN_DONE = true;
|
||||
*/
|
||||
|
||||
meshIsComplete=false;
|
||||
_synth_save_cnt=0;
|
||||
|
||||
// _saved_filenames_synthesis has processed all the files in the analysis images folder
|
||||
|
||||
while(!_RUN_DONE && _state != STATE_STOP)
|
||||
Thread::sleep(3);
|
||||
Thread::sleep(10);
|
||||
|
||||
}
|
||||
|
||||
void RelaxRateAnalysis::displayresults()
|
||||
{
|
||||
|
||||
|
||||
for(float i=1;i<_saved_filenames_synthesis.size();i++){
|
||||
|
||||
if(_state == STATE_STOP) return;
|
||||
|
||||
//cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
|
||||
// cout << "_saved_filenames_analysis[i] - " << _saved_filenames_synthesis[i] << endl;
|
||||
|
||||
while(!_image_shown){
|
||||
Thread::sleep(2);
|
||||
@@ -158,7 +330,7 @@ void RelaxRateAnalysis::displayresults()
|
||||
|
||||
if(!image3.loadImage(_saved_filenames_synthesis[i])){
|
||||
//couldn't load image
|
||||
// cout << "didn't load image" << endl;
|
||||
// cout << "didn't load image" << endl;
|
||||
}
|
||||
|
||||
if(image3.loadImage(_saved_filenames_synthesis[i])){
|
||||
@@ -168,7 +340,6 @@ void RelaxRateAnalysis::displayresults()
|
||||
_image_shown = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -176,14 +347,30 @@ void RelaxRateAnalysis::displayresults()
|
||||
// this runs at frame rate = 33 ms for 30 FPS
|
||||
void RelaxRateAnalysis::draw()
|
||||
{
|
||||
|
||||
ofEnableSmoothing();
|
||||
|
||||
ofEnableLighting();
|
||||
ofEnableSeparateSpecularLight();
|
||||
light.setPointLight();
|
||||
|
||||
light.enable();
|
||||
lightStatic.enable();
|
||||
light.setPosition(ofGetWidth()/2,ofGetHeight()/2,5);
|
||||
lightStatic.setPosition(ofGetWidth()/2,ofGetHeight()/2,-1);
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
ofSetLineWidth(2.0f);
|
||||
glPointSize(1.0f);
|
||||
|
||||
ofEnableBlendMode(blendMode);
|
||||
|
||||
switch (_state) {
|
||||
case STATE_ACQUIRING:
|
||||
{
|
||||
/// *** TODO *** ///
|
||||
// still need to deal with latency frames here - i.e.: there are frames
|
||||
/// *** TODO *** ///
|
||||
|
||||
|
||||
|
||||
if (_frame_cnt < _frame_cnt_max)
|
||||
{
|
||||
|
||||
@@ -213,6 +400,7 @@ void RelaxRateAnalysis::draw()
|
||||
|
||||
case STATE_SYNTHESISING:
|
||||
{
|
||||
|
||||
// display animation of something while the synthesis in on-going...
|
||||
|
||||
//cout << "RelaxRateAnalysis = STATE_SYNTHESISING...\n";
|
||||
@@ -265,7 +453,7 @@ void RelaxRateAnalysis::draw()
|
||||
}
|
||||
}
|
||||
|
||||
cout << "_anim_cnt = " << _anim_cnt << endl;
|
||||
//cout << "_anim_cnt = " << _anim_cnt << endl;
|
||||
|
||||
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
|
||||
|
||||
@@ -313,15 +501,10 @@ void RelaxRateAnalysis::draw()
|
||||
|
||||
if (_show_image)
|
||||
{
|
||||
//cout << "_show_image...\n" << endl;
|
||||
|
||||
ofEnableAlphaBlending();
|
||||
|
||||
ofSetColor(255, 255, 255);
|
||||
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE);
|
||||
image2.draw(0,0, ofGetWidth(), ofGetHeight());
|
||||
|
||||
ofDisableAlphaBlending();
|
||||
for(int i=0;i<cvContourFinderVectDisplay.size();i++){
|
||||
cvContourFinderVectDisplay[i]->draw(0,0, ofGetWidth(), ofGetHeight());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// display results of the synthesis
|
||||
@@ -341,19 +524,441 @@ void RelaxRateAnalysis::save_cb(Timer& timer)
|
||||
{
|
||||
_save_cnt++;
|
||||
|
||||
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
|
||||
|
||||
if (RefractiveIndex::_vidGrabber.isFrameNew())
|
||||
{
|
||||
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
//cout << "RelaxRateAnalysis::saving...\n";
|
||||
|
||||
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(c,2)+"_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
saveImageAnalysis(file_name);
|
||||
|
||||
|
||||
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
|
||||
}
|
||||
|
||||
void RelaxRateAnalysis::cleanup()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void RelaxRateAnalysis::clearcfindervect()
|
||||
{
|
||||
for(int i = 0; i < cvContourFinderVect.size(); i++) {
|
||||
rfiCvContourFinder* f = cvContourFinderVect[i];
|
||||
|
||||
// maybe it's erase here? http://forum.openframeworks.cc/index.php/topic,3016.0.html
|
||||
// cvContourFinderVect.erase(i);
|
||||
|
||||
delete f;
|
||||
}
|
||||
cvContourFinderVect.clear();
|
||||
|
||||
}
|
||||
|
||||
void RelaxRateAnalysis::clearcfindervectdisplay()
|
||||
{
|
||||
cvContourFinderVectDisplay.clear();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void RelaxRateAnalysis::setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh){
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
//get rid of all previous vectors and colours
|
||||
mesh.clear();
|
||||
mesh.setMode(meshMode);
|
||||
|
||||
ofColor meshColour=ofColor(255,255,255);
|
||||
|
||||
//the average z position of the matrix - used later to centre the mesh on the z axis when drawing
|
||||
float zPlaneAverage=0;
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
zPlaneAverage+=sPixels[i];
|
||||
}
|
||||
if (sPixels.size()!=0) {
|
||||
zPlaneAverage/=sPixels.size();
|
||||
//cout<<zPlaneAverage<<" zPlaneAverage "<<endl;
|
||||
}
|
||||
|
||||
else{
|
||||
cout<<"DEPTH FLOAT ARRAY IS EMPTY";
|
||||
}
|
||||
|
||||
if(chooseColour==1){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y) );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling_x;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling_y;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==2){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor = currentSecondImage.getColor(x, y+1);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling_x;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling_y;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==3){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor;
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling_x;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling_y;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==4){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor;
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
int randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter+1),- sPixels[ (currentSecondImage.getWidth()*(y+randomJitter+1))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*((y+randomJitter)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1 ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*((y+randomJitter)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) +1 ]));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
x=x+vertexSubsampling_x;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling_y;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==5){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
|
||||
int randomJitter2 = 0;
|
||||
int randomJitter = 0;
|
||||
|
||||
ofColor currentSecondImageColor;
|
||||
ofColor currentSecondImageBW;
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*((y)+1),- sPixels[ (currentSecondImage.getWidth()*(y+randomJitter+1))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor(currentSecondImageBW.clamp());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor(currentSecondImageBW.clamp());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*((y)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1 ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp() );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*((y)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp() );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter)+1 ]));
|
||||
|
||||
x=x+vertexSubsampling_x;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling_y;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
vector<float> RelaxRateAnalysis::_returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImag){
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
//ofPixels imagePixels2 = image2.getPixelsRef();
|
||||
ofPixels backgroundPixels = backgroundImag.getPixelsRef();
|
||||
vector<float> differences;
|
||||
|
||||
ofPixels difference;
|
||||
|
||||
//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
|
||||
unsigned char * thesePixels = new unsigned char[imagePixels1.getWidth()*imagePixels1.getHeight()*3];
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
thesePixels[i]=0;
|
||||
}
|
||||
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
int chooseComparison=1;
|
||||
|
||||
//comparison here to find out how close each color is to pure RED / GREEN / BLUE
|
||||
|
||||
if(chooseComparison==1){
|
||||
//for each pixel...
|
||||
float _maxPossibleDistanceToCentre=ofDist(0,0,imagePixels1.getWidth()/2, imagePixels1.getHeight()/2);
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i+=3){
|
||||
|
||||
ofColor imageColor1 = imagePixels1.getColor(x, y);
|
||||
//ofColor colourImage2 = imagePixels2.getColor(x, y);
|
||||
|
||||
float _distanceToCentre=ofDist(imagePixels1.getWidth()/2, imagePixels1.getHeight()/2, x, y);
|
||||
float _presumedBrightness=ofMap(sqrt(_maxPossibleDistanceToCentre)-sqrt(_distanceToCentre), 0, sqrt(_maxPossibleDistanceToCentre), 0, 255);
|
||||
|
||||
//int thisDiff=abs(imageColor1.getHue());
|
||||
//int thisDiff=abs(imageColor1.getBrightness());
|
||||
//int thisDiff=abs(imageColor1.getBrightness()-_presumedBrightness);
|
||||
|
||||
int thisDiff=-abs(imageColor1.getBrightness());
|
||||
//int thisDiff=abs(imageColor1.getLightness());
|
||||
//int thisDiff=-abs(imageColor1.r);
|
||||
|
||||
//cout<<thisDiff<< " thisDiff "<<endl;
|
||||
|
||||
//red hue: 0
|
||||
//green hue: 120
|
||||
//blue hue: 240
|
||||
|
||||
differences.push_back(multiplier * thisDiff);
|
||||
|
||||
thesePixels[i]=thisDiff;
|
||||
thesePixels[i+1]=thisDiff;
|
||||
thesePixels[i+2]=thisDiff;
|
||||
x++;
|
||||
|
||||
if(x>=imagePixels1.getWidth()){
|
||||
x=0;
|
||||
y++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
|
||||
return differences;
|
||||
}
|
||||
|
||||
|
||||
+33
-2
@@ -5,8 +5,12 @@
|
||||
|
||||
#include "Poco/Timer.h"
|
||||
|
||||
#include "rfiCvContourFinder.h"
|
||||
|
||||
#include "ofxOpenCv.h"
|
||||
|
||||
|
||||
|
||||
class RelaxRateAnalysis : public AbstractAnalysis
|
||||
{
|
||||
public:
|
||||
@@ -19,6 +23,7 @@ public:
|
||||
void acquire();
|
||||
void synthesise();
|
||||
void displayresults();
|
||||
void cleanup();
|
||||
|
||||
void draw();
|
||||
|
||||
@@ -26,19 +31,26 @@ public:
|
||||
|
||||
protected:
|
||||
|
||||
void clearcfindervect();
|
||||
void clearcfindervectdisplay();
|
||||
|
||||
bool _RUN_DONE;
|
||||
float _flip, _level;
|
||||
int _run_cnt, _save_cnt, _synth_save_cnt, _anim_cnt;
|
||||
float c, _frame_cnt, _frame_cnt_max, _anim_cnt_max;
|
||||
|
||||
int _treshold;
|
||||
int _maxblobs;
|
||||
|
||||
bool _show_image, _image_shown;
|
||||
|
||||
ofImage image1;
|
||||
ofImage image2;
|
||||
ofImage image3;
|
||||
ofImage image4;
|
||||
ofImage image5;
|
||||
ofImage image6;
|
||||
|
||||
|
||||
ofxCvColorImage cvColorImage1;
|
||||
ofxCvColorImage cvColorImage2;
|
||||
ofxCvColorImage cvColorImage3;
|
||||
@@ -54,6 +66,25 @@ protected:
|
||||
ofxCvGrayscaleImage cvGrayImage3;
|
||||
ofxCvGrayscaleImage cvGrayImage4;
|
||||
|
||||
ofxCvContourFinder cvContourFinder1;
|
||||
|
||||
vector<rfiCvContourFinder*> cvContourFinderVect;
|
||||
vector<rfiCvContourFinder*> cvContourFinderVectDisplay;
|
||||
|
||||
//mesh making function
|
||||
void setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh);
|
||||
|
||||
//depth map function
|
||||
vector<float> _returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImage);
|
||||
|
||||
int vertexSubsampling_x;
|
||||
int vertexSubsampling_y;
|
||||
int chooseColour;
|
||||
ofPrimitiveMode meshMode;
|
||||
ofBlendMode blendMode;
|
||||
float multiplier;
|
||||
|
||||
bool _gotFirstImage;
|
||||
ofImage _background;
|
||||
|
||||
|
||||
};
|
||||
|
||||
+603
-115
@@ -5,6 +5,7 @@
|
||||
#include "Poco/Thread.h"
|
||||
#include "RefractiveIndex.h"
|
||||
|
||||
//#include "ofxXmlSettings.h"
|
||||
#include "ofxOpenCv.h"
|
||||
|
||||
using Poco::Timer;
|
||||
@@ -13,12 +14,71 @@ using Poco::Thread;
|
||||
|
||||
#define STATE_SCAN 0
|
||||
#define STATE_ANALYSIS 1
|
||||
#define NUMBER_RUNS 1
|
||||
#define ACQUIRE_TIME 20
|
||||
|
||||
void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
|
||||
{
|
||||
NUM_RUN = 5;
|
||||
AbstractAnalysis::setup(camWidth, camHeight);
|
||||
|
||||
int acq_run_time = 15; // 10 seconds of acquiring per run
|
||||
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_shadowscapes", NUMBER_RUNS);
|
||||
cout << "NUM_RUN ShadowScapesAnalysis " << NUM_RUN << endl;
|
||||
//NUM_RUN = 5;
|
||||
|
||||
//flag for main sketch
|
||||
meshIsComplete=false;
|
||||
_gotFirstImage=false;
|
||||
_mesh_size_multiplier = 8;
|
||||
vertexSubsampling = 1;
|
||||
chooseColour = 5;
|
||||
multiplier = 4.0;
|
||||
|
||||
ofSetLineWidth(5.0f);
|
||||
glPointSize(5.0f);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
//blendMode = OF_BLENDMODE_ADD;
|
||||
//blendMode = OF_BLENDMODE_MULTIPLY;
|
||||
//blendMode = OF_BLENDMODE_SUBTRACT;
|
||||
blendMode = OF_BLENDMODE_ALPHA;
|
||||
//blendMode = OF_BLENDMODE_SCREEN;
|
||||
|
||||
//meshMode = OF_PRIMITIVE_TRIANGLES;
|
||||
//meshMode = OF_PRIMITIVE_TRIANGLE_STRIP;
|
||||
//meshMode = OF_PRIMITIVE_TRIANGLE_FAN;
|
||||
meshMode = OF_PRIMITIVE_LINES;
|
||||
//meshMode = OF_PRIMITIVE_LINE_STRIP;
|
||||
//meshMode = OF_PRIMITIVE_POINTS;
|
||||
|
||||
///setup light
|
||||
ofEnableLighting();
|
||||
GLfloat light_ambient[] = {0.5, 0.5, 0.5, 0.5 };
|
||||
GLfloat light_diffuse[] = { 0.5, 0.5, 0.5, 0.5 };
|
||||
GLfloat light_specular[] = { 0.5, 0.5, 0.5, 0.5 };
|
||||
GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
|
||||
|
||||
glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
|
||||
glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
|
||||
glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, light_position);
|
||||
|
||||
glEnable(GL_LIGHT0);
|
||||
|
||||
GLfloat light_ambient1[] = { 0.5, 0.5, 0.5, 0.5 };
|
||||
GLfloat light_diffuse1[] = { 0.5, 0.5, 0.5, 0.5 };
|
||||
GLfloat light_specular1[] = { 0.5, 0.5, 0.5, 0.5 };
|
||||
GLfloat light_position1[] = { -1.0, 1.0, 1.0, 0.0 };
|
||||
|
||||
glLightfv(GL_LIGHT1, GL_AMBIENT, light_ambient1);
|
||||
glLightfv(GL_LIGHT1, GL_DIFFUSE, light_diffuse1);
|
||||
glLightfv(GL_LIGHT1, GL_SPECULAR, light_specular1);
|
||||
glLightfv(GL_LIGHT1, GL_POSITION, light_position1);
|
||||
|
||||
glEnable(GL_LIGHT1);
|
||||
|
||||
int acq_run_time; // 10 seconds of acquiring per run
|
||||
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_shadowscapes", ACQUIRE_TIME);
|
||||
cout << "ACQUIRE_TIME ShadowScapesAnalysis " << acq_run_time << endl;
|
||||
|
||||
int screenSpan;
|
||||
if (_dir == V) screenSpan = ofGetHeight();
|
||||
@@ -32,9 +92,7 @@ void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
|
||||
|
||||
DELTA_T_SAVE = 3*(10*acq_run_time/2); // for 20 seconds, we want this to be around 100 files
|
||||
// or 5 times per second = every 200 ms
|
||||
|
||||
//create_dir(); // this makes both synth and analysis folder structures
|
||||
|
||||
|
||||
_scanLineWidth = 100.0;
|
||||
_run_cnt = 0;
|
||||
_save_cnt = 0;
|
||||
@@ -46,6 +104,12 @@ void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
|
||||
_show_image = false;
|
||||
_image_shown = false;
|
||||
|
||||
image1.clear();
|
||||
image2.clear();
|
||||
image3.clear();
|
||||
image4.clear();
|
||||
image5.clear();
|
||||
|
||||
// images use for drawing the synthesized files to the screen ///
|
||||
image1.setUseTexture(false); // the non texture image that is needed to first load the image
|
||||
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
|
||||
@@ -55,9 +119,27 @@ void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
|
||||
image4.setUseTexture(false);
|
||||
image5.setUseTexture(false);
|
||||
|
||||
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
|
||||
//cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
|
||||
//cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
|
||||
|
||||
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
|
||||
// that we're getting in OSX/Windows and is maybe crashing Windows
|
||||
// http://forum.openframeworks.cc/index.php?topic=1867.0
|
||||
cvColorImage1.clear();
|
||||
cvGrayImage1.clear();
|
||||
cvGrayDiff1.clear();
|
||||
|
||||
cvColorImage2.clear();
|
||||
cvGrayImage2.clear();
|
||||
cvGrayDiff2.clear();
|
||||
|
||||
|
||||
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
@@ -65,6 +147,8 @@ void ShadowScapesAnalysis::setup(int camWidth, int camHeight)
|
||||
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
|
||||
|
||||
}
|
||||
|
||||
void ShadowScapesAnalysis::acquire()
|
||||
@@ -78,18 +162,14 @@ void ShadowScapesAnalysis::acquire()
|
||||
_line = 0;
|
||||
_RUN_DONE = false;
|
||||
|
||||
create_dir();
|
||||
|
||||
//cout << "RUN NUM = " << i;
|
||||
create_dir_allocate_images();
|
||||
|
||||
save_timer.start(save_callback);
|
||||
|
||||
while(!_RUN_DONE && _state != STATE_STOP)
|
||||
Thread::sleep(3);
|
||||
while(!_RUN_DONE && _state != STATE_STOP)
|
||||
Thread::sleep(3);
|
||||
|
||||
save_timer.stop();
|
||||
|
||||
//}
|
||||
|
||||
}
|
||||
|
||||
@@ -97,7 +177,7 @@ void ShadowScapesAnalysis::synthesise()
|
||||
{
|
||||
//cout << "ShadowScapesAnalysis::saving synthesis...\n";
|
||||
|
||||
for(float i=1;i<_saved_filenames_analysis.size()-1;i++){
|
||||
for(float i=1;i<_saved_filenames_analysis.size()-1; i++){
|
||||
|
||||
// cout << "ShadowScapesAnalysis::synthesis FOR LOOP...\n";
|
||||
|
||||
@@ -111,46 +191,116 @@ void ShadowScapesAnalysis::synthesise()
|
||||
}
|
||||
|
||||
if(image1.loadImage(_saved_filenames_analysis[i])){
|
||||
|
||||
// cout << "LOADED image1!!!" << endl;
|
||||
if(image5.loadImage(_saved_filenames_analysis[i+1])){
|
||||
|
||||
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
||||
|
||||
|
||||
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
|
||||
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
|
||||
|
||||
cvGrayImage1 = cvColorImage1;
|
||||
cvGrayImage2 = cvColorImage2;
|
||||
cvColorImage1.convertToGrayscalePlanarImage(cvGrayImage1, 1);
|
||||
cvColorImage2.convertToGrayscalePlanarImage(cvGrayImage2, 1);
|
||||
|
||||
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
|
||||
cvGrayDiff1.erode();
|
||||
cvGrayDiff1.contrastStretch();
|
||||
cvGrayDiff1.blur(5);
|
||||
cvGrayDiff1.dilate();
|
||||
cvGrayDiff1.contrastStretch();
|
||||
//cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
|
||||
//cvGrayDiff1.erode();
|
||||
|
||||
cvGrayImage1.dilate();
|
||||
cvGrayImage1.blur(5);
|
||||
cvGrayImage1.contrastStretch();
|
||||
|
||||
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
|
||||
string file_name;
|
||||
cvColorImage1.setFromGrayscalePlanarImages(cvGrayImage1, cvGrayImage1, cvGrayImage1);
|
||||
//cvColorImage2.setFromGrayscalePlanarImages(cvGrayImage2, cvGrayImage2, cvGrayImage2);
|
||||
|
||||
if(_dir == H) {
|
||||
file_name = ofToString(_synth_save_cnt, 2)+"_H_ShadowScapesSynthesis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
//cvPyrMeanShiftFiltering(cvColorImage1.getCvImage(), cvColorImage1.getCvImage(), 1, 1);
|
||||
//cvPyrMeanShiftFiltering(cvColorImage2.getCvImage(), cvColorImage2.getCvImage(), 1, 1);
|
||||
|
||||
//cvFloatImage1 = cvColorImage1;
|
||||
//cvGrayImage1 = cvColorImage1;
|
||||
|
||||
|
||||
//cvSmooth( cvColorImage1.getCvImage(), cvColorImage1.getCvImage(), CV_GAUSSIAN, 5, 5);
|
||||
//cvSmooth( cvColorImage2.getCvImage(), cvColorImage2.getCvImage(), CV_GAUSSIAN, 5, 5);
|
||||
|
||||
//cvCanny(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 100, 100, 3);
|
||||
//cvLaplace(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0);
|
||||
|
||||
//cvGrayImage1 = cvCreateImage(cvSize(image1.width, image1.height),IPL_DEPTH_16S,1);
|
||||
//cvSobel(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0, 1, 3);
|
||||
|
||||
// convert the CV image
|
||||
image1.setFromPixels(cvColorImage1.getPixelsRef());
|
||||
image5.setFromPixels(cvColorImage2.getPixelsRef());
|
||||
|
||||
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
||||
if(!_gotFirstImage){
|
||||
cout<<"background image is"<< _saved_filenames_analysis[i]<<endl;
|
||||
_background=image1;
|
||||
_gotFirstImage=true;
|
||||
}
|
||||
|
||||
if(_dir == V) {
|
||||
file_name = ofToString(_synth_save_cnt, 2)+"_V_ShadowScapesSynthesis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
}
|
||||
//subtract background begin///////////////
|
||||
|
||||
if(_dir == D) {
|
||||
file_name = ofToString(_synth_save_cnt, 2)+"_D_ShadowScapesSynthesis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
}
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
ofPixels imagePixels2 = image5.getPixelsRef();
|
||||
ofPixels backgroundPixels = _background.getPixelsRef();
|
||||
|
||||
//image4.setFromPixels(cvColorImage1.getPixelsRef(),image3.width, image3.height, OF_IMAGE_COLOR);
|
||||
//DIFFERENCING SUBSEQUENT IMAGES
|
||||
/*
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-imagePixels2[i]>0){
|
||||
imagePixels1[i]-=imagePixels2[i];
|
||||
}
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
ofSaveImage(cvGrayDiff1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
|
||||
//DIFFERENCING THE BACKGROUND
|
||||
/*
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-backgroundPixels[i]>0){
|
||||
imagePixels1[i]-=backgroundPixels[i];
|
||||
}
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
//update the images with their new background subtracted selves
|
||||
image1.setFromPixels(imagePixels1);
|
||||
|
||||
//flag the main app that we aren't read yet
|
||||
meshIsComplete=false;
|
||||
|
||||
//make a mesh - this mesh will be drawn in the main app
|
||||
setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
//setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
|
||||
//string file_name;
|
||||
|
||||
//with jpgs this was refusing to save out
|
||||
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_ShadowScapeAnalysis_"+ofToString(_run_cnt,2)+".png";
|
||||
_saved_filenames_synthesis.push_back(meshFileName);
|
||||
|
||||
//file_name = ofToString(_synth_save_cnt, 2)+"_ColorMultiAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
//flag that we are finished
|
||||
meshIsComplete=true;
|
||||
_synth_save_cnt++;
|
||||
|
||||
}
|
||||
} else {
|
||||
cout<<"couldn't load image from "<<_saved_filenames_analysis[i]<<endl;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -185,42 +335,7 @@ void ShadowScapesAnalysis::displayresults()
|
||||
_image_shown = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// THE OLD SHIT ///
|
||||
/*
|
||||
for(float i=1;i<_saved_filenames_synthesis.size()-1;i++){
|
||||
|
||||
// cout << "_saved_filenames_analysis[i]" << _saved_filenames_analysis[i] << endl;
|
||||
|
||||
if(_state == STATE_STOP) return;
|
||||
|
||||
while(!_image_shown){
|
||||
Thread::sleep(2);
|
||||
//cout << "!_image_shown" << endl;
|
||||
}
|
||||
|
||||
if(!image1.loadImage(_saved_filenames_synthesis[i])){
|
||||
//couldn't load image
|
||||
cout << "didn't load image" << endl;
|
||||
}
|
||||
|
||||
|
||||
if(image1.loadImage(_saved_filenames_analysis[i])){
|
||||
|
||||
image1.loadImage(_saved_filenames_analysis[i]);
|
||||
cout << "loaded filenames[i] - " << _saved_filenames_analysis[i] << endl;
|
||||
|
||||
image2.setFromPixels(image1.getPixels(),image1.width,image1.height, OF_IMAGE_COLOR);
|
||||
|
||||
//cout << "_show_image = true;" << endl;
|
||||
_show_image = true;
|
||||
_image_shown = false;
|
||||
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -368,9 +483,9 @@ void ShadowScapesAnalysis::draw()
|
||||
|
||||
if (_anim_cnt > (_anim_cnt_max-_fade_in_frames) && _anim_cnt <= _anim_cnt_max) {
|
||||
|
||||
cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
|
||||
//cout << "_anim_cnt = " << _anim_cnt-(_anim_cnt_max-_fade_in_frames) << endl;
|
||||
fade = ofMap(_anim_cnt-(_anim_cnt_max-_fade_in_frames), 0, _fade_in_frames, 0, 255);
|
||||
cout << "fade down = " << fade << endl;
|
||||
//cout << "fade down = " << fade << endl;
|
||||
|
||||
for (int i=0; i <= 15; i++){
|
||||
|
||||
@@ -399,7 +514,6 @@ void ShadowScapesAnalysis::draw()
|
||||
case STATE_DISPLAY_RESULTS:
|
||||
{
|
||||
//cout << "STATE_DISPLAY_RESULTS...\n" << endl;
|
||||
|
||||
|
||||
if (_frame_cnt > 2)
|
||||
{
|
||||
@@ -416,43 +530,20 @@ void ShadowScapesAnalysis::draw()
|
||||
ofEnableAlphaBlending();
|
||||
|
||||
ofSetColor(255, 255, 255);
|
||||
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE);
|
||||
|
||||
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
|
||||
image2.draw(0,0, ofGetWidth(), ofGetHeight());
|
||||
|
||||
ofDisableAlphaBlending();
|
||||
|
||||
//cvGrayDiff1.draw(0,0, ofGetWidth(), ofGetHeight());
|
||||
|
||||
|
||||
// THE OLD SHIT
|
||||
/*
|
||||
ofEnableAlphaBlending();
|
||||
|
||||
ofSetColor(255, 255, 255, 200);
|
||||
image3.setFromPixels(image1.getPixels(),image1.width,image1.height, OF_IMAGE_COLOR);
|
||||
image4.setFromPixels(image2.getPixels(),image2.width,image2.height, OF_IMAGE_COLOR);
|
||||
|
||||
cvColorImage1.setFromPixels(image3.getPixels(), image3.width, image3.height);
|
||||
cvColorImage2.setFromPixels(image4.getPixels(), image4.width, image4.height);
|
||||
|
||||
cvGrayImage1 = cvColorImage1;
|
||||
cvGrayImage2 = cvColorImage2;
|
||||
|
||||
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
|
||||
cvGrayDiff1.contrastStretch();
|
||||
cvGrayDiff1.dilate();
|
||||
|
||||
cvGrayDiff1.draw(0,0, ofGetWidth(), ofGetHeight());
|
||||
|
||||
ofDisableAlphaBlending();
|
||||
*/
|
||||
|
||||
//image2.draw(0,0, ofGetWidth(), ofGetHeight());
|
||||
|
||||
}
|
||||
|
||||
// display results of the synthesis
|
||||
_RUN_DONE = true;
|
||||
|
||||
// clear allocated memory...?
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -467,18 +558,7 @@ void ShadowScapesAnalysis::save_cb(Timer& timer)
|
||||
{
|
||||
|
||||
_save_cnt++;
|
||||
|
||||
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
|
||||
|
||||
if (RefractiveIndex::_vidGrabber.isFrameNew())
|
||||
{
|
||||
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
//cout << "ShadowScapesAnalysis::saving analysis...\n";
|
||||
|
||||
|
||||
string file_name;
|
||||
|
||||
if(_dir == H) {
|
||||
@@ -492,9 +572,417 @@ void ShadowScapesAnalysis::save_cb(Timer& timer)
|
||||
if(_dir == D) {
|
||||
file_name = ofToString(_save_cnt, 2)+"_D_"+ofToString(_line, 2)+"_"+ofToString(_run_cnt,2)+".jpg";
|
||||
}
|
||||
|
||||
saveImageAnalysis(file_name);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void ShadowScapesAnalysis::setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh){
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
//get rid of all previous vectors and colours
|
||||
mesh.clear();
|
||||
mesh.setMode(meshMode);
|
||||
|
||||
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
|
||||
ofColor meshColour=ofColor(255,255,255);
|
||||
|
||||
//the average z position of the matrix - used later to centre the mesh on the z axis when drawing
|
||||
float zPlaneAverage=0;
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
zPlaneAverage+=sPixels[i];
|
||||
}
|
||||
if (sPixels.size()!=0) {
|
||||
zPlaneAverage/=sPixels.size();
|
||||
//cout<<zPlaneAverage<<" zPlaneAverage "<<endl;
|
||||
}
|
||||
|
||||
else{
|
||||
cout<<"DEPTH FLOAT ARRAY IS EMPTY";
|
||||
}
|
||||
|
||||
if(chooseColour==1){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y) );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==2){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor = currentSecondImage.getColor(x, y+1);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==3){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor;
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==4){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor;
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
int randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter+1),- sPixels[ (currentSecondImage.getWidth()*(y+randomJitter+1))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*((y+randomJitter)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1 ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*((y+randomJitter)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) +1 ]));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==5){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
|
||||
int randomJitter2 = 0;
|
||||
int randomJitter = 0;
|
||||
|
||||
ofColor currentSecondImageColor;
|
||||
ofColor currentSecondImageBW;
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*((y)+1),- sPixels[ (currentSecondImage.getWidth()*(y+randomJitter+1))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor(currentSecondImageBW);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor(currentSecondImageBW);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*((y)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1 ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*((y)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp() );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter)+1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
vector<float> ShadowScapesAnalysis::_returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImag){
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
//ofPixels imagePixels2 = image2.getPixelsRef();
|
||||
ofPixels backgroundPixels = backgroundImag.getPixelsRef();
|
||||
vector<float> differences;
|
||||
|
||||
ofPixels difference;
|
||||
|
||||
//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
|
||||
unsigned char * thesePixels = new unsigned char[imagePixels1.getWidth()*imagePixels1.getHeight()*3];
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
thesePixels[i]=0;
|
||||
}
|
||||
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
int chooseComparison=1;
|
||||
|
||||
//comparison here to find out how close each color is to pure RED / GREEN / BLUE
|
||||
|
||||
if(chooseComparison==1){
|
||||
//for each pixel...
|
||||
float _maxPossibleDistanceToCentre=ofDist(0,0,imagePixels1.getWidth()/2, imagePixels1.getHeight()/2);
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i+=3){
|
||||
|
||||
ofColor imageColor1 = imagePixels1.getColor(x, y);
|
||||
|
||||
ofColor imageColor2 = imagePixels1.getColor(x+1, y+1);
|
||||
|
||||
ofColor imageColor3 = imagePixels1.getColor(x+2, y+2);
|
||||
|
||||
//ofColor colourImage2 = imagePixels2.getColor(x, y);
|
||||
|
||||
//int thisDiff=abs(imageColor1.getHue());
|
||||
//int thisDiff=abs(imageColor1.getBrightness());
|
||||
//int thisDiff=abs(imageColor1.getBrightness()-_presumedBrightness);
|
||||
|
||||
int thisDiff=-abs(imageColor1.getBrightness()+ofRandom(-50,50));
|
||||
//int thisDiff=abs(imageColor1.getLightness());
|
||||
//int thisDiff=-abs(imageColor1.r);
|
||||
|
||||
//cout<<thisDiff<< " thisDiff "<<endl;
|
||||
|
||||
//red hue: 0
|
||||
//green hue: 120
|
||||
//blue hue: 240
|
||||
|
||||
differences.push_back(multiplier * thisDiff);
|
||||
|
||||
thesePixels[i]=thisDiff;
|
||||
thesePixels[i+1]=thisDiff;
|
||||
thesePixels[i+2]=thisDiff;
|
||||
x++;
|
||||
|
||||
if(x>=imagePixels1.getWidth()){
|
||||
x=0;
|
||||
y++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
|
||||
return differences;
|
||||
}
|
||||
|
||||
|
||||
@@ -65,5 +65,21 @@ protected:
|
||||
ofxCvGrayscaleImage cvGrayImage4;
|
||||
|
||||
ofxCvContourFinder cvContourFinder1;
|
||||
|
||||
//mesh making function
|
||||
void setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh);
|
||||
|
||||
//depth map function
|
||||
vector<float> _returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImage);
|
||||
|
||||
int vertexSubsampling;
|
||||
int chooseColour;
|
||||
ofPrimitiveMode meshMode;
|
||||
ofBlendMode blendMode;
|
||||
float multiplier;
|
||||
|
||||
bool _gotFirstImage;
|
||||
ofImage _background;
|
||||
|
||||
|
||||
};
|
||||
@@ -10,18 +10,80 @@ using Poco::Timer;
|
||||
using Poco::TimerCallback;
|
||||
using Poco::Thread;
|
||||
|
||||
#define NUMBER_RUNS 1
|
||||
#define ACQUIRE_TIME 20
|
||||
|
||||
void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
|
||||
{
|
||||
NUM_RUN = 5;
|
||||
{
|
||||
AbstractAnalysis::setup(camWidth, camHeight);
|
||||
|
||||
int acq_run_time = 20; // 20 seconds of acquiring per run
|
||||
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_shapefromshading", NUMBER_RUNS);
|
||||
cout << "NUM_RUN ShapeFromShadingAnalysis " << NUM_RUN << endl;
|
||||
//NUM_RUN = 5;
|
||||
|
||||
//flag for main sketch
|
||||
meshIsComplete=false;
|
||||
_gotFirstImage=false;
|
||||
_mesh_size_multiplier = 8;
|
||||
vertexSubsampling = 1;
|
||||
chooseColour = 5;
|
||||
multiplier = 3.0;
|
||||
|
||||
ofSetLineWidth(5.0f);
|
||||
glPointSize(5.0f);
|
||||
|
||||
//blendMode = OF_BLENDMODE_ADD;
|
||||
//blendMode = OF_BLENDMODE_MULTIPLY;
|
||||
//blendMode = OF_BLENDMODE_SUBTRACT;
|
||||
blendMode = OF_BLENDMODE_ALPHA;
|
||||
//blendMode = OF_BLENDMODE_SCREEN;
|
||||
|
||||
//meshMode = OF_PRIMITIVE_TRIANGLES;
|
||||
//meshMode = OF_PRIMITIVE_TRIANGLE_STRIP;
|
||||
//meshMode = OF_PRIMITIVE_TRIANGLE_FAN;
|
||||
meshMode = OF_PRIMITIVE_LINES;
|
||||
//meshMode = OF_PRIMITIVE_LINE_STRIP;
|
||||
//meshMode = OF_PRIMITIVE_POINTS;
|
||||
|
||||
///setup light
|
||||
ofEnableLighting();
|
||||
GLfloat light_ambient[] = {0.5, 0.5, 0.5, 0.5 };
|
||||
GLfloat light_diffuse[] = { 0.5, 0.5, 0.5, 0.5 };
|
||||
GLfloat light_specular[] = { 0.5, 0.5, 0.5, 0.5 };
|
||||
GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
|
||||
|
||||
glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
|
||||
glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
|
||||
glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, light_position);
|
||||
|
||||
glEnable(GL_LIGHT0);
|
||||
|
||||
GLfloat light_ambient1[] = { 0.5, 0.5, 0.5, 0.5 };
|
||||
GLfloat light_diffuse1[] = { 0.5, 0.5, 0.5, 0.5 };
|
||||
GLfloat light_specular1[] = { 0.5, 0.5, 0.5, 0.5 };
|
||||
GLfloat light_position1[] = { -1.0, 1.0, 1.0, 0.0 };
|
||||
|
||||
glLightfv(GL_LIGHT1, GL_AMBIENT, light_ambient1);
|
||||
glLightfv(GL_LIGHT1, GL_DIFFUSE, light_diffuse1);
|
||||
glLightfv(GL_LIGHT1, GL_SPECULAR, light_specular1);
|
||||
glLightfv(GL_LIGHT1, GL_POSITION, light_position1);
|
||||
|
||||
glEnable(GL_LIGHT1);
|
||||
|
||||
int acq_run_time; // 10 seconds of acquiring per run
|
||||
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_shapefromshading", ACQUIRE_TIME);
|
||||
cout << "ACQUIRE_TIME ShapeFromShadingAnalysis " << acq_run_time << endl;
|
||||
|
||||
|
||||
//int acq_run_time = 20; // 20 seconds of acquiring per run
|
||||
|
||||
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 200 files
|
||||
// or 10 times per second = every 100 ms
|
||||
|
||||
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
|
||||
|
||||
//create_dir();
|
||||
//create_dir_allocate_images();
|
||||
_synth_save_cnt = 0;
|
||||
_run_cnt = 0;
|
||||
_frame_cnt = 0;
|
||||
@@ -30,10 +92,15 @@ void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
|
||||
int anim_time = 5; // 10 seconds
|
||||
_anim_cnt_max = anim_time*ofGetFrameRate(); // e.g.: 30 frames per second = 150 frames
|
||||
|
||||
|
||||
_show_image = false;
|
||||
_image_shown = false;
|
||||
|
||||
image1.clear();
|
||||
image2.clear();
|
||||
image3.clear();
|
||||
image4.clear();
|
||||
image5.clear();
|
||||
|
||||
// images use for drawing the synthesized files to the screen ///
|
||||
image1.setUseTexture(false); // the non texture image that is needed to first load the image
|
||||
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
|
||||
@@ -43,9 +110,28 @@ void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
|
||||
image4.setUseTexture(false);
|
||||
image5.setUseTexture(false);
|
||||
|
||||
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
|
||||
// cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
|
||||
// cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
|
||||
|
||||
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
|
||||
// that we're getting in OSX/Windows and is maybe crashing Windows
|
||||
// http://forum.openframeworks.cc/index.php?topic=1867.0
|
||||
cvColorImage1.clear();
|
||||
cvGrayImage1.clear();
|
||||
cvGrayDiff1.clear();
|
||||
|
||||
cvColorImage2.clear();
|
||||
cvGrayImage2.clear();
|
||||
cvGrayDiff2.clear();
|
||||
|
||||
cvConvertorImage.clear();
|
||||
|
||||
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
@@ -53,6 +139,8 @@ void ShapeFromShadingAnalysis::setup(int camWidth, int camHeight)
|
||||
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
|
||||
cvConvertorImage.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
|
||||
}
|
||||
|
||||
@@ -67,7 +155,7 @@ void ShapeFromShadingAnalysis::acquire()
|
||||
_run_cnt++;
|
||||
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0, _synth_save_cnt = 0;
|
||||
_RUN_DONE = false;
|
||||
create_dir();
|
||||
create_dir_allocate_images();
|
||||
|
||||
_animation_cnt1 = 0;
|
||||
_animation_cnt2 = 0;
|
||||
@@ -128,33 +216,158 @@ void ShapeFromShadingAnalysis::synthesise()
|
||||
// cout << "LOADED image1!!!" << endl;
|
||||
if(image5.loadImage(_saved_filenames_analysis[i+1])){
|
||||
|
||||
if(_saved_filenames_analysis[i].find("QUAD1")<_saved_filenames_analysis[i].length())
|
||||
{
|
||||
fileNameQuad = "QUAD1";
|
||||
cout<<"FOUND QUAD1"<<endl;
|
||||
} else if (_saved_filenames_analysis[i].find("QUAD2")<_saved_filenames_analysis[i].length())
|
||||
{
|
||||
fileNameQuad = "QUAD2";
|
||||
cout<<"FOUND QUAD2"<<endl;
|
||||
} else if(_saved_filenames_analysis[i].find("QUAD3")<_saved_filenames_analysis[i].length())
|
||||
{
|
||||
fileNameQuad = "QUAD3";
|
||||
cout<<"FOUND QUAD3"<<endl;
|
||||
} else if(_saved_filenames_analysis[i].find("QUAD4")<_saved_filenames_analysis[i].length())
|
||||
{
|
||||
fileNameQuad = "QUAD4";
|
||||
cout<<"FOUND QUAD4"<<endl;
|
||||
}
|
||||
|
||||
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
||||
|
||||
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
|
||||
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
|
||||
|
||||
cvGrayImage1 = cvColorImage1;
|
||||
cvGrayImage2 = cvColorImage2;
|
||||
cvColorImage1.convertToGrayscalePlanarImage(cvGrayImage1, 1);
|
||||
cvColorImage2.convertToGrayscalePlanarImage(cvGrayImage2, 1);
|
||||
|
||||
cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
|
||||
cvGrayDiff1.erode();
|
||||
cvGrayDiff1.contrastStretch();
|
||||
//cvGrayDiff1.blur(5);
|
||||
//cvGrayDiff1.dilate();
|
||||
//cvGrayDiff1.contrastStretch();
|
||||
//cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
|
||||
//cvGrayDiff1.erode();
|
||||
|
||||
cvGrayImage1.dilate();
|
||||
cvGrayImage1.blur(5);
|
||||
cvGrayImage1.contrastStretch();
|
||||
|
||||
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
|
||||
string file_name;
|
||||
cvColorImage1.setFromGrayscalePlanarImages(cvGrayImage1, cvGrayImage1, cvGrayImage1);
|
||||
//cvColorImage2.setFromGrayscalePlanarImages(cvGrayImage2, cvGrayImage2, cvGrayImage2);
|
||||
|
||||
file_name = ofToString(_synth_save_cnt, 2)+"_ShapeFromShadingSynthesis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
//cvPyrMeanShiftFiltering(cvColorImage1.getCvImage(), cvColorImage1.getCvImage(), 1, 1);
|
||||
//cvPyrMeanShiftFiltering(cvColorImage2.getCvImage(), cvColorImage2.getCvImage(), 1, 1);
|
||||
|
||||
//image4.setFromPixels(cvColorImage1.getPixelsRef(),image3.width, image3.height, OF_IMAGE_COLOR);
|
||||
//cvFloatImage1 = cvColorImage1;
|
||||
//cvGrayImage1 = cvColorImage1;
|
||||
|
||||
ofSaveImage(cvGrayDiff1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
|
||||
|
||||
//cvSmooth( cvColorImage1.getCvImage(), cvColorImage1.getCvImage(), CV_GAUSSIAN, 5, 5);
|
||||
//cvSmooth( cvColorImage2.getCvImage(), cvColorImage2.getCvImage(), CV_GAUSSIAN, 5, 5);
|
||||
|
||||
//cvCanny(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 100, 100, 3);
|
||||
//cvLaplace(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0);
|
||||
|
||||
//cvGrayImage1 = cvCreateImage(cvSize(image1.width, image1.height),IPL_DEPTH_16S,1);
|
||||
//cvSobel(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0, 1, 3);
|
||||
|
||||
// convert the CV image
|
||||
image1.setFromPixels(cvColorImage1.getPixelsRef());
|
||||
image5.setFromPixels(cvColorImage2.getPixelsRef());
|
||||
|
||||
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
||||
if(!_gotFirstImage){
|
||||
cout<<"background image is"<< _saved_filenames_analysis[i]<<endl;
|
||||
_background=image1;
|
||||
_gotFirstImage=true;
|
||||
}
|
||||
|
||||
//subtract background begin///////////////
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
ofPixels imagePixels2 = image5.getPixelsRef();
|
||||
ofPixels backgroundPixels = _background.getPixelsRef();
|
||||
|
||||
//DIFFERENCING SUBSEQUENT IMAGES
|
||||
/*
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-imagePixels2[i]>0){
|
||||
imagePixels1[i]-=imagePixels2[i];
|
||||
}
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
//DIFFERENCING THE BACKGROUND
|
||||
/*
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-backgroundPixels[i]>0){
|
||||
imagePixels1[i]-=backgroundPixels[i];
|
||||
}
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
//update the images with their new background subtracted selves
|
||||
image1.setFromPixels(imagePixels1);
|
||||
|
||||
//flag the main app that we aren't read yet
|
||||
meshIsComplete=false;
|
||||
|
||||
//make a mesh - this mesh will be drawn in the main app
|
||||
setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
//setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
|
||||
//string file_name;
|
||||
|
||||
if(fileNameQuad=="QUAD1")
|
||||
{
|
||||
|
||||
//with jpgs this was refusing to save out
|
||||
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_ShapeFromShadingAnalysis_"+fileNameQuad+"_"+ofToString(_run_cnt,2)+".png";
|
||||
_saved_filenames_synthesis.push_back(meshFileName);
|
||||
|
||||
|
||||
} else if(fileNameQuad=="QUAD2")
|
||||
{
|
||||
|
||||
//with jpgs this was refusing to save out
|
||||
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_ShapeFromShadingAnalysis_"+fileNameQuad+"_"+ofToString(_run_cnt,2)+".png";
|
||||
_saved_filenames_synthesis.push_back(meshFileName);
|
||||
|
||||
} else if(fileNameQuad=="QUAD3")
|
||||
{
|
||||
|
||||
//with jpgs this was refusing to save out
|
||||
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_ShapeFromShadingAnalysis_"+fileNameQuad+"_"+ofToString(_run_cnt,2)+".png";
|
||||
_saved_filenames_synthesis.push_back(meshFileName);
|
||||
|
||||
} else if(fileNameQuad=="QUAD4") {
|
||||
|
||||
|
||||
//with jpgs this was refusing to save out
|
||||
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_ShapeFromShadingAnalysis_"+fileNameQuad+"_"+ofToString(_run_cnt,2)+".png";
|
||||
_saved_filenames_synthesis.push_back(meshFileName);
|
||||
|
||||
}
|
||||
|
||||
//file_name = ofToString(_synth_save_cnt, 2)+"_ColorMultiAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
//flag that we are finished
|
||||
meshIsComplete=true;
|
||||
_synth_save_cnt++;
|
||||
|
||||
|
||||
}
|
||||
} else {
|
||||
cout<<"couldn't load image from "<<_saved_filenames_analysis[i]<<endl;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -195,6 +408,48 @@ void ShapeFromShadingAnalysis::displayresults()
|
||||
void ShapeFromShadingAnalysis::draw()
|
||||
{
|
||||
|
||||
//rotate light around origin ofviewspace
|
||||
float xx=cos(ofGetElapsedTimef()*0.4)*150;
|
||||
float yy=sin(ofGetElapsedTimef()*0.4)*150;
|
||||
float zz=0;
|
||||
|
||||
if(fileNameQuad=="QUAD1")
|
||||
{
|
||||
|
||||
GLfloat light_position[] = { 1000, 1000, 20, 0.0 };
|
||||
GLfloat light_position1[] = { 1000, 1000, 20, 0.0 };
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, light_position);
|
||||
glLightfv(GL_LIGHT1, GL_POSITION, light_position1);
|
||||
|
||||
} else if(fileNameQuad=="QUAD2")
|
||||
{
|
||||
|
||||
GLfloat light_position[] = { 1000, -1000, 20, 0.0 };
|
||||
GLfloat light_position1[] = { 1000, -1000, 20, 0.0 };
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, light_position);
|
||||
glLightfv(GL_LIGHT1, GL_POSITION, light_position1);
|
||||
|
||||
|
||||
} else if(fileNameQuad=="QUAD3")
|
||||
{
|
||||
|
||||
GLfloat light_position[] = {-1000, 1000, 20, 0.0 };
|
||||
GLfloat light_position1[] = { -1000, 1000, 20, 0.0 };
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, light_position);
|
||||
glLightfv(GL_LIGHT1, GL_POSITION, light_position1);
|
||||
|
||||
|
||||
} else if(fileNameQuad=="QUAD4")
|
||||
{
|
||||
GLfloat light_position[] = { -1000, -1000, 20, 0.0 };
|
||||
GLfloat light_position1[] = { -1000, -1000, 20, 0.0 };
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, light_position);
|
||||
glLightfv(GL_LIGHT1, GL_POSITION, light_position1);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
switch (_state) {
|
||||
case STATE_ACQUIRING:
|
||||
{
|
||||
@@ -514,7 +769,7 @@ void ShapeFromShadingAnalysis::draw()
|
||||
ofEnableAlphaBlending();
|
||||
|
||||
ofSetColor(255, 255, 255);
|
||||
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE);
|
||||
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
|
||||
image2.draw(0,0, ofGetWidth(), ofGetHeight());
|
||||
|
||||
ofDisableAlphaBlending();
|
||||
@@ -538,21 +793,417 @@ void ShapeFromShadingAnalysis::draw()
|
||||
void ShapeFromShadingAnalysis::save_cb(Timer& timer)
|
||||
{
|
||||
_save_cnt++;
|
||||
|
||||
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
|
||||
|
||||
if (RefractiveIndex::_vidGrabber.isFrameNew())
|
||||
{
|
||||
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
//cout << "ShapeFromShadingAnalysis::saving...\n";
|
||||
|
||||
|
||||
string file_name = ofToString(_save_cnt,2)+"_"+ quad +"_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
|
||||
|
||||
saveImageAnalysis(file_name);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ShapeFromShadingAnalysis::setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh){
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
//get rid of all previous vectors and colours
|
||||
mesh.clear();
|
||||
mesh.setMode(meshMode);
|
||||
|
||||
ofColor meshColour=ofColor(255,255,255);
|
||||
|
||||
//the average z position of the matrix - used later to centre the mesh on the z axis when drawing
|
||||
float zPlaneAverage=0;
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
zPlaneAverage+=sPixels[i];
|
||||
}
|
||||
if (sPixels.size()!=0) {
|
||||
zPlaneAverage/=sPixels.size();
|
||||
//cout<<zPlaneAverage<<" zPlaneAverage "<<endl;
|
||||
}
|
||||
|
||||
else{
|
||||
cout<<"DEPTH FLOAT ARRAY IS EMPTY";
|
||||
}
|
||||
|
||||
if(chooseColour==1){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y) );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==2){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor = currentSecondImage.getColor(x, y+1);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==3){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor;
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==4){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor;
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
int randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter+1),- sPixels[ (currentSecondImage.getWidth()*(y+randomJitter+1))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*((y+randomJitter)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1 ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*((y+randomJitter)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) +1 ]));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==5){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
|
||||
int randomJitter2 = 0;
|
||||
int randomJitter = 0;
|
||||
|
||||
ofColor currentSecondImageColor;
|
||||
ofColor currentSecondImageBW;
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*((y)+1),- sPixels[ (currentSecondImage.getWidth()*(y+randomJitter+1))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor(currentSecondImageBW);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor(currentSecondImageBW);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*((y)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1 ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*((y)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp() );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter)+1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
vector<float> ShapeFromShadingAnalysis::_returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImag){
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
//ofPixels imagePixels2 = image2.getPixelsRef();
|
||||
ofPixels backgroundPixels = backgroundImag.getPixelsRef();
|
||||
vector<float> differences;
|
||||
|
||||
ofPixels difference;
|
||||
|
||||
//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
|
||||
unsigned char * thesePixels = new unsigned char[imagePixels1.getWidth()*imagePixels1.getHeight()*3];
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
thesePixels[i]=0;
|
||||
}
|
||||
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
int chooseComparison=1;
|
||||
|
||||
//comparison here to find out how close each color is to pure RED / GREEN / BLUE
|
||||
|
||||
if(chooseComparison==1){
|
||||
//for each pixel...
|
||||
float _maxPossibleDistanceToCentre=ofDist(0,0,imagePixels1.getWidth()/2, imagePixels1.getHeight()/2);
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i+=3){
|
||||
|
||||
ofColor imageColor1 = imagePixels1.getColor(x, y);
|
||||
|
||||
ofColor imageColor2 = imagePixels1.getColor(x+1, y+1);
|
||||
|
||||
ofColor imageColor3 = imagePixels1.getColor(x+2, y+2);
|
||||
|
||||
//ofColor colourImage2 = imagePixels2.getColor(x, y);
|
||||
|
||||
//int thisDiff=abs(imageColor1.getHue());
|
||||
//int thisDiff=abs(imageColor1.getBrightness());
|
||||
//int thisDiff=abs(imageColor1.getBrightness()-_presumedBrightness);
|
||||
|
||||
int thisDiff=-abs(imageColor1.getBrightness()+ofRandom(-50,50));
|
||||
//int thisDiff=abs(imageColor1.getLightness());
|
||||
//int thisDiff=-abs(imageColor1.r);
|
||||
|
||||
//cout<<thisDiff<< " thisDiff "<<endl;
|
||||
|
||||
//red hue: 0
|
||||
//green hue: 120
|
||||
//blue hue: 240
|
||||
|
||||
differences.push_back(multiplier * thisDiff);
|
||||
|
||||
thesePixels[i]=thisDiff;
|
||||
thesePixels[i+1]=thisDiff;
|
||||
thesePixels[i+2]=thisDiff;
|
||||
x++;
|
||||
|
||||
if(x>=imagePixels1.getWidth()){
|
||||
x=0;
|
||||
y++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
|
||||
return differences;
|
||||
}
|
||||
|
||||
|
||||
@@ -31,6 +31,8 @@ public:
|
||||
protected:
|
||||
|
||||
string quad;
|
||||
string fileNameQuad;
|
||||
|
||||
bool _RUN_DONE;
|
||||
float _flip, _level;
|
||||
int _animation_cnt1;
|
||||
@@ -78,4 +80,23 @@ protected:
|
||||
ofxCvGrayscaleImage cvGrayImage4;
|
||||
|
||||
ofxCvContourFinder cvContourFinder1;
|
||||
|
||||
//this is the temporary container to allow us to convert and save out greyscale images
|
||||
ofxCvColorImage cvConvertorImage;
|
||||
|
||||
|
||||
//mesh making function
|
||||
void setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh);
|
||||
|
||||
//depth map function
|
||||
vector<float> _returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImage);
|
||||
|
||||
int vertexSubsampling;
|
||||
int chooseColour;
|
||||
ofPrimitiveMode meshMode;
|
||||
ofBlendMode blendMode;
|
||||
float multiplier;
|
||||
|
||||
bool _gotFirstImage;
|
||||
ofImage _background;
|
||||
};
|
||||
|
||||
+632
-59
@@ -10,22 +10,55 @@ using Poco::Timer;
|
||||
using Poco::TimerCallback;
|
||||
using Poco::Thread;
|
||||
|
||||
#define NUMBER_RUNS 1
|
||||
#define ACQUIRE_TIME 30
|
||||
|
||||
void StrobeAnalysis::setup(int camWidth, int camHeight)
|
||||
{
|
||||
NUM_RUN = 5;
|
||||
AbstractAnalysis::setup(camWidth, camHeight);
|
||||
|
||||
int acq_run_time = 25; // 20 seconds of acquiring per run
|
||||
NUM_RUN = RefractiveIndex::XML.getValue("config:analysis_NUM_RUN:NUM_RUN_strobe", NUMBER_RUNS);
|
||||
cout << "NUM_RUN StrobeAnalysis " << NUM_RUN << endl;
|
||||
//NUM_RUN = 5;
|
||||
|
||||
//flag for main sketch
|
||||
meshIsComplete=false;
|
||||
_gotFirstImage=false;
|
||||
_mesh_size_multiplier = 8;
|
||||
vertexSubsampling = 3;
|
||||
chooseColour = 2;
|
||||
multiplier = 4.0;
|
||||
|
||||
//blendMode = OF_BLENDMODE_ADD;
|
||||
//blendMode = OF_BLENDMODE_MULTIPLY;
|
||||
blendMode = OF_BLENDMODE_SUBTRACT;
|
||||
//blendMode = OF_BLENDMODE_ALPHA;
|
||||
//blendMode = OF_BLENDMODE_SCREEN;
|
||||
|
||||
//meshMode = OF_PRIMITIVE_TRIANGLES;
|
||||
//meshMode = OF_PRIMITIVE_TRIANGLE_STRIP;
|
||||
//meshMode = OF_PRIMITIVE_TRIANGLE_FAN;
|
||||
meshMode = OF_PRIMITIVE_LINES;
|
||||
//meshMode = OF_PRIMITIVE_LINE_STRIP;
|
||||
//meshMode = OF_PRIMITIVE_POINTS;
|
||||
|
||||
|
||||
int acq_run_time; // 10 seconds of acquiring per run
|
||||
acq_run_time = RefractiveIndex::XML.getValue("config:analysis_time:acquiretime_strobe", ACQUIRE_TIME);
|
||||
cout << "ACQUIRE_TIME StrobeAnalysis " << acq_run_time << endl;
|
||||
|
||||
//int acq_run_time = 25; // 20 seconds of acquiring per run
|
||||
|
||||
DELTA_T_SAVE = 2*(10*acq_run_time/2); // for 20 seconds, we want this to be around 100 files
|
||||
// or 5 times per second = every 200 ms
|
||||
|
||||
_frame_cnt_max = acq_run_time*ofGetFrameRate(); // e.g.: 30 frames per second * 20 seconds = 600 frames
|
||||
|
||||
_strobe_interval = 1750; //every 1 seconds, or every thirty frames 30 frames
|
||||
_strobe_interval = 2000; //every 1 seconds, or every thirty frames 30 frames
|
||||
|
||||
// The British Health and Safety Executive recommend that a net flash rate for a bank of strobe lights does not exceed 5 flashes per second, at which only 5% of photosensitive epileptics are at risk. It also recommends that no strobing effect continue for more than 30 seconds, due to the potential for discomfort and disorientation.
|
||||
|
||||
//create_dir();
|
||||
//create_dir_allocate_images();
|
||||
_synth_save_cnt = 0;
|
||||
_run_cnt = 0;
|
||||
|
||||
@@ -35,6 +68,12 @@ void StrobeAnalysis::setup(int camWidth, int camHeight)
|
||||
_show_image = false;
|
||||
_image_shown = false;
|
||||
|
||||
image1.clear();
|
||||
image2.clear();
|
||||
image3.clear();
|
||||
image4.clear();
|
||||
image5.clear();
|
||||
|
||||
// images use for drawing the synthesized files to the screen ///
|
||||
image1.setUseTexture(false); // the non texture image that is needed to first load the image
|
||||
image2.setUseTexture(true); // the image that needs to get written to the screen which takes the content of image1
|
||||
@@ -44,9 +83,26 @@ void StrobeAnalysis::setup(int camWidth, int camHeight)
|
||||
image4.setUseTexture(false);
|
||||
image5.setUseTexture(false);
|
||||
|
||||
image1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image3.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image4.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
image5.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h, OF_IMAGE_COLOR);
|
||||
|
||||
// cout << "RefractiveIndex::_vid_w " << RefractiveIndex::_vid_w << endl;
|
||||
// cout << "RefractiveIndex::_vid_h " << RefractiveIndex::_vid_h << endl;
|
||||
|
||||
// clear() apparently fixes the "OF_WARNING: in allocate, reallocating a ofxCvImage"
|
||||
// that we're getting in OSX/Windows and is maybe crashing Windows
|
||||
// http://forum.openframeworks.cc/index.php?topic=1867.0
|
||||
cvColorImage1.clear();
|
||||
cvGrayImage1.clear();
|
||||
cvGrayDiff1.clear();
|
||||
|
||||
cvColorImage2.clear();
|
||||
cvGrayImage2.clear();
|
||||
cvGrayDiff2.clear();
|
||||
|
||||
cvColorImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff1.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
@@ -54,6 +110,7 @@ void StrobeAnalysis::setup(int camWidth, int camHeight)
|
||||
cvColorImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayImage2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
cvGrayDiff2.allocate(RefractiveIndex::_vid_w,RefractiveIndex::_vid_h);
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -67,7 +124,7 @@ void StrobeAnalysis::acquire()
|
||||
_frame_cnt = 0; _save_cnt = 0; _anim_cnt = 0; _strobe_cnt = 0, _synth_save_cnt = 0;
|
||||
_run_cnt++;
|
||||
_RUN_DONE = false;
|
||||
create_dir();
|
||||
create_dir_allocate_images();
|
||||
|
||||
// RUN ROUTINE
|
||||
//for(int i = 0; i < NUM_RUN; i++) {
|
||||
@@ -107,47 +164,150 @@ void StrobeAnalysis::synthesise()
|
||||
}
|
||||
|
||||
if(image1.loadImage(_saved_filenames_analysis[i])){
|
||||
// cout << "LOADED image1!!!" << endl;
|
||||
//if(image5.loadImage(_saved_filenames_analysis[i+1])){
|
||||
//cout << "LOADED image1!!!" << endl;
|
||||
if(image5.loadImage(_saved_filenames_analysis[i+1])){
|
||||
|
||||
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
||||
|
||||
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
|
||||
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
|
||||
|
||||
//cvColorImage1.erode();
|
||||
//cvColorImage1.erode();
|
||||
//cvColorImage1.dilate();
|
||||
|
||||
cvColorImage1.blur(1);
|
||||
cvColorImage2.blur(1);
|
||||
|
||||
//cvXorS( cvColorImage1.getCvImage(), cvScalarAll(150), cvColorImage1.getCvImage(), 0 );
|
||||
//cvXorS( cvColorImage2.getCvImage(), cvScalarAll(150), cvColorImage1.getCvImage(), 0 );
|
||||
|
||||
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
||||
|
||||
cvColorImage1.setFromPixels(image1.getPixels(), image1.width, image1.height);
|
||||
cvColorImage2.setFromPixels(image5.getPixels(), image5.width, image5.height);
|
||||
|
||||
cvGrayImage1 = cvColorImage1;
|
||||
//cvGrayImage2 = cvColorImage2;
|
||||
|
||||
//cvGrayDiff1.absDiff(cvGrayImage2, cvGrayImage1);
|
||||
//cvGrayDiff1.erode();
|
||||
//cvGrayDiff1.contrastStretch();
|
||||
//cvGrayDiff1.blur(5);
|
||||
//cvGrayDiff1.dilate();
|
||||
//cvGrayDiff1.contrastStretch();
|
||||
|
||||
cvGrayImage1.contrastStretch();
|
||||
cvGrayImage1.blur(10);
|
||||
cvGrayImage1.dilate();
|
||||
|
||||
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
|
||||
string file_name;
|
||||
|
||||
file_name = ofToString(_synth_save_cnt, 2)+"_StrobeAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
//image4.setFromPixels(cvColorImage1.getPixelsRef(),image3.width, image3.height, OF_IMAGE_COLOR);
|
||||
|
||||
ofSaveImage(cvGrayImage1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
//ofSaveImage(cvGrayDiff1.getPixelsRef(),_whole_file_path_synthesis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
_saved_filenames_synthesis.push_back(_whole_file_path_synthesis+"/"+file_name);
|
||||
_synth_save_cnt++;
|
||||
|
||||
//}
|
||||
cvColorImage1.convertToGrayscalePlanarImage(cvGrayImage1, 1);
|
||||
cvColorImage2.convertToGrayscalePlanarImage(cvGrayImage2, 1);
|
||||
|
||||
//cvGrayImage1.convertToRange(0.0, 255.0);
|
||||
//cvGrayImage2.convertToRange(0.0, 255.0);
|
||||
|
||||
//cvGrayImage1.adaptiveThreshold( 200, 0);
|
||||
//cvGrayImage2.adaptiveThreshold( 200, 0);
|
||||
|
||||
//cvGrayImage1.contrastStretch();
|
||||
//cvGrayImage2.contrastStretch();
|
||||
|
||||
cvGrayDiff1.absDiff(cvGrayImage1, cvGrayImage2);
|
||||
|
||||
cvGrayDiff1.brightnessContrast(1.0,0.5);
|
||||
|
||||
//cvGrayImage1.brightnessContrast(1.0,0.5);
|
||||
//cvGrayImage2.brightnessContrast(1.0,0.5);
|
||||
|
||||
cvColorImage1.setFromGrayscalePlanarImages(cvGrayImage1, cvGrayImage1, cvGrayImage1);
|
||||
//cvColorImage2.setFromGrayscalePlanarImages(cvGrayImage2, cvGrayImage2, cvGrayImage2);
|
||||
|
||||
//cvPyrMeanShiftFiltering(cvColorImage1.getCvImage(), cvColorImage1.getCvImage(), 1, 1);
|
||||
//cvPyrMeanShiftFiltering(cvColorImage2.getCvImage(), cvColorImage2.getCvImage(), 1, 1);
|
||||
|
||||
//cvFloatImage1 = cvColorImage1;
|
||||
//cvGrayImage1 = cvColorImage1;
|
||||
|
||||
|
||||
//cvSmooth( cvColorImage1.getCvImage(), cvColorImage1.getCvImage(), CV_GAUSSIAN, 5, 5);
|
||||
//cvSmooth( cvColorImage2.getCvImage(), cvColorImage2.getCvImage(), CV_GAUSSIAN, 5, 5);
|
||||
|
||||
//cvCanny(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 100, 100, 3);
|
||||
//cvLaplace(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0);
|
||||
|
||||
//cvGrayImage1 = cvCreateImage(cvSize(image1.width, image1.height),IPL_DEPTH_16S,1);
|
||||
//cvSobel(cvGrayImage1.getCvImage(), cvGrayImage1.getCvImage(), 0, 1, 3);
|
||||
|
||||
// convert the CV image
|
||||
image1.setFromPixels(cvColorImage1.getPixelsRef());
|
||||
image5.setFromPixels(cvColorImage2.getPixelsRef());
|
||||
|
||||
///////////////////////// PROCESS THE SAVED CAMERA IMAGES OF SHIT TO THE IMAGES //////////////////////////
|
||||
if(!_gotFirstImage){
|
||||
cout<<"background image is"<< _saved_filenames_analysis[i]<<endl;
|
||||
_background=image1;
|
||||
_gotFirstImage=true;
|
||||
}
|
||||
|
||||
//subtract background begin///////////////
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
ofPixels imagePixels2 = image5.getPixelsRef();
|
||||
ofPixels backgroundPixels = _background.getPixelsRef();
|
||||
|
||||
//DIFFERENCING SUBSEQUENT IMAGES
|
||||
/*
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-imagePixels2[i]>0){
|
||||
imagePixels1[i]-=imagePixels2[i];
|
||||
}
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
//DIFFERENCING THE BACKGROUND
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
//unsigned char val=imagePixels1[i];
|
||||
// cout<<(int)backgroundPixels[i]<< " thesePixels[i] "<<(int)imagePixels1[i]<<endl;
|
||||
if(imagePixels1[i]-backgroundPixels[i]>0){
|
||||
imagePixels1[i]-=backgroundPixels[i];
|
||||
}
|
||||
else{
|
||||
imagePixels1[i]=0;
|
||||
}
|
||||
}
|
||||
|
||||
//update the images with their new background subtracted selves
|
||||
image1.setFromPixels(imagePixels1);
|
||||
|
||||
//flag the main app that we aren't read yet
|
||||
meshIsComplete=false;
|
||||
|
||||
//make a mesh - this mesh will be drawn in the main app
|
||||
setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
//setMeshFromPixels(_returnDepthsAtEachPixel(image1, image1, _background), image1, image1, aMesh);
|
||||
|
||||
/////////////////////////////////// SAVE TO DISK IN THE SYNTHESIS FOLDER ////////////////////////////////
|
||||
//string file_name;
|
||||
|
||||
//with jpgs this was refusing to save out
|
||||
meshFileName = _whole_file_path_synthesis+"/"+ofToString(_synth_save_cnt, 2)+"_StrobeAnalysis_"+ofToString(_run_cnt,2)+".png";
|
||||
_saved_filenames_synthesis.push_back(meshFileName);
|
||||
|
||||
//file_name = ofToString(_synth_save_cnt, 2)+"_ColorMultiAnalysis_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
//flag that we are finished
|
||||
meshIsComplete=true;
|
||||
_synth_save_cnt++;
|
||||
|
||||
}
|
||||
} else {
|
||||
cout<<"couldn't load image from "<<_saved_filenames_analysis[i]<<endl;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// TOM'S fix of why the last file gets overwritten again and again - but seems to prevent the files being written to the screen.
|
||||
/*
|
||||
_RUN_DONE = true;
|
||||
*/
|
||||
|
||||
meshIsComplete=false;
|
||||
_synth_save_cnt=0;
|
||||
|
||||
// _saved_filenames_synthesis has processed all the files in the analysis images folder
|
||||
|
||||
while(!_RUN_DONE && _state != STATE_STOP)
|
||||
Thread::sleep(3);
|
||||
Thread::sleep(10);
|
||||
|
||||
}
|
||||
|
||||
void StrobeAnalysis::displayresults()
|
||||
@@ -184,6 +344,27 @@ void StrobeAnalysis::displayresults()
|
||||
void StrobeAnalysis::draw()
|
||||
{
|
||||
|
||||
ofEnableSmoothing();
|
||||
|
||||
ofEnableLighting();
|
||||
ofEnableSeparateSpecularLight();
|
||||
light.setPointLight();
|
||||
|
||||
light.enable();
|
||||
lightStatic.enable();
|
||||
|
||||
light.setPosition(ofGetWidth()/2,ofGetHeight()/2,5);
|
||||
|
||||
lightStatic.setPosition(ofGetWidth()/2,ofGetHeight()/2,-1);
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
ofSetLineWidth(1.0f);
|
||||
glPointSize(5.0f);
|
||||
|
||||
ofEnableBlendMode(blendMode);
|
||||
|
||||
|
||||
switch (_state) {
|
||||
case STATE_ACQUIRING:
|
||||
{
|
||||
@@ -201,8 +382,7 @@ void StrobeAnalysis::draw()
|
||||
ofSetColor(aColour);
|
||||
ofRect(0, 0, ofGetWidth(), ofGetHeight());
|
||||
//cout << "FADE IN STROBE TIME " << endl;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
if (_frame_cnt >= _fade_in_frames && _frame_cnt < (_frame_cnt_max-_fade_in_frames)){
|
||||
@@ -232,8 +412,9 @@ void StrobeAnalysis::draw()
|
||||
ofRect(0, 0, ofGetWidth(), ofGetHeight());
|
||||
// cout << "FADE OUT STROBE TIME " << endl;
|
||||
}
|
||||
|
||||
|
||||
ofDisableAlphaBlending();
|
||||
|
||||
} else {
|
||||
//_state = STATE_SYNTHESISING;
|
||||
_RUN_DONE = true;
|
||||
@@ -347,7 +528,7 @@ void StrobeAnalysis::draw()
|
||||
ofEnableAlphaBlending();
|
||||
|
||||
ofSetColor(255, 255, 255);
|
||||
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_GRAYSCALE);
|
||||
image2.setFromPixels(image3.getPixels(),image3.width,image3.height, OF_IMAGE_COLOR);
|
||||
image2.draw(0,0, ofGetWidth(), ofGetHeight());
|
||||
|
||||
ofDisableAlphaBlending();
|
||||
@@ -370,22 +551,414 @@ void StrobeAnalysis::draw()
|
||||
// this runs at save_cb timer rate = DELTA_T_SAVE
|
||||
void StrobeAnalysis::save_cb(Timer& timer)
|
||||
{
|
||||
_save_cnt++;
|
||||
|
||||
RefractiveIndex::_vidGrabber.grabFrame(); // get a new frame from the camera
|
||||
|
||||
if (RefractiveIndex::_vidGrabber.isFrameNew())
|
||||
{
|
||||
RefractiveIndex::_pixels = RefractiveIndex::_vidGrabber.getPixelsRef(); //get ofPixels from the camera
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
//cout << "StrobeAnalysis::saving...\n";
|
||||
_save_cnt++;
|
||||
|
||||
string file_name = ofToString(_save_cnt,2)+"_"+ ofToString(_strobe_on) +"_"+ofToString(_run_cnt,2)+".jpg";
|
||||
|
||||
ofSaveImage(RefractiveIndex::_pixels, _whole_file_path_analysis+"/"+file_name, OF_IMAGE_QUALITY_BEST);
|
||||
_saved_filenames_analysis.push_back(_whole_file_path_analysis+"/"+file_name);
|
||||
|
||||
saveImageAnalysis(file_name);
|
||||
}
|
||||
|
||||
void StrobeAnalysis::setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh){
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
//get rid of all previous vectors and colours
|
||||
mesh.clear();
|
||||
mesh.setMode(meshMode);
|
||||
|
||||
ofColor meshColour=ofColor(255,255,255);
|
||||
|
||||
//the average z position of the matrix - used later to centre the mesh on the z axis when drawing
|
||||
float zPlaneAverage=0;
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
zPlaneAverage+=sPixels[i];
|
||||
}
|
||||
if (sPixels.size()!=0) {
|
||||
zPlaneAverage/=sPixels.size();
|
||||
//cout<<zPlaneAverage<<" zPlaneAverage "<<endl;
|
||||
}
|
||||
|
||||
else{
|
||||
cout<<"DEPTH FLOAT ARRAY IS EMPTY";
|
||||
}
|
||||
|
||||
if(chooseColour==1){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y+1));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x, y));
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
mesh.addColor( currentSecondImage.getColor(x+1, y) );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==2){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor = currentSecondImage.getColor(x, y+1);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y);
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==3){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor;
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*(y+1),- sPixels[ (currentSecondImage.getWidth()*(y+1))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1 ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*(y+1),- sPixels[(currentSecondImage.getWidth()*(y+1))+x+1] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*x,_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
mesh.addColor( currentSecondImageColor);
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+1),_mesh_size_multiplier*y,- sPixels[(currentSecondImage.getWidth()*(y))+x +1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==4){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
ofColor currentSecondImageColor;
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
int randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter+1),- sPixels[ (currentSecondImage.getWidth()*(y+randomJitter+1))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*((y+randomJitter)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1 ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*((y+randomJitter)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x+randomJitter),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
mesh.addColor( currentSecondImageColor.getBrightness());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x+randomJitter)+1),_mesh_size_multiplier*(y+randomJitter),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) +1 ]));
|
||||
|
||||
ofSeedRandom();
|
||||
|
||||
currentSecondImageColor.r = ofRandom(0,255);
|
||||
currentSecondImageColor.g = ofRandom(0,255);
|
||||
currentSecondImageColor.b = ofRandom(0,255);
|
||||
|
||||
randomJitter = ofRandom(0,5);
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(chooseColour==5){
|
||||
|
||||
for(int i=0;i<sPixels.size();i++){
|
||||
|
||||
int randomJitter2 = 0;
|
||||
int randomJitter = 0;
|
||||
|
||||
ofColor currentSecondImageColor;
|
||||
ofColor currentSecondImageBW;
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*((y)+1),- sPixels[ (currentSecondImage.getWidth()*(y+randomJitter+1))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor(currentSecondImageBW.clamp());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor(currentSecondImageBW.clamp());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*((y)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1 ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y+1);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp() );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*((y)+1),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)+1))+(x+randomJitter)+1] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp());
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*(x),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter) ] ));
|
||||
|
||||
currentSecondImageColor = currentSecondImage.getColor(x+1, y);
|
||||
currentSecondImageBW.r = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.g = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
currentSecondImageBW.b = currentSecondImageColor.getBrightness()+randomJitter2;
|
||||
|
||||
mesh.addColor( currentSecondImageBW.clamp() );
|
||||
mesh.addVertex(ofVec3f(_mesh_size_multiplier*((x)+1),_mesh_size_multiplier*(y),- sPixels[(currentSecondImage.getWidth()*((y+randomJitter)))+(x+randomJitter)+1 ]));
|
||||
|
||||
x=x+vertexSubsampling;
|
||||
if(x>=currentSecondImage.getWidth()-1){
|
||||
x=0;
|
||||
y=y+vertexSubsampling;
|
||||
//something is going badly wrong with my maths for me to need this HELP TODO fix this - why am I running over the end of the vector?
|
||||
if(y>=currentSecondImage.getHeight()-1){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
vector<float> StrobeAnalysis::_returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImag){
|
||||
|
||||
ofPixels imagePixels1 = image1.getPixelsRef();
|
||||
//ofPixels imagePixels2 = image2.getPixelsRef();
|
||||
ofPixels backgroundPixels = backgroundImag.getPixelsRef();
|
||||
vector<float> differences;
|
||||
|
||||
ofPixels difference;
|
||||
|
||||
//this unsigned char should be unnecessary - I would have thought - can't you just address the pixel locations in ofPixels directly?
|
||||
unsigned char * thesePixels = new unsigned char[imagePixels1.getWidth()*imagePixels1.getHeight()*3];
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i++){
|
||||
thesePixels[i]=0;
|
||||
}
|
||||
|
||||
int x=0;
|
||||
int y=0;
|
||||
|
||||
int chooseComparison=1;
|
||||
|
||||
//comparison here to find out how close each color is to pure RED / GREEN / BLUE
|
||||
|
||||
if(chooseComparison==1){
|
||||
//for each pixel...
|
||||
float _maxPossibleDistanceToCentre=ofDist(0,0,imagePixels1.getWidth()/2, imagePixels1.getHeight()/2);
|
||||
|
||||
for(int i=0;i<imagePixels1.size();i+=3){
|
||||
|
||||
ofColor imageColor1 = imagePixels1.getColor(x, y);
|
||||
//ofColor colourImage2 = imagePixels2.getColor(x, y);
|
||||
|
||||
float _distanceToCentre=ofDist(imagePixels1.getWidth()/2, imagePixels1.getHeight()/2, x, y);
|
||||
float _presumedBrightness=ofMap(sqrt(_maxPossibleDistanceToCentre)-sqrt(_distanceToCentre), 0, sqrt(_maxPossibleDistanceToCentre), 0, 255);
|
||||
|
||||
//int thisDiff=abs(imageColor1.getHue());
|
||||
//int thisDiff=abs(imageColor1.getBrightness());
|
||||
//int thisDiff=abs(imageColor1.getBrightness()-_presumedBrightness);
|
||||
|
||||
int thisDiff=-abs(imageColor1.getBrightness());
|
||||
//int thisDiff=abs(imageColor1.getLightness());
|
||||
//int thisDiff=-abs(imageColor1.r);
|
||||
|
||||
//cout<<thisDiff<< " thisDiff "<<endl;
|
||||
|
||||
//red hue: 0
|
||||
//green hue: 120
|
||||
//blue hue: 240
|
||||
|
||||
differences.push_back(multiplier * thisDiff);
|
||||
|
||||
thesePixels[i]=thisDiff;
|
||||
thesePixels[i+1]=thisDiff;
|
||||
thesePixels[i+2]=thisDiff;
|
||||
x++;
|
||||
|
||||
if(x>=imagePixels1.getWidth()){
|
||||
x=0;
|
||||
y++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//difference.setFromPixels(thesePixels,imagePixels1.getWidth(),imagePixels1.getHeight(), 3);
|
||||
return differences;
|
||||
}
|
||||
|
||||
|
||||
@@ -64,5 +64,21 @@ protected:
|
||||
ofxCvGrayscaleImage cvGrayImage4;
|
||||
|
||||
ofxCvContourFinder cvContourFinder1;
|
||||
|
||||
//mesh making function
|
||||
void setMeshFromPixels(vector<float> sPixels, ofImage currentFirstImage, ofImage currentSecondImage, ofMesh & mesh);
|
||||
|
||||
//depth map function
|
||||
vector<float> _returnDepthsAtEachPixel(ofImage &image1, ofImage &image2, ofImage &backgroundImage);
|
||||
|
||||
int vertexSubsampling;
|
||||
int chooseColour;
|
||||
ofPrimitiveMode meshMode;
|
||||
ofBlendMode blendMode;
|
||||
float multiplier;
|
||||
|
||||
bool _gotFirstImage;
|
||||
ofImage _background;
|
||||
|
||||
|
||||
};
|
||||
|
||||
@@ -0,0 +1,211 @@
|
||||
|
||||
#include "rfiCvContourFinder.h"
|
||||
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
static bool sort_carea_compare( const CvSeq* a, const CvSeq* b) {
|
||||
// use opencv to calc size, then sort based on size
|
||||
float areaa = fabs(cvContourArea(a, CV_WHOLE_SEQ));
|
||||
float areab = fabs(cvContourArea(b, CV_WHOLE_SEQ));
|
||||
|
||||
//return 0;
|
||||
return (areaa > areab);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
rfiCvContourFinder::rfiCvContourFinder() {
|
||||
_width = 0;
|
||||
_height = 0;
|
||||
myMoments = (CvMoments*)malloc( sizeof(CvMoments) );
|
||||
reset();
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
rfiCvContourFinder::~rfiCvContourFinder() {
|
||||
free( myMoments );
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
void rfiCvContourFinder::reset() {
|
||||
cvSeqBlobs.clear();
|
||||
blobs.clear();
|
||||
nBlobs = 0;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
int rfiCvContourFinder::findContours( ofxCvGrayscaleImage& input,
|
||||
int minArea,
|
||||
int maxArea,
|
||||
int nConsidered,
|
||||
bool bFindHoles,
|
||||
bool bUseApproximation) {
|
||||
|
||||
// get width/height disregarding ROI
|
||||
IplImage* ipltemp = input.getCvImage();
|
||||
_width = ipltemp->width;
|
||||
_height = ipltemp->height;
|
||||
|
||||
reset();
|
||||
|
||||
// opencv will clober the image it detects contours on, so we want to
|
||||
// copy it into a copy before we detect contours. That copy is allocated
|
||||
// if necessary (necessary = (a) not allocated or (b) wrong size)
|
||||
// so be careful if you pass in different sized images to "findContours"
|
||||
// there is a performance penalty, but we think there is not a memory leak
|
||||
// to worry about better to create mutiple contour finders for different
|
||||
// sizes, ie, if you are finding contours in a 640x480 image but also a
|
||||
// 320x240 image better to make two rfiCvContourFinder objects then to use
|
||||
// one, because you will get penalized less.
|
||||
|
||||
if( inputCopy.getWidth() == 0 ) {
|
||||
inputCopy.setUseTexture(false);
|
||||
inputCopy.allocate( _width, _height );
|
||||
} else if( inputCopy.getWidth() != _width || inputCopy.getHeight() != _height ) {
|
||||
// reallocate to new size
|
||||
inputCopy.clear();
|
||||
inputCopy.setUseTexture(false);
|
||||
inputCopy.allocate( _width, _height );
|
||||
}
|
||||
|
||||
inputCopy.setROI( input.getROI() );
|
||||
inputCopy = input;
|
||||
|
||||
CvSeq* contour_list = NULL;
|
||||
contour_storage = cvCreateMemStorage( 1000 );
|
||||
storage = cvCreateMemStorage( 1000 );
|
||||
|
||||
CvContourRetrievalMode retrieve_mode
|
||||
= (bFindHoles) ? CV_RETR_LIST : CV_RETR_EXTERNAL;
|
||||
cvFindContours( inputCopy.getCvImage(), contour_storage, &contour_list,
|
||||
sizeof(CvContour), retrieve_mode, bUseApproximation ? CV_CHAIN_APPROX_SIMPLE : CV_CHAIN_APPROX_NONE );
|
||||
CvSeq* contour_ptr = contour_list;
|
||||
|
||||
// put the contours from the linked list, into an array for sorting
|
||||
while( (contour_ptr != NULL) ) {
|
||||
float area = fabs( cvContourArea(contour_ptr, CV_WHOLE_SEQ) );
|
||||
if( (area > minArea) && (area < maxArea) ) {
|
||||
cvSeqBlobs.push_back(contour_ptr);
|
||||
}
|
||||
contour_ptr = contour_ptr->h_next;
|
||||
}
|
||||
|
||||
|
||||
// sort the pointers based on size
|
||||
if( cvSeqBlobs.size() > 1 ) {
|
||||
sort( cvSeqBlobs.begin(), cvSeqBlobs.end(), sort_carea_compare );
|
||||
}
|
||||
|
||||
|
||||
// now, we have cvSeqBlobs.size() contours, sorted by size in the array
|
||||
// cvSeqBlobs let's get the data out and into our structures that we like
|
||||
for( int i = 0; i < MIN(nConsidered, (int)cvSeqBlobs.size()); i++ ) {
|
||||
blobs.push_back( ofxCvBlob() );
|
||||
float area = cvContourArea( cvSeqBlobs[i], CV_WHOLE_SEQ );
|
||||
CvRect rect = cvBoundingRect( cvSeqBlobs[i], 0 );
|
||||
cvMoments( cvSeqBlobs[i], myMoments );
|
||||
|
||||
blobs[i].area = fabs(area);
|
||||
blobs[i].hole = area < 0 ? true : false;
|
||||
blobs[i].length = cvArcLength(cvSeqBlobs[i]);
|
||||
blobs[i].boundingRect.x = rect.x;
|
||||
blobs[i].boundingRect.y = rect.y;
|
||||
blobs[i].boundingRect.width = rect.width;
|
||||
blobs[i].boundingRect.height = rect.height;
|
||||
blobs[i].centroid.x = (myMoments->m10 / myMoments->m00);
|
||||
blobs[i].centroid.y = (myMoments->m01 / myMoments->m00);
|
||||
|
||||
// get the points for the blob:
|
||||
CvPoint pt;
|
||||
CvSeqReader reader;
|
||||
cvStartReadSeq( cvSeqBlobs[i], &reader, 0 );
|
||||
|
||||
for( int j=0; j < cvSeqBlobs[i]->total; j++ ) {
|
||||
CV_READ_SEQ_ELEM( pt, reader );
|
||||
blobs[i].pts.push_back( ofPoint((float)pt.x, (float)pt.y) );
|
||||
}
|
||||
blobs[i].nPts = blobs[i].pts.size();
|
||||
|
||||
}
|
||||
|
||||
nBlobs = blobs.size();
|
||||
|
||||
// Free the storage memory.
|
||||
// Warning: do this inside this function otherwise a strange memory leak
|
||||
if( contour_storage != NULL ) { cvReleaseMemStorage(&contour_storage); }
|
||||
if( storage != NULL ) { cvReleaseMemStorage(&storage); }
|
||||
|
||||
return nBlobs;
|
||||
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
void rfiCvContourFinder::draw( float x, float y, float w, float h ) {
|
||||
|
||||
float scalex = 0.0f;
|
||||
float scaley = 0.0f;
|
||||
if( _width != 0 ) { scalex = w/_width; } else { scalex = 1.0f; }
|
||||
if( _height != 0 ) { scaley = h/_height; } else { scaley = 1.0f; }
|
||||
|
||||
if(bAnchorIsPct){
|
||||
x -= anchor.x * w;
|
||||
y -= anchor.y * h;
|
||||
}else{
|
||||
x -= anchor.x;
|
||||
y -= anchor.y;
|
||||
}
|
||||
|
||||
ofPushStyle();
|
||||
glPushMatrix();
|
||||
glTranslatef( x, y, 0.0 );
|
||||
glScalef( scalex, scaley, 0.0 );
|
||||
ofSetHexColor(0xFFFFFF);
|
||||
|
||||
for( int i=0; i<(int)blobs.size(); i++ ) {
|
||||
ofNoFill();
|
||||
ofBeginShape();
|
||||
for( int j=0; j<blobs[i].nPts; j++ ) {
|
||||
ofVertex( blobs[i].pts[j].x, blobs[i].pts[j].y );
|
||||
}
|
||||
ofEndShape();
|
||||
|
||||
}
|
||||
glPopMatrix();
|
||||
ofPopStyle();
|
||||
}
|
||||
|
||||
|
||||
//----------------------------------------------------------
|
||||
void rfiCvContourFinder::draw(const ofPoint & point){
|
||||
draw(point.x, point.y);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------
|
||||
void rfiCvContourFinder::draw(const ofRectangle & rect){
|
||||
draw(rect.x, rect.y, rect.width, rect.height);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
void rfiCvContourFinder::setAnchorPercent( float xPct, float yPct ){
|
||||
anchor.x = xPct;
|
||||
anchor.y = yPct;
|
||||
bAnchorIsPct = true;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
void rfiCvContourFinder::setAnchorPoint( int x, int y ){
|
||||
anchor.x = x;
|
||||
anchor.y = y;
|
||||
bAnchorIsPct = false;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
void rfiCvContourFinder::resetAnchor(){
|
||||
anchor.set(0,0);
|
||||
bAnchorIsPct = false;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,73 @@
|
||||
/*
|
||||
* rfiCvContourFinder.h
|
||||
*
|
||||
* Finds white blobs in binary images and identifies
|
||||
* centroid, bounding box, area, length and polygonal contour
|
||||
* The result is placed in a vector of ofxCvBlob objects.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef RFI_CV_CONTOUR_FINDER
|
||||
#define RFI_CV_CONTOUR_FINDER
|
||||
|
||||
|
||||
|
||||
#include "ofxCvConstants.h"
|
||||
#include "ofxCvBlob.h"
|
||||
#include "ofxCvGrayscaleImage.h"
|
||||
#include <algorithm>
|
||||
|
||||
class rfiCvContourFinder : public ofBaseDraws {
|
||||
|
||||
public:
|
||||
|
||||
vector<ofxCvBlob> blobs;
|
||||
int nBlobs; // DEPRECATED: use blobs.size() instead
|
||||
|
||||
|
||||
rfiCvContourFinder();
|
||||
virtual ~rfiCvContourFinder();
|
||||
|
||||
virtual float getWidth() { return _width; }; //set after first findContours call
|
||||
virtual float getHeight() { return _height; }; //set after first findContours call
|
||||
|
||||
virtual int findContours( ofxCvGrayscaleImage& input,
|
||||
int minArea, int maxArea,
|
||||
int nConsidered, bool bFindHoles,
|
||||
bool bUseApproximation = true);
|
||||
// approximation = don't do points for all points
|
||||
// of the contour, if the contour runs
|
||||
// along a straight line, for example...
|
||||
|
||||
virtual void draw() { draw(0,0, _width, _height); };
|
||||
virtual void draw( float x, float y ) { draw(x,y, _width, _height); };
|
||||
virtual void draw( float x, float y, float w, float h );
|
||||
virtual void draw(const ofPoint & point);
|
||||
virtual void draw(const ofRectangle & rect);
|
||||
virtual void setAnchorPercent(float xPct, float yPct);
|
||||
virtual void setAnchorPoint(int x, int y);
|
||||
virtual void resetAnchor();
|
||||
//virtual ofxCvBlob getBlob(int num);
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
int _width;
|
||||
int _height;
|
||||
ofxCvGrayscaleImage inputCopy;
|
||||
CvMemStorage* contour_storage;
|
||||
CvMemStorage* storage;
|
||||
CvMoments* myMoments;
|
||||
vector<CvSeq*> cvSeqBlobs; //these will become blobs
|
||||
|
||||
ofPoint anchor;
|
||||
bool bAnchorIsPct;
|
||||
|
||||
virtual void reset();
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user